[Scummvm-cvs-logs] CVS: scummvm/scumm bundle.cpp,1.3,1.4 bundle.h,1.2,1.3 resource.cpp,1.6,1.7 script_v2.cpp,1.9,1.10 scummvm.cpp,1.16,1.17 sound.cpp,1.8,1.9
Pawe? Ko?odziejski
aquadran at users.sourceforge.net
Sun Sep 15 12:29:02 CEST 2002
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Update of /cvsroot/scummvm/scummvm/scumm
In directory usw-pr-cvs1:/tmp/cvs-serv26315/scumm
Modified Files:
bundle.cpp bundle.h resource.cpp script_v2.cpp scummvm.cpp
sound.cpp
Log Message:
improved open function in File class
Index: bundle.cpp
===================================================================
RCS file: /cvsroot/scummvm/scummvm/scumm/bundle.cpp,v
retrieving revision 1.3
retrieving revision 1.4
diff -u -d -r1.3 -r1.4
--- bundle.cpp 31 Aug 2002 09:50:36 -0000 1.3
+++ bundle.cpp 15 Sep 2002 19:28:34 -0000 1.4
@@ -31,13 +31,13 @@
Bundle::~Bundle() {
}
-bool Bundle::openVoiceFile(char *filename) {
+bool Bundle::openVoiceFile(const char *filename, const char *directory) {
int32 tag, offset;
if (_voiceFile.isOpen() == true)
return true;
- if (_voiceFile.open(filename) == false) {
+ if (_voiceFile.open(filename, directory) == false) {
warning("Bundle: Can't open voice bundle file: %s", filename);
return false;
}
@@ -71,13 +71,13 @@
return true;
}
-bool Bundle::openMusicFile(char *filename) {
+bool Bundle::openMusicFile(const char *filename, const char *directory) {
int32 tag, offset;
if (_musicFile.isOpen() == true)
return true;
- if (_musicFile.open(filename) == false) {
+ if (_musicFile.open(filename, directory) == false) {
warning("Bundle: Can't open music bundle file: %s", filename);
return false;
}
Index: bundle.h
===================================================================
RCS file: /cvsroot/scummvm/scummvm/scumm/bundle.h,v
retrieving revision 1.2
retrieving revision 1.3
diff -u -d -r1.2 -r1.3
--- bundle.h 31 Aug 2002 09:50:36 -0000 1.2
+++ bundle.h 15 Sep 2002 19:28:34 -0000 1.3
@@ -56,8 +56,8 @@
Bundle();
~Bundle();
- bool openVoiceFile(char *filename);
- bool openMusicFile(char *filename);
+ bool openVoiceFile(const char *filename, const char *directory);
+ bool openMusicFile(const char *filename, const char *directory);
int32 decompressVoiceSampleByName(char *name, byte *comp_final);
int32 decompressVoiceSampleByIndex(int32 index, byte *comp_final);
int32 decompressMusicSampleByName(char *name, int32 number, byte *comp_final);
Index: resource.cpp
===================================================================
RCS file: /cvsroot/scummvm/scummvm/scumm/resource.cpp,v
retrieving revision 1.6
retrieving revision 1.7
diff -u -d -r1.6 -r1.7
--- resource.cpp 10 Sep 2002 07:34:27 -0000 1.6
+++ resource.cpp 15 Sep 2002 19:28:34 -0000 1.7
@@ -73,16 +73,16 @@
if (!(_features & GF_SMALL_HEADER)) {
if (_features & GF_AFTER_V7)
- sprintf(buf, "%s%s.la%d", _gameDataPath, _exe_name, room == 0 ? 0 : res.roomno[rtRoom][room]);
+ sprintf(buf, "%s.la%d", _exe_name, room == 0 ? 0 : res.roomno[rtRoom][room]);
else if (_features & GF_HUMONGOUS)
- sprintf(buf, "%s%s.he%.1d", _gameDataPath, _exe_name, room == 0 ? 0 : res.roomno[rtRoom][room]);
+ sprintf(buf, "%s.he%.1d", _exe_name, room == 0 ? 0 : res.roomno[rtRoom][room]);
else
- sprintf(buf, "%s%s.%.3d", _gameDataPath, _exe_name, room == 0 ? 0 : res.roomno[rtRoom][room]);
+ sprintf(buf, "%s.%.3d", _exe_name, room == 0 ? 0 : res.roomno[rtRoom][room]);
_encbyte = (_features & GF_USE_KEY) ? 0x69 : 0;
} else if (!(_features & GF_SMALL_NAMES)) {
if (room == 0 || room >= 900) {
- sprintf(buf, "%s%.3d.lfl", _gameDataPath, room);
+ sprintf(buf, "%.3d.lfl", room);
_encbyte = 0;
if (openResourceFile(buf)) {
return;
@@ -90,11 +90,11 @@
askForDisk(buf);
} else {
- sprintf(buf, "%sdisk%.2d.lec", _gameDataPath, res.roomno[rtRoom][room]);
+ sprintf(buf, "disk%.2d.lec", res.roomno[rtRoom][room]);
_encbyte = 0x69;
}
} else {
- sprintf(buf, "%s%.2d.lfl", _gameDataPath, room);
+ sprintf(buf, "%.2d.lfl", room);
if (_features & GF_OLD_BUNDLE)
_encbyte = 0xFF;
else
@@ -186,26 +186,7 @@
}
strcpy(buf, filename);
- _fileHandle.open(buf, 1, _encbyte);
- if (_fileHandle.isOpen() == false) {
- char *e = strrchr(buf, '/');
- if (!e)
- e = buf;
- do
- *e = tolower(*e);
- while (*e++);
- _fileHandle.open(buf, 1, _encbyte);
- }
-
- if (_fileHandle.isOpen() == false) {
- char *e = strrchr(buf, '/');
- if (!e)
- e = buf;
- do
- *e = toupper(*e);
- while (*e++);
- _fileHandle.open(buf, 1, _encbyte);
- }
+ _fileHandle.open(buf, getGameDataPath(), 1, _encbyte);
return _fileHandle.isOpen();
}
Index: script_v2.cpp
===================================================================
RCS file: /cvsroot/scummvm/scummvm/scumm/script_v2.cpp,v
retrieving revision 1.9
retrieving revision 1.10
diff -u -d -r1.9 -r1.10
--- script_v2.cpp 15 Sep 2002 05:38:03 -0000 1.9
+++ script_v2.cpp 15 Sep 2002 19:28:34 -0000 1.10
@@ -2719,9 +2719,8 @@
SmushPlayer sp(&sr);
char filename[512];
strcpy(filename, _gameDataPath);
- strcat(filename, "video/");
strcat(filename, (char*)getStringAddressVar(VAR_VIDEONAME));
- sp.play(filename);
+ sp.play(filename, getGameDataPath());
}
break;
case 7:
Index: scummvm.cpp
===================================================================
RCS file: /cvsroot/scummvm/scummvm/scumm/scummvm.cpp,v
retrieving revision 1.16
retrieving revision 1.17
diff -u -d -r1.16 -r1.17
--- scummvm.cpp 13 Sep 2002 16:29:07 -0000 1.16
+++ scummvm.cpp 15 Sep 2002 19:28:34 -0000 1.17
@@ -871,9 +871,9 @@
sprintf(buf, "dumps/%s%d.dmp", tag, idx);
#endif
- out.open(buf, 1);
+ out.open(buf, "", 1);
if (out.isOpen() == false) {
- out.open(buf, 2);
+ out.open(buf, "", 2);
if (out.isOpen() == false)
return;
out.write(ptr, size);
Index: sound.cpp
===================================================================
RCS file: /cvsroot/scummvm/scummvm/scumm/sound.cpp,v
retrieving revision 1.8
retrieving revision 1.9
diff -u -d -r1.8 -r1.9
--- sound.cpp 15 Sep 2002 05:38:03 -0000 1.8
+++ sound.cpp 15 Sep 2002 19:28:34 -0000 1.9
@@ -751,10 +751,9 @@
#ifdef COMPRESSED_SOUND_FILE
offset_table = NULL;
- sprintf(buf, "%s%s.so3", _scumm->getGameDataPath(), _scumm->_exe_name);
- if (!file->open(buf)) {
- sprintf(buf, "%smonster.so3", _scumm->getGameDataPath());
- file->open(buf);
+ sprintf(buf, "%s.so3", _scumm->_exe_name);
+ if (!file->open(buf, _scumm->getGameDataPath())) {
+ file->open("monster.so3", _scumm->getGameDataPath());
}
if (file->isOpen() == true) {
/* Now load the 'offset' index in memory to be able to find the MP3 data
@@ -791,10 +790,9 @@
return file;
}
#endif
- sprintf(buf, "%s%s.sou", _scumm->getGameDataPath(), _scumm->_exe_name);
- if (!file->open(buf)) {
- sprintf(buf, "%smonster.sou", _scumm->getGameDataPath());
- file->open(buf);
+ sprintf(buf, "%s.sou", _scumm->_exe_name);
+ if (!file->open(buf, _scumm->getGameDataPath())) {
+ file->open("monster.sou", _scumm->getGameDataPath());
}
return file;
}
@@ -837,11 +835,8 @@
#define OUTPUT_SIZE 66150 // ((22050 * 2 * 2) / 4) * 3
void Sound::playBundleMusic(int32 song) {
- char buf[256];
-
if (_numberBundleMusic == -1) {
- sprintf(buf, "%s%smusic.bun", _scumm->getGameDataPath(), _scumm->_exe_name);
- if (_scumm->_bundle->openMusicFile((char*)&buf) == false) {
+ if (_scumm->_bundle->openMusicFile("digmusic.bun", _scumm->getGameDataPath()) == false) {
return;
}
@@ -958,11 +953,9 @@
}
void Sound::playBundleSound(char *sound) {
- char buf[256];
byte * ptr;
- sprintf(buf, "%s%svoice.bun", _scumm->getGameDataPath(), _scumm->_exe_name);
- if (_scumm->_bundle->openVoiceFile((char*)&buf) == false) {
+ if (_scumm->_bundle->openVoiceFile("digvoice.bun", _scumm->getGameDataPath()) == false) {
return;
}
@@ -1093,8 +1086,8 @@
_current_cache %= CACHE_TRACKS;
// Not found, see if it exists
- sprintf(track_name, "%strack%d.mp3", _scumm->getGameDataPath(), track);
- file->open(track_name);
+ sprintf(track_name, "track%d.mp3", track);
+ file->open(track_name, _scumm->getGameDataPath());
_cached_tracks[current_index] = track;
/* First, close the previous file */
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