[Scummvm-cvs-logs] CVS: scummvm saveload.cpp,1.32,1.33

Nicolas Bacca arisme at users.sourceforge.net
Sun Mar 17 17:20:08 CET 2002


Update of /cvsroot/scummvm/scummvm
In directory usw-pr-cvs1:/tmp/cvs-serv12272

Modified Files:
	saveload.cpp 
Log Message:
specific define for old savegames management, easier to debug on desktop

Index: saveload.cpp
===================================================================
RCS file: /cvsroot/scummvm/scummvm/saveload.cpp,v
retrieving revision 1.32
retrieving revision 1.33
diff -C2 -d -r1.32 -r1.33
*** saveload.cpp	14 Mar 2002 14:45:03 -0000	1.32
--- saveload.cpp	18 Mar 2002 01:19:16 -0000	1.33
***************
*** 24,27 ****
--- 24,31 ----
  #include "sound.h"
  
+ #ifdef _WIN32_WCE
+ #define _MANAGE_OLD_SAVE
+ #endif
+ 
  struct SaveGameHeader {
  	uint32 type;
***************
*** 31,35 ****
  };
  
! #ifdef _WIN32_WCE
  
  // Support for "old" savegames (made with 2501 CVS build)
--- 35,39 ----
  };
  
! #ifdef _MANAGE_OLD_SAVE
  
  // Support for "old" savegames (made with 2501 CVS build)
***************
*** 65,69 ****
  	hdr.size = 0;
  
! #ifdef _WIN32_WCE
  
  	hdr.ver = _current_version;
--- 69,73 ----
  	hdr.size = 0;
  
! #ifdef _MANAGE_OLD_SAVE
  
  	hdr.ver = _current_version;
***************
*** 105,109 ****
  	}
  
! #ifdef _WIN32_WCE	
  
  	if (hdr.ver != VER_V8 && hdr.ver != VER_V7) {
--- 109,113 ----
  	}
  
! #ifdef _MANAGE_OLD_SAVE	
  
  	if (hdr.ver != VER_V8 && hdr.ver != VER_V7) {
***************
*** 120,124 ****
  	}
  
! #ifdef _WIN32_WCE
  
  	_current_version = hdr.ver;
--- 124,128 ----
  	}
  
! #ifdef _MANAGE_OLD_SAVE
  
  	_current_version = hdr.ver;
***************
*** 186,190 ****
  void Scumm::makeSavegameName(char *out, int slot, bool compatible) {
  
! #ifndef _WIN32_WCE			
  
  	#if !defined(__APPLE__CW)
--- 190,194 ----
  void Scumm::makeSavegameName(char *out, int slot, bool compatible) {
  
! #ifndef _WIN32_WCE
  
  	#if !defined(__APPLE__CW)
***************
*** 224,228 ****
  	}
  
! #ifdef _WIN32_WCE				
  
  	if (hdr.ver != VER_V8 && hdr.ver != VER_V7) {
--- 228,232 ----
  	}
  
! #ifdef _MANAGE_OLD_SAVE
  
  	if (hdr.ver != VER_V8 && hdr.ver != VER_V7) {
***************
*** 366,370 ****
  	};
  	
! #ifdef _WIN32_WCE
  
  		const SaveLoadEntry mainEntries1[] = {
--- 370,374 ----
  	};
  	
! #ifdef _MANAGE_OLD_SAVE
  
  		const SaveLoadEntry mainEntries1[] = {
***************
*** 653,657 ****
  	int var98Backup;
  	
! #ifdef _WIN32_WCE
  
  	s->saveLoadEntries(this, mainEntries1);
--- 657,661 ----
  	int var98Backup;
  	
! #ifdef _MANAGE_OLD_SAVE
  
  	s->saveLoadEntries(this, mainEntries1);
***************
*** 665,669 ****
  #endif
  
! #ifdef _WIN32_WCE
  
  	// Probably not necessary anymore with latest NUM_ACTORS values
--- 669,673 ----
  #endif
  
! #ifdef _MANAGE_OLD_SAVE
  
  	// Probably not necessary anymore with latest NUM_ACTORS values





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