[Scummvm-cvs-logs] CVS: scummvm/sky autoroute.cpp,1.11,1.12 compact.cpp,1.14,1.15 control.cpp,1.25,1.26 disk.cpp,1.34,1.35 logic.cpp,1.113,1.114 mouse.cpp,1.17,1.18 screen.cpp,1.36,1.37 sky.cpp,1.79,1.80 sound.cpp,1.22,1.23 text.cpp,1.40,1.41
Max Horn
fingolfin at users.sourceforge.net
Sun Jul 6 17:15:14 CEST 2003
Update of /cvsroot/scummvm/scummvm/sky
In directory sc8-pr-cvs1:/tmp/cvs-serv25591
Modified Files:
autoroute.cpp compact.cpp control.cpp disk.cpp logic.cpp
mouse.cpp screen.cpp sky.cpp sound.cpp text.cpp
Log Message:
use our standard cast style
Index: autoroute.cpp
===================================================================
RCS file: /cvsroot/scummvm/scummvm/sky/autoroute.cpp,v
retrieving revision 1.11
retrieving revision 1.12
diff -u -d -r1.11 -r1.12
--- autoroute.cpp 1 Jul 2003 22:21:20 -0000 1.11
+++ autoroute.cpp 7 Jul 2003 00:14:16 -0000 1.12
@@ -29,7 +29,7 @@
SkyAutoRoute::SkyAutoRoute(SkyGrid *pGrid) {
_grid = pGrid;
- _routeGrid = (uint16*)malloc(ROUTE_GRID_SIZE);
+ _routeGrid = (uint16 *)malloc(ROUTE_GRID_SIZE);
}
SkyAutoRoute::~SkyAutoRoute(void) {
@@ -63,7 +63,7 @@
if (!cpt->extCompact)
error("SkyAutoRoute::autoRoute: fatal error. cpt->extCompact == NULL!\n");
- uint16* routeData = (uint16*)cpt->extCompact->animScratch;
+ uint16* routeData = (uint16 *)cpt->extCompact->animScratch;
uint8* screenGrid = _grid->giveGrid(cpt->screen);
screenGrid += GRID_SIZE-4; // all arrays are processed from behind, so make
// screenGrid point to the last element of our grid.
Index: compact.cpp
===================================================================
RCS file: /cvsroot/scummvm/scummvm/sky/compact.cpp,v
retrieving revision 1.14
retrieving revision 1.15
diff -u -d -r1.14 -r1.15
--- compact.cpp 3 Jul 2003 17:17:32 -0000 1.14
+++ compact.cpp 7 Jul 2003 00:14:16 -0000 1.15
@@ -546,7 +546,7 @@
((Compact *)SkyCompact::data_3[280])->baseSub = 0x30BD; // globe
((Compact *)SkyCompact::data_3[283])->baseSub = 0x3094; // inner_reich_door
((Compact *)SkyCompact::data_3[286])->baseSub = 0x310B; // glass_slot
- ((uint16*)SkyCompact::data_3[13])[13] = 0x3138; // rs_lamb_28
+ ((uint16 *)SkyCompact::data_3[13])[13] = 0x3138; // rs_lamb_28
((Compact *)SkyCompact::data_3[300])->actionScript = 0x3140; // cable_29
((Compact *)SkyCompact::data_3[313])->actionScript = 0x3018; // cable_fall
((Compact *)SkyCompact::data_3[313])->baseSub = 0x3014;
Index: control.cpp
===================================================================
RCS file: /cvsroot/scummvm/scummvm/sky/control.cpp,v
retrieving revision 1.25
retrieving revision 1.26
diff -u -d -r1.25 -r1.26
--- control.cpp 6 Jul 2003 21:33:22 -0000 1.25
+++ control.cpp 7 Jul 2003 00:14:16 -0000 1.26
@@ -27,7 +27,7 @@
SkyConResource::SkyConResource(void *pSpData, uint32 pNSprites, uint32 pCurSprite, uint16 pX, uint16 pY, uint32 pText, uint8 pOnClick, OSystem *system, uint8 *screen) {
- _spriteData = (dataFileHeader*)pSpData;
+ _spriteData = (dataFileHeader *)pSpData;
_numSprites = pNSprites;
_curSprite = pCurSprite;
_x = pX;
@@ -52,7 +52,7 @@
uint8 *updatePos = screenPos;
if (!_spriteData) return;
- uint8 *spriteData = ((uint8*)_spriteData) + sizeof(dataFileHeader);
+ uint8 *spriteData = ((uint8 *)_spriteData) + sizeof(dataFileHeader);
spriteData += _spriteData->s_sp_size * _curSprite;
if (doMask) {
for (uint16 cnty = 0; cnty < _spriteData->s_height; cnty++) {
@@ -74,7 +74,7 @@
SkyTextResource::SkyTextResource(void *pSpData, uint32 pNSprites, uint32 pCurSprite, uint16 pX, uint16 pY, uint32 pText, uint8 pOnClick, OSystem *system, uint8 *screen) :
SkyConResource(pSpData, pNSprites, pCurSprite, pX, pY, pText, pOnClick, system, screen) {
- _oldScreen = (uint8*)malloc(PAN_CHAR_HEIGHT * 3 * PAN_LINE_WIDTH);
+ _oldScreen = (uint8 *)malloc(PAN_CHAR_HEIGHT * 3 * PAN_LINE_WIDTH);
_oldY = 0;
_oldX = GAME_SCREEN_WIDTH;
}
@@ -125,7 +125,7 @@
cpHeight = PAN_CHAR_HEIGHT;
uint8 *screenPos = _screen + _y * GAME_SCREEN_WIDTH + _x;
uint8 *copyDest = _oldScreen;
- uint8 *copySrc = ((uint8*)_spriteData) + sizeof(dataFileHeader);
+ uint8 *copySrc = ((uint8 *)_spriteData) + sizeof(dataFileHeader);
for (cnty = 0; cnty < cpHeight; cnty++) {
memcpy(copyDest, screenPos, cpWidth);
for (cntx = 0; cntx < PAN_LINE_WIDTH; cntx++)
@@ -159,7 +159,7 @@
free(_textData);
}
displayText_t disText = _skyText->displayText(tmpLine, NULL, true, STATUS_WIDTH, 255);
- _textData = (dataFileHeader*)disText.textData;
+ _textData = (dataFileHeader *)disText.textData;
_statusText->setSprite(_textData);
_statusText->drawToScreen(WITH_MASK);
}
@@ -169,7 +169,7 @@
if (_textData)
free(_textData);
displayText_t disText = _skyText->displayText(NULL, true, STATUS_WIDTH, 255);
- _textData = (dataFileHeader*)disText.textData;
+ _textData = (dataFileHeader *)disText.textData;
_statusText->setSprite(_textData);
_statusText->drawToScreen(WITH_MASK);
}
@@ -226,7 +226,7 @@
void SkyControl::initPanel(void) {
- _screenBuf = (uint8*)malloc(GAME_SCREEN_WIDTH * FULL_SCREEN_HEIGHT);
+ _screenBuf = (uint8 *)malloc(GAME_SCREEN_WIDTH * FULL_SCREEN_HEIGHT);
memset(_screenBuf, 0, GAME_SCREEN_WIDTH * FULL_SCREEN_HEIGHT);
uint16 volY = (127 - _skyMusic->giveVolume()) / 4 + 59 - MPNL_Y; // volume slider's Y coordinate
@@ -319,7 +319,7 @@
_skyText->getText(pButton->_text);
displayText_t textRes;
textRes = _skyText->displayText(NULL, false, PAN_LINE_WIDTH, 255);
- _textSprite = (dataFileHeader*)textRes.textData;
+ _textSprite = (dataFileHeader *)textRes.textData;
_text->setSprite(_textSprite);
} else _text->setSprite(NULL);
}
@@ -398,7 +398,7 @@
/*parseSaveData(_restartData);
_skyScreen->forceRefresh();
- _skyScreen->setPalette((uint8*)SkyState::fetchCompact(SkyState::_systemVars.currentPalette));
+ _skyScreen->setPalette((uint8 *)SkyState::fetchCompact(SkyState::_systemVars.currentPalette));
_skyMouse->spriteMouse(_savedMouse, 0, 0);
SkyState::_systemVars.pastIntro = true;*/
}
@@ -425,7 +425,7 @@
_system->copy_rect(_screenBuf, GAME_SCREEN_WIDTH, 0, 0, GAME_SCREEN_WIDTH, FULL_SCREEN_HEIGHT);
_system->update_screen();
_skyScreen->forceRefresh();
- _skyScreen->setPalette((uint8*)SkyState::fetchCompact(SkyState::_systemVars.currentPalette));
+ _skyScreen->setPalette((uint8 *)SkyState::fetchCompact(SkyState::_systemVars.currentPalette));
removePanel();
_skyMouse->spriteMouse(_savedMouse, 0, 0);
}
@@ -487,7 +487,7 @@
_system->copy_rect(_screenBuf, GAME_SCREEN_WIDTH, 0, 0, GAME_SCREEN_WIDTH, FULL_SCREEN_HEIGHT);
_system->update_screen();
_skyScreen->forceRefresh();
- _skyScreen->setPalette((uint8*)SkyState::fetchCompact(SkyState::_systemVars.currentPalette));
+ _skyScreen->setPalette((uint8 *)SkyState::fetchCompact(SkyState::_systemVars.currentPalette));
removePanel();
_skyMouse->spriteMouse(_savedMouse, 0, 0);
}
@@ -592,7 +592,7 @@
_yesNo->drawToScreen(WITH_MASK);
if (text) {
displayText_t dlgLtm = _skyText->displayText(text, NULL, true, _yesNo->_spriteData->s_width - 8, 37);
- dlgTextDat = (dataFileHeader*)dlgLtm.textData;
+ dlgTextDat = (dataFileHeader *)dlgLtm.textData;
textY = MPNL_Y + 44 + (28 - dlgTextDat->s_height) / 2;
} else
dlgTextDat = NULL;
@@ -767,7 +767,7 @@
if (allowSave) lookList = _savePanLookList;
else lookList = _restorePanLookList;
- uint8 *saveGameTexts = (uint8*)malloc(MAX_SAVE_GAMES * MAX_TEXT_LEN);
+ uint8 *saveGameTexts = (uint8 *)malloc(MAX_SAVE_GAMES * MAX_TEXT_LEN);
dataFileHeader *textSprites[MAX_ON_SCREEN + 1];
textSprites[MAX_ON_SCREEN] = NULL;
_firstText = 0;
@@ -899,7 +899,7 @@
displayText_t textSpr;
if (!nameSprites[MAX_ON_SCREEN]) {
textSpr = _skyText->displayText(cursorChar, NULL, false, 15, 0);
- nameSprites[MAX_ON_SCREEN] = (dataFileHeader*)textSpr.textData;
+ nameSprites[MAX_ON_SCREEN] = (dataFileHeader *)textSpr.textData;
}
for (uint16 cnt = 0; cnt < MAX_ON_SCREEN; cnt++) {
if (firstNum + cnt == selectedGame)
@@ -907,7 +907,7 @@
else
textSpr = _skyText->displayText((char*)nameBuf, NULL, false, PAN_LINE_WIDTH, 37);
nameBuf += MAX_TEXT_LEN;
- nameSprites[cnt] = (dataFileHeader*)textSpr.textData;
+ nameSprites[cnt] = (dataFileHeader *)textSpr.textData;
if (firstNum + cnt == selectedGame) {
nameSprites[cnt]->flag = 1;
_enteredTextWidth = (uint16)textSpr.textWidth;
@@ -945,7 +945,7 @@
File *inf = new File();
inf->open("SKY-VM.SAV",_savePath);
if (inf->isOpen()) {
- uint8 *tmpBuf = (uint8*)malloc(inf->size());
+ uint8 *tmpBuf = (uint8 *)malloc(inf->size());
inf->read(tmpBuf, inf->size());
uint8 *destPos = destBuf;
uint8 *inPos = tmpBuf;
@@ -970,7 +970,7 @@
void SkyControl::saveDescriptions(uint8 *srcBuf) {
- uint8 *tmpBuf = (uint8*)malloc(MAX_SAVE_GAMES * MAX_TEXT_LEN);
+ uint8 *tmpBuf = (uint8 *)malloc(MAX_SAVE_GAMES * MAX_TEXT_LEN);
uint8 *tmpPos = tmpBuf;
uint8 *srcPos = srcBuf;
for (uint16 cnt = 0; cnt < MAX_SAVE_GAMES; cnt++) {
@@ -1003,7 +1003,7 @@
return NO_DISK_SPACE;
}
- uint8 *saveData = (uint8*)malloc(0x50000);
+ uint8 *saveData = (uint8 *)malloc(0x50000);
uint32 fSize = prepareSaveData(saveData);
if (outf->write(saveData, fSize) != fSize) {
@@ -1017,8 +1017,8 @@
return GAME_SAVED;
}
-#define STOSD(ptr, val) { *(uint32*)(ptr) = TO_LE_32(val); (ptr) += 4; }
-#define STOSW(ptr, val) { *(uint16*)(ptr) = TO_LE_16(val); (ptr) += 2; }
+#define STOSD(ptr, val) { *(uint32 *)(ptr) = TO_LE_32(val); (ptr) += 4; }
+#define STOSW(ptr, val) { *(uint16 *)(ptr) = TO_LE_16(val); (ptr) += 2; }
void SkyControl::stosMegaSet(uint8 **destPos, MegaSet *mega) {
STOSW(*destPos, mega->gridWidth);
@@ -1161,7 +1161,7 @@
for (cnt = 0; cnt < 13; cnt++)
STOSW(destPos, SkyCompact::high_floor_table[cnt]);
- *(uint32*)destBuf = TO_LE_32(destPos - destBuf); // save size
+ *(uint32 *)destBuf = TO_LE_32(destPos - destBuf); // save size
return destPos - destBuf;
}
@@ -1217,7 +1217,7 @@
if (saveType & SAVE_GRAFX) {
uint16 grafxLen;
LODSW(*srcPos, grafxLen);
- cpt->grafixProg = (uint16*)malloc(grafxLen << 1);
+ cpt->grafixProg = (uint16 *)malloc(grafxLen << 1);
appendMemList(cpt->grafixProg);
for (cnt = 0; cnt < grafxLen; cnt++) {
LODSW(*srcPos, cpt->grafixProg[cnt]);
@@ -1228,7 +1228,7 @@
if (saveType & SAVE_TURNP) {
uint16 turnLen;
LODSW(*srcPos, turnLen);
- cpt->extCompact->turnProg = (uint16*)malloc(turnLen << 1);
+ cpt->extCompact->turnProg = (uint16 *)malloc(turnLen << 1);
appendMemList(cpt->extCompact->turnProg);
for (cnt = 0; cnt < turnLen; cnt++)
LODSW(*srcPos, cpt->extCompact->turnProg[cnt]);
@@ -1385,7 +1385,7 @@
}
uint32 fSize = inf->size();
- uint8 *saveData = (uint8*)malloc(fSize);
+ uint8 *saveData = (uint8 *)malloc(fSize);
uint32 infSize = inf->readUint32LE();
inf->seek(0, SEEK_SET);
@@ -1472,8 +1472,8 @@
void SkyControl::showGameQuitMsg(bool useScreen) {
SkyState::_systemVars.quitting = true;
- uint8 *textBuf1 = (uint8*)malloc(GAME_SCREEN_WIDTH * 14 + sizeof(dataFileHeader));
- uint8 *textBuf2 = (uint8*)malloc(GAME_SCREEN_WIDTH * 14 + sizeof(dataFileHeader));
+ uint8 *textBuf1 = (uint8 *)malloc(GAME_SCREEN_WIDTH * 14 + sizeof(dataFileHeader));
+ uint8 *textBuf2 = (uint8 *)malloc(GAME_SCREEN_WIDTH * 14 + sizeof(dataFileHeader));
uint8 textNum;
uint8 *screenData;
if (useScreen) {
Index: disk.cpp
===================================================================
RCS file: /cvsroot/scummvm/scummvm/sky/disk.cpp,v
retrieving revision 1.34
retrieving revision 1.35
diff -u -d -r1.34 -r1.35
--- disk.cpp 6 Jul 2003 22:52:15 -0000 1.34
+++ disk.cpp 7 Jul 2003 00:14:16 -0000 1.35
@@ -156,7 +156,7 @@
//if cflag == 0 then file is compressed, 1 == uncompressed
- if ((!cflag) && ((FROM_LE_16(((dataFileHeader*)_fileDest)->flag) >> 7)&1)) {
+ if ((!cflag) && ((FROM_LE_16(((dataFileHeader *)_fileDest)->flag) >> 7)&1)) {
debug(2, "File is RNC compressed.");
memcpy(&fileHeader, _fileDest, sizeof(struct dataFileHeader));
@@ -278,7 +278,7 @@
// fnCacheChip is called after fnCacheFast
uint16 cnt = 0;
while (_buildList[cnt]) cnt++;
- uint16 *fList = (uint16*)SkyState::fetchCompact(list);
+ uint16 *fList = (uint16 *)SkyState::fetchCompact(list);
uint16 fCnt = 0;
do {
_buildList[cnt + fCnt] = fList[fCnt] & 0x7FFFU;
@@ -291,7 +291,7 @@
if (list == 0) return;
uint8 cnt = 0;
- uint16 *fList = (uint16*)SkyState::fetchCompact(list);
+ uint16 *fList = (uint16 *)SkyState::fetchCompact(list);
do {
_buildList[cnt] = fList[cnt] & 0x7FFFU;
cnt++;
Index: logic.cpp
===================================================================
RCS file: /cvsroot/scummvm/scummvm/sky/logic.cpp,v
retrieving revision 1.113
retrieving revision 1.114
diff -u -d -r1.113 -r1.114
--- logic.cpp 6 Jul 2003 23:48:17 -0000 1.113
+++ logic.cpp 7 Jul 2003 00:14:16 -0000 1.114
@@ -1685,9 +1685,9 @@
// stipple the text
- uint32 size = ((dataFileHeader *)data)->s_height * ((dataFileHeader*)data)->s_width;
+ uint32 size = ((dataFileHeader *)data)->s_height * ((dataFileHeader *)data)->s_width;
uint32 index = 0;
- uint32 width = ((dataFileHeader*)data)->s_width;
+ uint32 width = ((dataFileHeader *)data)->s_width;
data += sizeof(dataFileHeader);
@@ -1725,7 +1725,7 @@
pen ^= 1;
pen += 241;
Compact *textCompact = SkyState::fetchCompact(itemNo);
- uint8 *sprData = (uint8*)SkyState::fetchItem(textCompact->flag);
+ uint8 *sprData = (uint8 *)SkyState::fetchItem(textCompact->flag);
_skyText->changeTextSpriteColour(sprData, (uint8)pen);
return true;
}
@@ -2152,7 +2152,7 @@
}
bool SkyLogic::fnSetPalette(uint32 a, uint32 b, uint32 c) {
- _skyScreen->setPalette((uint8*)SkyState::fetchCompact(a));
+ _skyScreen->setPalette((uint8 *)SkyState::fetchCompact(a));
SkyState::_systemVars.currentPalette = a;
return true;
}
Index: mouse.cpp
===================================================================
RCS file: /cvsroot/scummvm/scummvm/sky/mouse.cpp,v
retrieving revision 1.17
retrieving revision 1.18
diff -u -d -r1.17 -r1.18
--- mouse.cpp 6 Jul 2003 23:47:25 -0000 1.17
+++ mouse.cpp 7 Jul 2003 00:14:16 -0000 1.18
@@ -234,7 +234,7 @@
uint32 currentListNum = SkyLogic::_scriptVariables[MOUSE_LIST_NO];
uint16 *currentList;
do {
- currentList = (uint16*)SkyState::fetchCompact(currentListNum);
+ currentList = (uint16 *)SkyState::fetchCompact(currentListNum);
while ((*currentList != 0) && (*currentList != 0xFFFF)) {
uint16 itemNum = *currentList;
Compact *itemData = SkyState::fetchCompact(itemNum);
Index: screen.cpp
===================================================================
RCS file: /cvsroot/scummvm/scummvm/sky/screen.cpp,v
retrieving revision 1.36
retrieving revision 1.37
diff -u -d -r1.36 -r1.37
--- screen.cpp 6 Jul 2003 23:06:53 -0000 1.36
+++ screen.cpp 7 Jul 2003 00:14:16 -0000 1.37
@@ -50,8 +50,8 @@
uint8 tmpPal[1024];
_system->init_size(FULL_SCREEN_WIDTH, FULL_SCREEN_HEIGHT);
- _gameGrid = (uint8*)malloc(GRID_X * GRID_Y * 2);
- _backScreen = (uint8*)malloc(GAME_SCREEN_WIDTH * GAME_SCREEN_HEIGHT);
+ _gameGrid = (uint8 *)malloc(GRID_X * GRID_Y * 2);
+ _backScreen = (uint8 *)malloc(GAME_SCREEN_WIDTH * GAME_SCREEN_HEIGHT);
forceRefresh();
_currentScreen = NULL;
@@ -152,7 +152,7 @@
// check the game grid for changed blocks
if (!SkyLogic::_scriptVariables[LAYER_0_ID]) return ;
uint8 *gridPos = _gameGrid;
- uint8 *screenData = (uint8*)SkyState::fetchItem(SkyLogic::_scriptVariables[LAYER_0_ID]);
+ uint8 *screenData = (uint8 *)SkyState::fetchItem(SkyLogic::_scriptVariables[LAYER_0_ID]);
if (!screenData) {
error("SkyScreen::recreate():\nSkyState::fetchItem(SkyLogic::_scriptVariables[LAYER_0_ID](%X)) returned NULL",SkyLogic::_scriptVariables[LAYER_0_ID]);
}
@@ -235,7 +235,7 @@
if (scroll && (!(SkyState::_systemVars.systemFlags & SF_NO_SCROLL))) {
// scrolling is performed by fnFadeUp. It's just prepared here
_scrollScreen = _currentScreen;
- _currentScreen = (uint8*)malloc(FULL_SCREEN_WIDTH * FULL_SCREEN_HEIGHT);
+ _currentScreen = (uint8 *)malloc(FULL_SCREEN_WIDTH * FULL_SCREEN_HEIGHT);
// the game will draw the new room into _currentScreen which
// will be scrolled into the visible screen by fnFadeUp
// fnFadeUp also frees the _scrollScreen
@@ -305,7 +305,7 @@
}
if ((scroll == 0) || (SkyState::_systemVars.systemFlags & SF_NO_SCROLL)) {
- uint8 *palette = (uint8*)SkyState::fetchCompact(palNum);
+ uint8 *palette = (uint8 *)SkyState::fetchCompact(palNum);
if (palette == NULL)
error("SkyScreen::fnFadeUp: can't fetch compact %X.\n", palNum);
#ifdef SCUMM_BIG_ENDIAN
@@ -382,7 +382,7 @@
void SkyScreen::startSequenceItem(uint16 itemNum) {
- _seqInfo.seqData = (uint8*)SkyState::fetchItem(itemNum);
+ _seqInfo.seqData = (uint8 *)SkyState::fetchItem(itemNum);
_seqInfo.framesLeft = _seqInfo.seqData[0] - 1;
_seqInfo.seqDataPos = _seqInfo.seqData + 1;
_seqInfo.delay = SEQ_DELAY;
@@ -488,7 +488,7 @@
currDrawList++;
do { // a_new_draw_list:
- uint16 *drawListData = (uint16*)SkyState::fetchCompact(loadDrawList);
+ uint16 *drawListData = (uint16 *)SkyState::fetchCompact(loadDrawList);
nextDrawList = false;
while ((!nextDrawList) && (drawListData[0])) {
if (drawListData[0] == 0xFFFF) {
@@ -500,7 +500,7 @@
if ((spriteComp->status & 4) && // is it sortable playfield?(!?!)
(spriteComp->screen == SkyLogic::_scriptVariables[SCREEN])) { // on current screen
dataFileHeader *spriteData =
- (dataFileHeader*)SkyState::fetchItem(spriteComp->frame >> 6);
+ (dataFileHeader *)SkyState::fetchItem(spriteComp->frame >> 6);
if (!spriteData) {
printf("Missing file %d!\n",spriteComp->frame >> 6);
//getchar();
@@ -534,7 +534,7 @@
}
}
for (uint32 cnt = 0; cnt < spriteCnt; cnt++) {
- drawSprite((uint8*)sortList[cnt].sprite, sortList[cnt].compact);
+ drawSprite((uint8 *)sortList[cnt].sprite, sortList[cnt].compact);
if (sortList[cnt].compact->status & 8) vectorToGame(0x81);
else vectorToGame(1);
if (!(sortList[cnt].compact->status & 0x200)) verticalMask();
@@ -551,7 +551,7 @@
idNum = SkyLogic::_scriptVariables[drawListNum];
drawListNum++;
- drawList = (uint16*)SkyState::fetchCompact(idNum);
+ drawList = (uint16 *)SkyState::fetchCompact(idNum);
while(drawList[0]) {
// new_draw_list:
while ((drawList[0] != 0) && (drawList[0] != 0xFFFF)) {
@@ -561,7 +561,7 @@
drawList++;
if ((spriteData->status & (1 << layer)) &&
(spriteData->screen == SkyLogic::_scriptVariables[SCREEN])) {
- uint8 *toBeDrawn = (uint8*)SkyState::fetchItem(spriteData->frame >> 6);
+ uint8 *toBeDrawn = (uint8 *)SkyState::fetchItem(spriteData->frame >> 6);
if (!toBeDrawn) {
printf("Spritedata %d not loaded!\n",spriteData->frame >> 6);
spriteData->status = 0;
@@ -574,7 +574,7 @@
}
}
while (drawList[0] == 0xFFFF)
- drawList = (uint16*)SkyState::fetchCompact(drawList[1]);
+ drawList = (uint16 *)SkyState::fetchCompact(drawList[1]);
}
}
}
@@ -685,7 +685,7 @@
if (!(FROM_LE_16(grid[gridOfs]) & 0x8000)) {
uint32 gridVal = FROM_LE_16(grid[gridOfs]) - 1;
gridVal *= GRID_W * GRID_H;
- uint8 *dataSrc = (uint8*)SkyState::fetchItem(SkyLogic::_scriptVariables[layerId]) + gridVal;
+ uint8 *dataSrc = (uint8 *)SkyState::fetchItem(SkyLogic::_scriptVariables[layerId]) + gridVal;
uint8 *dataTrg = screenPtr;
for (uint32 grdCntY = 0; grdCntY < GRID_H; grdCntY++) {
for (uint32 grdCntX = 0; grdCntX < GRID_W; grdCntX++)
@@ -713,7 +713,7 @@
uint32 nLayerCnt = layerCnt;
while (SkyLogic::_scriptVariables[nLayerCnt + 3]) {
uint16 *scrGrid;
- scrGrid = (uint16*)SkyState::fetchItem(SkyLogic::_scriptVariables[layerCnt + 3]);
+ scrGrid = (uint16 *)SkyState::fetchItem(SkyLogic::_scriptVariables[layerCnt + 3]);
if (scrGrid[gridOfs]) {
vertMaskSub(scrGrid, gridOfs, screenPtr, layerCnt);
break;
@@ -745,7 +745,7 @@
for (uint16 cntx = 0; cntx < GAME_SCREEN_WIDTH >> 3; cntx++) {
if (!bitsLeft) {
bitsLeft = 32;
- gridData = *(uint32*)gridBuf;
+ gridData = *(uint32 *)gridBuf;
gridBuf += 4;
}
if (gridData & 0x80000000)
Index: sky.cpp
===================================================================
RCS file: /cvsroot/scummvm/scummvm/sky/sky.cpp,v
retrieving revision 1.79
retrieving revision 1.80
diff -u -d -r1.79 -r1.80
--- sky.cpp 6 Jul 2003 21:33:22 -0000 1.79
+++ sky.cpp 7 Jul 2003 00:14:16 -0000 1.80
@@ -278,7 +278,7 @@
void SkyState::timerHandler(void *ptr) {
- ((SkyState*)ptr)->gotTimerTick();
+ ((SkyState *)ptr)->gotTimerTick();
}
void SkyState::gotTimerTick(void) {
Index: sound.cpp
===================================================================
RCS file: /cvsroot/scummvm/scummvm/sky/sound.cpp,v
retrieving revision 1.22
retrieving revision 1.23
diff -u -d -r1.22 -r1.23
--- sound.cpp 5 Jul 2003 03:05:54 -0000 1.22
+++ sound.cpp 7 Jul 2003 00:14:16 -0000 1.23
@@ -1223,8 +1223,8 @@
return false;
}
- uint32 speechSize = ((dataFileHeader*)speechData)->s_tot_size;
- uint8 *playBuffer = (uint8*)malloc(speechSize);
+ uint32 speechSize = ((dataFileHeader *)speechData)->s_tot_size;
+ uint8 *playBuffer = (uint8 *)malloc(speechSize);
memcpy(playBuffer, speechData + sizeof(dataFileHeader), speechSize);
free(speechData);
Index: text.cpp
===================================================================
RCS file: /cvsroot/scummvm/scummvm/sky/text.cpp,v
retrieving revision 1.40
retrieving revision 1.41
diff -u -d -r1.40 -r1.41
--- text.cpp 6 Jul 2003 21:03:39 -0000 1.40
+++ text.cpp 7 Jul 2003 00:14:16 -0000 1.41
@@ -97,7 +97,7 @@
void SkyText::fnTextModule(uint32 textInfoId, uint32 textNo) {
fnSetFont(1);
- uint16* msgData = (uint16*)SkyState::fetchCompact(textInfoId);
+ uint16* msgData = (uint16 *)SkyState::fetchCompact(textInfoId);
lowTextManager_t textId = lowTextManager(textNo, msgData[1], msgData[2], 209, false);
SkyLogic::_scriptVariables[RESULT] = textId.compactNum;
Compact *textCompact = SkyState::fetchCompact(textId.compactNum);
@@ -243,7 +243,7 @@
textChar -= 0x20;
if (textChar == 0) {
lastSpace = curPos; //keep track of last space
- *(uint32*)centerTblPtr = TO_LE_32(lineWidth);
+ *(uint32 *)centerTblPtr = TO_LE_32(lineWidth);
}
lineWidth += *(_characterSet+textChar); //add character width
@@ -411,7 +411,7 @@
void SkyText::changeTextSpriteColour(uint8 *sprData, uint8 newCol) {
- dataFileHeader *header = (dataFileHeader*)sprData;
+ dataFileHeader *header = (dataFileHeader *)sprData;
sprData += sizeof(dataFileHeader);
for (uint16 cnt = 0; cnt < header->s_sp_size; cnt++)
if (sprData[cnt] >= 241) sprData[cnt] = newCol;
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