[Scummvm-cvs-logs] CVS: scummvm/sky autoroute.cpp,1.11,1.12 compact.cpp,1.14,1.15 control.cpp,1.25,1.26 disk.cpp,1.34,1.35 logic.cpp,1.113,1.114 mouse.cpp,1.17,1.18 screen.cpp,1.36,1.37 sky.cpp,1.79,1.80 sound.cpp,1.22,1.23 text.cpp,1.40,1.41

Max Horn fingolfin at users.sourceforge.net
Sun Jul 6 17:15:14 CEST 2003


Update of /cvsroot/scummvm/scummvm/sky
In directory sc8-pr-cvs1:/tmp/cvs-serv25591

Modified Files:
	autoroute.cpp compact.cpp control.cpp disk.cpp logic.cpp 
	mouse.cpp screen.cpp sky.cpp sound.cpp text.cpp 
Log Message:
use our standard cast style

Index: autoroute.cpp
===================================================================
RCS file: /cvsroot/scummvm/scummvm/sky/autoroute.cpp,v
retrieving revision 1.11
retrieving revision 1.12
diff -u -d -r1.11 -r1.12
--- autoroute.cpp	1 Jul 2003 22:21:20 -0000	1.11
+++ autoroute.cpp	7 Jul 2003 00:14:16 -0000	1.12
@@ -29,7 +29,7 @@
 SkyAutoRoute::SkyAutoRoute(SkyGrid *pGrid) {
 
 	_grid = pGrid;
-	_routeGrid = (uint16*)malloc(ROUTE_GRID_SIZE);
+	_routeGrid = (uint16 *)malloc(ROUTE_GRID_SIZE);
 }
 
 SkyAutoRoute::~SkyAutoRoute(void) {
@@ -63,7 +63,7 @@
 
 	if (!cpt->extCompact)
 		error("SkyAutoRoute::autoRoute: fatal error. cpt->extCompact == NULL!\n");
-	uint16* routeData = (uint16*)cpt->extCompact->animScratch;
+	uint16* routeData = (uint16 *)cpt->extCompact->animScratch;
 	uint8* screenGrid = _grid->giveGrid(cpt->screen);
 	screenGrid += GRID_SIZE-4; // all arrays are processed from behind, so make
 	// screenGrid point to the last element of our grid.

Index: compact.cpp
===================================================================
RCS file: /cvsroot/scummvm/scummvm/sky/compact.cpp,v
retrieving revision 1.14
retrieving revision 1.15
diff -u -d -r1.14 -r1.15
--- compact.cpp	3 Jul 2003 17:17:32 -0000	1.14
+++ compact.cpp	7 Jul 2003 00:14:16 -0000	1.15
@@ -546,7 +546,7 @@
 	((Compact *)SkyCompact::data_3[280])->baseSub = 0x30BD; // globe
 	((Compact *)SkyCompact::data_3[283])->baseSub = 0x3094; // inner_reich_door
 	((Compact *)SkyCompact::data_3[286])->baseSub = 0x310B; // glass_slot
-	((uint16*)SkyCompact::data_3[13])[13] = 0x3138; // rs_lamb_28
+	((uint16 *)SkyCompact::data_3[13])[13] = 0x3138; // rs_lamb_28
 	((Compact *)SkyCompact::data_3[300])->actionScript = 0x3140; // cable_29
 	((Compact *)SkyCompact::data_3[313])->actionScript = 0x3018; // cable_fall
 	((Compact *)SkyCompact::data_3[313])->baseSub = 0x3014;

Index: control.cpp
===================================================================
RCS file: /cvsroot/scummvm/scummvm/sky/control.cpp,v
retrieving revision 1.25
retrieving revision 1.26
diff -u -d -r1.25 -r1.26
--- control.cpp	6 Jul 2003 21:33:22 -0000	1.25
+++ control.cpp	7 Jul 2003 00:14:16 -0000	1.26
@@ -27,7 +27,7 @@
 
 SkyConResource::SkyConResource(void *pSpData, uint32 pNSprites, uint32 pCurSprite, uint16 pX, uint16 pY, uint32 pText, uint8 pOnClick, OSystem *system, uint8 *screen) {
 
-	_spriteData = (dataFileHeader*)pSpData;
+	_spriteData = (dataFileHeader *)pSpData;
 	_numSprites = pNSprites;
 	_curSprite = pCurSprite;
 	_x = pX;
@@ -52,7 +52,7 @@
 	uint8 *updatePos = screenPos;
 
 	if (!_spriteData) return;
-	uint8 *spriteData = ((uint8*)_spriteData) + sizeof(dataFileHeader);
+	uint8 *spriteData = ((uint8 *)_spriteData) + sizeof(dataFileHeader);
 	spriteData += _spriteData->s_sp_size * _curSprite;
 	if (doMask) {
 		for (uint16 cnty = 0; cnty < _spriteData->s_height; cnty++) {
@@ -74,7 +74,7 @@
 
 SkyTextResource::SkyTextResource(void *pSpData, uint32 pNSprites, uint32 pCurSprite, uint16 pX, uint16 pY, uint32 pText, uint8 pOnClick, OSystem *system, uint8 *screen) :
 	SkyConResource(pSpData, pNSprites, pCurSprite, pX, pY, pText, pOnClick, system, screen) {
-		_oldScreen = (uint8*)malloc(PAN_CHAR_HEIGHT * 3 * PAN_LINE_WIDTH);
+		_oldScreen = (uint8 *)malloc(PAN_CHAR_HEIGHT * 3 * PAN_LINE_WIDTH);
 		_oldY = 0;
 		_oldX = GAME_SCREEN_WIDTH;
 }
@@ -125,7 +125,7 @@
 		cpHeight = PAN_CHAR_HEIGHT;
 	uint8 *screenPos = _screen + _y * GAME_SCREEN_WIDTH + _x;
 	uint8 *copyDest = _oldScreen;
-	uint8 *copySrc = ((uint8*)_spriteData) + sizeof(dataFileHeader);
+	uint8 *copySrc = ((uint8 *)_spriteData) + sizeof(dataFileHeader);
 	for (cnty = 0; cnty < cpHeight; cnty++) {
 		memcpy(copyDest, screenPos, cpWidth);
 		for (cntx = 0; cntx < PAN_LINE_WIDTH; cntx++)
@@ -159,7 +159,7 @@
 		free(_textData);
 	}
 	displayText_t disText = _skyText->displayText(tmpLine, NULL, true, STATUS_WIDTH, 255);
-	_textData = (dataFileHeader*)disText.textData;
+	_textData = (dataFileHeader *)disText.textData;
 	_statusText->setSprite(_textData);
 	_statusText->drawToScreen(WITH_MASK);	
 }
@@ -169,7 +169,7 @@
 	if (_textData)
 		free(_textData);
 	displayText_t disText = _skyText->displayText(NULL, true, STATUS_WIDTH, 255);
-	_textData = (dataFileHeader*)disText.textData;
+	_textData = (dataFileHeader *)disText.textData;
 	_statusText->setSprite(_textData);
 	_statusText->drawToScreen(WITH_MASK);
 }
@@ -226,7 +226,7 @@
 
 void SkyControl::initPanel(void) {
 
-	_screenBuf = (uint8*)malloc(GAME_SCREEN_WIDTH * FULL_SCREEN_HEIGHT);
+	_screenBuf = (uint8 *)malloc(GAME_SCREEN_WIDTH * FULL_SCREEN_HEIGHT);
 	memset(_screenBuf, 0, GAME_SCREEN_WIDTH * FULL_SCREEN_HEIGHT);
 
 	uint16 volY = (127 - _skyMusic->giveVolume()) / 4 + 59 - MPNL_Y; // volume slider's Y coordinate
@@ -319,7 +319,7 @@
 			_skyText->getText(pButton->_text);
 			displayText_t textRes;
 			textRes = _skyText->displayText(NULL, false, PAN_LINE_WIDTH, 255);
-			_textSprite = (dataFileHeader*)textRes.textData;
+			_textSprite = (dataFileHeader *)textRes.textData;
 			_text->setSprite(_textSprite);
 		} else _text->setSprite(NULL);
 	}
@@ -398,7 +398,7 @@
 	/*parseSaveData(_restartData);
 
 	_skyScreen->forceRefresh();
-	_skyScreen->setPalette((uint8*)SkyState::fetchCompact(SkyState::_systemVars.currentPalette));
+	_skyScreen->setPalette((uint8 *)SkyState::fetchCompact(SkyState::_systemVars.currentPalette));
 	_skyMouse->spriteMouse(_savedMouse, 0, 0);
 	SkyState::_systemVars.pastIntro = true;*/
 }
@@ -425,7 +425,7 @@
 	_system->copy_rect(_screenBuf, GAME_SCREEN_WIDTH, 0, 0, GAME_SCREEN_WIDTH, FULL_SCREEN_HEIGHT);
 	_system->update_screen();
 	_skyScreen->forceRefresh();
-	_skyScreen->setPalette((uint8*)SkyState::fetchCompact(SkyState::_systemVars.currentPalette));
+	_skyScreen->setPalette((uint8 *)SkyState::fetchCompact(SkyState::_systemVars.currentPalette));
 	removePanel();
 	_skyMouse->spriteMouse(_savedMouse, 0, 0);
 }
@@ -487,7 +487,7 @@
 	_system->copy_rect(_screenBuf, GAME_SCREEN_WIDTH, 0, 0, GAME_SCREEN_WIDTH, FULL_SCREEN_HEIGHT);
 	_system->update_screen();
 	_skyScreen->forceRefresh();
-	_skyScreen->setPalette((uint8*)SkyState::fetchCompact(SkyState::_systemVars.currentPalette));
+	_skyScreen->setPalette((uint8 *)SkyState::fetchCompact(SkyState::_systemVars.currentPalette));
 	removePanel();
 	_skyMouse->spriteMouse(_savedMouse, 0, 0);
 }
@@ -592,7 +592,7 @@
 	_yesNo->drawToScreen(WITH_MASK);
 	if (text) {
 		displayText_t dlgLtm = _skyText->displayText(text, NULL, true, _yesNo->_spriteData->s_width - 8, 37);
-		dlgTextDat = (dataFileHeader*)dlgLtm.textData;
+		dlgTextDat = (dataFileHeader *)dlgLtm.textData;
 		textY = MPNL_Y + 44 + (28 - dlgTextDat->s_height) / 2;
 	} else
 		dlgTextDat = NULL;
@@ -767,7 +767,7 @@
 	if (allowSave) lookList = _savePanLookList;
 	else lookList = _restorePanLookList;
 
-	uint8 *saveGameTexts = (uint8*)malloc(MAX_SAVE_GAMES * MAX_TEXT_LEN);
+	uint8 *saveGameTexts = (uint8 *)malloc(MAX_SAVE_GAMES * MAX_TEXT_LEN);
 	dataFileHeader *textSprites[MAX_ON_SCREEN + 1];
 	textSprites[MAX_ON_SCREEN] = NULL;
 	_firstText = 0;
@@ -899,7 +899,7 @@
 	displayText_t textSpr;
 	if (!nameSprites[MAX_ON_SCREEN]) {
 		textSpr = _skyText->displayText(cursorChar, NULL, false, 15, 0);
-		nameSprites[MAX_ON_SCREEN] = (dataFileHeader*)textSpr.textData;
+		nameSprites[MAX_ON_SCREEN] = (dataFileHeader *)textSpr.textData;
 	}
 	for (uint16 cnt = 0; cnt < MAX_ON_SCREEN; cnt++) {
 		if (firstNum + cnt == selectedGame)
@@ -907,7 +907,7 @@
 		else
 			textSpr = _skyText->displayText((char*)nameBuf, NULL, false, PAN_LINE_WIDTH, 37);
 		nameBuf += MAX_TEXT_LEN;
-		nameSprites[cnt] = (dataFileHeader*)textSpr.textData;
+		nameSprites[cnt] = (dataFileHeader *)textSpr.textData;
 		if (firstNum + cnt == selectedGame) {
 			nameSprites[cnt]->flag = 1;
 			_enteredTextWidth = (uint16)textSpr.textWidth;
@@ -945,7 +945,7 @@
 	File *inf = new File();
 	inf->open("SKY-VM.SAV",_savePath);
 	if (inf->isOpen()) {
-		uint8 *tmpBuf = (uint8*)malloc(inf->size());
+		uint8 *tmpBuf = (uint8 *)malloc(inf->size());
 		inf->read(tmpBuf, inf->size());
 		uint8 *destPos = destBuf;
 		uint8 *inPos = tmpBuf;
@@ -970,7 +970,7 @@
 
 void SkyControl::saveDescriptions(uint8 *srcBuf) {
 
-	uint8 *tmpBuf = (uint8*)malloc(MAX_SAVE_GAMES * MAX_TEXT_LEN);
+	uint8 *tmpBuf = (uint8 *)malloc(MAX_SAVE_GAMES * MAX_TEXT_LEN);
 	uint8 *tmpPos = tmpBuf;
 	uint8 *srcPos = srcBuf;
 	for (uint16 cnt = 0; cnt < MAX_SAVE_GAMES; cnt++) {
@@ -1003,7 +1003,7 @@
 		return NO_DISK_SPACE;
 	}
 
-	uint8 *saveData = (uint8*)malloc(0x50000);
+	uint8 *saveData = (uint8 *)malloc(0x50000);
 	uint32 fSize = prepareSaveData(saveData);
 
 	if (outf->write(saveData, fSize) != fSize) {
@@ -1017,8 +1017,8 @@
 	return GAME_SAVED;
 }
 
-#define STOSD(ptr, val) { *(uint32*)(ptr) = TO_LE_32(val); (ptr) += 4; }
-#define STOSW(ptr, val) { *(uint16*)(ptr) = TO_LE_16(val); (ptr) += 2; }
+#define STOSD(ptr, val) { *(uint32 *)(ptr) = TO_LE_32(val); (ptr) += 4; }
+#define STOSW(ptr, val) { *(uint16 *)(ptr) = TO_LE_16(val); (ptr) += 2; }
 
 void SkyControl::stosMegaSet(uint8 **destPos, MegaSet *mega) {
 	STOSW(*destPos, mega->gridWidth);
@@ -1161,7 +1161,7 @@
 	for (cnt = 0; cnt < 13; cnt++)
 		STOSW(destPos, SkyCompact::high_floor_table[cnt]);
 
-	*(uint32*)destBuf = TO_LE_32(destPos - destBuf); // save size
+	*(uint32 *)destBuf = TO_LE_32(destPos - destBuf); // save size
 	return destPos - destBuf;
 }
 
@@ -1217,7 +1217,7 @@
 	if (saveType & SAVE_GRAFX) {
 		uint16 grafxLen;
 		LODSW(*srcPos, grafxLen);
-		cpt->grafixProg = (uint16*)malloc(grafxLen << 1);
+		cpt->grafixProg = (uint16 *)malloc(grafxLen << 1);
 		appendMemList(cpt->grafixProg);
 		for (cnt = 0; cnt < grafxLen; cnt++) {
 			LODSW(*srcPos, cpt->grafixProg[cnt]);
@@ -1228,7 +1228,7 @@
 	if (saveType & SAVE_TURNP) {
 		uint16 turnLen;
 		LODSW(*srcPos, turnLen);
-		cpt->extCompact->turnProg = (uint16*)malloc(turnLen << 1);
+		cpt->extCompact->turnProg = (uint16 *)malloc(turnLen << 1);
 		appendMemList(cpt->extCompact->turnProg);
 		for (cnt = 0; cnt < turnLen; cnt++)
 			LODSW(*srcPos, cpt->extCompact->turnProg[cnt]);
@@ -1385,7 +1385,7 @@
 	}
 
 	uint32 fSize = inf->size();
-	uint8 *saveData = (uint8*)malloc(fSize);
+	uint8 *saveData = (uint8 *)malloc(fSize);
 	uint32 infSize = inf->readUint32LE();
 	inf->seek(0, SEEK_SET);
 
@@ -1472,8 +1472,8 @@
 void SkyControl::showGameQuitMsg(bool useScreen) {
 
 	SkyState::_systemVars.quitting = true;
-	uint8 *textBuf1 = (uint8*)malloc(GAME_SCREEN_WIDTH * 14 + sizeof(dataFileHeader));
-	uint8 *textBuf2 = (uint8*)malloc(GAME_SCREEN_WIDTH * 14 + sizeof(dataFileHeader));
+	uint8 *textBuf1 = (uint8 *)malloc(GAME_SCREEN_WIDTH * 14 + sizeof(dataFileHeader));
+	uint8 *textBuf2 = (uint8 *)malloc(GAME_SCREEN_WIDTH * 14 + sizeof(dataFileHeader));
 	uint8 textNum;
 	uint8 *screenData;
 	if (useScreen) {

Index: disk.cpp
===================================================================
RCS file: /cvsroot/scummvm/scummvm/sky/disk.cpp,v
retrieving revision 1.34
retrieving revision 1.35
diff -u -d -r1.34 -r1.35
--- disk.cpp	6 Jul 2003 22:52:15 -0000	1.34
+++ disk.cpp	7 Jul 2003 00:14:16 -0000	1.35
@@ -156,7 +156,7 @@
 
 	//if cflag == 0 then file is compressed, 1 == uncompressed
 
-	if ((!cflag) && ((FROM_LE_16(((dataFileHeader*)_fileDest)->flag) >> 7)&1)) {
+	if ((!cflag) && ((FROM_LE_16(((dataFileHeader *)_fileDest)->flag) >> 7)&1)) {
 		debug(2, "File is RNC compressed.");
 
 		memcpy(&fileHeader, _fileDest, sizeof(struct dataFileHeader));
@@ -278,7 +278,7 @@
 	// fnCacheChip is called after fnCacheFast
 	uint16 cnt = 0;
 	while (_buildList[cnt]) cnt++;
-	uint16 *fList = (uint16*)SkyState::fetchCompact(list);
+	uint16 *fList = (uint16 *)SkyState::fetchCompact(list);
 	uint16 fCnt = 0;
 	do {
 		_buildList[cnt + fCnt] = fList[fCnt] & 0x7FFFU;
@@ -291,7 +291,7 @@
 
 	if (list == 0) return;
 	uint8 cnt = 0;
-	uint16 *fList = (uint16*)SkyState::fetchCompact(list);
+	uint16 *fList = (uint16 *)SkyState::fetchCompact(list);
 	do {
 		_buildList[cnt] = fList[cnt] & 0x7FFFU;
 		cnt++;

Index: logic.cpp
===================================================================
RCS file: /cvsroot/scummvm/scummvm/sky/logic.cpp,v
retrieving revision 1.113
retrieving revision 1.114
diff -u -d -r1.113 -r1.114
--- logic.cpp	6 Jul 2003 23:48:17 -0000	1.113
+++ logic.cpp	7 Jul 2003 00:14:16 -0000	1.114
@@ -1685,9 +1685,9 @@
 
 		// stipple the text
 		
-		uint32 size = ((dataFileHeader *)data)->s_height * ((dataFileHeader*)data)->s_width;
+		uint32 size = ((dataFileHeader *)data)->s_height * ((dataFileHeader *)data)->s_width;
 		uint32 index = 0;
-		uint32 width = ((dataFileHeader*)data)->s_width;
+		uint32 width = ((dataFileHeader *)data)->s_width;
 
 		data += sizeof(dataFileHeader);
 
@@ -1725,7 +1725,7 @@
 	pen ^= 1;
 	pen += 241;
 	Compact *textCompact = SkyState::fetchCompact(itemNo);
-	uint8 *sprData = (uint8*)SkyState::fetchItem(textCompact->flag);
+	uint8 *sprData = (uint8 *)SkyState::fetchItem(textCompact->flag);
 	_skyText->changeTextSpriteColour(sprData, (uint8)pen);
 	return true;
 }
@@ -2152,7 +2152,7 @@
 }
 
 bool SkyLogic::fnSetPalette(uint32 a, uint32 b, uint32 c) {
-	_skyScreen->setPalette((uint8*)SkyState::fetchCompact(a));
+	_skyScreen->setPalette((uint8 *)SkyState::fetchCompact(a));
 	SkyState::_systemVars.currentPalette = a;
 	return true;
 }

Index: mouse.cpp
===================================================================
RCS file: /cvsroot/scummvm/scummvm/sky/mouse.cpp,v
retrieving revision 1.17
retrieving revision 1.18
diff -u -d -r1.17 -r1.18
--- mouse.cpp	6 Jul 2003 23:47:25 -0000	1.17
+++ mouse.cpp	7 Jul 2003 00:14:16 -0000	1.18
@@ -234,7 +234,7 @@
 	uint32 currentListNum = SkyLogic::_scriptVariables[MOUSE_LIST_NO];
 	uint16 *currentList;
 	do {
-		currentList = (uint16*)SkyState::fetchCompact(currentListNum);
+		currentList = (uint16 *)SkyState::fetchCompact(currentListNum);
 		while ((*currentList != 0) && (*currentList != 0xFFFF)) {
 			uint16 itemNum = *currentList;
 			Compact *itemData = SkyState::fetchCompact(itemNum);

Index: screen.cpp
===================================================================
RCS file: /cvsroot/scummvm/scummvm/sky/screen.cpp,v
retrieving revision 1.36
retrieving revision 1.37
diff -u -d -r1.36 -r1.37
--- screen.cpp	6 Jul 2003 23:06:53 -0000	1.36
+++ screen.cpp	7 Jul 2003 00:14:16 -0000	1.37
@@ -50,8 +50,8 @@
 	uint8 tmpPal[1024];
 
 	_system->init_size(FULL_SCREEN_WIDTH, FULL_SCREEN_HEIGHT);
-	_gameGrid = (uint8*)malloc(GRID_X * GRID_Y * 2);
-	_backScreen = (uint8*)malloc(GAME_SCREEN_WIDTH * GAME_SCREEN_HEIGHT);
+	_gameGrid = (uint8 *)malloc(GRID_X * GRID_Y * 2);
+	_backScreen = (uint8 *)malloc(GAME_SCREEN_WIDTH * GAME_SCREEN_HEIGHT);
 	forceRefresh();
 
 	_currentScreen = NULL;
@@ -152,7 +152,7 @@
 	// check the game grid for changed blocks
 	if (!SkyLogic::_scriptVariables[LAYER_0_ID]) return ;
 	uint8 *gridPos = _gameGrid;
-	uint8 *screenData = (uint8*)SkyState::fetchItem(SkyLogic::_scriptVariables[LAYER_0_ID]);
+	uint8 *screenData = (uint8 *)SkyState::fetchItem(SkyLogic::_scriptVariables[LAYER_0_ID]);
 	if (!screenData) {
 		error("SkyScreen::recreate():\nSkyState::fetchItem(SkyLogic::_scriptVariables[LAYER_0_ID](%X)) returned NULL",SkyLogic::_scriptVariables[LAYER_0_ID]);
 	}
@@ -235,7 +235,7 @@
 	if (scroll && (!(SkyState::_systemVars.systemFlags & SF_NO_SCROLL))) {
 		// scrolling is performed by fnFadeUp. It's just prepared here
 		_scrollScreen = _currentScreen;
-		_currentScreen = (uint8*)malloc(FULL_SCREEN_WIDTH * FULL_SCREEN_HEIGHT);
+		_currentScreen = (uint8 *)malloc(FULL_SCREEN_WIDTH * FULL_SCREEN_HEIGHT);
 		// the game will draw the new room into _currentScreen which
 		// will be scrolled into the visible screen by fnFadeUp
 		// fnFadeUp also frees the _scrollScreen
@@ -305,7 +305,7 @@
 	}
 
 	if ((scroll == 0) || (SkyState::_systemVars.systemFlags & SF_NO_SCROLL)) {
-		uint8 *palette = (uint8*)SkyState::fetchCompact(palNum);
+		uint8 *palette = (uint8 *)SkyState::fetchCompact(palNum);
 		if (palette == NULL)
 			error("SkyScreen::fnFadeUp: can't fetch compact %X.\n", palNum);
 #ifdef SCUMM_BIG_ENDIAN
@@ -382,7 +382,7 @@
 
 void SkyScreen::startSequenceItem(uint16 itemNum) {
 
-	_seqInfo.seqData = (uint8*)SkyState::fetchItem(itemNum);
+	_seqInfo.seqData = (uint8 *)SkyState::fetchItem(itemNum);
 	_seqInfo.framesLeft = _seqInfo.seqData[0] - 1;
 	_seqInfo.seqDataPos = _seqInfo.seqData + 1;
 	_seqInfo.delay = SEQ_DELAY;
@@ -488,7 +488,7 @@
 		currDrawList++;
 
 		do { // a_new_draw_list:
-			uint16 *drawListData = (uint16*)SkyState::fetchCompact(loadDrawList);
+			uint16 *drawListData = (uint16 *)SkyState::fetchCompact(loadDrawList);
 			nextDrawList = false;
 			while ((!nextDrawList) && (drawListData[0])) {
 				if (drawListData[0] == 0xFFFF) {
@@ -500,7 +500,7 @@
 					if ((spriteComp->status & 4) && // is it sortable playfield?(!?!)
 						(spriteComp->screen == SkyLogic::_scriptVariables[SCREEN])) { // on current screen
 							dataFileHeader *spriteData = 
-								(dataFileHeader*)SkyState::fetchItem(spriteComp->frame >> 6);
+								(dataFileHeader *)SkyState::fetchItem(spriteComp->frame >> 6);
 							if (!spriteData) {
 								printf("Missing file %d!\n",spriteComp->frame >> 6);
 								//getchar();
@@ -534,7 +534,7 @@
 					}
 		}
 		for (uint32 cnt = 0; cnt < spriteCnt; cnt++) {
-			drawSprite((uint8*)sortList[cnt].sprite, sortList[cnt].compact);
+			drawSprite((uint8 *)sortList[cnt].sprite, sortList[cnt].compact);
 			if (sortList[cnt].compact->status & 8) vectorToGame(0x81);
 			else vectorToGame(1);
 			if (!(sortList[cnt].compact->status & 0x200)) verticalMask();
@@ -551,7 +551,7 @@
 		idNum = SkyLogic::_scriptVariables[drawListNum];
 		drawListNum++;
 
-		drawList = (uint16*)SkyState::fetchCompact(idNum);
+		drawList = (uint16 *)SkyState::fetchCompact(idNum);
 		while(drawList[0]) {
 			// new_draw_list:
 			while ((drawList[0] != 0) && (drawList[0] != 0xFFFF)) {
@@ -561,7 +561,7 @@
 				drawList++;
 				if ((spriteData->status & (1 << layer)) && 
 						(spriteData->screen == SkyLogic::_scriptVariables[SCREEN])) {
-					uint8 *toBeDrawn = (uint8*)SkyState::fetchItem(spriteData->frame >> 6);
+					uint8 *toBeDrawn = (uint8 *)SkyState::fetchItem(spriteData->frame >> 6);
 					if (!toBeDrawn) {
 						printf("Spritedata %d not loaded!\n",spriteData->frame >> 6);
 						spriteData->status = 0;
@@ -574,7 +574,7 @@
 				}
 			}
 			while (drawList[0] == 0xFFFF)
-				drawList = (uint16*)SkyState::fetchCompact(drawList[1]);
+				drawList = (uint16 *)SkyState::fetchCompact(drawList[1]);
 		}
 	}
 }
@@ -685,7 +685,7 @@
 			if (!(FROM_LE_16(grid[gridOfs]) & 0x8000)) {
 				uint32 gridVal = FROM_LE_16(grid[gridOfs]) - 1;
 				gridVal *= GRID_W * GRID_H;
-				uint8 *dataSrc = (uint8*)SkyState::fetchItem(SkyLogic::_scriptVariables[layerId]) + gridVal;
+				uint8 *dataSrc = (uint8 *)SkyState::fetchItem(SkyLogic::_scriptVariables[layerId]) + gridVal;
 				uint8 *dataTrg = screenPtr;
 				for (uint32 grdCntY = 0; grdCntY < GRID_H; grdCntY++) {
 					for (uint32 grdCntX = 0; grdCntX < GRID_W; grdCntX++)
@@ -713,7 +713,7 @@
 			uint32 nLayerCnt = layerCnt;
 			while (SkyLogic::_scriptVariables[nLayerCnt + 3]) {
 				uint16 *scrGrid;
-				scrGrid = (uint16*)SkyState::fetchItem(SkyLogic::_scriptVariables[layerCnt + 3]);
+				scrGrid = (uint16 *)SkyState::fetchItem(SkyLogic::_scriptVariables[layerCnt + 3]);
 				if (scrGrid[gridOfs]) {
 					vertMaskSub(scrGrid, gridOfs, screenPtr, layerCnt);
 					break;
@@ -745,7 +745,7 @@
 		for (uint16 cntx = 0; cntx < GAME_SCREEN_WIDTH >> 3; cntx++) {
 			if (!bitsLeft) {
 				bitsLeft = 32;
-				gridData = *(uint32*)gridBuf;
+				gridData = *(uint32 *)gridBuf;
 				gridBuf += 4;
 			}
 			if (gridData & 0x80000000)

Index: sky.cpp
===================================================================
RCS file: /cvsroot/scummvm/scummvm/sky/sky.cpp,v
retrieving revision 1.79
retrieving revision 1.80
diff -u -d -r1.79 -r1.80
--- sky.cpp	6 Jul 2003 21:33:22 -0000	1.79
+++ sky.cpp	7 Jul 2003 00:14:16 -0000	1.80
@@ -278,7 +278,7 @@
 
 void SkyState::timerHandler(void *ptr) {
 
-	((SkyState*)ptr)->gotTimerTick();
+	((SkyState *)ptr)->gotTimerTick();
 }
 
 void SkyState::gotTimerTick(void) {

Index: sound.cpp
===================================================================
RCS file: /cvsroot/scummvm/scummvm/sky/sound.cpp,v
retrieving revision 1.22
retrieving revision 1.23
diff -u -d -r1.22 -r1.23
--- sound.cpp	5 Jul 2003 03:05:54 -0000	1.22
+++ sound.cpp	7 Jul 2003 00:14:16 -0000	1.23
@@ -1223,8 +1223,8 @@
 		return false;
 	}
 
-	uint32 speechSize = ((dataFileHeader*)speechData)->s_tot_size;
-	uint8 *playBuffer = (uint8*)malloc(speechSize);
+	uint32 speechSize = ((dataFileHeader *)speechData)->s_tot_size;
+	uint8 *playBuffer = (uint8 *)malloc(speechSize);
 	memcpy(playBuffer, speechData + sizeof(dataFileHeader), speechSize);
 
 	free(speechData);

Index: text.cpp
===================================================================
RCS file: /cvsroot/scummvm/scummvm/sky/text.cpp,v
retrieving revision 1.40
retrieving revision 1.41
diff -u -d -r1.40 -r1.41
--- text.cpp	6 Jul 2003 21:03:39 -0000	1.40
+++ text.cpp	7 Jul 2003 00:14:16 -0000	1.41
@@ -97,7 +97,7 @@
 void SkyText::fnTextModule(uint32 textInfoId, uint32 textNo) {
 
 	fnSetFont(1);
-	uint16* msgData = (uint16*)SkyState::fetchCompact(textInfoId);
+	uint16* msgData = (uint16 *)SkyState::fetchCompact(textInfoId);
 	lowTextManager_t textId = lowTextManager(textNo, msgData[1], msgData[2], 209, false);
 	SkyLogic::_scriptVariables[RESULT] = textId.compactNum;
 	Compact *textCompact = SkyState::fetchCompact(textId.compactNum);
@@ -243,7 +243,7 @@
 		textChar -= 0x20;
 		if (textChar == 0) {
 			lastSpace = curPos; //keep track of last space
-			*(uint32*)centerTblPtr = TO_LE_32(lineWidth);
+			*(uint32 *)centerTblPtr = TO_LE_32(lineWidth);
 		}
 		
 		lineWidth += *(_characterSet+textChar);	//add character width
@@ -411,7 +411,7 @@
 
 void SkyText::changeTextSpriteColour(uint8 *sprData, uint8 newCol) {
 
-	dataFileHeader *header = (dataFileHeader*)sprData;
+	dataFileHeader *header = (dataFileHeader *)sprData;
 	sprData += sizeof(dataFileHeader);
 	for (uint16 cnt = 0; cnt < header->s_sp_size; cnt++)
 		if (sprData[cnt] >= 241) sprData[cnt] = newCol;





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