[Scummvm-cvs-logs] CVS: scummvm/gui newgui.cpp,1.58,1.59 newgui.h,1.26,1.27
Max Horn
fingolfin at users.sourceforge.net
Sat Sep 6 13:23:04 CEST 2003
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Update of /cvsroot/scummvm/scummvm/gui
In directory sc8-pr-cvs1:/tmp/cvs-serv15889/gui
Modified Files:
newgui.cpp newgui.h
Log Message:
added EVENT_SCREEN_CHANGED; small tweak to the way quit is handled in NewGui
Index: newgui.cpp
===================================================================
RCS file: /cvsroot/scummvm/scummvm/gui/newgui.cpp,v
retrieving revision 1.58
retrieving revision 1.59
diff -u -d -r1.58 -r1.59
--- newgui.cpp 5 Sep 2003 21:23:28 -0000 1.58
+++ newgui.cpp 6 Sep 2003 20:21:54 -0000 1.59
@@ -91,6 +91,15 @@
_currentKeyDown.keycode = 0;
}
+void NewGui::updateColors() {
+ // Setup some default GUI colors.
+ _bgcolor = _system->RGBToColor(0, 0, 0);
+ _color = _system->RGBToColor(96, 96, 96);
+ _shadowcolor = _system->RGBToColor(64, 64, 64);
+ _textcolor = _system->RGBToColor(32, 160, 32);
+ _textcolorhi = _system->RGBToColor(0, 255, 0);
+}
+
void NewGui::runLoop() {
Dialog *activeDialog = _dialogStack.top();
bool didSaveState = false;
@@ -98,20 +107,11 @@
if (activeDialog == 0)
return;
- // Setup some default GUI colors. This has to be done here to ensure the
- // overlay has been created already. Even then, one can get wrong colors, namely
- // if the GUI is up and then the user toggles to full screen mode - on some system
- // different color modes (555 vs 565) might be used depending on the resolution
- // (e.g. that's the case on my system), so we still end up with wrong colors in those
- // sitauations. At least now the user can fix it by closing and reopening the GUI.
-
- // TODO: Let's add a new even type which is sent whenever the backend GFX device
- // changes (e.g. resized, full screen toggle, etc.).
- _bgcolor = _system->RGBToColor(0, 0, 0);
- _color = _system->RGBToColor(96, 96, 96);
- _shadowcolor = _system->RGBToColor(64, 64, 64);
- _textcolor = _system->RGBToColor(32, 160, 32);
- _textcolorhi = _system->RGBToColor(0, 255, 0);
+ // Setup some default GUI colors. Normally this will be done whenever an
+ // EVENT_SCREEN_CHANGED is received. However, not all backends support
+ // that even at this time, so we also do it "manually" whenever a run loop
+ // is entered.
+ updateColors();
if (!_stateIsSaved) {
saveState();
@@ -197,6 +197,9 @@
break;
case OSystem::EVENT_QUIT:
_system->quit();
+ return;
+ case OSystem::EVENT_SCREEN_CHANGED:
+ updateColors();
break;
}
}
Index: newgui.h
===================================================================
RCS file: /cvsroot/scummvm/scummvm/gui/newgui.h,v
retrieving revision 1.26
retrieving revision 1.27
diff -u -d -r1.26 -r1.27
--- newgui.h 1 Aug 2003 12:20:17 -0000 1.26
+++ newgui.h 6 Sep 2003 20:21:54 -0000 1.27
@@ -113,6 +113,7 @@
void loop();
void animateCursor();
+ void updateColors();
public:
// Theme colors
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