[Scummvm-cvs-logs] CVS: scummvm script_v2.cpp,1.64,1.65

Vincent Hamm yazoo at users.sourceforge.net
Wed May 22 05:57:08 CEST 2002


Update of /cvsroot/scummvm/scummvm
In directory usw-pr-cvs1:/tmp/cvs-serv29361

Modified Files:
	script_v2.cpp 
Log Message:
Fixed actor masking in dig

Index: script_v2.cpp
===================================================================
RCS file: /cvsroot/scummvm/scummvm/script_v2.cpp,v
retrieving revision 1.64
retrieving revision 1.65
diff -u -d -r1.64 -r1.65
--- script_v2.cpp	20 May 2002 14:28:02 -0000	1.64
+++ script_v2.cpp	22 May 2002 12:56:26 -0000	1.65
@@ -1996,14 +1996,20 @@
 		break;
 	case 95:
 		a->ignoreBoxes = 1;
-		a->forceClip = 0;
+		if(_features & GF_AFTER_V7) // yazoo: I don't know if it's supposed to be 100 in other games too...
+			a->forceClip = 100;
+		else
+			a->forceClip = 0;
 	FixRooms:;
 		if (a->room == _currentRoom)
 			putActor(a, a->x, a->y, a->room);
 		break;
 	case 96:
 		a->ignoreBoxes = 0;
-		a->forceClip = 0;
+		if(_features & GF_AFTER_V7) // yazoo: I don't know if it's supposed to be 100 in other games too...
+			a->forceClip = 100;
+		else
+			a->forceClip = 0;
 		goto FixRooms;
 	case 97:
 		a->animSpeed = pop();





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