[Scummvm-cvs-logs] CVS: scummvm/scumm string.cpp,1.190,1.191

Travis Howell kirben at users.sourceforge.net
Tue Jan 20 03:17:01 CET 2004


Update of /cvsroot/scummvm/scummvm/scumm
In directory sc8-pr-cvs1:/tmp/cvs-serv4945/scumm

Modified Files:
	string.cpp 
Log Message:

Update comment


Index: string.cpp
===================================================================
RCS file: /cvsroot/scummvm/scummvm/scumm/string.cpp,v
retrieving revision 1.190
retrieving revision 1.191
diff -u -d -r1.190 -r1.191
--- string.cpp	20 Jan 2004 10:33:02 -0000	1.190
+++ string.cpp	20 Jan 2004 11:16:17 -0000	1.191
@@ -442,8 +442,9 @@
 				// FIXME: The following code is a bit nasty. It is used for the
 				// Highway surfing game in Sam&Max; there, _blitAlso is set to
 				// true when writing the highscore numbers. It is also used for
-				// parts of the DOTT intro. Maybe it is also being used in
-				// other places.
+				// parts of the DOTT intro. It is also used for scores in bowling
+				// mini game in fbear and for names in load/save screen of all
+				// HE games. Maybe it is also being used in other places.
 				// A better name for _blitAlso might be _imprintOnBackground
 				if (_string[a].no_talk_anim == false) {
 					// Sam and Max seems to blitAlso 32 a lot, which does





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