[Scummvm-cvs-logs] CVS: scummvm/common gameDetector.cpp,1.60,1.61 gameDetector.h,1.21,1.22
Travis Howell
kirben at users.sourceforge.net
Mon Jan 13 20:26:02 CET 2003
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Update of /cvsroot/scummvm/scummvm/common
In directory sc8-pr-cvs1:/tmp/cvs-serv11568/common
Modified Files:
gameDetector.cpp gameDetector.h
Log Message:
Start for Simon 1 amiga cd32 version support, not working right yet.
Index: gameDetector.cpp
===================================================================
RCS file: /cvsroot/scummvm/scummvm/common/gameDetector.cpp,v
retrieving revision 1.60
retrieving revision 1.61
diff -u -d -r1.60 -r1.61
--- gameDetector.cpp 11 Jan 2003 15:38:36 -0000 1.60
+++ gameDetector.cpp 14 Jan 2003 04:25:37 -0000 1.61
@@ -155,7 +155,8 @@
{"simon1talkie", "Simon the Sorcerer 1 Talkie for DOS", GID_SIMON_FIRST+4, 99, 99, 99, 0, "SIMON.GME"},
{"simon2talkie", "Simon the Sorcerer 2 Talkie for DOS", GID_SIMON_FIRST+5, 99, 99, 99, 0, "GSPTR30"},
{"simon2talkie", "Simon the Sorcerer 2 Talkie for DOS", GID_SIMON_FIRST+5, 99, 99, 99, 0, "GSPTR30."},
- {"simon1win", "Simon the Sorcerer 1 Talkie for Windows", GID_SIMON_FIRST+6, 99, 99, 99, 0, "SIMON.GME"},
+ {"simon1win", "Simon the Sorcerer 1 Talkie for Windows", GID_SIMON_FIRST+6, 99, 99, 99, 0, "SIMON.GME"},
+ {"simon1cd32", "Simon the Sorcerer 1 Talkie for Amiga CD32", GID_SIMON_FIRST+36, 99, 99, 99, 0, "gameamiga"},
{"simon2win", "Simon the Sorcerer 2 Talkie for Windows", GID_SIMON_FIRST+7, 99, 99, 99, 0, "GSPTR30"},
{"simon2win", "Simon the Sorcerer 2 Talkie for Windows", GID_SIMON_FIRST+7, 99, 99, 99, 0, "GSPTR30."},
{"simon2amiga", "Simon the Sorcerer 2 Talkie for Amiga", GID_SIMON_FIRST+23, 99, 99, 99, 0, "GSPTR30."},
Index: gameDetector.h
===================================================================
RCS file: /cvsroot/scummvm/scummvm/common/gameDetector.h,v
retrieving revision 1.21
retrieving revision 1.22
diff -u -d -r1.21 -r1.22
--- gameDetector.h 12 Jan 2003 07:19:03 -0000 1.21
+++ gameDetector.h 14 Jan 2003 04:25:37 -0000 1.22
@@ -56,7 +56,7 @@
/* Simon the Sorcerer */
GID_SIMON_FIRST = 20,
- GID_SIMON_LAST = GID_SIMON_FIRST + 23
+ GID_SIMON_LAST = GID_SIMON_FIRST + 36
};
enum GameFeatures {
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