[Scummvm-cvs-logs] CVS: scummvm/backends/dc selector.cpp,1.4,1.5

Jonathan Gray khalek at linuxgamers.net
Wed Feb 12 15:02:06 CET 2003


On 12 Feb 2003, Marcus Comstedt wrote:

>
> "J.Brown (Ender)" <ender at scummvm.org> writes:
>
> > Not exactly.
> >
> > There's findGame(FilesystemNode *dir) in gui/launcher.cpp which takes a
> > -directory- and tells you which games are likely to be in t based on file
> > extensions...
>
> Sounds good enough, but what does it do about 00.LFL games?  Also, I
> see ".la0", ".he0" and ".000" in this code, but no ".00", which you
> only moments ago said was needed for Indy3?
>

For the other games notice it looks in the detectGame part of
version_settings to find files like 00.lfl 000.lfl gsptr30 etc
basically every game that isn't .la0 .he0 or .000 has an detectGame entry
in version_settings.

Indy3 doesn't have a .00 file Endy probably meant 00.lfl

Jonathan





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