[Scummvm-cvs-logs] CVS: scummvm TODO,1.59,1.60

Max Horn fingolfin at users.sourceforge.net
Sat Dec 27 06:22:01 CET 2003


Update of /cvsroot/scummvm/scummvm
In directory sc8-pr-cvs1:/tmp/cvs-serv25706

Modified Files:
	TODO 
Log Message:
TODO update

Index: TODO
===================================================================
RCS file: /cvsroot/scummvm/scummvm/TODO,v
retrieving revision 1.59
retrieving revision 1.60
diff -u -d -r1.59 -r1.60
--- TODO	27 Dec 2003 06:53:22 -0000	1.59
+++ TODO	27 Dec 2003 14:21:24 -0000	1.60
@@ -32,7 +32,11 @@
   - convert said string representation back to FSNode
   Of course that can be added w/o a FileManager class, too - but it might be
   nice to have all of these integrated.
-
+* Get rid of the hardcoded (sub)directory list in the File class. At the very
+  least, that list should be set by the engine (since not all engines need all
+  of the subdirs). Better would be to introduce a somewhat higher level API,
+  a replacement for File::open() which (optionally) takes a list of subdirs.
+  E.g. for Scumm, only certain files are to be expected in the VIDEO subdir).
 
 Documentation
 =============
@@ -127,8 +131,6 @@
   3) Adjust Makefile and project files to use the new name
 * Possible implement a new resource manager, which then also could be shared
   by ScummEX. [Jamieson has some ideas about this and might work on it|
-* Make opening of resource files not depend on target names for the games with
-  resource files like targetname.xxx.  This is needed for bundled mac games.
 * Support all Mac games without needing rescumm. These games being: dott,
   samnmax, dig & ft. See above point.
 * COMI: Implement voice & music lip sync (see patch #671104 & bug #755826)





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