[Scummvm-cvs-logs] CVS: scummvm/bs2 build_display.cpp,1.20,1.21 resman.cpp,1.36,1.37
Torbj?rn Andersson
eriktorbjorn at users.sourceforge.net
Fri Sep 19 13:36:29 CEST 2003
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Update of /cvsroot/scummvm/scummvm/bs2
In directory sc8-pr-cvs1:/tmp/cvs-serv26821
Modified Files:
build_display.cpp resman.cpp
Log Message:
cleanup
Index: build_display.cpp
===================================================================
RCS file: /cvsroot/scummvm/scummvm/bs2/build_display.cpp,v
retrieving revision 1.20
retrieving revision 1.21
diff -u -d -r1.20 -r1.21
--- build_display.cpp 17 Sep 2003 14:03:11 -0000 1.20
+++ build_display.cpp 19 Sep 2003 06:42:21 -0000 1.21
@@ -341,8 +341,7 @@
Set_luggage(0); //tw28Aug
CloseMenuImmediately();
- EraseBackBuffer(); // for hardware rendering
- EraseSoftwareScreenBuffer(); // for software rendering
+ EraseBackBuffer();
text_spr = MakeTextSprite(text, 640, 187, speech_font_id);
@@ -393,8 +392,7 @@
while (SVM_timeGetTime() < targetTime) {
ServiceWindows();
- EraseBackBuffer(); // for hardware rendering
- EraseSoftwareScreenBuffer(); // for software rendering
+ EraseBackBuffer();
rv = DrawSprite(&spriteInfo); // Keep the message there even when the user task swaps.
if (rv)
@@ -419,8 +417,7 @@
WaitForFade();
- EraseBackBuffer(); // for hardware rendering
- EraseSoftwareScreenBuffer(); // for software rendering
+ EraseBackBuffer();
CopyScreenBuffer();
// FadeUp((float) 0.75);
Index: resman.cpp
===================================================================
RCS file: /cvsroot/scummvm/scummvm/bs2/resman.cpp,v
retrieving revision 1.36
retrieving revision 1.37
diff -u -d -r1.36 -r1.37
--- resman.cpp 18 Sep 2003 02:07:16 -0000 1.36
+++ resman.cpp 19 Sep 2003 06:42:21 -0000 1.37
@@ -1298,8 +1298,7 @@
outFile.close();
Free_mem(text_spr);
- EraseBackBuffer(); // for hardware rendering
- EraseSoftwareScreenBuffer(); // for software rendering
+ EraseBackBuffer();
FadeDown((float) 0.75);
WaitForFade();
@@ -1469,8 +1468,7 @@
//--------------------------------------------------
- EraseBackBuffer(); // for hardware rendering
- EraseSoftwareScreenBuffer(); // for software rendering
+ EraseBackBuffer();
DrawSprite(&spriteInfo); // Keep the message there even when the user task swaps.
spriteInfo.y = oldY; // Drivers change the y co-ordinate, don't know why...
spriteInfo.x = oldX;
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