[Scummvm-cvs-logs] CVS: scummvm/sword1 control.cpp,1.34,1.35 control.h,1.14,1.15 sword1.cpp,1.43,1.44
Max Horn
fingolfin at users.sourceforge.net
Fri Jun 25 15:40:05 CEST 2004
Update of /cvsroot/scummvm/scummvm/sword1
In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv14375/sword1
Modified Files:
control.cpp control.h sword1.cpp
Log Message:
Added Engine::_saveFileMan; thus was able to get rid of auto_ptr usage again
Index: control.cpp
===================================================================
RCS file: /cvsroot/scummvm/scummvm/sword1/control.cpp,v
retrieving revision 1.34
retrieving revision 1.35
diff -u -d -r1.34 -r1.35
--- control.cpp 25 Jun 2004 22:12:56 -0000 1.34
+++ control.cpp 25 Jun 2004 22:39:21 -0000 1.35
@@ -37,8 +37,6 @@
#include "sword1/sworddefs.h"
#include "sword1/swordres.h"
-#include <memory>
-
namespace Sword1 {
#define SAVEFILE_WRITE true
@@ -158,7 +156,8 @@
draw();
}
-Control::Control(ResMan *pResMan, ObjectMan *pObjMan, OSystem *system, Mouse *pMouse, Sound *pSound, Music *pMusic, const char *savePath) {
+Control::Control(SaveFileManager *saveFileMan, ResMan *pResMan, ObjectMan *pObjMan, OSystem *system, Mouse *pMouse, Sound *pSound, Music *pMusic, const char *savePath) {
+ _saveFileMan = saveFileMan;
_resMan = pResMan;
_objMan = pObjMan;
_system = system;
@@ -667,10 +666,8 @@
}
void Control::readSavegameDescriptions(void) {
- const std::auto_ptr<SaveFileManager> mgr(_system->get_savefile_manager());
-
SaveFile *inf;
- inf = mgr->open_savefile("SAVEGAME.INF", _savePath, SAVEFILE_READ);
+ inf = _saveFileMan->open_savefile("SAVEGAME.INF", _savePath, SAVEFILE_READ);
_saveScrollPos = _saveFiles = 0;
_selectedSavegame = 255;
if (inf && inf->isOpen()) {
@@ -714,10 +711,8 @@
}
void Control::writeSavegameDescriptions(void) {
- const std::auto_ptr<SaveFileManager> mgr(_system->get_savefile_manager());
-
SaveFile *outf;
- outf = mgr->open_savefile("SAVEGAME.INF", _savePath, SAVEFILE_WRITE);
+ outf = _saveFileMan->open_savefile("SAVEGAME.INF", _savePath, SAVEFILE_WRITE);
if (!outf) {
// Display an error message, and do nothing
@@ -741,10 +736,8 @@
bool Control::savegamesExist(void) {
bool retVal = false;
- const std::auto_ptr<SaveFileManager> mgr(_system->get_savefile_manager());
-
SaveFile *inf;
- inf = mgr->open_savefile("SAVEGAME.INF", _savePath, SAVEFILE_READ);
+ inf = _saveFileMan->open_savefile("SAVEGAME.INF", _savePath, SAVEFILE_READ);
if (inf && inf->isOpen())
retVal = true;
delete inf;
@@ -900,10 +893,8 @@
uint16 cnt;
sprintf(fName, "SAVEGAME.%03d", slot);
uint16 liveBuf[TOTAL_SECTIONS];
- const std::auto_ptr<SaveFileManager> mgr(_system->get_savefile_manager());
-
SaveFile *outf;
- outf = mgr->open_savefile(fName, _savePath, SAVEFILE_WRITE);
+ outf = _saveFileMan->open_savefile(fName, _savePath, SAVEFILE_WRITE);
if (!outf || !outf->isOpen()) {
// Display an error message, and do nothing
displayMessage(0, "Unable to create file '%s' in directory '%s'", fName, _savePath);
@@ -935,10 +926,8 @@
char fName[15];
uint16 cnt;
sprintf(fName, "SAVEGAME.%03d", slot);
- const std::auto_ptr<SaveFileManager> mgr(_system->get_savefile_manager());
-
SaveFile *inf;
- inf = mgr->open_savefile(fName, _savePath, SAVEFILE_READ);
+ inf = _saveFileMan->open_savefile(fName, _savePath, SAVEFILE_READ);
if (!inf || !inf->isOpen()) {
// Display an error message, and do nothing
displayMessage(0, "Can't open file '%s' in directory '%s'", fName, _savePath);
Index: control.h
===================================================================
RCS file: /cvsroot/scummvm/scummvm/sword1/control.h,v
retrieving revision 1.14
retrieving revision 1.15
diff -u -d -r1.14 -r1.15
--- control.h 12 May 2004 06:21:44 -0000 1.14
+++ control.h 25 Jun 2004 22:39:21 -0000 1.15
@@ -26,6 +26,7 @@
#include "sworddefs.h"
class OSystem;
+class SaveFileManager;
namespace Sword1 {
@@ -67,7 +68,7 @@
class Control {
public:
- Control(ResMan *pResMan, ObjectMan *pObjMan, OSystem *system, Mouse *pMouse, Sound *pSound, Music *pMusic, const char *savePath);
+ Control(SaveFileManager *saveFileMan, ResMan *pResMan, ObjectMan *pObjMan, OSystem *system, Mouse *pMouse, Sound *pSound, Music *pMusic, const char *savePath);
~Control(void);
uint8 runPanel(void);
void doRestore(void);
@@ -119,6 +120,7 @@
static const ButtonInfo _deathButtons[3], _panelButtons[7], _saveButtons[16], _volumeButtons[4];
static const uint8 _languageStrings[8 * 20][43];
const uint8 (*_lStrings)[43];
+ SaveFileManager *_saveFileMan;
ObjectMan *_objMan;
ResMan *_resMan;
OSystem *_system;
Index: sword1.cpp
===================================================================
RCS file: /cvsroot/scummvm/scummvm/sword1/sword1.cpp,v
retrieving revision 1.43
retrieving revision 1.44
diff -u -d -r1.43 -r1.44
--- sword1.cpp 31 Mar 2004 18:00:46 -0000 1.43
+++ sword1.cpp 25 Jun 2004 22:39:21 -0000 1.44
@@ -161,7 +161,7 @@
_logic->initialize();
_objectMan->initialize();
_mouse->initialize();
- _control = new Control(_resMan, _objectMan, _system, _mouse, _sound, _music, getSavePath());
+ _control = new Control(_saveFileMan, _resMan, _objectMan, _system, _mouse, _sound, _music, getSavePath());
}
void SwordEngine::reinitialize(void) {
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