[Scummvm-cvs-logs] CVS: scummvm/scumm script_v6.cpp,1.346,1.347

Travis Howell kirben at users.sourceforge.net
Tue Jun 29 03:23:00 CEST 2004


Update of /cvsroot/scummvm/scummvm/scumm
In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv12138/scumm

Modified Files:
	script_v6.cpp 
Log Message:

Change stampObject opcode to use same method as HE game, in order to draw to background.


Index: script_v6.cpp
===================================================================
RCS file: /cvsroot/scummvm/scummvm/scumm/script_v6.cpp,v
retrieving revision 1.346
retrieving revision 1.347
diff -u -d -r1.346 -r1.347
--- script_v6.cpp	28 Jun 2004 11:38:26 -0000	1.346
+++ script_v6.cpp	29 Jun 2004 10:21:53 -0000	1.347
@@ -2920,10 +2920,11 @@
 		Actor *a = derefActor(object, "o6_stampObject");
 		a->scalex = state;
 		a->scaley = state;
-		a->putActor(x, y, _currentRoom); // TODO
+		a->putActor(x, y, _currentRoom);
+		a->actor_draw_to_bg = true;
+		a->drawActorCostume();
+		a->actor_draw_to_bg = false;
 		a->drawActorCostume();
-//		drawActor(object, maskBufferPtr, x_y, scale_x_y);
-//		drawActor(object, mainBufferPtr, x_y, scale_x_y);
 		return;
 	}
 	





More information about the Scummvm-git-logs mailing list