[Scummvm-cvs-logs] CVS: scummvm/backends/PalmOS/Src/builder/simon bs_simon.c,1.2,1.3
Chris Apers
chrilith at users.sourceforge.net
Thu Jan 8 04:05:01 CET 2004
Update of /cvsroot/scummvm/scummvm/backends/PalmOS/Src/builder/simon
In directory sc8-pr-cvs1:/tmp/cvs-serv12098
Modified Files:
bs_simon.c
Log Message:
Lastest Simon changes
Index: bs_simon.c
===================================================================
RCS file: /cvsroot/scummvm/scummvm/backends/PalmOS/Src/builder/simon/bs_simon.c,v
retrieving revision 1.2
retrieving revision 1.3
diff -u -d -r1.2 -r1.3
--- bs_simon.c 2 Dec 2003 11:04:34 -0000 1.2
+++ bs_simon.c 8 Jan 2004 12:04:11 -0000 1.3
@@ -13,16 +13,20 @@
const char *wav_filename;
const char *voc_filename;
const char *mp3_filename;
+ const char *vorbis_filename;
const char *voc_effects_filename;
const char *mp3_effects_filename;
+ const char *vorbis_effects_filename;
const char *gamepc_filename;
#else
const char gme_filename[12];
const char wav_filename[12];
const char voc_filename[12];
const char mp3_filename[12];
+ const char vorbis_filename[12];
const char voc_effects_filename[12];
const char mp3_effects_filename[12];
+ const char vorbis_effects_filename[12];
const char gamepc_filename[12];
#endif
} GameSpecificSettings;
@@ -31,14 +35,16 @@
GameSpecificSettings simon1_settings = {
- "SIMON.GME", // gme_filename
- "SIMON.WAV", // wav_filename
- "SIMON.VOC", // voc_filename
- "SIMON.MP3", // mp3_filename
- "EFFECTS.VOC", // voc_effects_filename
- "EFFECTS.MP3", // mp3_effects_filename
- "GAMEPC", // gamepc_filename
-};
+ "SIMON.GME", // gme_filename
+ "SIMON.WAV", // wav_filename
+ "SIMON.VOC", // voc_filename
+ "SIMON.MP3", // mp3_filename
+ "SIMON.OGG", // vorbis_filename
+ "EFFECTS.VOC", // voc_effects_filename
+ "EFFECTS.MP3", // mp3_effects_filename
+ "EFFECTS.OGG", // vorbis_effects_filename
+ "GAMEPC", // gamepc_filename
+ };
writeRecord(&simon1_settings, sizeof(simon1_settings), GBVARS_SIMON1SETTINGS_INDEX, GBVARS_SIMON);
}
@@ -47,13 +53,15 @@
GameSpecificSettings simon1acorn_settings = {
- "DATA", // gme_filename
- "", // wav_filename
- "SIMON", // voc_filename
- "SIMON.MP3", // mp3_filename
- "EFFECTS", // voc_effects_filename
- "EFFECTS.MP3", // mp3_effects_filename
- "GAMEBASE", // gamepc_filename
+ "DATA", // gme_filename
+ "", // wav_filename
+ "SIMON", // voc_filename
+ "SIMON.MP3", // mp3_filename
+ "SIMON.OGG", // vorbis_filename
+ "EFFECTS", // voc_effects_filename
+ "EFFECTS.MP3", // mp3_effects_filename
+ "EFFECTS.OGG", // vorbis_effects_filename
+ "GAMEBASE", // gamepc_filename
};
writeRecord(&simon1acorn_settings, sizeof(simon1acorn_settings), GBVARS_SIMON1ACORNSETTINGS_INDEX, GBVARS_SIMON);
@@ -63,15 +71,18 @@
GameSpecificSettings simon1amiga_settings = {
- "", // gme_filename
- "", // wav_filename
- "", // voc_filename
- "SIMON.MP3", // mp3_filename
- "", // voc_effects_filename
- "", // mp3_effects_filename
- "gameamiga", // gamepc_filename
+ "", // gme_filename
+ "", // wav_filename
+ "", // voc_filename
+ "SIMON.MP3", // mp3_filename
+ "SIMON.OGG", // vorbis_filename
+ "", // voc_effects_filename
+ "", // mp3_effects_filename
+ "", // vorbis_effects_filename
+ "gameamiga", // gamepc_filename
};
+
writeRecord(&simon1amiga_settings, sizeof(simon1amiga_settings), GBVARS_SIMON1AMIGASETTINGS_INDEX, GBVARS_SIMON);
}
///////////////////////////////////////////////////////////////////
@@ -80,13 +91,15 @@
GameSpecificSettings simon1demo_settings = {
- "", // gme_filename
- "", // wav_filename
- "", // voc_filename
- "", // mp3_filename
- "", // voc_effects_filename
- "", // mp3_effects_filename
- "GDEMO", // gamepc_filename
+ "", // gme_filename
+ "", // wav_filename
+ "", // voc_filename
+ "", // mp3_filename
+ "", // vorbis_filename
+ "", // voc_effects_filename
+ "", // mp3_effects_filename
+ "", // vorbis_effects_filename
+ "GDEMO", // gamepc_filename
};
writeRecord(&simon1demo_settings, sizeof(simon1demo_settings), GBVARS_SIMON1DEMOSETTINGS_INDEX, GBVARS_SIMON);
@@ -96,15 +109,18 @@
GameSpecificSettings simon2win_settings = {
- "SIMON2.GME", // gme_filename
- "SIMON2.WAV", // wav_filename
- "SIMON2.VOC", // voc_filename
- "SIMON2.MP3", // mp3_filename
- "", // voc_effects_filename
- "", // mp3_effects_filename
- "GSPTR30", // gamepc_filename
+ "SIMON2.GME", // gme_filename
+ "SIMON2.WAV", // wav_filename
+ "SIMON2.VOC", // voc_filename
+ "SIMON2.MP3", // mp3_filename
+ "SIMON2.OGG", // vorbis_filename
+ "", // voc_effects_filename
+ "", // mp3_effects_filename
+ "", // vorbis_effects_filename
+ "GSPTR30", // gamepc_filename
};
+
writeRecord(&simon2win_settings, sizeof(simon2win_settings), GBVARS_SIMON2WINSETTINGS_INDEX, GBVARS_SIMON);
}
///////////////////////////////////////////////////////////////////
@@ -112,13 +128,15 @@
GameSpecificSettings simon2mac_settings = {
- "Simon2.gme", // gme_filename
- "", // wav_filename
- "", // voc_filename
- "SIMON2.MP3", // mp3_filename
- "", // voc_effects_filename
- "", // mp3_effects_filename
- "gsptr30", // gamepc_filename
+ "Simon2.gme", // gme_filename
+ "", // wav_filename
+ "", // voc_filename
+ "SIMON2.MP3", // mp3_filename
+ "SIMON2.OGG", // vorbis_filename
+ "", // voc_effects_filename
+ "", // mp3_effects_filename
+ "", // vorbis_effects_filename
+ "gsptr30", // gamepc_filename
};
writeRecord(&simon2mac_settings, sizeof(simon2mac_settings), GBVARS_SIMON2MACSETTINGS_INDEX, GBVARS_SIMON);
@@ -128,13 +146,15 @@
GameSpecificSettings simon2dos_settings = {
- "SIMON2.GME", // gme_filename
- "", // wav_filename
- "", // voc_filename
- "", // mp3_filename
- "", // voc_effects_filename
- "", // mp3_effects_filename
- "GAME32", // gamepc_filename
+ "SIMON2.GME", // gme_filename
+ "", // wav_filename
+ "", // voc_filename
+ "", // mp3_filename
+ "", // vorbis_filename
+ "", // voc_effects_filename
+ "", // mp3_effects_filename
+ "", // vorbis_effects_filename
+ "GAME32", // gamepc_filename
};
writeRecord(&simon2dos_settings, sizeof(simon2dos_settings), GBVARS_SIMON2DOSSETTINGS_INDEX, GBVARS_SIMON);
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