[Scummvm-cvs-logs] CVS: scummvm/simon simon.cpp,1.360,1.361
Travis Howell
kirben at users.sourceforge.net
Wed Dec 10 21:21:00 CET 2003
Update of /cvsroot/scummvm/scummvm/simon
In directory sc8-pr-cvs1:/tmp/cvs-serv17462/simon
Modified Files:
simon.cpp
Log Message:
Correct filename
Index: simon.cpp
===================================================================
RCS file: /cvsroot/scummvm/scummvm/simon/simon.cpp,v
retrieving revision 1.360
retrieving revision 1.361
diff -u -d -r1.360 -r1.361
--- simon.cpp 11 Dec 2003 04:41:42 -0000 1.360
+++ simon.cpp 11 Dec 2003 05:20:01 -0000 1.361
@@ -4766,11 +4766,12 @@
bool success;
char buf[256];
+ char *filename = gen_savename(_saveLoadSlot);
if (_saveLoadFlag == 2) {
Subroutine *sub;
success = load_game(_saveLoadSlot);
if (!success) {
- sprintf(buf, "Failed to save game state to file:\n\n%s", _saveLoadName);
+ sprintf(buf, "Failed to load game state to file:\n\n%s", filename);
} else {
// Redraw Inventory
lock();
@@ -4784,7 +4785,7 @@
} else {
success = save_game(_saveLoadSlot, _saveLoadName);
if (!success)
- sprintf(buf, "Failed to load game state to file:\n\n%s", _saveLoadName);
+ sprintf(buf, "Failed to save game state to file:\n\n%s", filename);
}
if (!success) {
@@ -4792,7 +4793,7 @@
dialog.runModal();
} else if (_saveLoadFlag == 1) {
- sprintf(buf, "Successfully saved game state in file:\n\n%s", _saveLoadName);
+ sprintf(buf, "Successfully saved game state in file:\n\n%s", filename);
GUI::TimedMessageDialog dialog(buf, 1500);
dialog.runModal();
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