[Scummvm-cvs-logs] CVS: scummvm/queen command.cpp,1.11,1.12 cutaway.cpp,1.58,1.59 display.cpp,1.23,1.24 graphics.cpp,1.42,1.43 input.cpp,1.9,1.10 logic.cpp,1.84,1.85 logic.h,1.61,1.62 queen.cpp,1.34,1.35 resource.cpp,1.24,1.25 sound.cpp,1.10,1.11 talk.cpp,1.33,1.34 talk.h,1.18,1.19 walk.cpp,1.20,1.21 walk.h,1.11,1.12

Pawel Kolodziejski aquadran at users.sourceforge.net
Sat Nov 8 15:47:07 CET 2003


Update of /cvsroot/scummvm/scummvm/queen
In directory sc8-pr-cvs1:/tmp/cvs-serv7668

Modified Files:
	command.cpp cutaway.cpp display.cpp graphics.cpp input.cpp 
	logic.cpp logic.h queen.cpp resource.cpp sound.cpp talk.cpp 
	talk.h walk.cpp walk.h 
Log Message:
cleanup whitespaces

Index: command.cpp
===================================================================
RCS file: /cvsroot/scummvm/scummvm/queen/command.cpp,v
retrieving revision 1.11
retrieving revision 1.12
diff -u -d -r1.11 -r1.12
--- command.cpp	8 Nov 2003 16:36:54 -0000	1.11
+++ command.cpp	8 Nov 2003 23:45:45 -0000	1.12
@@ -240,8 +240,8 @@
 		return;
 	}
 
-    // process each associated command for the Object, until all done
-    // or one of the Gamestate tests fails...
+	// process each associated command for the Object, until all done
+	// or one of the Gamestate tests fails...
 	int16 cond = 0;
 	CmdListData *com = &_cmdList[0];
 	uint16 comId = 0;
@@ -361,7 +361,7 @@
 		}
 	}
 
-    // don't play music on an OPEN/CLOSE command - in case the command fails
+	// don't play music on an OPEN/CLOSE command - in case the command fails
 	if (_selCmd.action.value() != VERB_OPEN && _selCmd.action.value() != VERB_CLOSE) {
 		// only play song if it's a PLAY BEFORE type
 		if (com->song > 0) {
@@ -369,7 +369,6 @@
 		}
 	}
 
-
 	// do a special hardcoded section
 	// l.419-452 execute.c
 	switch (com->specialSection) {
@@ -402,8 +401,8 @@
 
 	if (cond > 0) {
 		const char *desc = _logic->objectTextualDescription(cond);
-       // Joe needs to say something as a result of a Gamestate
-       // check first to see if it is a cutaway scene!
+		// Joe needs to say something as a result of a Gamestate
+		// check first to see if it is a cutaway scene!
 		if (executeIfCutaway(desc)) {
 		}
 		else if (executeIfDialog(desc)) {
@@ -422,7 +421,7 @@
 			cleanupCurrentAction();
 			return;
 		}
-    }
+	}
 
 	// only play song if it's a PLAY AFTER type
 	if (com->song > 0) {
@@ -495,7 +494,7 @@
 	for (i = 1; i <= _numCmdArea; i++) {
 		_cmdArea[i].readFrom(ptr);
 	}
-	
+
 	// Command OBJECT
 	_numCmdObject = READ_BE_UINT16(ptr); ptr += 2;
 
@@ -513,7 +512,7 @@
 	for (i = 1; i <= _numCmdInventory; i++) {
 		_cmdInventory[i].readFrom(ptr);
 	}
-	
+
 	// Command GAMESTATE
 	_numCmdGameState = READ_BE_UINT16(ptr);	ptr += 2;
 	_cmdGameState = new CmdGameState[_numCmdGameState + 1];
@@ -611,7 +610,7 @@
 	
 	_curCmd.addObject(objNum);
 
-    // if first noun and it's a 2 level command then set up action word
+	// if first noun and it's a 2 level command then set up action word
 	if (_curCmd.action.value() == VERB_USE && _curCmd.commandLevel == 1) {
 		if (State::findUse(objState) == STATE_USE_ON) {
 			// object supports 2 levels
@@ -644,7 +643,6 @@
 		_selCmd.action = _curCmd.action;
 		_curCmd.action = Verb(VERB_NONE);
 	}
-
 }
 
 
@@ -732,9 +730,9 @@
 
 	// if the NOUN has been selected from screen then it is positive
 	// otherwise it has been selected from inventory and is negative
-    // set PARSE to TRUE, default FALSE if command half complete
-    // click object without a command, if DEFAULT then
-    // do that, otherwise do a WALK!
+	// set PARSE to TRUE, default FALSE if command half complete
+	// click object without a command, if DEFAULT then
+	// do that, otherwise do a WALK!
 
 	uint16 objNum = _logic->currentRoomData() + _curCmd.noun;
 	int16 objName = _logic->objectData(objNum)->name;
@@ -769,7 +767,7 @@
 			}
 
 			if (_cmdText.isEmpty()) {
-                // Ensures that Right Mkey will select correct default
+				// Ensures that Right Mkey will select correct default
 				_curCmd.verb = findDefault(objNum, false);
 				if (!_curCmd.verb.isNone()) {
 					// no match made, redefine as Walk To
@@ -805,12 +803,12 @@
 	_selCmd.noun = 0;
 	grabSelectedObject(objNum, _logic->objectData(objNum)->state, objName);
 }
-	
+
 
 void Command::grabSelectedVerb() {
 
 	if (_curCmd.verb.isScrollInventory()) {
-	    // move through inventory (by four if right mouse button)
+		// move through inventory (by four if right mouse button)
 		uint16 scroll = _mouseKey == Input::MOUSE_RBUTTON ? 4 : 1;
 		_logic->inventoryScroll(scroll, _curCmd.verb.value() == VERB_SCROLL_UP);
 	}
@@ -823,7 +821,7 @@
 		if (_mouseKey == Input::MOUSE_RBUTTON) {
 			_selCmd.defaultVerb = _curCmd.verb;
 			_cmdText.displayTemp(11, true, _curCmd.verb);
-		 }
+		}
 		else {
 			_selCmd.defaultVerb = Verb(VERB_NONE);
 			if (_logic->joeWalk() == 1 && !_curCmd.verb.isNone()) {
@@ -875,7 +873,6 @@
 }
 
 
-
 bool Command::handleBadCommand(bool walk) {
 
 	// l.96-141 execute.c
@@ -899,7 +896,7 @@
 		_curCmd.subject2 > 0 && _logic->objectData(_curCmd.subject2)->name <= 0) {
 		return true;
 	}
-    // check for USE command on exists
+	// check for USE command on exists
 	if (_selCmd.action.value() == VERB_USE && 
 		_curCmd.subject1 > 0 && _logic->objectData(_curCmd.subject1)->entryObj > 0) {
 		_selCmd.action = Verb(VERB_WALK_TO);
@@ -927,7 +924,7 @@
 	case VERB_LOOK_AT:
 		look();
 		break;
-	
+
 	case VERB_OPEN:
 		// 'it doesn't seem to open'
 		_logic->joeSpeak(1);
@@ -947,11 +944,11 @@
 			_logic->joeSpeak(1);
 		}
 		break;
-	
+
 	case VERB_TALK_TO:
 		_logic->joeSpeak(24 + Logic::randomizer.getRandomNumber(2));
 		break;
-	
+
 	case VERB_CLOSE:
 		_logic->joeSpeak(2);
 		break;
@@ -1048,7 +1045,7 @@
 			}
 
 			if (objData->entryObj != 0) {
-                // if it's a door, then update door that it links to
+				// if it's a door, then update door that it links to
 				openOrCloseAssociatedObject(action, objData->entryObj);
 				objData->entryObj = ABS(objData->entryObj);
 			}
@@ -1070,7 +1067,7 @@
 			}
 
 			if (objData->entryObj != 0) {
-                // if it's a door, then update door that it links to
+				// if it's a door, then update door that it links to
 				openOrCloseAssociatedObject(action, objData->entryObj);
 				objData->entryObj = -ABS(objData->entryObj);
 			}
@@ -1085,7 +1082,6 @@
 	}
 }
 
-
 void Command::cleanupCurrentAction() {
 
 	// l.595-597 execute.c
@@ -1142,8 +1138,6 @@
 }
 
 
-
-
 void Command::openOrCloseAssociatedObject(const Verb& action, int16 otherObj) {
 
 	CmdListData *cmdList = &_cmdList[1];
@@ -1198,6 +1192,7 @@
 	}
 }
 
+
 int16 Command::setConditions(uint16 command, bool lastCmd) {
 
 	debug(9, "Command::setConditions(%d, %d)", command, lastCmd);
@@ -1283,7 +1278,7 @@
 
 
 void Command::setObjects(uint16 command) {
-	
+
 	debug(9, "Command::setObjects(%d)", command);
 
 	CmdObject *cmdObj = &_cmdObject[1];
@@ -1614,8 +1609,4 @@
 	}
 }
 
-
 }
-
-
-

Index: cutaway.cpp
===================================================================
RCS file: /cvsroot/scummvm/scummvm/queen/cutaway.cpp,v
retrieving revision 1.58
retrieving revision 1.59
diff -u -d -r1.58 -r1.59
--- cutaway.cpp	8 Nov 2003 13:57:52 -0000	1.58
+++ cutaway.cpp	8 Nov 2003 23:45:45 -0000	1.59
@@ -365,7 +365,7 @@
 					_logic->update();
 				}
 
- 				planeBob->scale = 100;
+				planeBob->scale = 100;
 				_logic->display()->horizontalScroll(0);
 
 				planeBob->x -= -8;
@@ -380,7 +380,7 @@
 				_graphics->bankUnpack(18, lightningBob->frameNum, 15);
 				_graphics->bankUnpack(4,  planeBob    ->frameNum, 15);
 
-                // Plane plunges into the jungle!
+				// Plane plunges into the jungle!
 
 				BobSlot *fireBob = _graphics->bob(6);
 
@@ -517,7 +517,7 @@
 				_input->fastMode(false);
 			}
 			break;
-		
+
 		// cdint.cut - flash white
 		case 37:
 			_logic->display()->palCustomFlash();
@@ -1105,7 +1105,7 @@
 
 static void findCdCut(const char *basename, int index, char *result) {
 	// Function find_cd_cut, lines 5-15 in execute.c
-	
+
 	strcpy(result, basename);
 	for (int i = strlen(basename); i < 5; i++)
 		result[i] = '_';
@@ -1122,7 +1122,7 @@
 	Person p;
 
 	_personFaceCount = 0;	//Hello, please verify me. (Fixes crash on OSX)
-	
+
 	if (object.objectNumber == OBJECT_JOE) {
 		if (object.moveToX || object.moveToY) {
 			_walk->joeMove(0, object.moveToX, object.moveToY, true);
@@ -1735,7 +1735,7 @@
 	else if (!object.objectNumber) {
 		// Only scale Joe 
 		int x, y;
-		
+
 		if (object.bobStartX > 0 || object.bobStartY > 0) {
 			x = object.bobStartX;
 			y = object.bobStartY;

Index: display.cpp
===================================================================
RCS file: /cvsroot/scummvm/scummvm/queen/display.cpp,v
retrieving revision 1.23
retrieving revision 1.24
diff -u -d -r1.23 -r1.24
--- display.cpp	8 Nov 2003 11:32:32 -0000	1.23
+++ display.cpp	8 Nov 2003 23:45:45 -0000	1.24
@@ -48,8 +48,8 @@
 		}
 		charWidth[i] += 2;
 	}
-    charWidth[(uint8)' '] = 4;
-    --charWidth[(uint8)'^'];
+	charWidth[(uint8)' '] = 4;
+	--charWidth[(uint8)'^'];
 }
 
 
@@ -351,7 +351,7 @@
 
 	debug(9, "Display::palCustomColors(%d)", roomNum);
 	int i;
-    switch (roomNum) {
+	switch (roomNum) {
 	case 31:
 		for(i = 72; i < 84; i++) {
 			_pals.room[i * 3 + 1] = _pals.room[i * 3 + 1] * 90 / 100;
@@ -369,7 +369,7 @@
 			_pals.room[i * 3 + 0] = _pals.room[i * 3 + 0] * 60 / 100;
 			_pals.room[i * 3 + 1] = _pals.room[i * 3 + 1] * 80 / 100;
 		}
-        break;
+		break;
 	case 28:
 		for(i = 72; i < 84; i++) {
 			_pals.room[i * 3 + 0] = _pals.room[i * 3 + 0] * 80 / 100;
@@ -381,7 +381,7 @@
 
 
 void Display::palCustomScroll(uint16 roomNum) {
-	
+
 	debug(9, "Display::palCustomScroll(%d)", roomNum);
 	static int16 scrollx = 0;
 
@@ -456,7 +456,7 @@
 	case 62:
 		if(scrollx & 1) {
 			palScroll(0x6c, 0x77);
-            loPal = 0x6c;
+			loPal = 0x6c;
 			hiPal = 0x77;
 		}
 		break;
@@ -589,7 +589,7 @@
 		loPal = 101;
 		hiPal = 127;
 		break;
-    }
+	}
 	_pals.dirtyMin = MIN(_pals.dirtyMin, loPal);
 	_pals.dirtyMax = MAX(_pals.dirtyMax, hiPal);
 }
@@ -680,7 +680,7 @@
 
 
 void Display::blit(RenderingBuffer dst, uint16 dstX, uint16 dstY, const uint8 *srcBuf, uint16 srcW, uint16 srcH, uint16 srcPitch, bool xflip, bool masked) {
- 
+
 	uint16 dstPitch = _bufPitch[dst];
 	uint8 *dstBuf = _buffers[dst] + dstPitch * dstY + dstX;
 

Index: graphics.cpp
===================================================================
RCS file: /cvsroot/scummvm/scummvm/queen/graphics.cpp,v
retrieving revision 1.42
retrieving revision 1.43
diff -u -d -r1.42 -r1.43
--- graphics.cpp	7 Nov 2003 16:44:13 -0000	1.42
+++ graphics.cpp	8 Nov 2003 23:45:45 -0000	1.43
@@ -96,7 +96,7 @@
 	pbf->height   = READ_LE_UINT16(p + 2);
 	pbf->xhotspot = READ_LE_UINT16(p + 4);
 	pbf->yhotspot = READ_LE_UINT16(p + 6);
-	
+
 	uint32 size = pbf->width * pbf->height;
 	pbf->data = new uint8[ size ];
 	memcpy(pbf->data, p + 8, size);
@@ -111,7 +111,7 @@
 	uint8 *p = _banks[bankslot].data + _banks[bankslot].indexes[srcframe];
 	uint16 src_w = READ_LE_UINT16(p + 0);
 	uint16 src_h = READ_LE_UINT16(p + 2);
-	
+
 	// unpack if destination frame is smaller than source one
 	if (_frames[dstframe].width < src_w || _frames[dstframe].height < src_h) {
 		bankUnpack(srcframe, dstframe, bankslot);
@@ -392,7 +392,7 @@
 			x += w_new - 1;
 			_display->blit(RB_SCREEN, x, y, src, w_new, h_new, w, xflip, true);
 		}
-    }
+	}
 
 }
 

Index: input.cpp
===================================================================
RCS file: /cvsroot/scummvm/scummvm/queen/input.cpp,v
retrieving revision 1.9
retrieving revision 1.10
diff -u -d -r1.9 -r1.10
--- input.cpp	2 Nov 2003 21:40:41 -0000	1.9
+++ input.cpp	8 Nov 2003 23:45:45 -0000	1.10
@@ -205,10 +205,10 @@
 				_keyVerb = Verb(VERB_USE);
 			break;
 	}
-	
+
 	_inKey = 0;	//reset
 }
 
-  
+
 } // End of namespace Queen
 

Index: logic.cpp
===================================================================
RCS file: /cvsroot/scummvm/scummvm/queen/logic.cpp,v
retrieving revision 1.84
retrieving revision 1.85
diff -u -d -r1.84 -r1.85
--- logic.cpp	8 Nov 2003 23:20:23 -0000	1.84
+++ logic.cpp	8 Nov 2003 23:45:45 -0000	1.85
@@ -100,16 +100,16 @@
 	case 8:
 		v = Verb(VERB_GIVE);
 		break;
-    case 12:
+	case 12:
 		v = Verb(VERB_USE);
 		break;
-    case 14:
+	case 14:
 		v = Verb(VERB_PICK_UP);
 		break;
-    case 9:
+	case 9:
 		v = Verb(VERB_TALK_TO);
 		break;
-    case 6:
+	case 6:
 		v = Verb(VERB_LOOK_AT);
 		break;
 	default:
@@ -151,16 +151,16 @@
 	case VERB_GIVE:
 		val = 8;
 		break;
-    case VERB_USE:
+	case VERB_USE:
 		val = 12;
 		break;
-    case VERB_PICK_UP:
+	case VERB_PICK_UP:
 		val = 14;
 		break;
-    case VERB_TALK_TO:
+	case VERB_TALK_TO:
 		val = 9;
 		break;
-    case VERB_LOOK_AT:
+	case VERB_LOOK_AT:
 		val = 6;
 		break;
 	default:
@@ -196,19 +196,19 @@
 void Logic::initialise() {
 	int16 i, j;
 	uint8 *ptr = _jas;
-	
+
 	_numRooms = READ_BE_UINT16(ptr); ptr += 2;
 	_numNames = READ_BE_UINT16(ptr); ptr += 2;
 	_numObjects = READ_BE_UINT16(ptr); ptr += 2;
 	_numDescriptions = READ_BE_UINT16(ptr); ptr += 2;
-	
+
 	// Object data
 	_objectData = new ObjectData[_numObjects + 1];
 	memset(&_objectData[0], 0, sizeof(ObjectData));
 	for (i = 1; i <= _numObjects; i++) {
 		_objectData[i].readFrom(ptr);
 	}
-	
+
 	// Room data
 	_roomData = new uint16[_numRooms + 2];
 	_roomData[0] = 0;
@@ -238,7 +238,7 @@
 	for (i = 1; i <= _numItems; i++) {
 		_itemData[i].readFrom(ptr);
 	}
-		
+
 	// Graphic Image Data
 	_numGraphics = READ_BE_UINT16(ptr); ptr += 2;
 
@@ -247,7 +247,7 @@
 	for (i = 1; i <= _numGraphics; i++) {
 		_graphicData[i].readFrom(ptr);
 	}
-	
+
 	_objMax   = new int16[_numRooms + 1];
 	_areaMax  = new int16[_numRooms + 1];
 	_area     = new Area[_numRooms + 1][MAX_AREAS_NUMBER];
@@ -454,7 +454,7 @@
 	if (room >= _numRooms) {
 		warning("room (%i) > _numRooms (%i)", room, _numRooms);
 	}
-	
+
 	int16 img = _objectData[obj].image;
 	if(img != 0) {
 		if(img == -3 || img == -4) {
@@ -1242,7 +1242,7 @@
 
 
 void Logic::personSetData(int16 noun, const char *actorName, bool loadBank, Person *pp) {
-	
+
 	if (noun <= 0) {
 		warning("Logic::personSetData() - Invalid object number: %i", noun);
 	}
@@ -1292,7 +1292,7 @@
 	else {
 		pp->anim = NULL;
 	}
-	
+
 	if (loadBank) {
 		const char *actorFile = _aFile[pp->actor->actorFile];
 		if (actorFile) {
@@ -1302,7 +1302,7 @@
 			pp->bankNum = 15;
 		}		
 	}
-	
+
 	if (pp->actor->bobNum >= 1 && pp->actor->bobNum <= 3) {
 		pp->bobFrame = 29 + FRAMES_JOE_XTRA + pp->actor->bobNum;
 	}
@@ -1338,7 +1338,7 @@
 	pbs->y = pad->y;
 	pbs->frameNum = p.bobFrame;
 	pbs->xflip = xflip;
-	
+
 	if (p.anim != NULL) {
 		_personFrames[pad->bobNum] = curImage + 1;
 		curImage = animCreate(curImage, &p);
@@ -1351,7 +1351,7 @@
 
 
 uint16 Logic::personAllocate(uint16 noun, uint16 curImage) {
-	
+
 	uint16 i;
 	uint16 person = _roomData[_currentRoom] + noun;
 
@@ -1363,7 +1363,7 @@
 			++bobNum;
 		}
 	}
-		
+
 	// search for a matching actor
 	uint16 actor = 0;
 	for (i = 1; i <= _numActors; ++i) {
@@ -1377,7 +1377,7 @@
 			}
 		}
 	}
-	
+
 	if (actor > 0) {
 		const char *animStr = _aAnim[_actorData[actor].anim];
 		if (animStr) {
@@ -1415,7 +1415,7 @@
 		sscanf(p, "%3hu,%3hu", &f1, &f2);
 		animFrames[frame].frame = f1;
 		animFrames[frame].speed = f2;
-		
+
 		if (f1 > 500) {
 			// SFX
 			allocatedFrames[f1 - 500] = 1;
@@ -1446,7 +1446,7 @@
 			animFrames[i].frame = curImage + allocatedFrames[frameNum];
 		}
 	}
-	
+
 	// unpack necessary frames
 	for (i = 1; i <= 255; ++i) {
 		if (allocatedFrames[i] != 0) {
@@ -1454,10 +1454,10 @@
 			_graphics->bankUnpack(i, curImage, person->bankNum);
 		}
 	}
-	
+
 	// start animation
 	_graphics->bobAnimString(person->actor->bobNum, animFrames);
-	
+
 	return curImage;
 }
 
@@ -1620,7 +1620,7 @@
 
 	// TODO: cutawayJoeFacing
 
-    // check to see which way Joe entered room
+	// check to see which way Joe entered room
 	_joe.facing = State::findDirection(pod->state);
 	_joe.prevFacing = _joe.facing;
 
@@ -1739,10 +1739,10 @@
 		bobJoe->scale = _joe.scale;
 		update();
 		// grab up
-        _graphics->bankUnpack(7, 29 + FRAMES_JOE_XTRA, 7);
+		_graphics->bankUnpack(7, 29 + FRAMES_JOE_XTRA, 7);
 		bobJoe->xflip = (_joe.facing == DIR_LEFT);
 		bobJoe->scale = _joe.scale;
-        update();
+		update();
 		// turn back
 		if (speed == 0) {
 			frame = 7;
@@ -1752,7 +1752,7 @@
 		}
 		break;
 	}
-   
+
 	if (frame != 0) {
 		_graphics->bankUnpack(frame, 29 + FRAMES_JOE_XTRA, 7);
 		bobJoe->xflip = (_joe.facing == DIR_LEFT);
@@ -1913,7 +1913,7 @@
 
 
 void Logic::inventorySetup() {
-	
+
 	_graphics->bankLoad("objects.BBK", 14);
 	_inventoryItem[0] = ITEM_BAT;
 	_inventoryItem[1] = _resource->isDemo() ? ITEM_JOURNAL_DEMO : ITEM_JOURNAL;
@@ -1922,7 +1922,7 @@
 }
 
 void Logic::inventoryRefresh() {
-	
+
 	int16 i;
 	uint16 x = 182;
 	for (i = 0; i < 4; ++i) {
@@ -1993,7 +1993,7 @@
 		_inventoryItem[i] = item;
 		removeDuplicateItems();
 	}
-	
+
 	if (refresh)
 		inventoryRefresh();
 }
@@ -2007,7 +2007,7 @@
 		_inventoryItem[i] = item;
 		removeDuplicateItems();
 	}
-	
+
 	if (refresh)
 		inventoryRefresh();
 }
@@ -2105,7 +2105,7 @@
 	// Stop animating Joe
 	_graphics->bob(0)->animating = false;
 
-    // Make Joe face the right direction
+	// Make Joe face the right direction
 	joeFacing(facing);
 	joeFace();
 
@@ -2328,7 +2328,7 @@
 		_display->panel(false);
 		_display->palFadePanel();
 	}
-	
+
 	update();
 }
 

Index: logic.h
===================================================================
RCS file: /cvsroot/scummvm/scummvm/queen/logic.h,v
retrieving revision 1.61
retrieving revision 1.62
diff -u -d -r1.61 -r1.62
--- logic.h	8 Nov 2003 11:32:32 -0000	1.61
+++ logic.h	8 Nov 2003 23:45:45 -0000	1.62
@@ -128,7 +128,7 @@
 		else
 			error("Invalid room number: %i", room);
 	}
-	
+
 	uint16 oldRoom() const { return _oldRoom; }
 	void oldRoom(uint16 room) { 
 		if (room <= _numRooms)
@@ -136,7 +136,7 @@
 		else
 			error("Invalid room number: %i", room);
 	}
-	
+
 	uint16 newRoom() const { return _newRoom; }
 	void newRoom(uint16 room) { 
 		if (room <= _numRooms)
@@ -190,7 +190,7 @@
 		else
 			error("Invalid room number: %i", roomNum);
 	}
-	
+
 	const char *objectName(uint16 objNum) const { return _objName[objNum]; }
 	const char *objectTextualDescription(uint16 objNum) const { return _objDescription[objNum]; }
 

Index: queen.cpp
===================================================================
RCS file: /cvsroot/scummvm/scummvm/queen/queen.cpp,v
retrieving revision 1.34
retrieving revision 1.35
diff -u -d -r1.34 -r1.35
--- queen.cpp	8 Nov 2003 21:02:25 -0000	1.34
+++ queen.cpp	8 Nov 2003 23:45:45 -0000	1.35
@@ -94,7 +94,7 @@
 		warning("Sound initialisation failed.");
 
 	_mixer->setVolume(ConfMan.getInt("sfx_volume"));
-	
+
 	_debugMode = ConfMan.hasKey("debuglevel");
 	_debugLevel = ConfMan.getInt("debuglevel");
 	_detector = detector;

Index: resource.cpp
===================================================================
RCS file: /cvsroot/scummvm/scummvm/queen/resource.cpp,v
retrieving revision 1.24
retrieving revision 1.25
diff -u -d -r1.24 -r1.25
--- resource.cpp	3 Nov 2003 22:28:37 -0000	1.24
+++ resource.cpp	8 Nov 2003 23:45:45 -0000	1.25
@@ -53,13 +53,13 @@
 	_resourceFile->open(datafileName, _datafilePath);
 	if (_resourceFile->isOpen() == false)
 		error("Could not open resource file '%s%s'", _datafilePath.c_str(), datafileName);
-	
+
 	if (_resourceFile->readUint32BE() == 'QTBL') {
 		readTableCompResource();
 	} else {
 		_compression = COMPRESSION_NONE;
 		_gameVersion = detectGameVersion(_resourceFile->size());
-	
+
 		if (!readTableFile()) {
 			//check if it is the english floppy version, for which we have a hardcoded version of the tables
 			if (!strcmp(_gameVersion->versionString, _gameVersions[VER_ENG_FLOPPY].versionString)) {
@@ -90,7 +90,7 @@
 
 	char entryName[14];
 	char *ptr = entryName;
-	
+
 	assert(strlen(filename));
 	strcpy(entryName, filename);
 	do
@@ -128,13 +128,13 @@
 }
 
 char *Resource::getJAS2Line() {
-        char *startOfLine = _JAS2Ptr + _JAS2Pos;
-        char *curPos = startOfLine;
-        while (*curPos++ != 0xd) ;
-        *(curPos-1) = '\0';     // '\r'
-        *curPos = '\0';         // '\n'
-        _JAS2Pos = (curPos - _JAS2Ptr) + 1;
-        return startOfLine;
+	char *startOfLine = _JAS2Ptr + _JAS2Pos;
+	char *curPos = startOfLine;
+	while (*curPos++ != 0xd) ;
+	*(curPos - 1) = '\0';     // '\r'
+	*curPos = '\0';           // '\n'
+	_JAS2Pos = (curPos - _JAS2Ptr) + 1;
+	return startOfLine;
 }
 
 uint32 Resource::fileSize(const char *filename) {

Index: sound.cpp
===================================================================
RCS file: /cvsroot/scummvm/scummvm/queen/sound.cpp,v
retrieving revision 1.10
retrieving revision 1.11
diff -u -d -r1.10 -r1.11
--- sound.cpp	8 Nov 2003 11:00:36 -0000	1.10
+++ sound.cpp	8 Nov 2003 23:45:45 -0000	1.11
@@ -95,7 +95,7 @@
 #endif
 
 Sound::Sound(SoundMixer *mixer, Input *input, Resource  *resource) : 
-  _mixer(mixer), _input(input), _resource(resource), _lastOverride(0), _currentSong(0), _sfxHandle(0) {
+	_mixer(mixer), _input(input), _resource(resource), _lastOverride(0), _currentSong(0), _sfxHandle(0) {
 }
 
 Sound::~Sound() {
@@ -281,18 +281,18 @@
 			// Volume normal
 			case 5:
 				warning("Sound::playSong() -> alter_current_volume() not implemented yet");
-    				//alter_current_volume();
-    				return;
+					//alter_current_volume();
+					return;
 	
 			// Volume soft
 			case 15:
-    				//volumecontrol(-1,(20*VOLUME)/100);
-    				return;
+					//volumecontrol(-1,(20*VOLUME)/100);
+					return;
 		
 			// Volume medium
 			case 14:
-    				//volumecontrol(-1,(32*VOLUME)/100);
-    				return;
+					//volumecontrol(-1,(32*VOLUME)/100);
+					return;
 
 			// Open door
 			case 25:
@@ -301,7 +301,7 @@
 
 			// Close door
 			case 26:
-    				sfxPlay("105ASSSS");
+					sfxPlay("105ASSSS");
 				return;
 
 			// Light switch

Index: talk.cpp
===================================================================
RCS file: /cvsroot/scummvm/scummvm/queen/talk.cpp,v
retrieving revision 1.33
retrieving revision 1.34
diff -u -d -r1.33 -r1.34
--- talk.cpp	8 Nov 2003 21:00:11 -0000	1.33
+++ talk.cpp	8 Nov 2003 23:45:45 -0000	1.34
@@ -57,7 +57,7 @@
 		Input *input,
 		Logic *logic,
 		Resource *resource,
-	       	Sound *sound) {
+		Sound *sound) {
 	Talk *talk = new Talk(graphics, input, logic, resource, sound);
 	bool result;
 	if (sentence)
@@ -93,7 +93,7 @@
 	_oldSelectedSentenceValue = 0;
 
 	debug(0, "----- talk(\"%s\") -----", filename);
-	
+
 	cutawayFilename[0] = '\0';
 
 	// XXX S=SUBJECT[1];
@@ -133,7 +133,7 @@
 	if (NULL == person.name) {
 		error("Invalid person object");
 	}
-	
+
 	int16 oldLevel = 0;
 	bool personWalking = false;		// OWALK in talk.c
 
@@ -278,8 +278,8 @@
 			else {
 				disableSentence(oldLevel, selectedSentence);
 			}
-		} 
-		
+		}
+
 		// Check selected person to see if any Gamestates need setting
 
 		int16 index = _dialogueTree[level][0].gameStateIndex;
@@ -1081,8 +1081,8 @@
 		}
 	}
 
-    // Moved here so that Text is cleared when a Torso command done!
-    _graphics->textClear(0,198);
+	// Moved here so that Text is cleared when a Torso command done!
+	_graphics->textClear(0,198);
 
 	if (oracle) {
 		// lines 1831-1339 in talk.c

Index: talk.h
===================================================================
RCS file: /cvsroot/scummvm/scummvm/queen/talk.h,v
retrieving revision 1.18
retrieving revision 1.19
diff -u -d -r1.18 -r1.19
--- talk.h	6 Nov 2003 21:06:01 -0000	1.18
+++ talk.h	8 Nov 2003 23:45:45 -0000	1.19
@@ -60,7 +60,7 @@
 	//! Read a string from ptr and return new ptr
 	static byte *getString(byte *ptr, char *str, int maxLength, int align = 2);
 
-  private:
+private:
 	//!  Collection of constants used by Talk
 	enum {
 	  LINE_HEIGHT = 10,
@@ -77,29 +77,29 @@
 
 	//! Special commands for speech
 	enum {
-	  SPEAK_DEFAULT      =  0,
-	  SPEAK_FACE_LEFT    = -1,
-	  SPEAK_FACE_RIGHT   = -2,
-	  SPEAK_FACE_FRONT   = -3,
-	  SPEAK_FACE_BACK    = -4,
-	  SPEAK_ORACLE       = -5,
-	  SPEAK_UNKNOWN_6    = -6,
-	  SPEAK_AMAL_ON      = -7,
-	  SPEAK_PAUSE        = -8,
-	  SPEAK_NONE         = -9
+		SPEAK_DEFAULT      =  0,
+		SPEAK_FACE_LEFT    = -1,
+		SPEAK_FACE_RIGHT   = -2,
+		SPEAK_FACE_FRONT   = -3,
+		SPEAK_FACE_BACK    = -4,
+		SPEAK_ORACLE       = -5,
+		SPEAK_UNKNOWN_6    = -6,
+		SPEAK_AMAL_ON      = -7,
+		SPEAK_PAUSE        = -8,
+		SPEAK_NONE         = -9
 	};
 
 	//! TODO Move this to struct.h later!
 	struct TalkSelected {
-	  int16 hasTalkedTo;
-	  int16 values[4];
+		int16 hasTalkedTo;
+		int16 values[4];
 	};
 
 	struct DialogueNode {
-	  int16 head;
-	  int16 dialogueNodeValue1;
-	  int16 gameStateIndex;
-	  int16 gameStateValue;
+		int16 head;
+		int16 dialogueNodeValue1;
+		int16 gameStateIndex;
+		int16 gameStateValue;
 	};
 
 	struct SpeechParameters {

Index: walk.cpp
===================================================================
RCS file: /cvsroot/scummvm/scummvm/queen/walk.cpp,v
retrieving revision 1.20
retrieving revision 1.21
diff -u -d -r1.20 -r1.21
--- walk.cpp	7 Nov 2003 10:57:21 -0000	1.20
+++ walk.cpp	8 Nov 2003 23:45:45 -0000	1.21
@@ -29,27 +29,27 @@
 
 
 const MovePersonData Walk::MOVE_DATA[] = {
-   {"COMPY",       -1,  -6,  1,  6,  0,  0,  0,  0, 12, 12, 1, 14},
-   {"DEINO",       -1,  -8,  1,  8,  0,  0,  0,  0, 11, 11, 1, 10},
-   {"FAYE",        -1,  -6,  1,  6, 13, 18,  7, 12, 19, 22, 2,  5},
-   {"GUARDS",      -1,  -6,  1,  6,  0,  0,  0,  0,  7,  7, 2,  5},
-   {"PRINCESS1",   -1,  -6,  1,  6, 13, 18,  7, 12, 19, 21, 2,  5},
-   {"PRINCESS2",   -1,  -6,  1,  6, 13, 18,  7, 12, 19, 21, 2,  5},
-   {"AMGUARD",     -1,  -6,  1,  6, 13, 18,  7, 12, 19, 21, 2,  5},
-   {"SPARKY",      -1,  -6,  1,  6, 13, 18,  7, 12, 21, 20, 2,  5},
-   {"LOLA_SHOWER", -1,  -6, 55, 60,  0,  0,  0,  0,  7,  7, 2,  5},
-   {"LOLA",       -24, -29, 24, 29,  0,  0,  0,  0, 30, 30, 2,  5},
-   {"BOB",        -15, -20, 15, 20, 21, 26,  0,  0, 27, 29, 2,  5},
-   {"CHEF",        -1,  -4,  1,  4,  0,  0,  0,  0,  1,  5, 2,  4},
-   {"HENRY",       -1,  -6,  1,  6,  0,  0,  0,  0,  7,  7, 2,  6},
-   {"ANDERSON",    -1,  -6,  1,  6,  0,  0,  0,  0,  7,  7, 2,  5},
-   {"JASPAR",      -4,  -9,  4,  9, 16, 21, 10, 15,  1,  3, 1, 10},
-   {"PYGMY",       -7, -12,  7, 12,  0,  0,  0,  0, 27, 27, 2,  5},
-   {"FRANK",        7,  12,  1,  6,  0,  0,  0,  0, 13, 13, 2,  4},
-   {"WEDGEWOOD",  -20, -25, 20, 25,  0,  0,  0,  0,  1,  1, 1,  5},
-   {"TMPD",        -1,  -6,  1,  6, 13, 18,  7, 12, 19, 21, 2,  5},
-   {"IAN",         -1,  -6,  1,  6,  0,  0,  0,  0,  7,  7, 2,  6},
-   {"*",            0,   0,  0,  0,  0,  0,  0,  0,  0,  0, 0,  0}
+	{"COMPY",       -1,  -6,  1,  6,  0,  0,  0,  0, 12, 12, 1, 14},
+	{"DEINO",       -1,  -8,  1,  8,  0,  0,  0,  0, 11, 11, 1, 10},
+	{"FAYE",        -1,  -6,  1,  6, 13, 18,  7, 12, 19, 22, 2,  5},
+	{"GUARDS",      -1,  -6,  1,  6,  0,  0,  0,  0,  7,  7, 2,  5},
+	{"PRINCESS1",   -1,  -6,  1,  6, 13, 18,  7, 12, 19, 21, 2,  5},
+	{"PRINCESS2",   -1,  -6,  1,  6, 13, 18,  7, 12, 19, 21, 2,  5},
+	{"AMGUARD",     -1,  -6,  1,  6, 13, 18,  7, 12, 19, 21, 2,  5},
+	{"SPARKY",      -1,  -6,  1,  6, 13, 18,  7, 12, 21, 20, 2,  5},
+	{"LOLA_SHOWER", -1,  -6, 55, 60,  0,  0,  0,  0,  7,  7, 2,  5},
+	{"LOLA",       -24, -29, 24, 29,  0,  0,  0,  0, 30, 30, 2,  5},
+	{"BOB",        -15, -20, 15, 20, 21, 26,  0,  0, 27, 29, 2,  5},
+	{"CHEF",        -1,  -4,  1,  4,  0,  0,  0,  0,  1,  5, 2,  4},
+	{"HENRY",       -1,  -6,  1,  6,  0,  0,  0,  0,  7,  7, 2,  6},
+	{"ANDERSON",    -1,  -6,  1,  6,  0,  0,  0,  0,  7,  7, 2,  5},
+	{"JASPAR",      -4,  -9,  4,  9, 16, 21, 10, 15,  1,  3, 1, 10},
+	{"PYGMY",       -7, -12,  7, 12,  0,  0,  0,  0, 27, 27, 2,  5},
+	{"FRANK",        7,  12,  1,  6,  0,  0,  0,  0, 13, 13, 2,  4},
+	{"WEDGEWOOD",  -20, -25, 20, 25,  0,  0,  0,  0,  1,  1, 1,  5},
+	{"TMPD",        -1,  -6,  1,  6, 13, 18,  7, 12, 19, 21, 2,  5},
+	{"IAN",         -1,  -6,  1,  6,  0,  0,  0,  0,  7,  7, 2,  6},
+	{"*",            0,   0,  0,  0,  0,  0,  0,  0,  0,  0, 0,  0}
 };
 
 

Index: walk.h
===================================================================
RCS file: /cvsroot/scummvm/scummvm/queen/walk.h,v
retrieving revision 1.11
retrieving revision 1.12
diff -u -d -r1.11 -r1.12
--- walk.h	5 Nov 2003 10:08:54 -0000	1.11
+++ walk.h	8 Nov 2003 23:45:45 -0000	1.12
@@ -109,7 +109,7 @@
 	void incWalkData(int16 px, int16 py, int16 x, int16 y, uint16 area);
 	
 	//! compute path (and populates _walkData) from current position to the new one
-    void calc(uint16 oldPos, uint16 newPos, int16 oldx, int16 oldy, int16 x, int16 y);
+	void calc(uint16 oldPos, uint16 newPos, int16 oldx, int16 oldy, int16 x, int16 y);
 
 
 	WalkData _walkData[MAX_WALK_DATA];	





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