[Scummvm-cvs-logs] CVS: scummvm script_v2.cpp,1.64,1.65
Vincent Hamm
yazoo at users.sourceforge.net
Wed May 22 05:57:08 CEST 2002
Update of /cvsroot/scummvm/scummvm
In directory usw-pr-cvs1:/tmp/cvs-serv29361
Modified Files:
script_v2.cpp
Log Message:
Fixed actor masking in dig
Index: script_v2.cpp
===================================================================
RCS file: /cvsroot/scummvm/scummvm/script_v2.cpp,v
retrieving revision 1.64
retrieving revision 1.65
diff -u -d -r1.64 -r1.65
--- script_v2.cpp 20 May 2002 14:28:02 -0000 1.64
+++ script_v2.cpp 22 May 2002 12:56:26 -0000 1.65
@@ -1996,14 +1996,20 @@
break;
case 95:
a->ignoreBoxes = 1;
- a->forceClip = 0;
+ if(_features & GF_AFTER_V7) // yazoo: I don't know if it's supposed to be 100 in other games too...
+ a->forceClip = 100;
+ else
+ a->forceClip = 0;
FixRooms:;
if (a->room == _currentRoom)
putActor(a, a->x, a->y, a->room);
break;
case 96:
a->ignoreBoxes = 0;
- a->forceClip = 0;
+ if(_features & GF_AFTER_V7) // yazoo: I don't know if it's supposed to be 100 in other games too...
+ a->forceClip = 100;
+ else
+ a->forceClip = 0;
goto FixRooms;
case 97:
a->animSpeed = pop();
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