[Scummvm-cvs-logs] CVS: scummvm/scumm actor.cpp,1.124,1.125
Torbj?rn Andersson
eriktorbjorn at users.sourceforge.net
Fri Jun 6 03:02:02 CEST 2003
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Update of /cvsroot/scummvm/scummvm/scumm
In directory sc8-pr-cvs1:/tmp/cvs-serv30010
Modified Files:
actor.cpp
Log Message:
Hack to fix the placement of the green transparency on the tank in the Hall
of Oddities in Sam & Max. As far as I can tell, this was a bug in the
original game as well, so this is one of the rare cases where I think a
hack is ok even as a long-term solution.
Index: actor.cpp
===================================================================
RCS file: /cvsroot/scummvm/scummvm/scumm/actor.cpp,v
retrieving revision 1.124
retrieving revision 1.125
diff -u -d -r1.124 -r1.125
--- actor.cpp 5 Jun 2003 15:31:34 -0000 1.124
+++ actor.cpp 6 Jun 2003 10:01:26 -0000 1.125
@@ -562,6 +562,13 @@
_vm->clearMsgQueue();
}
+ // HACK: The green transparency of the tank in the Hall of Oddities is
+ // is positioned one pixel too far to the left. This appears to be a
+ // bug in the original game as well.
+
+ if (_vm->_gameId == GID_SAMNMAX && newRoom == 16 && number == 5 && dstX == 235 && dstY == 236)
+ dstX++;
+
x = dstX;
y = dstY;
room = newRoom;
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