[Scummvm-cvs-logs] CVS: scummvm/simon debug.cpp,1.3,1.4 items.cpp,1.7,1.8 simon.cpp,1.50,1.51 verb.cpp,1.7,1.8

Travis Howell kirben at users.sourceforge.net
Mon Nov 4 21:42:05 CET 2002


Update of /cvsroot/scummvm/scummvm/simon
In directory usw-pr-cvs1:/tmp/cvs-serv22098/simon

Modified Files:
	debug.cpp items.cpp simon.cpp verb.cpp 
Log Message:

Fix some weird formating


Index: debug.cpp
===================================================================
RCS file: /cvsroot/scummvm/scummvm/simon/debug.cpp,v
retrieving revision 1.3
retrieving revision 1.4
diff -u -d -r1.3 -r1.4
--- debug.cpp	22 Oct 2002 13:03:40 -0000	1.3
+++ debug.cpp	5 Nov 2002 05:41:51 -0000	1.4
@@ -414,9 +414,7 @@
 {
 	SubroutineLine *sl;
 
-	fprintf(_dump_file,
-					"\n******************************************\n;Subroutine, ID=%d:\nSUB_%d:\n", sub->id,
-					sub->id);
+	fprintf(_dump_file, "\n******************************************\n;Subroutine, ID=%d:\nSUB_%d:\n", sub->id, sub->id);
 	sl = (SubroutineLine *)((byte *)sub + sub->first);
 	for (; (byte *)sl != (byte *)sub; sl = (SubroutineLine *)((byte *)sub + sl->next)) {
 		dumpSubroutineLine(sl, sub);
@@ -626,9 +624,7 @@
 		while (--count >= 0) {
 			int id = READ_BE_UINT16_UNALIGNED(&((VgaFile1Struct0x6 *) p)->id);
 
-			dump_vga_script_always(vga +
-														 READ_BE_UINT16_UNALIGNED(&((VgaFile1Struct0x6 *) p)->script_offs),
-														 id / 100, id);
+			dump_vga_script_always(vga + READ_BE_UINT16_UNALIGNED(&((VgaFile1Struct0x6 *) p)->script_offs), id / 100, id);
 			p += sizeof(VgaFile1Struct0x6);
 		}
 	}
@@ -645,9 +641,7 @@
 		while (--c >= 0) {
 			int id = READ_BE_UINT16_UNALIGNED(&((VgaFile1Struct0x8 *) b)->id);
 
-			dump_vga_script_always(vga +
-														 READ_BE_UINT16_UNALIGNED(&((VgaFile1Struct0x8 *) b)->script_offs),
-														 id / 100, id);
+			dump_vga_script_always(vga + READ_BE_UINT16_UNALIGNED(&((VgaFile1Struct0x8 *) b)->script_offs), id / 100, id);
 			b += sizeof(VgaFile1Struct0x8);
 		}
 	}

Index: items.cpp
===================================================================
RCS file: /cvsroot/scummvm/scummvm/simon/items.cpp,v
retrieving revision 1.7
retrieving revision 1.8
diff -u -d -r1.7 -r1.8
--- items.cpp	5 Nov 2002 02:34:05 -0000	1.7
+++ items.cpp	5 Nov 2002 05:41:51 -0000	1.8
@@ -386,7 +386,7 @@
 			break;
 
 		case 67:{									/* set array 3 and 4 */
-				if (_game == GAME_SIMON1WIN || _game == GAME_SIMON2WIN) {
+				if (_game & GAME_WIN) {
 					uint var = getVarOrByte();
 					uint string_id = getNextStringID();
 					uint value = getNextWord();

Index: simon.cpp
===================================================================
RCS file: /cvsroot/scummvm/scummvm/simon/simon.cpp,v
retrieving revision 1.50
retrieving revision 1.51
diff -u -d -r1.50 -r1.51
--- simon.cpp	5 Nov 2002 02:34:05 -0000	1.50
+++ simon.cpp	5 Nov 2002 05:41:51 -0000	1.51
@@ -36,87 +36,87 @@
 #endif
 
 static const GameSpecificSettings simon1_settings = {
-	1,														/* VGA_DELAY_BASE */
-	1576 / 4,											/* TABLE_INDEX_BASE */
-	1460 / 4,											/* TEXT_INDEX_BASE */
-	1700 / 4,											/* NUM_GAME_OFFSETS */
-	64,														/* NUM_VIDEO_OP_CODES */
-	1000000,											/* VGA_MEM_SIZE */
-	50000,												/* TABLES_MEM_SIZE */
-	3624,													/* NUM_VOICE_RESOURCES */
-	141,													/* NUM_EFFECT_RESOURCES */
-	1316 / 4,											/* MUSIC_INDEX_BASE */
-	0,														/* SOUND_INDEX_BASE */
+	1,										/* VGA_DELAY_BASE */
+	1576 / 4,									/* TABLE_INDEX_BASE */
+	1460 / 4,									/* TEXT_INDEX_BASE */
+	1700 / 4,									/* NUM_GAME_OFFSETS */
+	64,										/* NUM_VIDEO_OP_CODES */
+	1000000,									/* VGA_MEM_SIZE */
+	50000,										/* TABLES_MEM_SIZE */
+	3624,										/* NUM_VOICE_RESOURCES */
+	141,										/* NUM_EFFECT_RESOURCES */
+	1316 / 4,									/* MUSIC_INDEX_BASE */
+	0,										/* SOUND_INDEX_BASE */
 	"SIMON.GME",									/* gme_filename */
 	"SIMON.WAV",									/* wav_filename */
 	"SIMON.VOC",									/* voc_filename */
 	"SIMON.MP3",									/* mp3_filename */
 	"EFFECTS.VOC",									/* voc_effects_filename */
 	"EFFECTS.MP3",									/* mp3_effects_filename */
-	"GAMEPC",											/* gamepc_filename */
+	"GAMEPC",									/* gamepc_filename */
 };
 
 static const GameSpecificSettings simon1demo_settings = {
-	1,														/* VGA_DELAY_BASE */
-	1576 / 4,											/* TABLE_INDEX_BASE */
-	1460 / 4,											/* TEXT_INDEX_BASE */
-	1700 / 4,											/* NUM_GAME_OFFSETS */
-	64,														/* NUM_VIDEO_OP_CODES */
-	1000000,											/* VGA_MEM_SIZE */
-	50000,												/* TABLES_MEM_SIZE */
-	3624,													/* NUM_VOICE_RESOURCES */
-	141,													/* NUM_EFFECT_RESOURCES */
-	1316 / 4,											/* MUSIC_INDEX_BASE */
-	0,														/* SOUND_INDEX_BASE */
-	"",									/* gme_filename */
-	"",									/* wav_filename */
-	"",									/* voc_filename */
-	"",									/* mp3_filename */
-	"",									/* voc_effects_filename */
-	"",									/* mp3_effects_filename */
-	"GDEMO",											/* gamepc_filename */
+	1,										/* VGA_DELAY_BASE */
+	1576 / 4,									/* TABLE_INDEX_BASE */
+	1460 / 4,									/* TEXT_INDEX_BASE */
+	1700 / 4,									/* NUM_GAME_OFFSETS */
+	64,										/* NUM_VIDEO_OP_CODES */
+	1000000,									/* VGA_MEM_SIZE */
+	50000,										/* TABLES_MEM_SIZE */
+	3624,										/* NUM_VOICE_RESOURCES */
+	141,										/* NUM_EFFECT_RESOURCES */
+	1316 / 4,									/* MUSIC_INDEX_BASE */
+	0,										/* SOUND_INDEX_BASE */
+	"",										/* gme_filename */
+	"",										/* wav_filename */
+	"",										/* voc_filename */
+	"",										/* mp3_filename */
+	"",										/* voc_effects_filename */
+	"",										/* mp3_effects_filename */
+	"GDEMO",									/* gamepc_filename */
 };
 
 static const GameSpecificSettings simon2win_settings = {
-	5,														/* VGA_DELAY_BASE */
-	1580 / 4,											/* TABLE_INDEX_BASE */
-	1500 / 4,											/* TEXT_INDEX_BASE */
-	2116 / 4,											/* NUM_GAME_OFFSETS */
-	75,														/* NUM_VIDEO_OP_CODES */
-	2000000,											/* VGA_MEM_SIZE */
-	100000,												/* TABLES_MEM_SIZE */
-	12256,												/* NUM_VOICE_RESOURCES */
-	0,
-	1128 / 4,											/* MUSIC_INDEX_BASE */
-	1660 / 4,											/* SOUND_INDEX_BASE */
+	5,										/* VGA_DELAY_BASE */
+	1580 / 4,									/* TABLE_INDEX_BASE */
+	1500 / 4,									/* TEXT_INDEX_BASE */
+	2116 / 4,									/* NUM_GAME_OFFSETS */
+	75,										/* NUM_VIDEO_OP_CODES */
+	2000000,									/* VGA_MEM_SIZE */
+	100000,										/* TABLES_MEM_SIZE */
+	12256,										/* NUM_VOICE_RESOURCES */
+	0,										/* NUM_EFFECT_RESOURCES */
+	1128 / 4,									/* MUSIC_INDEX_BASE */
+	1660 / 4,									/* SOUND_INDEX_BASE */
 	"SIMON2.GME",									/* gme_filename */
 	"SIMON2.WAV",									/* wav_filename */
 	"SIMON2.VOC",									/* voc_filename */
 	"SIMON2.MP3",									/* mp3_filename */
 	"",										/* voc_effects_filename */
 	"",										/* mp3_effects_filename */
-	"GSPTR30",										/* gamepc_filename */
+	"GSPTR30",									/* gamepc_filename */
 };
 
 static const GameSpecificSettings simon2dos_settings = {
-	5,														/* VGA_DELAY_BASE */
-	1580 / 4,											/* TABLE_INDEX_BASE */
-	1500 / 4,											/* TEXT_INDEX_BASE */
-	2116 / 4,											/* NUM_GAME_OFFSETS */
-	75,														/* NUM_VIDEO_OP_CODES */
-	2000000,											/* VGA_MEM_SIZE */
-	100000,												/* TABLES_MEM_SIZE */
-	12256,												/* NUM_VOICE_RESOURCES */
-	0,
-	1128 / 4,											/* MUSIC_INDEX_BASE */
-	1660 / 4,											/* SOUND_INDEX_BASE */
+	5,										/* VGA_DELAY_BASE */
+	1580 / 4,									/* TABLE_INDEX_BASE */
+	1500 / 4,									/* TEXT_INDEX_BASE */
+	2116 / 4,									/* NUM_GAME_OFFSETS */
+	75,										/* NUM_VIDEO_OP_CODES */
+	2000000,									/* VGA_MEM_SIZE */
+	100000,										/* TABLES_MEM_SIZE */
+	12256,										/* NUM_VOICE_RESOURCES */
+	0,										/* NUM_EFFECT_RESOURCES */
+	1128 / 4,									/* MUSIC_INDEX_BASE */
+	1660 / 4,									/* SOUND_INDEX_BASE */
 	"SIMON2.GME",									/* gme_filename */
 	"",										/* wav_filename */
 	"",										/* voc_filename */
 	"",										/* mp3_filename */
 	"",										/* voc_effects_filename */
 	"",										/* mp3_effects_filename */
-	"GAME32",											/* gamepc_filename */
+	"GAME32",									/* gamepc_filename */
 };
 
 
@@ -3585,9 +3585,7 @@
 
 			//dump_vga_script(pp + READ_BE_UINT16_UNALIGNED(&((VgaFile1Struct0x6*)p)->script_offs), vga_res, vga_struct_id);
 
-			add_vga_timer(gss->VGA_DELAY_BASE,
-										pp + READ_BE_UINT16_UNALIGNED(&((VgaFile1Struct0x6 *) p)->script_offs),
-										vga_struct_id, vga_res);
+			add_vga_timer(gss->VGA_DELAY_BASE, pp + READ_BE_UINT16_UNALIGNED(&((VgaFile1Struct0x6 *) p)->script_offs), vga_struct_id, vga_res);
 			break;
 		}
 		p += sizeof(VgaFile1Struct0x6);
@@ -3648,8 +3646,7 @@
 	}
 }
 
-void SimonState::talk_with_text(uint num_1, uint num_2, const char *string_ptr, uint threeval_a,
-																int threeval_b, uint width)
+void SimonState::talk_with_text(uint num_1, uint num_2, const char *string_ptr, uint threeval_a, int threeval_b, uint width)
 {
 	char print_str_buf[0x140];
 	char *char_buf;
@@ -3659,7 +3656,8 @@
 	uint m, n;
 	uint height;
 
-	if (num_1 >= 100)							// FIXME: Simon1 Mine - Fix text for dwarf song
+	// FIXME: Simon1 Mine - Fix text for dwarf song
+	if (num_1 >= 100)
 		num_1 -= 100;
 
 	char_buf = print_str_buf;

Index: verb.cpp
===================================================================
RCS file: /cvsroot/scummvm/scummvm/simon/verb.cpp,v
retrieving revision 1.7
retrieving revision 1.8
diff -u -d -r1.7 -r1.8
--- verb.cpp	5 Nov 2002 02:34:05 -0000	1.7
+++ verb.cpp	5 Nov 2002 05:41:52 -0000	1.8
@@ -196,8 +196,7 @@
 	return (ha->flags & 0x40) == 0;
 }
 
-void SimonState::addNewHitArea(int id, int x, int y, int width, int height,
-															 int flags, int unk3, Item *item_ptr)
+void SimonState::addNewHitArea(int id, int x, int y, int width, int height, int flags, int unk3, Item *item_ptr)
 {
 
 	HitArea *ha;





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