[Scummvm-cvs-logs] CVS: scummvm/dists/msvc7 sword2.vcproj,NONE,1.1

Pawel Kolodziejski aquadran at users.sourceforge.net
Sun Nov 2 02:16:02 CET 2003


Update of /cvsroot/scummvm/scummvm/dists/msvc7
In directory sc8-pr-cvs1:/tmp/cvs-serv6290

Added Files:
	sword2.vcproj 
Log Message:
updated

--- NEW FILE: sword2.vcproj ---
<?xml version="1.0" encoding = "windows-1250"?>
<VisualStudioProject
	ProjectType="Visual C++"
	Version="7.00"
	Name="sword2"
	ProjectGUID="{6CC3E421-779D-4E80-8100-520886A0F9FF}"
	Keyword="Win32Proj">
	<Platforms>
		<Platform
			Name="Win32"/>
	</Platforms>
	<Configurations>
		<Configuration
			Name="Debug|Win32"
			OutputDirectory="sword2_Debug"
			IntermediateDirectory="sword2_Debug"
			ConfigurationType="4"
			CharacterSet="2">
			<Tool
				Name="VCCLCompilerTool"
				Optimization="0"
				AdditionalIncludeDirectories="../../;../../common"
				PreprocessorDefinitions="WIN32;_DEBUG;_LIB;USE_ADLIB"
				MinimalRebuild="TRUE"
				ExceptionHandling="TRUE"
				BasicRuntimeChecks="3"
				RuntimeLibrary="1"
				BufferSecurityCheck="TRUE"
				EnableFunctionLevelLinking="TRUE"
				ForceConformanceInForLoopScope="TRUE"
				UsePrecompiledHeader="0"
				WarningLevel="3"
				WarnAsError="TRUE"
				SuppressStartupBanner="FALSE"
				DebugInformationFormat="4"/>
			<Tool
				Name="VCCustomBuildTool"/>
			<Tool
				Name="VCLibrarianTool"
				OutputFile="$(OutDir)/sword2.lib"/>
			<Tool
				Name="VCMIDLTool"/>
			<Tool
				Name="VCPostBuildEventTool"/>
			<Tool
				Name="VCPreBuildEventTool"/>
			<Tool
				Name="VCPreLinkEventTool"/>
			<Tool
				Name="VCResourceCompilerTool"/>
			<Tool
				Name="VCWebServiceProxyGeneratorTool"/>
		</Configuration>
		<Configuration
			Name="Release|Win32"
			OutputDirectory="sword2_Release"
			IntermediateDirectory="sword2_Release"
			ConfigurationType="4"
			CharacterSet="2"
			WholeProgramOptimization="FALSE">
			<Tool
				Name="VCCLCompilerTool"
				Optimization="2"
				InlineFunctionExpansion="1"
				OmitFramePointers="TRUE"
				AdditionalIncludeDirectories="../../;../../common"
				PreprocessorDefinitions="WIN32;NDEBUG;_LIB;USE_ADLIB"
				StringPooling="TRUE"
				ExceptionHandling="TRUE"
				RuntimeLibrary="0"
				BufferSecurityCheck="FALSE"
				EnableFunctionLevelLinking="FALSE"
				ForceConformanceInForLoopScope="TRUE"
				UsePrecompiledHeader="0"
				WarningLevel="3"
				WarnAsError="TRUE"
				DebugInformationFormat="0"/>
			<Tool
				Name="VCCustomBuildTool"/>
			<Tool
				Name="VCLibrarianTool"
				OutputFile="$(OutDir)/sword2.lib"/>
			<Tool
				Name="VCMIDLTool"/>
			<Tool
				Name="VCPostBuildEventTool"/>
			<Tool
				Name="VCPreBuildEventTool"/>
			<Tool
				Name="VCPreLinkEventTool"/>
			<Tool
				Name="VCResourceCompilerTool"/>
			<Tool
				Name="VCWebServiceProxyGeneratorTool"/>
		</Configuration>
	</Configurations>
	<Files>
		<Filter
			Name="driver"
			Filter="">
			<File
				RelativePath="..\..\sword2\driver\_mouse.cpp">
			</File>
			<File
				RelativePath="..\..\sword2\driver\_mouse.h">
			</File>
			<File
				RelativePath="..\..\sword2\driver\d_draw.cpp">
			</File>
			<File
				RelativePath="..\..\sword2\driver\d_draw.h">
			</File>
			<File
				RelativePath="..\..\sword2\driver\d_sound.cpp">
			</File>
			<File
				RelativePath="..\..\sword2\driver\d_sound.h">
			</File>
			<File
				RelativePath="..\..\sword2\driver\driver96.h">
			</File>
			<File
				RelativePath="..\..\sword2\driver\keyboard.cpp">
			</File>
			<File
				RelativePath="..\..\sword2\driver\keyboard.h">
			</File>
			<File
				RelativePath="..\..\sword2\driver\language.cpp">
			</File>
			<File
				RelativePath="..\..\sword2\driver\menu.cpp">
			</File>
			<File
				RelativePath="..\..\sword2\driver\menu.h">
			</File>
			<File
				RelativePath="..\..\sword2\driver\misc.cpp">
			</File>
			<File
				RelativePath="..\..\sword2\driver\palette.cpp">
			</File>
			<File
				RelativePath="..\..\sword2\driver\palette.h">
			</File>
			<File
				RelativePath="..\..\sword2\driver\rdwin.cpp">
			</File>
			<File
				RelativePath="..\..\sword2\driver\rdwin.h">
			</File>
			<File
				RelativePath="..\..\sword2\driver\render.cpp">
			</File>
			<File
				RelativePath="..\..\sword2\driver\render.h">
			</File>
			<File
				RelativePath="..\..\sword2\driver\sprite.cpp">
			</File>
		</Filter>
		<File
			RelativePath="..\..\sword2\anims.cpp">
		</File>
		<File
			RelativePath="..\..\sword2\anims.h">
		</File>
		<File
			RelativePath="..\..\sword2\build_display.cpp">
		</File>
		<File
			RelativePath="..\..\sword2\build_display.h">
		</File>
		<File
			RelativePath="..\..\sword2\console.cpp">
		</File>
		<File
			RelativePath="..\..\sword2\console.h">
		</File>
		<File
			RelativePath="..\..\sword2\controls.cpp">
		</File>
		<File
			RelativePath="..\..\sword2\controls.h">
		</File>
		<File
			RelativePath="..\..\sword2\credits.h">
		</File>
		<File
			RelativePath="..\..\sword2\debug.cpp">
		</File>
		<File
			RelativePath="..\..\sword2\debug.h">
		</File>
		<File
			RelativePath="..\..\sword2\defs.h">
		</File>
		<File
			RelativePath="..\..\sword2\events.cpp">
		</File>
		<File
			RelativePath="..\..\sword2\events.h">
		</File>
		<File
			RelativePath="..\..\sword2\function.cpp">
		</File>
		<File
			RelativePath="..\..\sword2\function.h">
		</File>
		<File
			RelativePath="..\..\sword2\header.h">
		</File>
		<File
			RelativePath="..\..\sword2\icons.cpp">
		</File>
		<File
			RelativePath="..\..\sword2\icons.h">
		</File>
		<File
			RelativePath="..\..\sword2\interpreter.cpp">
		</File>
		<File
			RelativePath="..\..\sword2\interpreter.h">
		</File>
		<File
			RelativePath="..\..\sword2\layers.cpp">
		</File>
		<File
			RelativePath="..\..\sword2\layers.h">
		</File>
		<File
			RelativePath="..\..\sword2\logic.cpp">
		</File>
		<File
			RelativePath="..\..\sword2\logic.h">
		</File>
		<File
			RelativePath="..\..\sword2\maketext.cpp">
		</File>
		<File
			RelativePath="..\..\sword2\maketext.h">
		</File>
		<File
			RelativePath="..\..\sword2\mem_view.cpp">
		</File>
		<File
			RelativePath="..\..\sword2\memory.cpp">
		</File>
		<File
			RelativePath="..\..\sword2\memory.h">
		</File>
		<File
			RelativePath="..\..\sword2\mouse.cpp">
		</File>
		<File
			RelativePath="..\..\sword2\mouse.h">
		</File>
		<File
			RelativePath="..\..\sword2\object.h">
		</File>
		<File
			RelativePath="..\..\sword2\protocol.cpp">
		</File>
		<File
			RelativePath="..\..\sword2\protocol.h">
		</File>
		<File
			RelativePath="..\..\sword2\resman.cpp">
		</File>
		<File
			RelativePath="..\..\sword2\resman.h">
		</File>
		<File
			RelativePath="..\..\sword2\router.cpp">
		</File>
		<File
			RelativePath="..\..\sword2\router.h">
		</File>
		<File
			RelativePath="..\..\sword2\save_rest.cpp">
		</File>
		<File
			RelativePath="..\..\sword2\save_rest.h">
		</File>
		<File
			RelativePath="..\..\sword2\scroll.cpp">
		</File>
		<File
			RelativePath="..\..\sword2\scroll.h">
		</File>
		<File
			RelativePath="..\..\sword2\sound.cpp">
		</File>
		<File
			RelativePath="..\..\sword2\sound.h">
		</File>
		<File
			RelativePath="..\..\sword2\speech.cpp">
		</File>
		<File
			RelativePath="..\..\sword2\speech.h">
		</File>
		<File
			RelativePath="..\..\sword2\startup.cpp">
		</File>
		<File
			RelativePath="..\..\sword2\startup.h">
		</File>
		<File
			RelativePath="..\..\sword2\sword2.cpp">
		</File>
		<File
			RelativePath="..\..\sword2\sword2.h">
		</File>
		<File
			RelativePath="..\..\sword2\sync.cpp">
		</File>
		<File
			RelativePath="..\..\sword2\sync.h">
		</File>
		<File
			RelativePath="..\..\sword2\tony_gsdk.cpp">
		</File>
		<File
			RelativePath="..\..\sword2\tony_gsdk.h">
		</File>
		<File
			RelativePath="..\..\sword2\walker.cpp">
		</File>
		<File
			RelativePath="..\..\sword2\walker.h">
		</File>
	</Files>
	<Globals>
	</Globals>
</VisualStudioProject>





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