[Scummvm-cvs-logs] CVS: scummvm/common gameDetector.cpp,1.34,1.35

Max Horn fingolfin at users.sourceforge.net
Wed Nov 20 18:17:02 CET 2002


Update of /cvsroot/scummvm/scummvm/common
In directory sc8-pr-cvs1:/tmp/cvs-serv25685

Modified Files:
	gameDetector.cpp 
Log Message:
added and corrected some detectNames; it is vital that only names of files that are *always* present for the game in quesion are used

Index: gameDetector.cpp
===================================================================
RCS file: /cvsroot/scummvm/scummvm/common/gameDetector.cpp,v
retrieving revision 1.34
retrieving revision 1.35
diff -u -d -r1.34 -r1.35
--- gameDetector.cpp	19 Nov 2002 16:31:41 -0000	1.34
+++ gameDetector.cpp	21 Nov 2002 02:16:16 -0000	1.35
@@ -448,11 +448,11 @@
 
 	/* Scumm Version 3 */
 	{"indy3", "Indiana Jones and the Last Crusade (256)", GID_INDY3_256, 3, 0, 22,
-	 GF_SMALL_HEADER | GF_USE_KEY | GF_SMALL_NAMES | GF_OLD256 | GF_NO_SCALLING | GF_ADLIB_DEFAULT, "INDYVGA.EXE"},
+	 GF_SMALL_HEADER | GF_USE_KEY | GF_SMALL_NAMES | GF_OLD256 | GF_NO_SCALLING | GF_ADLIB_DEFAULT, "00.LFL"},
 	{"zak256", "Zak McKracken and the Alien Mindbenders (256)", GID_ZAK256, 3, 0, 0,
-	 GF_SMALL_HEADER | GF_USE_KEY | GF_SMALL_NAMES | GF_OLD256 | GF_AUDIOTRACKS | GF_NO_SCALLING, "ZAK.EXP"},
+	 GF_SMALL_HEADER | GF_USE_KEY | GF_SMALL_NAMES | GF_OLD256 | GF_AUDIOTRACKS | GF_NO_SCALLING, "00.LFL"},
 	{"loom", "Loom", GID_LOOM, 3, 5, 40,
-	 GF_SMALL_HEADER | GF_USE_KEY | GF_SMALL_NAMES | GF_OLD_BUNDLE | GF_16COLOR | GF_NO_SCALLING, "LOOM.EXE"},
+	 GF_SMALL_HEADER | GF_USE_KEY | GF_SMALL_NAMES | GF_OLD_BUNDLE | GF_16COLOR | GF_NO_SCALLING, "00.LFL"},
 
 	/* Scumm Version 4 */
 	{"monkeyEGA", "Monkey Island 1 (EGA)", GID_MONKEY_EGA, 4, 0, 67,
@@ -460,9 +460,9 @@
 
 	/* Scumm version 5 */
 	{"monkeyVGA", "Monkey Island 1 (256 color Floppy version)", GID_MONKEY_VGA,  5, 0, 16,
-	 GF_SMALL_HEADER | GF_USE_KEY | GF_ADLIB_DEFAULT},
+	 GF_SMALL_HEADER | GF_USE_KEY | GF_ADLIB_DEFAULT, "000.LFL"},
 	{"loomcd", "Loom (256 color CD version)", GID_LOOM256, 5, 1, 42,
-	 GF_SMALL_HEADER | GF_USE_KEY | GF_AUDIOTRACKS | GF_ADLIB_DEFAULT},
+	 GF_SMALL_HEADER | GF_USE_KEY | GF_AUDIOTRACKS | GF_ADLIB_DEFAULT, "000.LFL"},
 	{"monkey", "Monkey Island 1", GID_MONKEY, 5, 2, 2,
 	 GF_USE_KEY | GF_AUDIOTRACKS | GF_ADLIB_DEFAULT},
 	{"monkey1", "Monkey Island 1 (alt)", GID_MONKEY, 5, 2, 2,
@@ -503,13 +503,13 @@
 	 GF_NEW_OPCODES | GF_AFTER_V6 | GF_AFTER_V7},
 
 	/* Simon the Sorcerer 1 & 2 (not SCUMM games) */
-	{"simon1dos", "Simon the Sorcerer 1 for DOS", GID_SIMON_FIRST+0, 99, 99, 99, 0},
-	{"simon2dos", "Simon the Sorcerer 2 for DOS", GID_SIMON_FIRST+1, 99, 99, 99, 0},
-	{"simon1talkie", "Simon the Sorcerer 1 Talkie for DOS", GID_SIMON_FIRST+4, 99, 99, 99, 0},
-	{"simon2talkie", "Simon the Sorcerer 2 Talkie for DOS", GID_SIMON_FIRST+5, 99, 99, 99, 0},
-	{"simon1win", "Simon the Sorcerer 1 Talkie for Windows", GID_SIMON_FIRST+6, 99, 99, 99, 0},	
-	{"simon2win", "Simon the Sorcerer 2 Talkie for Windows", GID_SIMON_FIRST+7, 99, 99, 99, 0},
-	{"simon1demo", "Simon the Sorcerer 1 for DOS (demo)", GID_SIMON_FIRST+8, 99, 99, 99, 0}, 
+	{"simon1dos", "Simon the Sorcerer 1 for DOS", GID_SIMON_FIRST+0, 99, 99, 99, 0, "SIMON.GME"},
+	{"simon2dos", "Simon the Sorcerer 2 for DOS", GID_SIMON_FIRST+1, 99, 99, 99, 0, "SIMON2.GME"},
+	{"simon1talkie", "Simon the Sorcerer 1 Talkie for DOS", GID_SIMON_FIRST+4, 99, 99, 99, 0, "SIMON.GME"},
+	{"simon2talkie", "Simon the Sorcerer 2 Talkie for DOS", GID_SIMON_FIRST+5, 99, 99, 99, 0, "SIMON2.GME"},
+	{"simon1win", "Simon the Sorcerer 1 Talkie for Windows", GID_SIMON_FIRST+6, 99, 99, 99, 0, "SIMON.GME"},	
+	{"simon2win", "Simon the Sorcerer 2 Talkie for Windows", GID_SIMON_FIRST+7, 99, 99, 99, 0, "SIMON2.GME"},
+	{"simon1demo", "Simon the Sorcerer 1 for DOS (demo)", GID_SIMON_FIRST+8, 99, 99, 99, 0, "SIMON.GME"}, 
 
 	/* Scumm Version 8 */
 	{"comi", "The Curse of Monkey Island", GID_CMI, 8, 1, 0,





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