[Scummvm-cvs-logs] CVS: scummvm/scumm scummvm.cpp,2.212,2.213

Torbj?rn Andersson eriktorbjorn at users.sourceforge.net
Thu Jun 5 00:26:14 CEST 2003


Update of /cvsroot/scummvm/scummvm/scumm
In directory sc8-pr-cvs1:/tmp/cvs-serv31421

Modified Files:
	scummvm.cpp 
Log Message:
The Full Throttle end credits (press "W" to skip to them) look much nicer
if the blast texts are drawn before the blast objects. This may cause
regressions, but if so perhaps we can fix them by conditionally making
blast texts produce a charset mask? Blast objects already honors the
charset mask, so the end result should be the same as if the object was
drawn first and the text afterwards.


Index: scummvm.cpp
===================================================================
RCS file: /cvsroot/scummvm/scummvm/scumm/scummvm.cpp,v
retrieving revision 2.212
retrieving revision 2.213
diff -u -d -r2.212 -r2.213
--- scummvm.cpp	5 Jun 2003 07:05:36 -0000	2.212
+++ scummvm.cpp	5 Jun 2003 07:25:36 -0000	2.213
@@ -1171,10 +1171,10 @@
 		if (_features & GF_AFTER_V2)
 			checkV2MouseOver(_mouse);
 
+		drawBlastTexts();
 		drawBlastObjects();
 		if (_features & GF_AFTER_V8)
 			processUpperActors();
-		drawBlastTexts();
 		drawDirtyScreenParts();
 		removeBlastObjects();
 		removeBlastTexts();





More information about the Scummvm-git-logs mailing list