[Scummvm-cvs-logs] CVS: scummvm/sword1 animation.cpp,1.9,1.10
Nicolas Bacca
arisme at users.sourceforge.net
Thu Feb 12 17:01:12 CET 2004
Update of /cvsroot/scummvm/scummvm/sword1
In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv25423/sword1
Modified Files:
animation.cpp
Log Message:
Check for MP3 file in Broken Sword cutscenes - useful for WinCE backend as Tremor crashes for no specific reason (help appreciated :p) here
Index: animation.cpp
===================================================================
RCS file: /cvsroot/scummvm/scummvm/sword1/animation.cpp,v
retrieving revision 1.9
retrieving revision 1.10
diff -u -d -r1.9 -r1.10
--- animation.cpp 12 Feb 2004 17:16:38 -0000 1.9
+++ animation.cpp 13 Feb 2004 00:54:58 -0000 1.10
@@ -22,6 +22,7 @@
#include "common/stdafx.h"
#include "common/file.h"
#include "sound/vorbis.h"
+#include "sound/mp3.h"
#include "sword1/animation.h"
@@ -130,20 +131,25 @@
ticks = _sys->get_msecs();
/* Play audio - TODO: Sync with video?*/
+ sndfile = new File;
#ifdef USE_VORBIS
- // Another TODO: There is no reason that this only allows OGG, and not
- // MP3, or any other format the mixer might support one day... is
- // there?
- sndfile = new File;
sprintf(tempFile, "%s.ogg", basename);
- if (sndfile->open(tempFile)) {
- bgSoundStream = makeVorbisStream(sndfile, sndfile->size());
- _snd->playInputStream(&bgSound, bgSoundStream, false, 255, 0, -1, false);
- }
+ if (sndfile->open(tempFile))
+ bgSoundStream = makeVorbisStream(sndfile, sndfile->size());
+#endif
+#ifdef USE_MAD
+ if (!sndfile->isOpen()) {
+ sprintf(tempFile, "%s.mp3", basename);
+ if (sndfile->open(tempFile))
+ bgSoundStream = makeMP3Stream(sndfile, sndfile->size());
+ }
#endif
+ if (sndfile->isOpen())
+ _snd->playInputStream(&bgSound, bgSoundStream, false, 255, 0, -1, false);
+
return true;
#else /* USE_MPEG2 */
return false;
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