[Scummvm-cvs-logs] CVS: scummvm scummvm.rc,1.9,1.10 Info.plist,1.9,1.10 README,1.185,1.186 NEWS,1.40,1.41
Jonathan Gray
khalek at users.sourceforge.net
Sun Oct 5 06:54:06 CEST 2003
Update of /cvsroot/scummvm/scummvm
In directory sc8-pr-cvs1:/tmp/cvs-serv10185
Modified Files:
scummvm.rc Info.plist README NEWS
Log Message:
bump version number
Index: scummvm.rc
===================================================================
RCS file: /cvsroot/scummvm/scummvm/scummvm.rc,v
retrieving revision 1.9
retrieving revision 1.10
diff -u -d -r1.9 -r1.10
--- scummvm.rc 30 Jul 2003 20:26:59 -0000 1.9
+++ scummvm.rc 5 Oct 2003 13:53:25 -0000 1.10
@@ -44,8 +44,8 @@
//
VS_VERSION_INFO VERSIONINFO
- FILEVERSION 0,5,3,0
- PRODUCTVERSION 0,5,3,0
+ FILEVERSION 0,5,4,0
+ PRODUCTVERSION 0,5,4,0
FILEFLAGSMASK 0x3fL
#ifdef _DEBUG
FILEFLAGS 0x1L
@@ -63,14 +63,14 @@
VALUE "Comments", "Look! A three headed monkey (TM)! .. Nice use of the TM!\0"
VALUE "CompanyName", "ScummVM Team\0"
VALUE "FileDescription", "http://www.scummvm.org/\0"
- VALUE "FileVersion", "0.5.3cvs\0"
+ VALUE "FileVersion", "0.5.4cvs\0"
VALUE "InternalName", "scummvm\0"
VALUE "LegalCopyright", "Copyright © 2001-2003 The ScummVM Team\0"
VALUE "LegalTrademarks", "'SCUMM', and all SCUMM games are a TM of LucasArts. Simon The Sorcerer is a TM of AdventureSoft. Beneath a Steel Sky is TM of Revolution.\0"
VALUE "OriginalFilename", "scummvm.exe\0"
VALUE "PrivateBuild", "\0"
VALUE "ProductName", "ScummVM\0"
- VALUE "ProductVersion", "0.5.3cvs\0"
+ VALUE "ProductVersion", "0.5.4cvs\0"
VALUE "SpecialBuild", "\0"
END
END
Index: Info.plist
===================================================================
RCS file: /cvsroot/scummvm/scummvm/Info.plist,v
retrieving revision 1.9
retrieving revision 1.10
diff -u -d -r1.9 -r1.10
--- Info.plist 1 Aug 2003 13:01:46 -0000 1.9
+++ Info.plist 5 Oct 2003 13:53:25 -0000 1.10
@@ -9,7 +9,7 @@
<key>CFBundleExecutable</key>
<string>scummvm</string>
<key>CFBundleGetInfoString</key>
- <string>0.5.3cvs, Copyright 2001-2003 The ScummVM team</string>
+ <string>0.5.4cvs, Copyright 2001-2003 The ScummVM team</string>
<key>CFBundleIconFile</key>
<string>scummvm.icns</string>
<key>CFBundleIdentifier</key>
@@ -21,9 +21,9 @@
<key>CFBundlePackageType</key>
<string>APPL</string>
<key>CFBundleShortVersionString</key>
- <string>0.5.3cvs</string>
+ <string>0.5.4cvs</string>
<key>CFBundleVersion</key>
- <string>0.5.3cvs</string>
+ <string>0.5.4cvs</string>
<key>NSPrincipalClass</key>
<string>NSApplication</string>
<key>NSHumanReadableCopyright</key>
Index: README
===================================================================
RCS file: /cvsroot/scummvm/scummvm/README,v
retrieving revision 1.185
retrieving revision 1.186
diff -u -d -r1.185 -r1.186
--- README 4 Oct 2003 04:58:49 -0000 1.185
+++ README 5 Oct 2003 13:53:25 -0000 1.186
@@ -1,6 +1,6 @@
ScummVM README
-Last updated: 2003-09-21
-Release version: 0.5.3-cvs
+Last updated: 2003-10-05
+Release version: 0.5.4-cvs
------------------------------------------------------------------------
For more information, compatibility lists, details on donating, the latest
@@ -193,7 +193,7 @@
then you will find the Windows version in the main directory of CD
and the DOS Talkie version in the DOS directory of the CD.
-3.3) Known Problems in ScummVM 0.5.3-cvs
+3.3) Known Problems in ScummVM 0.5.4-cvs
---- -----------------------------------
This release has the following known problems. There is no need to report them,
although patches to fix them are welcome. If you discover a bug that is not
Index: NEWS
===================================================================
RCS file: /cvsroot/scummvm/scummvm/NEWS,v
retrieving revision 1.40
retrieving revision 1.41
diff -u -d -r1.40 -r1.41
--- NEWS 27 Sep 2003 21:23:45 -0000 1.40
+++ NEWS 5 Oct 2003 13:53:25 -0000 1.41
@@ -1,17 +1,19 @@
For a more comprehensive changelog for the latest experimental CVS code, see:
http://scummvm.sourceforge.net/daily/ChangeLog
-0.5.3(CVS) (2003-??-??)
+0.5.4(CVS) (2003-??-??)
- Many, Many, Many SCUMM game engine fixes. Many of them. And that's a lot.
- Added Broken Sword 2 engine
- Added option to choose between Adlib, PCjr and PC Speaker in earlier games.
- Added Adlib support for indy3ega and loom (ega)
- Added sound effects support for indy3/monkeyega/monkeyvga/pass
- Added HQ2x and HQ3x scalers
+- Added FM Towns targets for Loom and indy3
- Classic V1 versions of Maniac Mansion and Zak McKracken are now supported and completable
- Rewrote sound mixer
- Several iMUSE bugs fixed
- Improved native MT32 support
+- Improved music/sound for Amiga versions
- Adlib GM emulation table revamped, providing more accurate software MIDI
- Added full and partial sound looping to Zak McKracken FmTowns
- Default Makefile now uses configure script, old one is Makefile.noconf
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