[Scummvm-cvs-logs] CVS: web/news 20030128.xml,1.2,1.3

Max Horn fingolfin at users.sourceforge.net
Wed Jan 29 10:39:02 CET 2003


Update of /cvsroot/scummvm/web/news
In directory sc8-pr-cvs1:/tmp/cvs-serv26856/news

Modified Files:
	20030128.xml 
Log Message:
...

Index: 20030128.xml
===================================================================
RCS file: /cvsroot/scummvm/web/news/20030128.xml,v
retrieving revision 1.2
retrieving revision 1.3
diff -u -d -r1.2 -r1.3
--- 20030128.xml	29 Jan 2003 15:58:06 -0000	1.2
+++ 20030128.xml	29 Jan 2003 18:38:07 -0000	1.3
@@ -5,23 +5,23 @@
 href="http://happypenguin.org/forums/viewtopic.php?t=549">Best Emulator</a>. Thanks to anybody who voted for us.
 <BR><BR>
 In other news, Curse of Monkey Island support is stabilizing. While there are still a number of small graphical glitches, currently
-we are down to two known gameplay-critical bugs and a number of other 'inconvienences' and incorrect behavior. We hope to be able to
+we are down to two known gameplay-critical bugs and a number of other 'inconvenience' and incorrect behavior. We hope to be able to
 announce Curse of Monkey Island completable very soon.
 <BR><BR>
 A lot of people have been asking where we are going from here. Here is a brief (very subject to change!) guide to our next few 
 targets:
 <UL>
- <LI>Feburary 2003:  Curse of Monkey Island Completable
+ <LI>February 2003:  Curse of Monkey Island completable
  <LI>Feb - Mar 2003: Regression testing/bugfixes for other supported games
  <LI>Feb - Mar 2003: Completion of the Launcher functionality (tabbed option dialogs, etc)
  <LI>Early March 03: CVS Freeze, Regression testing, 0.4.0 release
- <LI>March onwards:  V1/V2 game support (Maniac Mansion, non-FmTowns Zak, EGA Loom, ecetra)
+ <LI>March onwards:  V1/V2 game support (Maniac Mansion, non-FmTowns Zak, EGA Loom, etc.)
 </UL>
 <BR><BR>
 As usual, this is but a rough guideline depending on both progress and free time for our developers. If you want to help, and know
 how to use CVS and a compiler... either fix bugs, or regression test! We are very much looking for people to test CVS with games
 other than ComI and look for critical bugs that were not present in 0.3.0b, then attempt to try different versions of CVS and locate
-at least the day when the bug started occuring. This allows us to more easily determine what changes have caused problems, without
+at least the day when the bug started occurring. This allows us to more easily determine what changes have caused problems, without
 spending weeks blindly guessing.
 <BR><BR>
 Needless to say, if you find a critical bug that IS also present in 0.3.0b, check for a bug report. If one isn't present, please





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