[Scummvm-cvs-logs] CVS: scummvm/gui dialog.cpp,1.13,1.14 dialog.h,1.4,1.5 newgui.cpp,1.8,1.9 newgui.h,1.5,1.6

Max Horn fingolfin at users.sourceforge.net
Thu Sep 19 10:45:04 CEST 2002


Update of /cvsroot/scummvm/scummvm/gui
In directory usw-pr-cvs1:/tmp/cvs-serv23515/gui

Modified Files:
	dialog.cpp dialog.h newgui.cpp newgui.h 
Log Message:
moved the Scumm specific dialogs to scumm/dialogs.*

Index: dialog.cpp
===================================================================
RCS file: /cvsroot/scummvm/scummvm/gui/dialog.cpp,v
retrieving revision 1.13
retrieving revision 1.14
diff -u -d -r1.13 -r1.14
--- dialog.cpp	19 Sep 2002 16:06:50 -0000	1.13
+++ dialog.cpp	19 Sep 2002 17:44:41 -0000	1.14
@@ -24,13 +24,6 @@
 #include "newgui.h"
 #include "dialog.h"
 #include "widget.h"
-#include "ListWidget.h"
-#include "config-file.h"
-
-#include "scumm/sound.h"
-#include "sound/mididrv.h"
-#include "scumm/scumm.h"
-#include "scumm/imuse.h"
 
 /*
  * TODO list
@@ -250,250 +243,8 @@
 	return w;
 }
 
-void Dialog::addResText(int x, int y, int w, int h, int resID)
-{
-	// Get the string
-	const char *str = _gui->queryResString(resID);
-	if (!str)
-		str = "Dummy!";
-	new StaticTextWidget(this, x, y, w, h, str, kTextAlignLeft);
-}
-
 void Dialog::addButton(int x, int y, int w, int h, const char *label, uint32 cmd, char hotkey)
 {
 	new ButtonWidget(this, x, y, w, h, label, cmd, hotkey);
 }
 
-#pragma mark -
-
-
-enum {
-	kSaveCmd = 'SAVE',
-	kLoadCmd = 'LOAD',
-	kPlayCmd = 'PLAY',
-	kOptionsCmd = 'OPTN',
-	kQuitCmd = 'QUIT'
-};
-
-/*
- * TODO
- * - Maybe go back to the old way of differentiating between the save and the load mode?
- *   This would include that in the load mode the list is not editable.
- * - Currently the savegame list is only loaded once when the dialog is created. Instead,
- *   it should be loaded whenever the dialog is opened. Might want to add an open()
- *   method to Dialog for that.
- */
-
-SaveLoadDialog::SaveLoadDialog(NewGui *gui, Scumm *scumm)
-	: Dialog (gui, 30, 20, 260, 124), _scumm(scumm)
-{
-	addResText(10, 7, 240, 16, 1);
-//  addResText(10, 7, 240, 16, 2);
-//  addResText(10, 7, 240, 16, 3);
-
-	addButton(200, 20, 54, 16, RES_STRING(4), kSaveCmd, 'S');	// Save
-	addButton(200, 40, 54, 16, RES_STRING(5), kLoadCmd, 'L');	// Load
-	addButton(200, 60, 54, 16, RES_STRING(6), kPlayCmd, 'P');	// Play
-	addButton(200, 80, 54, 16, CUSTOM_STRING(17), kOptionsCmd, 'O');	// Options
-	addButton(200, 100, 54, 16, RES_STRING(8), kQuitCmd, 'Q');	// Quit
-	
-	_savegameList = new ListWidget(this, 10, 20, 180, 90);
-	_savegameList->setNumberingMode(kListNumberingZero);
-	
-	// Get savegame names
-	ScummVM::StringList l;
-	char name[32];
-
-	for (int i = 0; i <= 80; i++) {		// 80 - got this value from the old GUI
-		_scumm->getSavegameName(i, name);
-		l.push_back(name);
-	}
-
-	_savegameList->setList(l);
-}
-
-void SaveLoadDialog::handleCommand(CommandSender *sender, uint32 cmd, uint32 data)
-{
-	switch (cmd) {
-	case kListItemChangedCmd:
-	case kSaveCmd:
-		if (_savegameList->getSelected() >= 1 && !_savegameList->getSelectedString().isEmpty()) {
-			Scumm *s = _scumm;
-			s->_saveLoadSlot = _savegameList->getSelected();
-			s->_saveLoadCompatible = false;
-			s->_saveLoadFlag = 1;		// 1 for save, I assume (Painelf)
-			strcpy(s->_saveLoadName, _savegameList->getSelectedString().c_str());
-			close();
-		}
-		break;
-	case kListItemDoubleClickedCmd:
-	case kLoadCmd:
-		if (_savegameList->getSelected() >= 0 && !_savegameList->getSelectedString().isEmpty()) {
-			Scumm *s = _scumm;
-			s->_saveLoadSlot = _savegameList->getSelected();
-			s->_saveLoadCompatible = false;
-			s->_saveLoadFlag = 2;		// 2 for load. Magic number anyone?
-			close();
-		}
-		break;
-	case kPlayCmd:
-		close();
-		break;
-	case kOptionsCmd:
-		_gui->optionsDialog();
-		break;
-	case kQuitCmd: {
-			_scumm->_system->quit();
-		}
-		break;
-	default:
-		Dialog::handleCommand(sender, cmd, data);
-	}
-}
-
-
-#pragma mark -
-
-enum {
-	kSoundCmd = 'SOUN',
-	kKeysCmd = 'KEYS',
-	kAboutCmd = 'ABOU',
-	kMiscCmd = 'OPTN'
-};
-
-OptionsDialog::OptionsDialog(NewGui *gui)
-	: Dialog (gui, 50, 80, 210, 60)
-{
-	addButton( 10, 10, 40, 16, CUSTOM_STRING(5), kSoundCmd, 'S');	// Sound
-	addButton( 80, 10, 40, 16, CUSTOM_STRING(6), kKeysCmd, 'K');	// Keys
-	addButton(150, 10, 40, 16, CUSTOM_STRING(7), kAboutCmd, 'A');	// About
-	addButton( 10, 35, 40, 16, CUSTOM_STRING(18), kMiscCmd, 'M');	// Misc
-	addButton(150, 35, 40, 16, CUSTOM_STRING(23), kCloseCmd, 'C');	// Close dialog - FIXME
-}
-
-void OptionsDialog::handleCommand(CommandSender *sender, uint32 cmd, uint32 data)
-{
-	switch (cmd) {
-	case kSoundCmd:
-		_gui->soundDialog();
-		break;
-	case kKeysCmd:
-		break;
-	case kAboutCmd:
-		_gui->aboutDialog();
-		break;
-	case kMiscCmd:
-		break;
-	default:
-		Dialog::handleCommand(sender, cmd, data);
-	}
-}
-
-
-#pragma mark -
-
-AboutDialog::AboutDialog(NewGui *gui)
-	: Dialog (gui, 30, 20, 260, 124)
-{
-	addButton(110, 100, 40, 16, CUSTOM_STRING(23), kCloseCmd, 'C');	// Close dialog - FIXME
-	new StaticTextWidget(this, 10, 10, 240, 16, "ScummVM " SCUMMVM_VERSION " (" SCUMMVM_CVS ")", kTextAlignCenter);
-	new StaticTextWidget(this, 10, 30, 240, 16, "http://scummvm.sourceforge.net", kTextAlignCenter);
-	new StaticTextWidget(this, 10, 50, 240, 16, "All games (c) LucasArts", kTextAlignCenter);
-	new StaticTextWidget(this, 10, 64, 240, 16, "Except", kTextAlignCenter);
-	new StaticTextWidget(this, 10, 78, 240, 16, "Simon the Sorcerer (c) Adventuresoft", kTextAlignCenter);
-}
-
-PauseDialog::PauseDialog(NewGui *gui)
-	: Dialog (gui, 50, 80, 220, 16)
-{
-	addResText(4, 4, 220, 16, 10);
-}
-
-SoundDialog::SoundDialog(NewGui *gui, Scumm *scumm)
-	: Dialog (gui, 30, 20, 260, 110), _scumm(scumm)
-{
-
-	// set up dialog
-	addButton(70, 90, 54, 16, "OK", kOKCmd, 'O');	// Confirm dialog
-	addButton(136, 90, 54, 16, "Cancel", kCancelCmd, 'C');	// Abort dialog
-	new StaticTextWidget(this, 20, 17, 85, 16, "Master volume:", kTextAlignRight);
-	new StaticTextWidget(this, 20, 37, 85, 16, "Music volume:", kTextAlignRight);
-	new StaticTextWidget(this, 20, 57, 85, 16, "SFX volume:", kTextAlignRight);
-
-	masterVolumeSlider = new SliderWidget(this, 110, 13, 80, 16, "Volume1", kMasterVolumeChanged);
-	musicVolumeSlider = new SliderWidget(this, 110, 33, 80, 16, "Volume2", kMusicVolumeChanged);
-	sfxVolumeSlider = new SliderWidget(this, 110, 53, 80, 16, "Volume3", kSfxVolumeChanged);
-
-	masterVolumeSlider->setMinValue(0);	masterVolumeSlider->setMaxValue(256);
-	musicVolumeSlider->setMinValue(0);	musicVolumeSlider->setMaxValue(256);
-	sfxVolumeSlider->setMinValue(0);	sfxVolumeSlider->setMaxValue(256);
-
-	masterVolumeLabel = new StaticTextWidget(this, 195, 17, 60, 16, "Volume1", kTextAlignLeft);
-	musicVolumeLabel = new StaticTextWidget(this, 195, 37, 60, 16, "Volume2", kTextAlignLeft);
-	sfxVolumeLabel = new StaticTextWidget(this, 195, 57, 60, 16, "Volume3", kTextAlignLeft);
-	
-	masterVolumeLabel->setFlags(WIDGET_CLEARBG);
-	musicVolumeLabel->setFlags(WIDGET_CLEARBG);
-	sfxVolumeLabel->setFlags(WIDGET_CLEARBG);
-}
-
-void SoundDialog::open()
-{
-	Dialog::open();
-
-	// get current variables
-	_soundVolumeMaster = _scumm->_sound->_sound_volume_master;
-	_soundVolumeMusic = _scumm->_sound->_sound_volume_music;
-	_soundVolumeSfx = _scumm->_sound->_sound_volume_sfx;
-
-	masterVolumeSlider->setValue(_soundVolumeMaster);
-	musicVolumeSlider->setValue(_soundVolumeMusic);
-	sfxVolumeSlider->setValue(_soundVolumeSfx);
-
-	masterVolumeLabel->setValue(_soundVolumeMaster);
-	musicVolumeLabel->setValue(_soundVolumeMusic);
-	sfxVolumeLabel->setValue(_soundVolumeSfx);
-}
-
-
-void SoundDialog::handleCommand(CommandSender *sender, uint32 cmd, uint32 data)
-{
-	switch (cmd) {
-	case kMasterVolumeChanged:
-		_soundVolumeMaster = masterVolumeSlider->getValue();
-		masterVolumeLabel->setValue(_soundVolumeMaster);
-		masterVolumeLabel->draw();
-		break;
-	case kMusicVolumeChanged:
-		_soundVolumeMusic = musicVolumeSlider->getValue();
-		musicVolumeLabel->setValue(_soundVolumeMusic);
-		musicVolumeLabel->draw();
-		break;
-	case kSfxVolumeChanged:
-		_soundVolumeSfx = sfxVolumeSlider->getValue();
-		sfxVolumeLabel->setValue(_soundVolumeSfx);
-		sfxVolumeLabel->draw();
-		break;
-	case kOKCmd: {
-		// FIXME: Look at Fingolfins comments in Gui::handleSoundDialogCommand(), gui.cpp 
-		_scumm->_sound->_sound_volume_master = _soundVolumeMaster;	// Master
-		_scumm->_sound->_sound_volume_music = _soundVolumeMusic;	// Music
-		_scumm->_sound->_sound_volume_sfx = _soundVolumeSfx;	// SFX
-		
-		_scumm->_imuse->set_music_volume(_soundVolumeMusic);
-		_scumm->_imuse->set_master_volume(_soundVolumeMaster);
-		_scumm->_mixer->setVolume(_soundVolumeSfx);
-		_scumm->_mixer->setMusicVolume(_soundVolumeMusic);
-		
-		scummcfg->setInt("master_volume", _soundVolumeMaster);
-		scummcfg->setInt("music_volume", _soundVolumeMusic);
-		scummcfg->setInt("sfx_volume", _soundVolumeSfx);
-		scummcfg->flush();
-		}
-	case kCancelCmd:
-		close();
-		break;
-	default:
-		Dialog::handleCommand(sender, cmd, data);
-	}
-}

Index: dialog.h
===================================================================
RCS file: /cvsroot/scummvm/scummvm/gui/dialog.h,v
retrieving revision 1.4
retrieving revision 1.5
diff -u -d -r1.4 -r1.5
--- dialog.h	19 Sep 2002 16:06:50 -0000	1.4
+++ dialog.h	19 Sep 2002 17:44:41 -0000	1.5
@@ -22,14 +22,9 @@
 #define DIALOG_H
 
 #include "scummsys.h"
-#include "widget.h"
-#include "ListWidget.h"
+#include "widget.h"	// For CommandReceiver
 
 class NewGui;
-class Scumm;
-
-#define RES_STRING(id)		_gui->queryResString(id)
-#define CUSTOM_STRING(id)	_gui->queryCustomString(id)
 
 // Some "common" commands sent to handleCommand()
 enum {
@@ -75,96 +70,7 @@
 protected:
 	Widget* findWidget(int x, int y); // Find the widget at pos x,y if any
 
-	void addResText(int x, int y, int w, int h, int resID);
 	void addButton(int x, int y, int w, int h, const char *label, uint32 cmd, char hotkey);
 };
-
-
-class SaveLoadDialog : public Dialog {
-public:
-	SaveLoadDialog(NewGui *gui, Scumm *scumm);
-
-	virtual void handleCommand(CommandSender *sender, uint32 cmd, uint32 data);
-
-protected:
-	Scumm *_scumm;
-	ListWidget	*_savegameList;
-};
-
-
-class AboutDialog : public Dialog {
-public:
-	AboutDialog(NewGui *gui);
-};
-
-class SoundDialog;
-class KeysDialog;
-class MiscDialog;
-
-class OptionsDialog : public Dialog {
-protected:
-	SoundDialog		*_soundDialog;
-	KeysDialog		*_keysDialog;
-	MiscDialog		*_miscDialog;
-
-public:
-	OptionsDialog(NewGui *gui);
-
-	virtual void handleCommand(CommandSender *sender, uint32 cmd, uint32 data);
-};
-
-class PauseDialog : public Dialog {
-public:
-	PauseDialog(NewGui *gui);
-
-	virtual void handleMouseDown(int x, int y, int button, int clickCount)
-		{ close(); }
-	virtual void handleKeyDown(char key, int modifiers)
-		{
-			if (key == 32)
-				close();
-			else
-				Dialog::handleKeyDown(key, modifiers);
-		}
-
-	// Enforce no transparency!
-	virtual void	setupScreenBuf() {}
-	virtual void	teardownScreenBuf() {}
-
-};
-
-
-class SoundDialog : public Dialog {
-public:
-	SoundDialog(NewGui *gui, Scumm *scumm);
-
-	enum {
-		kMasterVolumeChanged	= 'mavc',
-		kMusicVolumeChanged		= 'muvc',
-		kSfxVolumeChanged		= 'sfvc',
-		kOKCmd					= 'ok  ',
-		kCancelCmd				= 'cncl',
-	};
-
-	virtual void open();
-
-	virtual void handleCommand(CommandSender *sender, uint32 cmd, uint32 data);
-
-protected:
-	Scumm *_scumm;
-	
-	int _soundVolumeMaster;
-	int _soundVolumeMusic;
-	int _soundVolumeSfx;
-
-	SliderWidget *masterVolumeSlider;
-	SliderWidget *musicVolumeSlider;
-	SliderWidget *sfxVolumeSlider;
-	
-	StaticTextWidget *masterVolumeLabel;
-	StaticTextWidget *musicVolumeLabel;
-	StaticTextWidget *sfxVolumeLabel;
-};
-
 
 #endif

Index: newgui.cpp
===================================================================
RCS file: /cvsroot/scummvm/scummvm/gui/newgui.cpp,v
retrieving revision 1.8
retrieving revision 1.9
diff -u -d -r1.8 -r1.9
--- newgui.cpp	19 Sep 2002 17:03:24 -0000	1.8
+++ newgui.cpp	19 Sep 2002 17:44:41 -0000	1.9
@@ -23,8 +23,8 @@
 #include "scumm/scumm.h"
 #include "scumm/sound.h"
 #include "newgui.h"
-#include "guimaps.h"
 #include "dialog.h"
+#include "scumm/dialogs.h"
 
 /*
  * TODO list
@@ -38,7 +38,35 @@
  * - ...
  */
 
+// Built-in font
+static byte guifont[] = {0,0,99,1,226,8,4,8,6,8,6,0,0,0,0,0,0,0,0,0,0,0,8,2,1,8,0,0,0,0,0,0,0,0,0,0,0,0,4,3,7,8,7,7,8,4,5,5,8,7,4,7,3,8,7,7,7,7,8,7,7,7,7,7,3,4,7,5,7,7,8,7,7,7,7,7,7,7,7,5,7,7,
+7,8,7,7,7,7,7,7,7,7,7,8,7,7,7,5,8,5,8,8,7,7,7,6,7,7,7,7,7,5,6,7,5,8,7,7,7,7,7,7,7,7,7,8,7,7,7,5,3,5,0,8,7,7,7,7,7,7,0,6,7,7,7,5,5,5,7,0,6,8,8,7,7,7,7,7,0,7,7,0,0,
+0,0,0,7,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7,0,0,0,0,0,0,0,0,1,3,6,12,
+24,62,3,0,128,192,96,48,24,124,192,0,0,3,62,24,12,6,3,1,0,192,124,24,48,96,192,128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
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+0,102,60,255,60,102,0,0,0,24,24,126,24,24,0,0,0,0,0,0,0,48,48,96,0,0,0,126,0,0,0,0,0,0,0,0,0,96,96,0,0,3,6,12,24,48,96,0,60,102,102,102,102,102,60,0,24,24,56,24,24,24,126,0,60,102,6,12,48,96,126,0,60,102,6,28,6,102,60,0,6,
+14,30,102,127,6,6,0,126,96,124,6,6,102,60,0,60,102,96,124,102,102,60,0,126,102,12,24,24,24,24,0,60,102,102,60,102,102,60,0,60,102,102,62,6,102,60,0,0,0,96,0,0,96,0,0,0,0,48,0,0,48,48,96,14,24,48,96,48,24,14,0,0,0,120,0,120,0,0,0,112,24,
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+126,102,102,102,0,120,48,48,48,48,48,120,0,30,12,12,12,12,108,56,0,102,108,120,112,120,108,102,0,96,96,96,96,96,96,126,0,99,119,127,107,99,99,99,0,102,118,126,126,110,102,102,0,60,102,102,102,102,102,60,0,124,102,102,124,96,96,96,0,60,102,102,102,102,60,14,0,124,102,102,124,
+120,108,102,0,60,102,96,60,6,102,60,0,126,24,24,24,24,24,24,0,102,102,102,102,102,102,60,0,102,102,102,102,102,60,24,0,99,99,99,107,127,119,99,0,102,102,60,24,60,102,102,0,102,102,102,60,24,24,24,0,126,6,12,24,48,96,126,0,120,96,96,96,96,96,120,0,3,6,12,24,48,
+96,192,0,120,24,24,24,24,24,120,0,0,0,0,0,0,219,219,0,0,0,0,0,0,0,0,255,102,102,102,0,0,0,0,0,0,0,60,6,62,102,62,0,0,96,96,124,102,102,124,0,0,0,60,96,96,96,60,0,0,6,6,62,102,102,62,0,0,0,60,102,126,96,60,0,0,14,24,62,24,24,
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+24,48,48,96,48,48,24,0,96,96,96,0,96,96,96,0,96,48,48,24,48,48,96,0,0,0,0,0,0,0,0,0,8,12,14,255,255,14,12,8,60,102,96,96,102,60,24,56,102,0,102,102,102,102,62,0,12,24,60,102,126,96,60,0,24,36,60,6,62,102,62,0,102,0,60,6,62,102,62,0,48,
+24,60,6,62,102,62,0,0,0,0,0,0,0,0,0,0,60,96,96,96,60,24,56,24,36,60,102,126,96,60,0,102,0,60,102,126,96,60,0,48,24,60,102,126,96,60,0,0,216,0,112,48,48,120,0,48,72,0,112,48,48,120,0,96,48,0,112,48,48,120,0,102,24,60,102,126,102,102,0,0,0,
+0,0,0,0,0,0,24,48,124,96,120,96,124,0,0,0,108,26,126,216,110,0,30,40,40,126,72,136,142,0,24,36,60,102,102,102,60,0,102,0,60,102,102,102,60,0,48,24,60,102,102,102,60,0,24,36,0,102,102,102,62,0,48,24,102,102,102,102,62,0,0,0,0,0,0,0,0,0,102,60,102,
+102,102,102,60,0,102,0,102,102,102,102,60,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12,24,60,6,62,102,62,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
+0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
+0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
+0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
+0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
+0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
+0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
+0,0,0,0,0,0,28,54,54,124,102,102,124,64,0,0,0};
 
+// Constructor
 NewGui::NewGui(Scumm *s) : _s(s), _system(s->_system), _screen(0),
 	_use_alpha_blending(true), _need_redraw(false),_prepare_for_gui(true),
 	_pauseDialog(0), _saveLoadDialog(0), _aboutDialog(0), _optionsDialog(0),
@@ -49,7 +77,7 @@
 void NewGui::pauseDialog()
 {
 	if (!_pauseDialog)
-		_pauseDialog = new PauseDialog(this);
+		_pauseDialog = new PauseDialog(this, _s);
 	_pauseDialog->open();
 }
 
@@ -60,27 +88,13 @@
 	_saveLoadDialog->open();
 }
 
-void NewGui::aboutDialog()
-{
-	if (!_aboutDialog)
-		_aboutDialog = new AboutDialog(this);
-	_aboutDialog->open();
-}
-
 void NewGui::optionsDialog()
 {
 	if (!_optionsDialog)
-		_optionsDialog = new OptionsDialog(this);
+		_optionsDialog = new OptionsDialog(this, _s);
 	_optionsDialog->open();
 }
 
-void NewGui::soundDialog()
-{
-	if (!_soundDialog)
-		_soundDialog = new SoundDialog(this, _s);
-	_soundDialog->open();
-}
-
 void NewGui::loop()
 {
 	Dialog *activeDialog = _dialogStack.top();
@@ -264,44 +278,6 @@
 		restoreState();
 	else
 		_need_redraw = true;
-}
-
-#pragma mark -
-
-const char *NewGui::queryResString(int stringno)
-{
-	char *result;
-	int string;
-
-	if (stringno == 0)
-		return NULL;
-
-	if (_s->_features & GF_AFTER_V7)
-		string = _s->_vars[string_map_table_v7[stringno - 1].num];
-	else if (_s->_features & GF_AFTER_V6)
-		string = _s->_vars[string_map_table_v6[stringno - 1].num];
-	else
-		string = string_map_table_v5[stringno - 1].num;
-
-	result = (char *)_s->getStringAddress(string);
-	if (result && *result == '/') {
-		_s->translateText((char*)result, (char*)&_s->transText);
-		strcpy((char*)result, (char*)&_s->transText);
-	}
-
-	if (!result) {								// Gracelessly degrade to english :)
-		if (_s->_features & GF_AFTER_V6)
-			return string_map_table_v6[stringno - 1].string;
-		else
-			return string_map_table_v5[stringno - 1].string;
-	}
-
-	return result;
-}
-
-const char *NewGui::queryCustomString(int stringno)
-{
-	return string_map_table_custom[stringno];
 }
 
 

Index: newgui.h
===================================================================
RCS file: /cvsroot/scummvm/scummvm/gui/newgui.h,v
retrieving revision 1.5
retrieving revision 1.6
diff -u -d -r1.5 -r1.6
--- newgui.h	19 Sep 2002 17:03:24 -0000	1.5
+++ newgui.h	19 Sep 2002 17:44:41 -0000	1.6
@@ -71,9 +71,7 @@
 	// Dialogs
 	void pauseDialog();
 	void saveloadDialog();
-	void aboutDialog();
 	void optionsDialog();
-	void soundDialog();
 
 	void loop();
 
@@ -145,13 +143,6 @@
 	void drawString(const char *str, int x, int y, int w, int16 color, int align = kTextAlignLeft);
 
 	void drawBitmap(uint32 bitmap[8], int x, int y, int16 color);
-
-	// Query a string from the resources
-	const char *queryResString(int stringno);
-	
-	// Query a custom string. This is in a seperate method so that we
-	// can easily localize the messages in the future if we want to.
-	const char *queryCustomString(int stringno);
 };
 
 #endif





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