[Scummvm-cvs-logs] CVS: scummvm/scumm script_v5.cpp,1.141,1.142
Max Horn
fingolfin at users.sourceforge.net
Sun Aug 3 11:35:03 CEST 2003
Update of /cvsroot/scummvm/scummvm/scumm
In directory sc8-pr-cvs1:/tmp/cvs-serv26423/scumm
Modified Files:
script_v5.cpp
Log Message:
fix warning
Index: script_v5.cpp
===================================================================
RCS file: /cvsroot/scummvm/scummvm/scumm/script_v5.cpp,v
retrieving revision 1.141
retrieving revision 1.142
diff -u -d -r1.141 -r1.142
--- script_v5.cpp 3 Aug 2003 18:26:46 -0000 1.141
+++ script_v5.cpp 3 Aug 2003 18:34:46 -0000 1.142
@@ -667,8 +667,8 @@
break;
case 14: /* unk */
if (_features & GF_OLD_BUNDLE || _gameId == GID_INDY3_256 || _gameId == GID_INDY3_TOWNS) {
- int a = getVarOrDirectByte(0x80);
- int b = getVarOrDirectByte(0x40);
+ /*int a = */ getVarOrDirectByte(0x80);
+ /*int b = */ getVarOrDirectByte(0x40);
// This is some kind of "init charset" opcode. However, we don't have to do anything
// in here, as our initCharset automatically calls loadCharset for GF_SMALL_HEADER,
// games if needed.
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