[Scummvm-cvs-logs] CVS: scummvm/scumm script_v6.cpp,1.346,1.347
Travis Howell
kirben at users.sourceforge.net
Tue Jun 29 03:23:00 CEST 2004
Update of /cvsroot/scummvm/scummvm/scumm
In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv12138/scumm
Modified Files:
script_v6.cpp
Log Message:
Change stampObject opcode to use same method as HE game, in order to draw to background.
Index: script_v6.cpp
===================================================================
RCS file: /cvsroot/scummvm/scummvm/scumm/script_v6.cpp,v
retrieving revision 1.346
retrieving revision 1.347
diff -u -d -r1.346 -r1.347
--- script_v6.cpp 28 Jun 2004 11:38:26 -0000 1.346
+++ script_v6.cpp 29 Jun 2004 10:21:53 -0000 1.347
@@ -2920,10 +2920,11 @@
Actor *a = derefActor(object, "o6_stampObject");
a->scalex = state;
a->scaley = state;
- a->putActor(x, y, _currentRoom); // TODO
+ a->putActor(x, y, _currentRoom);
+ a->actor_draw_to_bg = true;
+ a->drawActorCostume();
+ a->actor_draw_to_bg = false;
a->drawActorCostume();
-// drawActor(object, maskBufferPtr, x_y, scale_x_y);
-// drawActor(object, mainBufferPtr, x_y, scale_x_y);
return;
}
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