[Scummvm-cvs-logs] CVS: scummvm/bs2/driver d_sound.cpp,1.47,1.48
Max Horn
fingolfin at users.sourceforge.net
Fri Sep 12 16:23:05 CEST 2003
Update of /cvsroot/scummvm/scummvm/bs2/driver
In directory sc8-pr-cvs1:/tmp/cvs-serv15763/driver
Modified Files:
d_sound.cpp
Log Message:
cleanup
Index: d_sound.cpp
===================================================================
RCS file: /cvsroot/scummvm/scummvm/bs2/driver/d_sound.cpp,v
retrieving revision 1.47
retrieving revision 1.48
diff -u -d -r1.47 -r1.48
--- d_sound.cpp 12 Sep 2003 18:52:53 -0000 1.47
+++ d_sound.cpp 12 Sep 2003 23:22:45 -0000 1.48
@@ -465,6 +465,8 @@
fp.close();
+ // FIXME: potential endian problem, maybe this should be
+ ///data16[0] = READ_LE_UINT16(data8);
data16[0] = *((int16*)data8); // Starting Value
i = 1;
@@ -480,12 +482,11 @@
}
int32 Sword2Sound::PlayCompSpeech(const char *filename, uint32 speechid, uint8 vol, int8 pan) {
- uint32 i;
- uint16 *data16;
- uint8 *data8;
- uint32 speechIndex[2];
- void *lpv1;
- File fp;
+ uint32 i;
+ uint16 *data16;
+ uint8 *data8;
+ uint32 speechIndex[2];
+ File fp;
uint32 bufferSize;
if (!speechMuted) {
@@ -527,11 +528,11 @@
fp.close();
- lpv1 = malloc(bufferSize);
-
- // decompress data into speech buffer.
- data16 = (uint16*)lpv1;
+ // Decompress data into speech buffer.
+ data16 = (uint16*)malloc(bufferSize);
+ // FIXME: potential endian problem, maybe this should be
+ ///data16[0] = READ_LE_UINT16(data8);
data16[0] = *((int16*)data8); // Starting Value
i = 1;
@@ -545,7 +546,7 @@
free(data8);
- // Modify the volume according to the master volume
+ // Modify the volume according to the master volume
byte volume;
int8 p;
if (speechMuted) {
@@ -555,15 +556,17 @@
}
p = panTable[pan + 16];
- // Start the speech playing
+ // Start the speech playing
speechPaused = 1;
uint32 flags = SoundMixer::FLAG_16BITS;
flags |= SoundMixer::FLAG_AUTOFREE;
- //Until the mixer supports LE samples natively, we need to convert our LE ones to BE
+#ifndef SCUMM_BIG_ENDIAN
+ // Until the mixer supports LE samples natively, we need to convert our LE ones to BE
for (uint j = 0; j < (bufferSize / 2); j++)
- data16[j] = TO_BE_16(data16[j]);
+ data16[j] = SWAP_BYTES_16(data16[j]);
+#endif
_mixer->playRaw(&soundHandleSpeech, data16, bufferSize, 22050, flags, -1, volume, pan);
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