[Scummvm-cvs-logs] CVS: scummvm/scumm actor.cpp,1.180,1.181 actor.h,1.42,1.43 boxes.cpp,1.64,1.65 boxes.h,1.6,1.7 camera.cpp,2.10,2.11 charset.h,2.19,2.20 dialogs.cpp,1.71,1.72 dialogs.h,1.22,1.23 gfx.cpp,2.214,2.215 gfx.h,1.45,1.46 help.h,1.3,1.4 script_v2.cpp,2.202,2.203 script_v5.cpp,1.193,1.194 scumm.h,1.305,1.306 verbs.cpp,1.78,1.79 verbs.h,1.6,1.7

Max Horn fingolfin at users.sourceforge.net
Thu Oct 2 10:44:02 CEST 2003


Update of /cvsroot/scummvm/scummvm/scumm
In directory sc8-pr-cvs1:/tmp/cvs-serv18298/scumm

Modified Files:
	actor.cpp actor.h boxes.cpp boxes.h camera.cpp charset.h 
	dialogs.cpp dialogs.h gfx.cpp gfx.h help.h script_v2.cpp 
	script_v5.cpp scumm.h verbs.cpp verbs.h 
Log Message:
renamed namespace ScummVM to Common

Index: actor.cpp
===================================================================
RCS file: /cvsroot/scummvm/scummvm/scumm/actor.cpp,v
retrieving revision 1.180
retrieving revision 1.181
diff -u -d -r1.180 -r1.181
--- actor.cpp	28 Sep 2003 16:08:23 -0000	1.180
+++ actor.cpp	2 Oct 2003 17:43:02 -0000	1.181
@@ -158,8 +158,8 @@
 	}
 }
 
-int Actor::calcMovementFactor(ScummVM::Point next) {
-	ScummVM::Point actorPos(_pos);
+int Actor::calcMovementFactor(Common::Point next) {
+	Common::Point actorPos(_pos);
 	int diffX, diffY;
 	int32 deltaXFactor, deltaYFactor;
 
@@ -341,7 +341,7 @@
 
 int Actor::actorWalkStep() {
 	int tmpX, tmpY;
-	ScummVM::Point actorPos;
+	Common::Point actorPos;
 	int distX, distY;
 	int nextFacing;
 
@@ -1334,7 +1334,7 @@
 
 void Actor::walkActor() {
 	int new_dir, next_box;
-	ScummVM::Point foundPath;
+	Common::Point foundPath;
 
 	if (_vm->_version >= 7) {
 		// FIXME - this is kind of a hack right now but it fixes the
@@ -1414,7 +1414,7 @@
 
 /*
 void Actor::walkActorV12() {
-	ScummVM::Point foundPath, tmp;
+	Common::Point foundPath, tmp;
 	int new_dir, next_box;
 
 	if (moving & MF_TURN) {
@@ -1465,7 +1465,7 @@
 */
 
 void Actor::walkActorOld() {
-	ScummVM::Point p2, p3;	// Gate locations
+	Common::Point p2, p3;	// Gate locations
 	int new_dir, next_box;
 
 	if (!moving)

Index: actor.h
===================================================================
RCS file: /cvsroot/scummvm/scummvm/scumm/actor.h,v
retrieving revision 1.42
retrieving revision 1.43
diff -u -d -r1.42 -r1.43
--- actor.h	14 Sep 2003 18:16:44 -0000	1.42
+++ actor.h	2 Oct 2003 17:43:02 -0000	1.43
@@ -37,13 +37,13 @@
 };
 
 struct ActorWalkData {
-	ScummVM::Point dest;						// Final destination
+	Common::Point dest;						// Final destination
 	byte destbox;
 	int16 destdir;
-	ScummVM::Point cur;										// Current position
+	Common::Point cur;										// Current position
 	byte curbox;
-	ScummVM::Point next;							// Next position on our way to the destination
-	ScummVM::Point point3;
+	Common::Point next;							// Next position on our way to the destination
+	Common::Point point3;
 	int32 deltaXFactor, deltaYFactor;
 	uint16 xfrac, yfrac;
 };
@@ -82,7 +82,7 @@
 	static void initActorClass(Scumm *scumm);
 
 public:
-	ScummVM::Point _pos;
+	Common::Point _pos;
 	int top, bottom;
 	int elevation;
 	uint width;
@@ -133,7 +133,7 @@
 	void putActor(int x, int y, byte room);
 	void setActorWalkSpeed(uint newSpeedX, uint newSpeedY);
 protected:
-	int calcMovementFactor(ScummVM::Point next);
+	int calcMovementFactor(Common::Point next);
 	int actorWalkStep();
 	int remapDirection(int dir, bool is_walking);
 	void setupActorScale();
@@ -204,8 +204,8 @@
 	
 	bool isPlayer();
 
-	bool findPathTowards(byte box, byte box2, byte box3, ScummVM::Point &foundPath);
-	void findPathTowardsOld(byte box, byte box2, byte box3, ScummVM::Point &p2, ScummVM::Point &p3);
+	bool findPathTowards(byte box, byte box2, byte box3, Common::Point &foundPath);
+	void findPathTowardsOld(byte box, byte box2, byte box3, Common::Point &p2, Common::Point &p3);
 };
 
 #endif

Index: boxes.cpp
===================================================================
RCS file: /cvsroot/scummvm/scummvm/scumm/boxes.cpp,v
retrieving revision 1.64
retrieving revision 1.65
diff -u -d -r1.64 -r1.65
--- boxes.cpp	14 Sep 2003 18:16:44 -0000	1.64
+++ boxes.cpp	2 Oct 2003 17:43:02 -0000	1.65
@@ -77,7 +77,7 @@
 
 
 static bool compareSlope(int X1, int Y1, int X2, int Y2, int X3, int Y3);
-static ScummVM::Point closestPtOnLine(int ulx, int uly, int llx, int lly, int x, int y);
+static Common::Point closestPtOnLine(int ulx, int uly, int llx, int lly, int x, int y);
 
 
 byte Scumm::getMaskFromBox(int box) {
@@ -434,7 +434,7 @@
 	if (box.ul.x == box.ur.x && box.ul.y == box.ur.y && box.lr.x == box.ll.x && box.lr.y == box.ll.y ||
 		box.ul.x == box.ll.x && box.ul.y == box.ll.y && box.ur.x == box.lr.x && box.ur.y == box.lr.y) {
 
-		ScummVM::Point pt;
+		Common::Point pt;
 		pt = closestPtOnLine(box.ul.x, box.ul.y, box.lr.x, box.lr.y, x, y);
 		if (distanceFromPt(x, y, pt.x, pt.y) <= 4)
 			return true;
@@ -536,11 +536,11 @@
 	return (Y2 - Y1) * (X3 - X1) <= (Y3 - Y1) * (X2 - X1);
 }
 
-ScummVM::Point closestPtOnLine(int ulx, int uly, int llx, int lly, int x, int y) {
+Common::Point closestPtOnLine(int ulx, int uly, int llx, int lly, int x, int y) {
 	int lydiff, lxdiff;
 	int32 dist, a, b, c;
 	int x2, y2;
-	ScummVM::Point pt;
+	Common::Point pt;
 
 	if (llx == ulx) {	// Vertical line?
 		x2 = ulx;
@@ -641,7 +641,7 @@
 }
 
 int Scumm::getClosestPtOnBox(int b, int x, int y, int16& outX, int16& outY) {
-	ScummVM::Point pt;
+	Common::Point pt;
 	uint dist;
 	uint bestdist = 0xFFFFFF;
 	BoxCoords box;
@@ -769,10 +769,10 @@
  * Computes the next point actor a has to walk towards in a straight
  * line in order to get from box1 to box3 via box2.
  */
-bool Actor::findPathTowards(byte box1nr, byte box2nr, byte box3nr, ScummVM::Point &foundPath) {
+bool Actor::findPathTowards(byte box1nr, byte box2nr, byte box3nr, Common::Point &foundPath) {
 	BoxCoords box1;
 	BoxCoords box2;
-	ScummVM::Point tmp;
+	Common::Point tmp;
 	int i, j;
 	int flag;
 	int q, pos;
@@ -1142,10 +1142,10 @@
 	return result;
 }
 
-void Actor::findPathTowardsOld(byte trap1, byte trap2, byte final_trap, ScummVM::Point &p2, ScummVM::Point &p3) {
-	ScummVM::Point pt;
-	ScummVM::Point gateA[2];
-	ScummVM::Point gateB[2];
+void Actor::findPathTowardsOld(byte trap1, byte trap2, byte final_trap, Common::Point &p2, Common::Point &p3) {
+	Common::Point pt;
+	Common::Point gateA[2];
+	Common::Point gateB[2];
 
 	_vm->getGates(trap1, trap2, gateA, gateB);
 
@@ -1183,15 +1183,15 @@
  * This way the lines bound a 'corridor' between the two boxes, through which
  * the actor has to walk to get from trap1 to trap2.
  */
-void Scumm::getGates(int trap1, int trap2, ScummVM::Point gateA[2], ScummVM::Point gateB[2]) {
+void Scumm::getGates(int trap1, int trap2, Common::Point gateA[2], Common::Point gateB[2]) {
 	int i, j;
 	int dist[8];
 	int minDist[3];
 	int closest[3];
 	int box[3];
 	BoxCoords coords;
-	ScummVM::Point closestPoint[8];
-	ScummVM::Point boxCorner[8];
+	Common::Point closestPoint[8];
+	Common::Point boxCorner[8];
 	int line1, line2;
 
 	// For all corner coordinates of the first box, compute the point closest 

Index: boxes.h
===================================================================
RCS file: /cvsroot/scummvm/scummvm/scumm/boxes.h,v
retrieving revision 1.6
retrieving revision 1.7
diff -u -d -r1.6 -r1.7
--- boxes.h	2 Jul 2003 13:47:03 -0000	1.6
+++ boxes.h	2 Oct 2003 17:43:02 -0000	1.7
@@ -39,10 +39,10 @@
 } BoxFlags;
 
 struct BoxCoords {			/* Box coordinates */
-	ScummVM::Point ul;
-	ScummVM::Point ur;
-	ScummVM::Point ll;
-	ScummVM::Point lr;
+	Common::Point ul;
+	Common::Point ur;
+	Common::Point ll;
+	Common::Point lr;
 };
 
 #endif

Index: camera.cpp
===================================================================
RCS file: /cvsroot/scummvm/scummvm/scumm/camera.cpp,v
retrieving revision 2.10
retrieving revision 2.11
diff -u -d -r2.10 -r2.11
--- camera.cpp	14 Sep 2003 18:16:44 -0000	2.10
+++ camera.cpp	2 Oct 2003 17:43:02 -0000	2.11
@@ -60,7 +60,7 @@
 }
 
 void Scumm_v7::setCameraAt(int pos_x, int pos_y) {
-	ScummVM::Point old;
+	Common::Point old;
 
 	old = camera._cur;
 
@@ -133,7 +133,7 @@
 }
 
 
-void Scumm::clampCameraPos(ScummVM::Point *pt) {
+void Scumm::clampCameraPos(Common::Point *pt) {
 	if (pt->x < VAR(VAR_CAMERA_MIN_X))
 		pt->x = (short) VAR(VAR_CAMERA_MIN_X);
 
@@ -226,7 +226,7 @@
 }
 
 void Scumm_v7::moveCamera() {
-	ScummVM::Point old = camera._cur;
+	Common::Point old = camera._cur;
 	Actor *a = NULL;
 
 	if (camera._follows) {

Index: charset.h
===================================================================
RCS file: /cvsroot/scummvm/scummvm/scumm/charset.h,v
retrieving revision 2.19
retrieving revision 2.20
diff -u -d -r2.19 -r2.20
--- charset.h	26 Jun 2003 21:41:53 -0000	2.19
+++ charset.h	2 Oct 2003 17:43:02 -0000	2.20
@@ -30,7 +30,7 @@
 
 class CharsetRenderer {
 public:
-	ScummVM::Rect _str;
+	Common::Rect _str;
 	int _nextLeft, _nextTop;
 
 	int _top;

Index: dialogs.cpp
===================================================================
RCS file: /cvsroot/scummvm/scummvm/scumm/dialogs.cpp,v
retrieving revision 1.71
retrieving revision 1.72
diff -u -d -r1.71 -r1.72
--- dialogs.cpp	8 Sep 2003 17:06:44 -0000	1.71
+++ dialogs.cpp	2 Oct 2003 17:43:02 -0000	1.72
@@ -170,7 +170,7 @@
 }
 
 
-const ScummVM::String ScummDialog::queryResString(int stringno) {
+const Common::String ScummDialog::queryResString(int stringno) {
 	byte *result;
 
 	if (stringno == 0)
@@ -352,7 +352,7 @@
 
 void SaveLoadDialog::fillList() {
 	// Get savegame names
-	ScummVM::StringList l;
+	Common::StringList l;
 	char name[32];
 	uint i = _saveMode ? 1 : 0;
 	bool avail_saves[81];
@@ -715,7 +715,7 @@
 	_keyMapping->setFlags(WIDGET_CLEARBG);
 
 	// Get actions names
-	ScummVM::StringList l;
+	Common::StringList l;
 
 	for (int i = 1; i < TOTAL_ACTIONS; i++) 
 		l.push_back(getActionName(i));

Index: dialogs.h
===================================================================
RCS file: /cvsroot/scummvm/scummvm/scumm/dialogs.h,v
retrieving revision 1.22
retrieving revision 1.23
diff -u -d -r1.22 -r1.23
--- dialogs.h	20 Aug 2003 14:01:39 -0000	1.22
+++ dialogs.h	2 Oct 2003 17:43:02 -0000	1.23
@@ -38,7 +38,7 @@
 		: Dialog(gui, x, y, w, h), _scumm(scumm) {}
 	
 protected:
-	typedef ScummVM::String String;
+	typedef Common::String String;
 
 	Scumm *_scumm;
 
@@ -88,7 +88,7 @@
 	virtual void handleCommand(CommandSender *sender, uint32 cmd, uint32 data);
 
 protected:
-	typedef ScummVM::String String;
+	typedef Common::String String;
 
 	PushButtonWidget *_nextButton;
 	PushButtonWidget *_prevButton;

Index: gfx.cpp
===================================================================
RCS file: /cvsroot/scummvm/scummvm/scumm/gfx.cpp,v
retrieving revision 2.214
retrieving revision 2.215
diff -u -d -r2.214 -r2.215
--- gfx.cpp	27 Sep 2003 20:31:18 -0000	2.214
+++ gfx.cpp	2 Oct 2003 17:43:02 -0000	2.215
@@ -802,7 +802,7 @@
 	_charset->_nextTop = _string[0].ypos;
 }
 
-void Scumm::restoreBG(ScummVM::Rect rect, byte backColor) {
+void Scumm::restoreBG(Common::Rect rect, byte backColor) {
 	VirtScreen *vs;
 	int topline, height, width;
 	byte *backbuff, *bgbak;
@@ -873,7 +873,7 @@
 }
 
 bool Scumm::hasCharsetMask(int left, int top, int right, int bottom) {
-	ScummVM::Rect rect(left, top, right, bottom);
+	Common::Rect rect(left, top, right, bottom);
 	
 	return _charset->_hasMask && rect.intersects(gdi._mask);
 }

Index: gfx.h
===================================================================
RCS file: /cvsroot/scummvm/scummvm/scumm/gfx.h,v
retrieving revision 1.45
retrieving revision 1.46
diff -u -d -r1.45 -r1.46
--- gfx.h	5 Sep 2003 20:18:20 -0000	1.45
+++ gfx.h	2 Oct 2003 17:43:02 -0000	1.46
@@ -34,10 +34,10 @@
 };
 
 struct CameraData {		/** Camera state data */
-	ScummVM::Point _cur;
-	ScummVM::Point _dest;
-	ScummVM::Point _accel;
-	ScummVM::Point _last;
+	Common::Point _cur;
+	Common::Point _dest;
+	Common::Point _accel;
+	Common::Point _last;
 	int _leftTrigger, _rightTrigger;
 	byte _follows, _mode;
 	bool _movingToActor;
@@ -114,7 +114,7 @@
 	int _numZBuffer;
 	int _imgBufOffs[8];
 	int32 _numStrips;
-	ScummVM::Rect _mask;
+	Common::Rect _mask;
 	byte _C64Colors[4];
 
 protected:

Index: help.h
===================================================================
RCS file: /cvsroot/scummvm/scummvm/scumm/help.h,v
retrieving revision 1.3
retrieving revision 1.4
diff -u -d -r1.3 -r1.4
--- help.h	15 Jul 2003 00:20:04 -0000	1.3
+++ help.h	2 Oct 2003 17:43:02 -0000	1.4
@@ -26,7 +26,7 @@
 
 class ScummHelp {
 protected:
-	typedef ScummVM::String String;
+	typedef Common::String String;
 
 public:
 	static int numPages(byte gameId);

Index: script_v2.cpp
===================================================================
RCS file: /cvsroot/scummvm/scummvm/scumm/script_v2.cpp,v
retrieving revision 2.202
retrieving revision 2.203
diff -u -d -r2.202 -r2.203
--- script_v2.cpp	24 Sep 2003 06:33:58 -0000	2.202
+++ script_v2.cpp	2 Oct 2003 17:43:02 -0000	2.203
@@ -971,7 +971,7 @@
 }
 
 void Scumm_v2::o2_drawSentence() {
-	ScummVM::Rect sentenceline;
+	Common::Rect sentenceline;
 	static char sentence[256];
 	const byte *temp;
 	int slot = getVerbSlot(VAR(VAR_SENTENCE_VERB),0);
@@ -1537,7 +1537,7 @@
 	}
 
 	// Hide all verbs and inventory
-	ScummVM::Rect rect;
+	Common::Rect rect;
 	rect.top = virtscr[2].topline;
 	rect.bottom = virtscr[2].topline + 8*88;
 	rect.left = 0;

Index: script_v5.cpp
===================================================================
RCS file: /cvsroot/scummvm/scummvm/scumm/script_v5.cpp,v
retrieving revision 1.193
retrieving revision 1.194
diff -u -d -r1.193 -r1.194
--- script_v5.cpp	30 Sep 2003 23:43:59 -0000	1.193
+++ script_v5.cpp	2 Oct 2003 17:43:02 -0000	1.194
@@ -2861,7 +2861,7 @@
 				// For now, we force a redraw of the screen background. This 
 				// Makes the Zak end credits work more or less correctly.
 				VirtScreen *vs = &virtscr[0];
-				restoreBG(ScummVM::Rect(0,vs->topline, vs->width, vs->topline + vs->height));
+				restoreBG(Common::Rect(0,vs->topline, vs->width, vs->topline + vs->height));
 				virtscr[0].setDirtyRange(0, virtscr[0].height);
 				updateDirtyScreen(0);
 				

Index: scumm.h
===================================================================
RCS file: /cvsroot/scummvm/scummvm/scumm/scumm.h,v
retrieving revision 1.305
retrieving revision 1.306
diff -u -d -r1.305 -r1.306
--- scumm.h	2 Oct 2003 14:37:40 -0000	1.305
+++ scumm.h	2 Oct 2003 17:43:02 -0000	1.306
@@ -54,7 +54,7 @@
 struct BoxCoords;
 struct FindObjectInRoom;
 
-typedef ScummVM::Map<ScummVM::String, int> ObjectIDMap;
+typedef Common::Map<Common::String, int> ObjectIDMap;
 
 // Use g_scumm from error() ONLY
 extern Scumm *g_scumm;
@@ -115,7 +115,7 @@
 
 struct BlastText {
 	int16 xpos, ypos;
-	ScummVM::Rect rect;
+	Common::Rect rect;
 	byte color;
 	byte charset;
 	bool center;
@@ -123,7 +123,7 @@
 };
 
 struct V2MouseoverBox {
-	ScummVM::Rect rect;
+	Common::Rect rect;
 	byte color;
 	byte hicolor;
 };
@@ -431,8 +431,8 @@
 	int _keyPressed;
 	uint16 _lastKeyHit;
 
-	ScummVM::Point _mouse;
-	ScummVM::Point _virtualMouse;
+	Common::Point _mouse;
+	Common::Point _virtualMouse;
 
 	uint16 _mouseButStat;
 	byte _leftBtnPressed, _rightBtnPressed;
@@ -720,7 +720,7 @@
 	int8 v2_mouseover_box;
 
 	void initV2MouseOver();
-	void checkV2MouseOver(ScummVM::Point pos);
+	void checkV2MouseOver(Common::Point pos);
 	void checkV2Inventory(int x, int y);
 	void redrawV2Inventory();
 
@@ -819,7 +819,7 @@
 	void drawRoomObject(int i, int arg);
 	void drawBox(int x, int y, int x2, int y2, int color);
 
-	void restoreBG(ScummVM::Rect rect, byte backColor = 0);
+	void restoreBG(Common::Rect rect, byte backColor = 0);
 	void redrawBGStrip(int start, int num);	
 	void redrawBGAreas();	
 	
@@ -829,7 +829,7 @@
 	virtual void setCameraFollows(Actor *a);
 	virtual void moveCamera();
 	virtual void panCameraTo(int x, int y);
-	void clampCameraPos(ScummVM::Point *pt);
+	void clampCameraPos(Common::Point *pt);
 	void actorFollowCamera(int act);
 
 	const byte *getPalettePtr();
@@ -981,7 +981,7 @@
 	byte getNumBoxes();
 	byte *getBoxMatrixBaseAddr();
 	int getPathToDestBox(byte from, byte to);
-	void getGates(int trap1, int trap2, ScummVM::Point gateA[2], ScummVM::Point gateB[2]);
+	void getGates(int trap1, int trap2, Common::Point gateA[2], Common::Point gateB[2]);
 	bool inBoxQuickReject(int box, int x, int y, int threshold);
 	int getClosestPtOnBox(int box, int x, int y, int16& outX, int16& outY);
 	int getSpecialBox(int param1, int param2);

Index: verbs.cpp
===================================================================
RCS file: /cvsroot/scummvm/scummvm/scumm/verbs.cpp,v
retrieving revision 1.78
retrieving revision 1.79
diff -u -d -r1.78 -r1.79
--- verbs.cpp	24 Sep 2003 07:40:19 -0000	1.78
+++ verbs.cpp	2 Oct 2003 17:43:02 -0000	1.79
@@ -99,9 +99,9 @@
 	v2_mouseover_boxes[kSentenceLine].hicolor = hi_color;
 }
 
-void Scumm::checkV2MouseOver(ScummVM::Point pos) {
+void Scumm::checkV2MouseOver(Common::Point pos) {
 	VirtScreen *vs = &virtscr[2];
-	ScummVM::Rect rect;
+	Common::Rect rect;
 	byte *ptr, *dst;
 	int i, x, y, new_box = -1;
 
@@ -197,7 +197,7 @@
 void Scumm::redrawV2Inventory() {
 	int i;
 	int max_inv;
-	ScummVM::Rect inventoryBox;
+	Common::Rect inventoryBox;
 
 	v2_mouseover_box = -1;
 

Index: verbs.h
===================================================================
RCS file: /cvsroot/scummvm/scummvm/scumm/verbs.h,v
retrieving revision 1.6
retrieving revision 1.7
diff -u -d -r1.6 -r1.7
--- verbs.h	5 Aug 2003 16:43:33 -0000	1.6
+++ verbs.h	2 Oct 2003 17:43:02 -0000	1.7
@@ -32,7 +32,7 @@
 struct VerbSlot {
 	int16 x, y;
 	int16 right, bottom;
-	ScummVM::Rect old;
+	Common::Rect old;
 	uint16 verbid;
 	uint8 color, hicolor, dimcolor, bkcolor, type;
 	uint8 charset_nr, curmode;





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