[Scummvm-cvs-logs] CVS: scummvm/scumm script_v6.cpp,1.217,1.218

Max Horn fingolfin at users.sourceforge.net
Mon Dec 15 12:54:02 CET 2003


Update of /cvsroot/scummvm/scummvm/scumm
In directory sc8-pr-cvs1:/tmp/cvs-serv22379

Modified Files:
	script_v6.cpp 
Log Message:
indention

Index: script_v6.cpp
===================================================================
RCS file: /cvsroot/scummvm/scummvm/scumm/script_v6.cpp,v
retrieving revision 1.217
retrieving revision 1.218
diff -u -d -r1.217 -r1.218
--- script_v6.cpp	6 Dec 2003 05:47:24 -0000	1.217
+++ script_v6.cpp	15 Dec 2003 20:53:16 -0000	1.218
@@ -2425,52 +2425,52 @@
 
 					// FIXME: FT Demo has different Insane
 					debug(1, "FT_INSANE Mode: %d", insaneMode);
-						switch (insaneMode) {
-						case 0:
-							sp->play("minedriv.san", getGameDataPath());
-							break;
-						case 1:
-							sp->play("tovista2.san", getGameDataPath());
-							break;
-						case 2:
-							sp->play("tovista1.san", getGameDataPath());
-							break;
-						case 3:
-							if (readArray(insaneVarNum,0,50) == 0) {
-								InfoDialog info(this, "Set MineRoad - You can now jump the gorge.");
-								runDialog(info);
+					switch (insaneMode) {
+					case 0:
+						sp->play("minedriv.san", getGameDataPath());
+						break;
+					case 1:
+						sp->play("tovista2.san", getGameDataPath());
+						break;
+					case 2:
+						sp->play("tovista1.san", getGameDataPath());
+						break;
+					case 3:
+						if (readArray(insaneVarNum,0,50) == 0) {
+							InfoDialog info(this, "Set MineRoad - You can now jump the gorge.");
+							runDialog(info);
 
-								writeArray(insaneVarNum, 0, 50, 1); // INSANE callback: Chain
-								writeArray(insaneVarNum, 0, 51, 1); // INSANE callback: Chainsaw
-								writeArray(insaneVarNum, 0, 52, 1); // INSANE callback: Mace
-								writeArray(insaneVarNum, 0, 53, 1); // INSANE callback: 2x4
-								writeArray(insaneVarNum, 0, 54, 1); // INSANE callback: Wrench
-								writeArray(insaneVarNum, 0, 55, 1); // INSANE callback: Dust
+							writeArray(insaneVarNum, 0, 50, 1); // INSANE callback: Chain
+							writeArray(insaneVarNum, 0, 51, 1); // INSANE callback: Chainsaw
+							writeArray(insaneVarNum, 0, 52, 1); // INSANE callback: Mace
+							writeArray(insaneVarNum, 0, 53, 1); // INSANE callback: 2x4
+							writeArray(insaneVarNum, 0, 54, 1); // INSANE callback: Wrench
+							writeArray(insaneVarNum, 0, 55, 1); // INSANE callback: Dust
 
-								writeArray(insaneVarNum, 0, 8, 1);  // INSANE callback: Give Googles
-								writeArray(insaneVarNum, 0, 7, 1);  // INSANE callback: Give nitro fuel
+							writeArray(insaneVarNum, 0, 8, 1);  // INSANE callback: Give Googles
+							writeArray(insaneVarNum, 0, 7, 1);  // INSANE callback: Give nitro fuel
 
-								putState(235, 1);	   // Cheat and activate Ramp
-								writeVar(142 | 0x8000, 1); // Cheat and activate auto-booster (fan)
-							}
+							putState(235, 1);	   // Cheat and activate Ramp
+							writeVar(142 | 0x8000, 1); // Cheat and activate auto-booster (fan)
+						}
 //							sp->play("minefite.san", getGameDataPath());
-							break;
-						case 4:
-							sp->play("rottopen.san", getGameDataPath());
-							break;
-						case 5:
-						case 6:
-						case 7:
-						case 8:
-							warning("FT_INSANE mode %d: Stub", args[1]);
-							break;
-						case 9:
-							sp->play("credits.san", getGameDataPath());
-							break;
-						default:
-						// Other INSANE modes
-							warning("Unknown FT_INSANE mode for %d", args[1]);
-							sp->play((char *)getStringAddressVar(VAR_VIDEONAME), getGameDataPath());
+						break;
+					case 4:
+						sp->play("rottopen.san", getGameDataPath());
+						break;
+					case 5:
+					case 6:
+					case 7:
+					case 8:
+						warning("FT_INSANE mode %d: Stub", args[1]);
+						break;
+					case 9:
+						sp->play("credits.san", getGameDataPath());
+						break;
+					default:
+					// Other INSANE modes
+						warning("Unknown FT_INSANE mode for %d", args[1]);
+						sp->play((char *)getStringAddressVar(VAR_VIDEONAME), getGameDataPath());
 					}
 				} else {
 					// Other INSANE modes





More information about the Scummvm-git-logs mailing list