[Scummvm-cvs-logs] CVS: residual Makefile.common,1.7,1.8 engine.cpp,1.45,1.46 engine.h,1.14,1.15 lua.cpp,1.79,1.80 main.cpp,1.34,1.35
Pawel Kolodziejski
aquadran at users.sourceforge.net
Sat Dec 25 10:24:02 CET 2004
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Update of /cvsroot/scummvm/residual
In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv12626
Modified Files:
Makefile.common engine.cpp engine.h lua.cpp main.cpp
Log Message:
- allow reset lua global tables,
- allow access to some static funcs,
- clearing CallInfo structure after alloc and realloc,
- add base_ci_size of base_ci to task and state structure and handle it,
- add PAUSE tag to task,
- store funcs libs into lists,
- added few lua funcs used by engine
- added dummy save/restore callbacks/funcs
- changed restore engine key F5 to F7
Index: Makefile.common
===================================================================
RCS file: /cvsroot/scummvm/residual/Makefile.common,v
retrieving revision 1.7
retrieving revision 1.8
diff -u -d -r1.7 -r1.8
--- Makefile.common 6 Oct 2004 19:42:24 -0000 1.7
+++ Makefile.common 25 Dec 2004 18:23:06 -0000 1.8
@@ -12,6 +12,8 @@
lua/lmem.o \
lua/lobject.o \
lua/lparser.o \
+ lua/lrestore.o \
+ lua/lsave.o \
lua/lstate.o \
lua/lstring.o \
lua/lstrlib.o \
Index: engine.cpp
===================================================================
RCS file: /cvsroot/scummvm/residual/engine.cpp,v
retrieving revision 1.45
retrieving revision 1.46
diff -u -d -r1.45 -r1.46
--- engine.cpp 10 Dec 2004 07:26:03 -0000 1.45
+++ engine.cpp 25 Dec 2004 18:23:06 -0000 1.46
@@ -68,7 +68,7 @@
}
if (event.type == SDL_KEYUP && _controlsEnabled[event.key.keysym.sym]) {
// temporary hack for save/load request until game menu will work
- if (event.key.keysym.sym == SDLK_F5) {
+ if (event.key.keysym.sym == SDLK_F7) {
_savegameLoadRequest = true;
continue;
} else if (event.key.keysym.sym == SDLK_F8) {
@@ -220,11 +220,11 @@
}
}
-void Engine::savegameGzread(void *data, int32 size) {
+void Engine::savegameGzread(void *data, int size) {
gzread(Engine::instance()->_savegameFileHandle, data, size);
}
-void Engine::savegameGzwrite(void *data, int32 size) {
+void Engine::savegameGzwrite(void *data, int size) {
gzwrite(Engine::instance()->_savegameFileHandle, data, size);
}
@@ -254,19 +254,18 @@
//Render_Restore(savegameGzread);
//Primitive_Restore(savegameGzread);
//Smush_Restore(savegameGzread);
- //lua_Restore(savegameGzread);
+ lua_Restore(savegameGzread);
// unlock resources
gzclose(_savegameFileHandle);
- //do_dofile("patch05.bin");
+ //bundle_dofile("patch05.bin");
}
-void Engine::savegameCallback(void (*func)(void *, int32)) {
+void Engine::savegameCallback(SaveRestoreFunc func) {
lua_Object funcParam1;
lua_Object funcParam2;
bool unk1 = false;
bool unk2 = false;
- //_savegameUnkFunc = func;
lua_beginblock();
lua_pushobject(lua_getglobal("system"));
@@ -322,7 +321,7 @@
//Render_Save(savegameGzwrite);
//Primitive_Save(savegameGzwrite);
//Smush_Save(savegameGzwrite);
- //lua_Save(savegameGzwrite);
+ lua_Save(savegameGzwrite);
gzclose(_savegameFileHandle);
}
Index: engine.h
===================================================================
RCS file: /cvsroot/scummvm/residual/engine.h,v
retrieving revision 1.14
retrieving revision 1.15
diff -u -d -r1.14 -r1.15
--- engine.h 10 Dec 2004 07:26:03 -0000 1.14
+++ engine.h 25 Dec 2004 18:23:06 -0000 1.15
@@ -20,6 +20,7 @@
#include "scene.h"
#include "textobject.h"
+#include "lua.h"
#include <cstdlib>
#include <list>
#include <SDL_keysym.h>
@@ -143,9 +144,9 @@
void savegameSave();
void savegameRestore();
- static void savegameGzread(void *data, int32 size);
- static void savegameGzwrite(void *data, int32 size);
- void savegameCallback(void (*func)(void *, int32));
+ static void savegameGzread(void *data, int size);
+ static void savegameGzwrite(void *data, int size);
+ void savegameCallback(SaveRestoreFunc func);
bool _savegameLoadRequest;
bool _savegameSaveRequest;
Index: lua.cpp
===================================================================
RCS file: /cvsroot/scummvm/residual/lua.cpp,v
retrieving revision 1.79
retrieving revision 1.80
diff -u -d -r1.79 -r1.80
--- lua.cpp 10 Dec 2004 07:26:03 -0000 1.79
+++ lua.cpp 25 Dec 2004 18:23:06 -0000 1.80
@@ -1210,6 +1210,14 @@
Engine::instance()->_savegameSaveRequest = true;
}
+static int SaveCallback(int tag, int value, SaveRestoreFunc saveFunc) {
+ return value;
+}
+
+static int RestoreCallback(int tag, int value, SaveRestoreFunc saveFunc) {
+ return value;
+}
+
// Stub function for builtin functions not yet implemented
static void stubWarning(char *funcName) {
@@ -2099,6 +2107,9 @@
lua_setglobal("SPECIAL");
lua_pushnumber(0x8000);
lua_setglobal("HOT");
+
+ saveCallback = SaveCallback;
+ restoreCallback = RestoreCallback;
}
int bundle_dofile(const char *filename) {
Index: main.cpp
===================================================================
RCS file: /cvsroot/scummvm/residual/main.cpp,v
retrieving revision 1.34
retrieving revision 1.35
diff -u -d -r1.34 -r1.35
--- main.cpp 10 Dec 2004 20:33:30 -0000 1.34
+++ main.cpp 25 Dec 2004 18:23:07 -0000 1.35
@@ -158,6 +158,7 @@
Engine::instance()->setMode(ENGINE_MODE_NORMAL);
Engine::instance()->mainLoop();
+ lua_removelibslists();
lua_close();
delete g_smush;
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