[Scummvm-cvs-logs] CVS: scummvm/scumm actor.cpp,1.17,1.18
James Brown
ender at users.sourceforge.net
Thu Oct 17 02:22:07 CEST 2002
Update of /cvsroot/scummvm/scummvm/scumm
In directory usw-pr-cvs1:/tmp/cvs-serv30153/scumm
Modified Files:
actor.cpp
Log Message:
Patch 624477: Fix for bug 609716
Index: actor.cpp
===================================================================
RCS file: /cvsroot/scummvm/scummvm/scumm/actor.cpp,v
retrieving revision 1.17
retrieving revision 1.18
diff -u -d -r1.17 -r1.18
--- actor.cpp 16 Oct 2002 02:42:43 -0000 1.17
+++ actor.cpp 17 Oct 2002 09:21:55 -0000 1.18
@@ -895,7 +895,33 @@
cr._outheight = _vm->virtscr->height;
- cr._zbuf = _vm->getMaskFromBox(walkbox);
+ // If walkbox is 0, that could mean two things:
+ //
+ // Either the actor is or has been moved around with
+ // ignoreBoxes != 0. In this case, use the mask for the
+ // walkbox the actor is currently inside or, if it's not in
+ // any walkbox, don't mask at all.
+ //
+ // This fixes two graphics glitches in Loom. Bobbin's feet
+ // are not obscured after Rusty's ghost has shown him what's
+ // happened to The Forge, and Rusty himself isn't partially
+ // obscured after Bobbin heals him.
+ //
+ // Or it could mean that the actor really is in walkbox 0.
+
+ if (walkbox == 0) {
+ int i;
+
+ cr._zbuf = 0;
+
+ for (i = _vm->getNumBoxes() - 1; i >= 0; i--) {
+ if (_vm->checkXYInBoxBounds(i, x, y)) {
+ cr._zbuf = _vm->getMaskFromBox(i);
+ break;
+ }
+ }
+ } else
+ cr._zbuf = _vm->getMaskFromBox(walkbox);
if (forceClip)
cr._zbuf = forceClip;
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