[Scummvm-cvs-logs] CVS: scummvm/scumm gfx.cpp,2.249,2.250
Max Horn
fingolfin at users.sourceforge.net
Sun Jan 4 16:04:01 CET 2004
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Update of /cvsroot/scummvm/scummvm/scumm
In directory sc8-pr-cvs1:/tmp/cvs-serv20377
Modified Files:
gfx.cpp
Log Message:
fix bug #870433 (DIG: Scrolling regression with the lander game)
Index: gfx.cpp
===================================================================
RCS file: /cvsroot/scummvm/scummvm/scumm/gfx.cpp,v
retrieving revision 2.249
retrieving revision 2.250
diff -u -d -r2.249 -r2.250
--- gfx.cpp 4 Jan 2004 14:49:14 -0000 2.249
+++ gfx.cpp 5 Jan 2004 00:03:18 -0000 2.250
@@ -430,6 +430,13 @@
int size, itemsize, i;
byte *room;
+ if (_version >= 7) {
+ // Resize main virtual screen in V7 games. This is necessary
+ // because in V7, rooms may be higher than one screen, so we have
+ // to accomodate for that.
+ initVirtScreen(kMainVirtScreen, 0, virtscr[0].topline, _screenWidth, height, 1, 1);
+ }
+
room = getResourceAddress(rtRoom, _roomResource);
if (_version <= 3) {
gdi._numZBuffer = 2;
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