[Scummvm-cvs-logs] CVS: scummvm/scumm script_v2.cpp,2.131,2.132 scummvm.cpp,2.204,2.205

Travis Howell kirben at users.sourceforge.net
Wed Jun 4 06:19:04 CEST 2003


Update of /cvsroot/scummvm/scummvm/scumm
In directory sc8-pr-cvs1:/tmp/cvs-serv2386

Modified Files:
	script_v2.cpp scummvm.cpp 
Log Message:

Add MANIAC64 to these two MANIAC checks


Index: script_v2.cpp
===================================================================
RCS file: /cvsroot/scummvm/scummvm/scumm/script_v2.cpp,v
retrieving revision 2.131
retrieving revision 2.132
diff -u -d -r2.131 -r2.132
--- script_v2.cpp	2 Jun 2003 02:25:22 -0000	2.131
+++ script_v2.cpp	4 Jun 2003 13:15:05 -0000	2.132
@@ -1245,7 +1245,7 @@
 	_userPut = 1;
 	_cursor.state = 1;
 	
-	if (_gameId == GID_MANIAC) {
+	if (_gameId == GID_MANIAC || _gameId == GID_MANIAC64) {
 		camera._mode = (byte) vm.cutSceneData[3];
 		if (camera._mode == CM_FOLLOW_ACTOR) {
 			actorFollowCamera(VAR(VAR_EGO));

Index: scummvm.cpp
===================================================================
RCS file: /cvsroot/scummvm/scummvm/scumm/scummvm.cpp,v
retrieving revision 2.204
retrieving revision 2.205
diff -u -d -r2.204 -r2.205
--- scummvm.cpp	2 Jun 2003 18:15:09 -0000	2.204
+++ scummvm.cpp	4 Jun 2003 13:15:06 -0000	2.205
@@ -2327,7 +2327,7 @@
 		_numActors = 80;
 	else if ((_features & GF_AFTER_V7) || (_gameId == GID_SAMNMAX))
 		_numActors = 30;
-	else if (_gameId == GID_MANIAC)
+	else if (_gameId == GID_MANIAC || _gameId == GID_MANIAC64)
 		_numActors = 25;
 	else
 		_numActors = 13;





More information about the Scummvm-git-logs mailing list