[Scummvm-cvs-logs] CVS: web compatibility.php,1.187,1.188
Max Horn
fingolfin at users.sourceforge.net
Thu Jul 31 04:04:05 CEST 2003
Update of /cvsroot/scummvm/web
In directory sc8-pr-cvs1:/tmp/cvs-serv20089
Modified Files:
compatibility.php
Log Message:
compatibility, compatibility, compatibility, compatibility .... :-) also, 'finishable' -> 'completable' (both are not real words, but at least let's restrict to using on made-up word for the same thing :-)
Index: compatibility.php
===================================================================
RCS file: /cvsroot/scummvm/web/compatibility.php,v
retrieving revision 1.187
retrieving revision 1.188
diff -u -d -r1.187 -r1.188
--- compatibility.php 31 Jul 2003 10:04:05 -0000 1.187
+++ compatibility.php 31 Jul 2003 10:54:16 -0000 1.188
@@ -37,7 +37,7 @@
Click on the game name to view the complete notes of a game.
<br><br>Please note this list applies to the English versions of games, we attempt to test many versions of games, however there are occasionally problems with other languages.
- Also, this is the compatability of the current WIP CVS version, <B>not of the 0.4.1 stable release</B>
+ Also, this is the compatibility of the current WIP CVS version, <B>not of the 0.4.1 stable release</B>
<br><br>
<small>Last Updated: <? echo date("F d, Y",getlastmod()); ?></small>
</p>
@@ -159,7 +159,7 @@
"puttmoon" => "Fails an AKOS related assertion shortly after starting".
"<br>- scummvm: scumm/akos.cpp:267: virtual byte AkosRenderer::drawLimb(const CostumeData&, int): Assertion `(code & 0xFFF) * 6 < READ_BE_UINT32((byte *)akof - 4) - 8' failed.".
"<br>- talkie data not synced/properly implemented",
-"moondemo" => "Finishable if you don't trigger one or two fatal animations".
+"moondemo" => "Completable if you don't trigger one or two fatal animations".
"<br>- cursor doesn't turn to arrow on the right hand side of the screen in the first room".
"<br>- talkie data not synced/properly implemented",
"funpack" => "Starts but mini games seem to have various problems".
@@ -169,7 +169,7 @@
"fbdemo" => "Fails assertion at the end of the intro".
"<br>- scumm/resource.cpp:1222: void Scumm::nukeResource(int, int): Assertion `idx >= 0 && idx < res.num[type]' failed.",
"<br>- talkie data not synced/properly implemented",
-"fbear" => "various errors that prevent the game from being finishable".
+"fbear" => "various errors that prevent the game from being completable".
"<br>- talkie data not synced/properly implemented",
"fbpack" => "Game starts but various minigames have different problems".
"<br>- Reversi/Go Fish/Lines and Boxes: o6_actorOps: default case 218".
@@ -185,7 +185,7 @@
"samdemo" => "No known problems - should be playable to the end",
"ft" => "Game is completable to the end, but missing action sequences".
"<br>- Music is not continuous, and may pause, restart, and otherwise act oddly".
- "<br>- SMUSH audio (movie cutscenes) is a lot quieter than in-game voice, which is abnormallyloud".
+ "<br>- SMUSH audio (movie cutscenes) is a lot quieter than in-game voice, which is abnormally loud".
"<br>- Lack of INSANE subsystem prevents action sequences, which skips a substantial portion of the game".
"<br>- Derby scene is only properly controllable using the mouse",
"dig" => "Game is fully completable, with some minor sound issues",
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