[Scummvm-cvs-logs] CVS: scummvm scummvm.dsp,1.55,1.56

Max Horn fingolfin at users.sourceforge.net
Thu Sep 18 09:30:07 CEST 2003


Update of /cvsroot/scummvm/scummvm
In directory sc8-pr-cvs1:/tmp/cvs-serv30465

Modified Files:
	scummvm.dsp 
Log Message:
trying to fix VC6 project file (beware! I am doing this manually, I may have screwed up)

Index: scummvm.dsp
===================================================================
RCS file: /cvsroot/scummvm/scummvm/scummvm.dsp,v
retrieving revision 1.55
retrieving revision 1.56
diff -u -d -r1.55 -r1.56
--- scummvm.dsp	13 Sep 2003 11:31:47 -0000	1.55
+++ scummvm.dsp	18 Sep 2003 16:29:22 -0000	1.56
@@ -44,7 +44,7 @@
 # PROP Ignore_Export_Lib 0

 # PROP Target_Dir ""

 # ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /Yu"stdafx.h" /FD /c

-# ADD CPP /nologo /G6 /MT /W3 /WX /GR /GX /O2 /Ob2 /I "." /I "sound" /I "common" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /D "USE_ADLIB" /D "BYPASS_COPY_PROT" /FD /c

+# ADD CPP /nologo /G6 /MT /W3 /WX /GR /GX /O2 /Ob2 /I "." /I "common" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /D "USE_ADLIB" /D "BYPASS_COPY_PROT" /FD /c

 # SUBTRACT CPP /YX /Yc /Yu

 # ADD BASE RSC /l 0x41d /d "NDEBUG"

 # ADD RSC /l 0x41d /d "NDEBUG"

@@ -70,7 +70,7 @@
 # PROP Ignore_Export_Lib 0

 # PROP Target_Dir ""

 # ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /Yu"stdafx.h" /FD /GZ /c

-# ADD CPP /nologo /MTd /W3 /WX /Gm /GR /GX /ZI /Od /I "." /I "sound" /I "common" /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /D "ALLOW_GDI" /D "BYPASS_COPY_PROT" /YX /FD /GZ /c

+# ADD CPP /nologo /MTd /W3 /WX /Gm /GR /GX /ZI /Od /I "." /I "common" /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /D "ALLOW_GDI" /D "BYPASS_COPY_PROT" /YX /FD /GZ /c

 # SUBTRACT CPP /Fr

 # ADD BASE RSC /l 0x41d /d "_DEBUG"

 # ADD RSC /l 0x41d /d "_DEBUG"

@@ -98,7 +98,7 @@
 # PROP Target_Dir ""

 # ADD BASE CPP /nologo /W3 /Gm /GX /Zi /Od /I "./sound" /I "./" /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /D "ALLOW_GDI" /D "BYPASS_COPY_PROT" /D "USE_ADLIB" /D "USE_MAD" /Yu"stdafx.h" /FD /GZ /c

 # SUBTRACT BASE CPP /Fr

-# ADD CPP /nologo /MTd /W3 /WX /Gm /GR /GX /ZI /Od /I "." /I "sound" /I "common" /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /D "ALLOW_GDI" /D "USE_ADLIB" /D "BYPASS_COPY_PROT" /D "USE_MAD" /YX /FD /GZ /c

+# ADD CPP /nologo /MTd /W3 /WX /Gm /GR /GX /ZI /Od /I "." /I "common" /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /D "ALLOW_GDI" /D "USE_ADLIB" /D "BYPASS_COPY_PROT" /D "USE_MAD" /YX /FD /GZ /c

 # SUBTRACT CPP /Fr

 # ADD BASE RSC /l 0x41d /d "_DEBUG"

 # ADD RSC /l 0x41d /d "_DEBUG"

@@ -124,9 +124,9 @@
 # PROP Intermediate_Dir "scummvm___mad_mp3_Release"

 # PROP Ignore_Export_Lib 0

 # PROP Target_Dir ""

-# ADD BASE CPP /nologo /G6 /MD /W3 /O2 /Ob2 /I "." /I "sound" /I "common" /I "scumm" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /D "USE_ADLIB" /D "USE_MAD" /FD /c

+# ADD BASE CPP /nologo /G6 /MD /W3 /O2 /Ob2 /I "." /I "common" /I "scumm" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /D "USE_ADLIB" /D "USE_MAD" /FD /c

 # SUBTRACT BASE CPP /YX /Yc /Yu

-# ADD CPP /nologo /G6 /MT /W3 /WX /GR /GX /O2 /Ob2 /I "." /I "sound" /I "common" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /D "USE_ADLIB" /D "BYPASS_COPY_PROT" /D "USE_MAD" /FD /c

+# ADD CPP /nologo /G6 /MT /W3 /WX /GR /GX /O2 /Ob2 /I "." /I "common" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /D "USE_ADLIB" /D "BYPASS_COPY_PROT" /D "USE_MAD" /FD /c

 # SUBTRACT CPP /YX /Yc /Yu

 # ADD BASE RSC /l 0x41d /d "NDEBUG"

 # ADD RSC /l 0x41d /d "NDEBUG"

@@ -149,60 +149,64 @@
 # Begin Group "Source Files"

 

 # PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"

-# Begin Group "common"

+# Begin Group "base"

 

 # PROP Default_Filter ""

 # Begin Source File

 

-SOURCE=".\common\config-file.cpp"

+SOURCE=.\base\engine.cpp

 # End Source File

 # Begin Source File

 

-SOURCE=".\common\config-file.h"

+SOURCE=.\base\engine.h

 # End Source File

 # Begin Source File

 

-SOURCE=.\common\engine.cpp

+SOURCE=.\base\gameDetector.cpp

 # End Source File

 # Begin Source File

 

-SOURCE=.\common\engine.h

+SOURCE=.\base\gameDetector.h

 # End Source File

 # Begin Source File

 

-SOURCE=.\common\file.cpp

+SOURCE=.\base\main.cpp

 # End Source File

 # Begin Source File

 

-SOURCE=.\common\file.h

+SOURCE=.\base\plugins.cpp

 # End Source File

 # Begin Source File

 

-SOURCE=.\common\gameDetector.cpp

+SOURCE=.\base\plugins.h

 # End Source File

+# End Group

+# Begin Group "common"

+

+# PROP Default_Filter ""

 # Begin Source File

 

-SOURCE=.\common\gameDetector.h

+SOURCE=".\common\config-file.cpp"

 # End Source File

 # Begin Source File

 

-SOURCE=.\common\list.h

+SOURCE=".\common\config-file.h"

 # End Source File

 # Begin Source File

 

-SOURCE=.\common\main.cpp

+SOURCE=.\common\file.cpp

 # End Source File

 # Begin Source File

 

-SOURCE=.\common\map.h

+SOURCE=.\common\file.h

 # End Source File

 # Begin Source File

 

-SOURCE=.\common\plugins.cpp

+SOURCE=.\common\list.h

 # End Source File

 # Begin Source File

 

-SOURCE=.\common\plugins.h

+SOURCE=.\common\map.h

 # End Source File

 # Begin Source File

 






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