[Scummvm-cvs-logs] CVS: scummvm/base gameDetector.cpp,1.90,1.90.2.1

Jonathan Gray khalek at users.sourceforge.net
Sat Dec 18 04:08:04 CET 2004


Update of /cvsroot/scummvm/scummvm/base
In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv13146/base

Modified Files:
      Tag: release-0-7-0
	gameDetector.cpp 
Log Message:
Default *nix save path for 0.7.0 as well.


Index: gameDetector.cpp
===================================================================
RCS file: /cvsroot/scummvm/scummvm/base/gameDetector.cpp,v
retrieving revision 1.90
retrieving revision 1.90.2.1
diff -u -d -r1.90 -r1.90.2.1
--- gameDetector.cpp	2 Dec 2004 00:33:38 -0000	1.90
+++ gameDetector.cpp	18 Dec 2004 12:07:44 -0000	1.90.2.1
@@ -36,6 +36,16 @@
 #include "config.h"
 #endif
 
+#ifdef UNIX
+#include <sys/errno.h>
+#include <sys/stat.h>
+#ifdef MACOSX
+#define DEFAULT_SAVE_PATH "Documents/ScummVM Savegames"
+#else
+#define DEFAULT_SAVE_PATH ".scummvm"
+#endif
+#endif
+
 // DONT FIXME: DO NOT ORDER ALPHABETICALLY, THIS IS ORDERED BY IMPORTANCE/CATEGORY! :)
 #ifdef __PALM_OS__
 static const char USAGE_STRING[] = "NoUsageString"; // save more data segment space
@@ -99,6 +109,7 @@
 ;
 #endif
 
+
 GameDetector::GameDetector() {
 
 	// Graphics
@@ -152,6 +163,29 @@
 	ConfMan.registerDefault("alsa_port", "65:0");
 #endif
 
+#ifdef DEFAULT_SAVE_PATH 
+	char savePath[MAXPATHLEN];
+#ifdef UNIX
+	struct stat sb;
+	if (getenv("HOME") != NULL) {
+		snprintf(savePath, MAXPATHLEN, "%s/%s", getenv("HOME"), DEFAULT_SAVE_PATH);	
+		if (stat(savePath, &sb) == -1) {
+			/* create the dir if it does not exist */
+			if (errno == ENOENT) {
+				if (mkdir(savePath, 0755) != 0) {
+					perror("mkdir");
+					exit(1);
+				}
+			}
+		}
+		/* check that we can the dir is there */
+		if (stat(savePath, &sb) == 0) {
+			ConfMan.registerDefault("savepath", savePath);
+		}
+	}
+#endif
+#endif
+
 	_dumpScripts = false;
 
 	memset(&_game, 0, sizeof(_game));





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