[Scummvm-cvs-logs] CVS: scummvm README,1.167,1.168 NEWS,1.36,1.37
Max Horn
fingolfin at users.sourceforge.net
Sat Sep 6 16:31:02 CEST 2003
Update of /cvsroot/scummvm/scummvm
In directory sc8-pr-cvs1:/tmp/cvs-serv17044
Modified Files:
README NEWS
Log Message:
implemented FOA keyboard fighting
Index: README
===================================================================
RCS file: /cvsroot/scummvm/scummvm/README,v
retrieving revision 1.167
retrieving revision 1.168
diff -u -d -r1.167 -r1.168
--- README 5 Sep 2003 16:12:54 -0000 1.167
+++ README 6 Sep 2003 23:29:35 -0000 1.168
@@ -185,10 +185,6 @@
Monkey Island 1 (EGA):
- MIDI support requires the Roland update from LucasArts
- Indiana Jones and the Fate of Atlantis:
- - Keyboard fighting does not work. ScummVM now defaults to
- using mouse fighting.
-
Sam and Max:
- Highway subgame does not behave correctly.
@@ -215,7 +211,7 @@
Curse of Monkey Island
- The "Pirate Song" scene does not play correctly
- -
+
All CD games:
- If you are experiencing random crashes, and your game
plays music from CD, you have encountered a Windows bug.
Index: NEWS
===================================================================
RCS file: /cvsroot/scummvm/scummvm/NEWS,v
retrieving revision 1.36
retrieving revision 1.37
diff -u -d -r1.36 -r1.37
--- NEWS 6 Sep 2003 11:28:12 -0000 1.36
+++ NEWS 6 Sep 2003 23:29:35 -0000 1.37
@@ -11,7 +11,8 @@
- Adlib GM emulation table revamped, providing more accurate software MIDI
- Added full and partial sound looping to Zak McKracken FmTowns
- Default Makefile now uses configure script, old one is Makefile.noconf
-- Improved compression of Indy4 - Fate of Atlantis and Simon the Sorcerer 2 sound files
+- Improved compression of Fate of Atlantis and Simon the Sorcerer 2 sound files
+- Keyboard fighting in Fate of Atlantis now works
0.5.1 (2003-08-06)
- Rewrote Beneath a Steel Sky savegame code (see note in READMEs 'Known Bugs')
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