[Scummvm-cvs-logs] CVS: scummvm/scumm script_v2.cpp,2.131,2.132 scummvm.cpp,2.204,2.205
Travis Howell
kirben at users.sourceforge.net
Wed Jun 4 06:19:04 CEST 2003
Update of /cvsroot/scummvm/scummvm/scumm
In directory sc8-pr-cvs1:/tmp/cvs-serv2386
Modified Files:
script_v2.cpp scummvm.cpp
Log Message:
Add MANIAC64 to these two MANIAC checks
Index: script_v2.cpp
===================================================================
RCS file: /cvsroot/scummvm/scummvm/scumm/script_v2.cpp,v
retrieving revision 2.131
retrieving revision 2.132
diff -u -d -r2.131 -r2.132
--- script_v2.cpp 2 Jun 2003 02:25:22 -0000 2.131
+++ script_v2.cpp 4 Jun 2003 13:15:05 -0000 2.132
@@ -1245,7 +1245,7 @@
_userPut = 1;
_cursor.state = 1;
- if (_gameId == GID_MANIAC) {
+ if (_gameId == GID_MANIAC || _gameId == GID_MANIAC64) {
camera._mode = (byte) vm.cutSceneData[3];
if (camera._mode == CM_FOLLOW_ACTOR) {
actorFollowCamera(VAR(VAR_EGO));
Index: scummvm.cpp
===================================================================
RCS file: /cvsroot/scummvm/scummvm/scumm/scummvm.cpp,v
retrieving revision 2.204
retrieving revision 2.205
diff -u -d -r2.204 -r2.205
--- scummvm.cpp 2 Jun 2003 18:15:09 -0000 2.204
+++ scummvm.cpp 4 Jun 2003 13:15:06 -0000 2.205
@@ -2327,7 +2327,7 @@
_numActors = 80;
else if ((_features & GF_AFTER_V7) || (_gameId == GID_SAMNMAX))
_numActors = 30;
- else if (_gameId == GID_MANIAC)
+ else if (_gameId == GID_MANIAC || _gameId == GID_MANIAC64)
_numActors = 25;
else
_numActors = 13;
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