[Scummvm-cvs-logs] CVS: scummvm/queen command.cpp,1.68.2.2,1.68.2.3 cutaway.cpp,1.123.2.1,1.123.2.2 cutaway.h,1.34,1.34.2.1 debug.cpp,1.11,1.11.2.1 graphics.cpp,1.94.2.1,1.94.2.2 graphics.h,1.66.2.1,1.66.2.2 input.h,1.15,1.15.2.1 journal.cpp,1.29.2.3,1.29.2.4 logic.cpp,1.187.2.3,1.187.2.4 sound.cpp,1.35.2.2,1.35.2.3 state.cpp,1.3,1.3.2.1 talk.cpp,1.89.2.1,1.89.2.2 talk.h,1.29.2.1,1.29.2.2 walk.cpp,1.42,1.42.2.1 xref.txt,1.62.2.2,1.62.2.3

Gregory Montoir cyx at users.sourceforge.net
Sun Mar 7 03:09:01 CET 2004


Update of /cvsroot/scummvm/scummvm/queen
In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv6297/queen

Modified Files:
      Tag: branch-0-6-0
	command.cpp cutaway.cpp cutaway.h debug.cpp graphics.cpp 
	graphics.h input.h journal.cpp logic.cpp sound.cpp state.cpp 
	talk.cpp talk.h walk.cpp xref.txt 
Log Message:
cleanup (removed irrevelant comments and useless XXX'ed code)

Index: command.cpp
===================================================================
RCS file: /cvsroot/scummvm/scummvm/queen/command.cpp,v
retrieving revision 1.68.2.2
retrieving revision 1.68.2.3
diff -u -d -r1.68.2.2 -r1.68.2.3
--- command.cpp	28 Feb 2004 09:02:10 -0000	1.68.2.2
+++ command.cpp	7 Mar 2004 10:44:43 -0000	1.68.2.3
@@ -613,18 +613,11 @@
 }
 
 void Command::grabSelectedNoun() {
-	// if the NOUN has been selected from screen then it is positive
-	// otherwise it has been selected from inventory and is negative
-	// set PARSE to TRUE, default FALSE if command half complete
-	// click object without a command, if DEFAULT then
-	// do that, otherwise do a WALK!
-
 	ObjectData *od = findObjectData(_state.noun);
 	if (od == NULL || od->name <= 0) {
 		// selected a turned off object, so just walk
 		clear(true);
 		_state.noun = 0;
-//		_vm->logic()->newRoom(0);
 		_vm->logic()->joeWalk(JWM_EXECUTE);
 		return;
 	}
@@ -633,15 +626,12 @@
 		if (_mouseKey == Input::MOUSE_LBUTTON) {
 			if ((_state.commandLevel != 2 && _state.action == VERB_NONE) || 
 				(_state.commandLevel == 2 && _parse)) {
-					// action2 > 0 only if command has been constructed
-					// lmb pressed, just walk
 					_state.verb = VERB_WALK_TO;
 					_state.action = VERB_WALK_TO;
 					_cmdText.setVerb(VERB_WALK_TO);
 			}
 		} else if (_mouseKey == Input::MOUSE_RBUTTON) {
 			if (_cmdText.isEmpty()) {
-				// Ensures that Right Mkey will select correct default
 				_state.verb = State::findDefaultVerb(od->state);
 				_state.selAction = (_state.verb == VERB_NONE) ? VERB_WALK_TO : _state.verb;
 				_cmdText.setVerb(_state.selAction);
@@ -906,7 +896,6 @@
 		if (cmdList->match(action, otherObj, 0)) {
 			if (cmdList->setConditions) {
 				CmdGameState *cmdGs = _cmdGameState;
-				warning("Command::openOrCloseAssociatedObject() setConditions slot=%d", cmdGs[i].gameStateSlot);
 				uint16 j;
 				for (j = 1; j <= _numCmdGameState; ++j) {
 					if (cmdGs[j].id == i && cmdGs[j].gameStateSlot > 0) {

Index: cutaway.cpp
===================================================================
RCS file: /cvsroot/scummvm/scummvm/queen/cutaway.cpp,v
retrieving revision 1.123.2.1
retrieving revision 1.123.2.2
diff -u -d -r1.123.2.1 -r1.123.2.2
--- cutaway.cpp	27 Feb 2004 23:52:46 -0000	1.123.2.1
+++ cutaway.cpp	7 Mar 2004 10:44:43 -0000	1.123.2.2
@@ -345,11 +345,6 @@
 					}
 				}
 
-				/*debug(6, "Person '%s' (%i) is %s", 
-						_vm->logic()->objectName(objectData->name),
-						objectData->name,
-						on ? "on" : "off");*/
-
 				if (on) {
 					// It is needed, so ensure it's ON
 					objectData->name = ABS(objectData->name);
@@ -668,10 +663,6 @@
 					// Unpack animation, but do not unpack moving people
 
 					if (!((objAnim[i].mx > 0 || objAnim[i].my > 0) && inRange(objAnim[i].object, 1, 3))) {
-						/*debug(6, "Animation - bankUnpack(%i, %i, %i);",
-								objAnim[i].unpackFrame, 
-								objAnim[i].originalFrame,
-								objAnim[i].bank);*/
 						_vm->bankMan()->unpack(
 								objAnim[i].unpackFrame, 
 								objAnim[i].originalFrame,
@@ -773,7 +764,7 @@
 			_vm->walk()->movePerson(
 					&p, 
 					object.moveToX, object.moveToY,
-					_currentImage + 1, 		// XXX CI+1
+					_currentImage + 1,
 					_vm->logic()->objectData(object.objectNumber)->image
 					);
 	}
@@ -1133,9 +1124,7 @@
 	}
 
 	if (joeRoom == _temporaryRoom &&
-			joeRoom != 37 &&    // XXX hard coded room number
-			joeRoom != 105 &&   // XXX hard coded room number
-			joeRoom != 106 &&   // XXX hard coded room number
+			joeRoom != 37 && joeRoom != 105 && joeRoom != 106 &&
 			(joeX || joeY)) {
 		BobSlot *joeBob = _vm->graphics()->bob(0);
 		
@@ -1175,8 +1164,6 @@
 
 		if (update) {
 
-			// Show or hide an object
-
 			if (objectIndex > 0) {                    // Show the object
 				ObjectData *objectData  = _vm->logic()->objectData(objectIndex);
 				objectData->name        = ABS(objectData->name);
@@ -1209,7 +1196,6 @@
 	} // for()
 }
 
-// XXX this function could probably be useful at other places too
 static char *right(char *str, int count) {
 	// This function does _not_ use static data (the implementation in talk.c does!)
 	int length = strlen(str);
@@ -1239,7 +1225,6 @@
 }
 
 int Cutaway::makeComplexAnimation(int16 currentImage, Cutaway::CutawayAnim *objAnim, int frameCount) {
-	// function MAKE_COMPLEX_ANIM, lines 816-883 in cutaway.c
 	int frameIndex[256];
 	int i;
 	int bobNum = objAnim[0].object;

Index: cutaway.h
===================================================================
RCS file: /cvsroot/scummvm/scummvm/queen/cutaway.h,v
retrieving revision 1.34
retrieving revision 1.34.2.1
diff -u -d -r1.34 -r1.34.2.1
--- cutaway.h	14 Jan 2004 15:51:54 -0000	1.34
+++ cutaway.h	7 Mar 2004 10:44:43 -0000	1.34.2.1
@@ -237,7 +237,7 @@
 				CutawayObject &object, 
 				const char *sentence);
 
-		//! Restore QueenLogic::_objectData from _personData
+		//! Restore Logic::_objectData from _personData
 		void restorePersonData();
 
 		//! Stop the cutaway

Index: debug.cpp
===================================================================
RCS file: /cvsroot/scummvm/scummvm/queen/debug.cpp,v
retrieving revision 1.11
retrieving revision 1.11.2.1
diff -u -d -r1.11 -r1.11.2.1
--- debug.cpp	9 Jan 2004 13:36:37 -0000	1.11
+++ debug.cpp	7 Mar 2004 10:44:43 -0000	1.11.2.1
@@ -35,7 +35,6 @@
 
 namespace Queen {
 
-
 Debugger::Debugger(QueenEngine *vm) 
 	: _drawAreas(false), _vm(vm) {
 		
@@ -52,24 +51,18 @@
 	DCmd_Register("song", &Debugger::Cmd_Song);
 }
 
-
 void Debugger::preEnter() {
-	// XXX mute all sounds
 }
 
-
 void Debugger::postEnter() {
-	// XXX un-mute all sounds
 	_vm->graphics()->setupMouseCursor();
 }
 
-
 bool Debugger::Cmd_Exit(int argc, const char **argv) {
 	_detach_now = true;
 	return false;	
 }
 
-
 bool Debugger::Cmd_Help(int argc, const char **argv) {
 	// console normally has 39 line width
 	// wrap around nicely
@@ -91,7 +84,6 @@
 	return true;
 }
 
-
 bool Debugger::Cmd_Asm(int argc, const char **argv) {
 	if (argc == 2) {
 		uint16 sm = atoi(argv[1]);
@@ -103,14 +95,12 @@
 	return true;
 }
 
-
 bool Debugger::Cmd_Areas(int argc, const char **argv) {
 	_drawAreas = !_drawAreas;
 	DebugPrintf("Room areas display %s\n", _drawAreas ? "on" : "off");
 	return true;
 }
 
-
 bool Debugger::Cmd_Bob(int argc, const char **argv) {
 	if (argc >= 3) {
 		int bobNum = atoi(argv[1]);
@@ -144,7 +134,6 @@
 	return true;
 }
 
-
 bool Debugger::Cmd_GameState(int argc, const char **argv) {
 	uint16 slot;
 	switch (argc) {
@@ -167,14 +156,12 @@
 	return true;
 }
 
-
 bool Debugger::Cmd_Info(int argc, const char **argv) {
 	DebugPrintf("Version: %s\n", _vm->resource()->JASVersion());
 	DebugPrintf("Audio compression: %d\n", _vm->resource()->compression());
 	return true;
 }
 
-
 bool Debugger::Cmd_Items(int argc, const char **argv) {
 	int n = _vm->logic()->itemDataCount();
 	ItemData *item = _vm->logic()->itemData(1);
@@ -186,7 +173,6 @@
 	return true;
 }
 
-
 bool Debugger::Cmd_PrintBobs(int argc, const char**argv) {
 	int i;
 	BobSlot *bob = _vm->graphics()->bob(0);
@@ -204,7 +190,6 @@
 	return true;
 }
 
-
 bool Debugger::Cmd_Room(int argc, const char **argv) {	
 	if (argc == 2) {
 		uint16 roomNum = atoi(argv[1]);

Index: graphics.cpp
===================================================================
RCS file: /cvsroot/scummvm/scummvm/queen/graphics.cpp,v
retrieving revision 1.94.2.1
retrieving revision 1.94.2.2
diff -u -d -r1.94.2.1 -r1.94.2.2
--- graphics.cpp	21 Feb 2004 08:51:07 -0000	1.94.2.1
+++ graphics.cpp	7 Mar 2004 10:44:43 -0000	1.94.2.2
@@ -163,6 +163,16 @@
 	xflip = flip;
 }
 
+void BobSlot::scaleWalkSpeed(uint16 ms) {
+	if (!xmajor) {
+		ms /= 2;
+	}
+	speed = scale * ms / 100;
+	if (speed == 0) {
+		speed = 1;
+	}
+}
+
 void BobSlot::clear() {
 	active = false;
 	xflip = false;
@@ -423,14 +433,10 @@
 		const char *text, 
 		int textX, int textY, 
 		int color, int flags) {
-	// function MAKE_SPEAK_BOB, lines 335-457 in talk.c
 
 	if (text[0] == '\0')
 		return;
 
-	// debug(0, "makeSpeakBob('%s', (%i,%i), %i, %i, %i, %i);", 
-	//		text, bob->x, bob->y, textX, textY, color, flags);
-
 	// Duplicate string and append zero if needed
 
 	char textCopy[MAX_STRING_SIZE];
@@ -476,10 +482,6 @@
 		}
 	}
 
-	// Plan: write each line to Screen 2, put black outline around lines and
-	// pick them up as a BOB.
-
-
 	// Find width of widest line 
 
 	int maxLineWidth = 0;
@@ -537,7 +539,7 @@
 	for (i = 0; i < lineCount; i++) {
 		int lineX = x + (maxLineWidth - _vm->display()->textWidth(lines[i])) / 2;
 
-		//debug(0, "Setting text '%s' at (%i, %i)", lines[i], lineX, y + 9 * i);
+		debug(7, "Setting text '%s' at (%i, %i)", lines[i], lineX, y + 9 * i);
 		_vm->display()->setText(lineX, y + 9 * i, lines[i]);
 	}
 }
@@ -572,7 +574,7 @@
 	case ROOM_FINAL_FIGHT:
 		_vm->bam()->updateFightAnimation();
 		break;
-	case ROOM_INTRO_RITA_JOE_HEADS: // CR 2 - CD-Rom pan right while Rita talks...
+	case ROOM_INTRO_RITA_JOE_HEADS:
 		_cameraBob = -1;
 		if (screenScroll < 80) {
 			_vm->display()->horizontalScroll(screenScroll + 4);
@@ -584,7 +586,7 @@
 			_bobs[21].x -= 2;
 		}
 		break;
-	case ROOM_INTRO_EXPLOSION: // CR 2 - CD-Rom the guys move off screen
+	case ROOM_INTRO_EXPLOSION:
 		_bobs[21].x += 2;
 		_bobs[21].y += 2;
 		break;
@@ -870,12 +872,6 @@
 	uint16 i;
 	uint16 curImage = 36 + FRAMES_JOE_XTRA;
 
-	// unpack the furniture from bank 15
-	// there are 3 kinds :
-	// - static (bobs), gamestate range = ]0;5000]
-	// - animated (bobs), gamestate range = ]0;5000]
-	// - static (paste downs), gamestate range = [5000; [
-
 	// unpack the static bobs
 	_numFurnitureStatic = 0;
 	for	(i = 1; i <= furnitureCount; ++i) {
@@ -977,7 +973,6 @@
 				rebound = true;
 			}
 			if (pgd->firstFrame < 0) {
-				// XXX if(TEMPA[1]<0) bobs[CURRBOB].xflip=1;
 				curBob = 5 + _numFurnitureAnimated;
 				setupObjectAnim(pgd, curImage + 1, curBob + numObjectAnimated, pod->name > 0);
 				curImage += pgd->lastFrame;

Index: graphics.h
===================================================================
RCS file: /cvsroot/scummvm/scummvm/queen/graphics.h,v
retrieving revision 1.66.2.1
retrieving revision 1.66.2.2
diff -u -d -r1.66.2.1 -r1.66.2.2
--- graphics.h	21 Feb 2004 08:51:07 -0000	1.66.2.1
+++ graphics.h	7 Mar 2004 10:44:43 -0000	1.66.2.2
@@ -82,6 +82,8 @@
 
 	void animString(const AnimFrame *animBuf);
 	void animNormal(uint16 firstFrame, uint16 lastFrame, uint16 speed, bool rebound, bool xflip);
+	
+	void scaleWalkSpeed(uint16 ms);
 
 	void clear();
 };

Index: input.h
===================================================================
RCS file: /cvsroot/scummvm/scummvm/queen/input.h,v
retrieving revision 1.15
retrieving revision 1.15.2.1
diff -u -d -r1.15 -r1.15.2.1
--- input.h	6 Jan 2004 12:45:29 -0000	1.15
+++ input.h	7 Mar 2004 10:44:43 -0000	1.15.2.1
@@ -123,13 +123,13 @@
 		bool _fastMode;
 
 		//! The current verb received from keyboard
-		Verb _keyVerb;          // KEYVERB
+		Verb _keyVerb;
 
 		//! set if a cutaway is running
-		bool _cutawayRunning;   // CUTON
+		bool _cutawayRunning;
 
 		//! set this if we can quit
-		bool _canQuit;	// inverse of CANTQUIT
+		bool _canQuit;
 
 		//! moved Cutaway::_quit here
 		bool _cutawayQuit;
@@ -138,7 +138,7 @@
 		bool _dialogueRunning;
 
 		//! moved Talk::_quit here 
-		bool _talkQuit;         // TALKQUIT
+		bool _talkQuit;
 
 		//! Set if quicksave requested
 		bool _quickSave;

Index: journal.cpp
===================================================================
RCS file: /cvsroot/scummvm/scummvm/queen/journal.cpp,v
retrieving revision 1.29.2.3
retrieving revision 1.29.2.4
diff -u -d -r1.29.2.3 -r1.29.2.4
--- journal.cpp	2 Mar 2004 21:12:22 -0000	1.29.2.3
+++ journal.cpp	7 Mar 2004 10:44:43 -0000	1.29.2.4
@@ -290,8 +290,6 @@
 				_vm->music()->stopSong();
 				_vm->loadGameState(currentSlot);
 				_vm->display()->clearTexts(0, GAME_SCREEN_HEIGHT - 1);
-				// XXX panelflag=1;
-				// XXX walkgameload=1;
 				_quit = true;
 				_quitCleanly = false;
 			} else {

Index: logic.cpp
===================================================================
RCS file: /cvsroot/scummvm/scummvm/queen/logic.cpp,v
retrieving revision 1.187.2.3
retrieving revision 1.187.2.4
diff -u -d -r1.187.2.3 -r1.187.2.4
--- logic.cpp	28 Feb 2004 07:33:45 -0000	1.187.2.3
+++ logic.cpp	7 Mar 2004 10:44:43 -0000	1.187.2.4
@@ -64,8 +64,6 @@
 void Logic::initialise() {	
 	int16 i;
 
-	// Step 1 : read queen.jas file and 'unserialize' some arrays
-
 	uint8 *jas = _vm->resource()->loadFile("QUEEN.JAS", 20);
 	uint8 *ptr = jas;
 
@@ -74,14 +72,12 @@
 	_numObjects = READ_BE_UINT16(ptr); ptr += 2;
 	_numDescriptions = READ_BE_UINT16(ptr); ptr += 2;
 
-	// Object data
 	_objectData = new ObjectData[_numObjects + 1];
 	memset(&_objectData[0], 0, sizeof(ObjectData));
 	for (i = 1; i <= _numObjects; i++) {
 		_objectData[i].readFromBE(ptr);
 	}
 
-	// Room data
 	_roomData = new uint16[_numRooms + 2];
 	_roomData[0] = 0;
 	for (i = 1; i <= (_numRooms + 1); i++) {
@@ -89,8 +85,6 @@
 	}
 	_roomData[_numRooms + 1] = _numObjects;
 
-	// SFX Name
-	// the following table isn't available in demo version
 	if (_vm->resource()->isDemo()) {
 		_sfxName = NULL;
 	} else {
@@ -101,18 +95,15 @@
 		}	
 	}
 
-	// Item information
-	_numItems = READ_BE_UINT16(ptr); ptr += 2;
 
+	_numItems = READ_BE_UINT16(ptr); ptr += 2;
 	_itemData = new ItemData[_numItems + 1];
 	memset(&_itemData[0], 0, sizeof(ItemData));
 	for (i = 1; i <= _numItems; i++) {
 		_itemData[i].readFromBE(ptr);
 	}
 
-	// Graphic Image Data
 	_numGraphics = READ_BE_UINT16(ptr); ptr += 2;
-
 	_graphicData = new GraphicData[_numGraphics + 1];
 	memset(&_graphicData[0], 0, sizeof(GraphicData));
 	for (i = 1; i <= _numGraphics; i++) {
@@ -121,18 +112,14 @@
 
 	_vm->grid()->readDataFrom(_numObjects, _numRooms, ptr);
 
-	// Walk OFF Data
 	_numWalkOffs = READ_BE_UINT16(ptr);	ptr += 2;
-
 	_walkOffData = new WalkOffData[_numWalkOffs + 1];
 	memset(&_walkOffData[0], 0, sizeof(WalkOffData));
 	for (i = 1; i <= _numWalkOffs; i++) {
 		_walkOffData[i].readFromBE(ptr);
 	}
 
-	// Special Object Descriptions
 	_numObjDesc = READ_BE_UINT16(ptr); ptr += 2;
-
 	_objectDescription = new ObjectDescription[_numObjDesc + 1];
 	memset(&_objectDescription[0], 0, sizeof(ObjectDescription));
 	for (i = 1; i <= _numObjDesc; i++) {
@@ -143,9 +130,7 @@
 
 	_entryObj = READ_BE_UINT16(ptr); ptr += 2;
 
-	// Furniture DATA
 	_numFurniture = READ_BE_UINT16(ptr); ptr += 2;
-
 	_furnitureData = new FurnitureData[_numFurniture + 1];
 	memset(&_furnitureData[0], 0, sizeof(_furnitureData));
 	for (i = 1; i <= _numFurniture; i++) {
@@ -186,8 +171,6 @@
 	delete[] jas;
 
 
-	// Step 2 : read queen2.jas and grab all description texts
-
 	_queen2jas = new LineReader(
 		(char *)_vm->resource()->loadFile("QUEEN2.JAS"),
 		_vm->resource()->fileSize("QUEEN2.JAS"));
@@ -238,8 +221,6 @@
 		_aFile[i] = _queen2jas->nextLine();
 
 
-	// Step 3 : initialise game state / variables
-
 	_vm->command()->clear(false);
 	_scene = 0;
 	memset(_gameState, 0, sizeof(_gameState));
@@ -857,8 +838,6 @@
 }
 
 void Logic::makeJoeSpeak(uint16 descNum, bool objectType) {
-	// makeJoeSpeak(k, false) == SPEAK(JOE_RESPstr[k],"JOE",find_cd_desc(k)) 
-	// makeJoeSpeak(k, true)  == SPEAK(OBJECT_DESCRstr[k],"JOE",find_cd_desc(JOERESPMAX+k))
 	const char *text = objectType ? _objDescription[descNum] : _joeResponse[descNum];
 	if (objectType) {
 		descNum += JOE_RESPONSE_MAX;
@@ -909,7 +888,6 @@
 		}
 		x += 35;
 	}
-	// XXX OLDVERB=VERB;
 	_vm->update();
 }
 
@@ -1011,10 +989,8 @@
 }
 
 void Logic::objectCopy(int dummyObjectIndex, int realObjectIndex) {
-	// P3_COPY_FROM function in cutaway.c
-	/* Copy data from Dummy (D) object to object (K)
-		 If COPY_FROM Object images are greater than COPY_TO Object
-		 images then swap the objects around. */
+	// copy data from dummy object to real object, if COPY_FROM object 
+	// images are greater than COPY_TO Object images then swap the objects around.
 
 	ObjectData *dummyObject = objectData(dummyObjectIndex);
 	ObjectData *realObject  = objectData(realObjectIndex);
@@ -1057,8 +1033,6 @@
 	if  (fromState == -1)
 		dummyObject->name = -ABS(dummyObject->name);
 
-	//  Make sure that WALK_OFF_DATA is copied too!
-
 	for (int i = 1; i <= _numWalkOffs; i++) {
 		WalkOffData *walkOff = &_walkOffData[i];
 		if (walkOff->entryObj == (int16)dummyObjectIndex) {
@@ -2117,7 +2091,6 @@
 	_vm->command()->clear(false);
 	_journal->use();
 	_vm->walk()->stopJoe();
-	// XXX TALKQUIT=CUTQUIT=0; Make sure that we turn off cut stuff in case we use Journal during cutaways
 }
 
 bool LogicGame::preChangeRoom() {
@@ -2129,8 +2102,6 @@
 		playCutaway("copy.cut");
 		playCutaway("clogo.cut");
 
-		// XXX enable talking for talkie version
-
 		if (ConfMan.getBool("alt_intro") && _vm->resource()->isCD()) {
 			playCutaway("cintr.cut");
 		} else {

Index: sound.cpp
===================================================================
RCS file: /cvsroot/scummvm/scummvm/queen/sound.cpp,v
retrieving revision 1.35.2.2
retrieving revision 1.35.2.3
diff -u -d -r1.35.2.2 -r1.35.2.3
--- sound.cpp	27 Feb 2004 23:52:46 -0000	1.35.2.2
+++ sound.cpp	7 Mar 2004 10:44:43 -0000	1.35.2.3
@@ -151,15 +151,12 @@
 
 void Sound::saveState(byte *&ptr) {
 	WRITE_BE_UINT16(ptr, _lastOverride); ptr += 2;
-	// XXX lastmerge, lastalter, altmrgpri
 }
 
 void Sound::loadState(uint32 ver, byte *&ptr) {
 	_lastOverride = (int16)READ_BE_UINT16(ptr); ptr += 2;
-	// XXX lastmerge, lastalter, altmrgpri
 }
 
-
 void SBSound::playSound(byte *sound, uint32 size, bool isSpeech) {
 	byte flags = SoundMixer::FLAG_UNSIGNED | SoundMixer::FLAG_AUTOFREE;
 	_mixer->playRaw(isSpeech ? &_speechHandle : &_sfxHandle, sound, size, 11025, flags);

Index: state.cpp
===================================================================
RCS file: /cvsroot/scummvm/scummvm/queen/state.cpp,v
retrieving revision 1.3
retrieving revision 1.3.2.1
diff -u -d -r1.3 -r1.3.2.1
--- state.cpp	6 Jan 2004 12:45:29 -0000	1.3
+++ state.cpp	7 Mar 2004 10:44:43 -0000	1.3.2.1
@@ -24,7 +24,6 @@
 
 namespace Queen {
 
-
 Direction State::findDirection(uint16 state) {
 	static const Direction sd[] = {
 		DIR_BACK,
@@ -35,12 +34,10 @@
 	return sd[(state >> 2) & 3];
 }
 
-
 StateTalk State::findTalk(uint16 state) {
 	return (state & (1 << 9)) ? STATE_TALK_TALK : STATE_TALK_MUTE;
 }
 
-
 StateGrab State::findGrab(uint16 state) {
 	static const StateGrab sg[] = {
 		STATE_GRAB_NONE,
@@ -51,12 +48,10 @@
 	return sg[state & 3];
 }
 
-
 StateOn State::findOn(uint16 state) {
 	return (state & (1 << 8)) ? STATE_ON_ON : STATE_ON_OFF;
 }
 
-
 Verb State::findDefaultVerb(uint16 state) {
 	static const Verb sdv[] = {
 		VERB_NONE,
@@ -82,12 +77,10 @@
 	return sdv[(state >> 4) & 0xF];
 }
 
-
 StateUse State::findUse(uint16 state) {
 	return (state & (1 << 10)) ? STATE_USE : STATE_USE_ON;
 }
 
-
 void State::alterOn(uint16 *objState, StateOn state) {
 	switch (state) {
 	case STATE_ON_ON:
@@ -99,7 +92,6 @@
 	}
 }
 
-
 void State::alterDefaultVerb(uint16 *objState, Verb v) {
 	uint16 val;
 	switch (v) {
@@ -134,5 +126,4 @@
 	*objState = (*objState & ~0xF0) | (val << 4);
 }
 
-
 } // End of namespace Queen

Index: talk.cpp
===================================================================
RCS file: /cvsroot/scummvm/scummvm/queen/talk.cpp,v
retrieving revision 1.89.2.1
retrieving revision 1.89.2.2
diff -u -d -r1.89.2.1 -r1.89.2.2
--- talk.cpp	21 Feb 2004 08:51:07 -0000	1.89.2.1
+++ talk.cpp	7 Mar 2004 10:44:43 -0000	1.89.2.2
@@ -81,8 +81,6 @@
 
 	cutawayFilename[0] = '\0';
 
-	// XXX S=SUBJECT[1];
-
 	int roomStart = _vm->logic()->currentRoomData();
 	ObjectData *data = _vm->logic()->objectData(roomStart + personInRoom);
 
@@ -109,7 +107,7 @@
 	}
 
 	int16 oldLevel = 0;
-	bool personWalking = false;		// OWALK in talk.c
+	bool personWalking = false;
 
 	// Lines 828-846 in talk.c
 	for (i = 1; i <= 4; i++) {
@@ -268,9 +266,7 @@
 			_vm->logic()->gameState(index, _dialogueTree[oldLevel][selectedSentence].gameStateValue);
 
 
-		// if(RETVAL = -1, then before we exit, check to see if(person
-		// has something final to say!
-
+		// check to see if person has something final to say
 		if (-1 == retval) {
 			findDialogueString(_person1Ptr, head, _pMax, _talkString[0]);
 			if (_talkString[0][0] != '\0') {
@@ -351,7 +347,6 @@
 	}
 
 	// Cancel selected dialogue line, so that its no longer displayed
-
 	_dialogueTree[oldLevel][selectedSentence].head = -1;
 	_dialogueTree[oldLevel][selectedSentence].dialogueNodeValue1 = -1;
 }
@@ -646,8 +641,6 @@
 	else
 		_talkHead = false;
 
-	// XXX CLEAR_COMMAND(false)
-
 	for (i = 0; i < strlen(sentence); ) {
 		if (sentence[i] == '*') {
 			int segmentLength = i - segmentStart;
@@ -786,12 +779,6 @@
 
 		_vm->update();
 	}
-
-	// XXX #ifdef __DOS__
-	// XXX 			if (VOICETOGGLE && (sfxflag==0))
-	// XXX 				while (sfxbusy() && KEYVERB!=101)
-	// XXX 					update();
-	// XXX #endif
 }
 
 void Talk::defaultAnimation(
@@ -814,20 +801,6 @@
 
 	if (segment[0] != 0)  {
 
-		// XXX #ifdef __DOS__
-		// XXX     // 02-21-95 03:44pm DOn't talk until sfx finished
-		// XXX     if(SFXTOGGLE && VOICETOGGLE) {
-		// XXX        if(TEXTTOGGLE==0)
-		// XXX            blanktexts(0,150);
-		// XXX        while(sfxbusy() && KEYVERB!=101)
-		// XXX            update();
-		// XXX    }
-
-		// XXX    sfxflag=VOICETOGGLE ? sfxplay(SPKstr) : 1;
-		// XXX    if((sfxflag==0) && (TEXTTOGGLE==0)) 
-		// XXX		blanktexts(0,150);
-		// XXX  #endif
-
 		// Why on earth would someone name a variable qzx?
 		short qzx = 0;
 
@@ -835,10 +808,6 @@
 
 		int i;
 		for (i = 0; i < (spaces + 1) /* || sfxflag == 0*/; i++) {
-			// XXX #ifdef __DOS__
-			// XXX         if(sfxflag==0 && sfxbusy())
-			// XXX 			break;
-			// XXX #endif
 
 			if (parameters != NULL) {
 
@@ -1097,12 +1066,6 @@
 				_vm->update();
 			}
 
-			/* A12 = the frame pointer for the full body frame, well use this  */
-			/* for Hot Spot reference, before we have to set up a Torso frame. */
-			/* This way the hot spot is at bottom of body */
-
-			// XXX A12=A1;
-
 			if (-1 == parameters->rf) {
 				// Setup the Torso frames
 				_vm->bankMan()->overpack(parameters->bf, startFrame, bankNum);
@@ -1174,7 +1137,6 @@
 		const char *name, 
 		int state, 
 		int faceDirection) {
-	// function FIND_SACTION in queen.c
 	const SpeechParameters *iterator = _speechParameters;
 	if (faceDirection == DIR_RIGHT)
 		faceDirection = DIR_LEFT;
@@ -1276,7 +1238,6 @@
 }
 
 int16 Talk::selectSentence() {
-	// Function TALK_BOB (lines 577-739) in talk.c
 	int selectedSentence = 0;
 
 	int startOption = 1;
@@ -1285,8 +1246,6 @@
 	int talkZone[5];
 	int i;
 
-	// Change NORMAL_INK -> TALK_NORMAL_INK
-
 	_vm->display()->textCurrentColor(INK_TALK_NORMAL);
 
 	_vm->graphics()->setupArrows();
@@ -1460,49 +1419,59 @@
 	{ "JOE",0,1,1,10,2,3,"",0},
 	{ "JOE",0,3,3,28,2,3,"",0},
 	{ "JOE",0,4,5,38,1,0,"",0},
+	
 	{ "JOE",1,1,1,45,-1,0,"",0},
 	{ "JOE",1,3,3,28,2,3,"",0},
 	{ "JOE",1,4,5,38,1,0,"",0},
+	
 	{ "JOE",2,1,1,46,-1,0,"",0},
 	{ "JOE",2,3,3,28,2,3,"",0},
 	{ "JOE",2,4,5,38,1,0,"",0},
+	
 	{ "JOE",3,1,1,47,-1,0,"",0},
 	{ "JOE",3,3,3,28,2,3,"",0},
 	{ "JOE",3,4,5,38,1,0,"",0},
+	
 	{ "JOE",4,1,1,50,-1,0,"",0},
 	{ "JOE",4,3,3,28,2,3,"",0},
 	{ "JOE",4,4,5,38,1,0,"",0},
+	
 	{ "JOE",5,1,2,0,0,0,"",0},
 	{ "JOE",5,3,4,0,0,0,"",0},
 	{ "JOE",5,4,6,0,0,0,"",0},
-	//CR - Change 48,1,0 -> 48,0,1
+	
 	{ "JOE",6,1,1,48,0,1,"",0},
 	{ "JOE",6,3,3,28,2,3,"",0},
 	{ "JOE",6,4,5,38,1,0,"",0},
-	//CR - Change 51,1,0 -> 51,0,1
+
 	{ "JOE",7,1,1,51,0,1,"",0},
 	{ "JOE",7,3,3,28,2,3,"",0},
 	{ "JOE",7,4,5,38,1,0,"",0},
+	
 	{ "JOE",8,1,1,26,0,0,"",0},
 	{ "JOE",8,3,3,28,2,3,"",0},
 	{ "JOE",8,4,5,38,1,0,"",0},
+	
 	{ "JOE",9,1,1,29,0,0,"",0},
 	{ "JOE",9,3,3,28,0,0,"",0},
 	{ "JOE",9,4,5,38,0,0,"",0},
-	//     - Look down, sad. 10,12,46
+	
 	{ "JOE",10,1,1,12,0,0,"T046,010,010,010,012,012,012,012,012,012,012,012,012,012,012,012,012,012,010,000",0},
 	{ "JOE",10,3,3,18,0,0,"",0},
 	{ "JOE",10,4,5,44,0,0,"",0},
+	
 	{ "JOE",11,1,1,53,-1,0,"",0},
 	{ "JOE",11,3,3,28,2,3,"",0},
 	{ "JOE",11,4,5,38,1,0,"",0},
+	
 	{ "JOE",12,1,1,10,2,3,"",0},
 	{ "JOE",12,3,3,28,2,0,"",0},
 	{ "JOE",12,4,5,38,1,0,"",0},
+	
 	{ "JOE",13,1,1,10,2,3,"T012,013,019,019,019,019,019,019,019,019,019,019,013,010,000",0},
 	{ "JOE",13,3,3,28,2,3,"",0},
 	{ "JOE",13,4,5,38,1,0,"",0},
-	//     - 7/11/94, Make Joe look front
+
 	{ "JOE",14,1,1,16,2,3,"",16},
 	{ "JOE",14,3,3,28,2,3,"",0},
 	{ "JOE",14,4,5,38,1,0,"",0},
@@ -1561,7 +1530,6 @@
 	{ "LOLA",1,0,9,10,2,3,"",33},
 	{ "LOLA",2,0,30,33,2,3,"",33},
 	{ "LOLA",3,0,32,33,2,3,"",33},
-	//CR 2 - 22/2/95,
 	{ "LOLA",4,0,8,0,0,0,"",33},
 	{ "LOLA",5,0,31,0,0,0,"",0},
 	{ "LOLA",6,0,31,0,0,0,"047,048,049,050,000",33},
@@ -1575,14 +1543,10 @@
 	{ "LOLA_SHOWER",6,0,64,10,2,3,"",0},
 	{ "LOLA_SHOWER",7,0,31,0,0,0,"062,063,064,000",0},
 
-	// { "SECRETARY",0,0,1,12,2,0,"",12},
-	// Change Secretary
 	{ "SECRETARY",0,0,1,12,2,3,"",12},
 	{ "SECRETARY",1,0,1,12,2,0,"",12},
 	{ "SECRETARY",2,0,1,12,2,0,"",12},
 
-	// { "SPARKY",0,0,21,23,5,0,"",23},
-	// Change Sparky talk code
 	{ "SPARKY",0,0,21,23,2,3,"",23},
 	{ "SPARKY",1,0,21,22,0,0,"",0},
 	{ "SPARKY",2,0,21,22,0,0,"021,042,043,000",0},
@@ -1649,8 +1613,6 @@
 	{ "WEDGEWOOD",0,0,8,1,2,0,"",8},
 	{ "WEDGEWOOD",1,0,1,1,3,0,"",1},
 
-	// { "BUD",0,0,1,2,4,2,"",2},
-	// Change Buds talk code
 	{ "BUD",0,0,1,2,3,2,"",2},
 	{ "BUD",1,0,1,2,4,2,"T017,018,000",2},
 	{ "BUD",2,0,1,21,-1,0,"",2},
@@ -1662,7 +1624,6 @@
 	{ "BUD",8,0,1,17,-1,0,"",2},
 	{ "BUD",9,0,1,14,-1,0,"T014,008,008,003,003,008,008,003,003,010,010,012,012,000",2},
 
-	//CR 2 - Change 4,2 -> 2,3, End Frames 8 -> 2
 	{ "LOU",0,0,1,2,2,3,"",2},
 	{ "LOU",1,0,1,2,4,2,"013,014,015,016,017,018,000",2},
 	{ "LOU",2,0,1,2,4,2,"018,017,016,015,014,013,000",2},
@@ -1748,12 +1709,10 @@
 
 	{ "KLUNK",0,0,1,2,2,3,"",2},
 	{ "KLUNK",1,0,1,2,2,3,"019,020,021,022,001,000",2},
-	//CR 4 - 22/2/95, Change 017 -> 517
 	{ "KLUNK",2,0,1,2,2,3,"001,022,021,020,019,016,517,000",2},
 	{ "KLUNK",3,0,1,2,2,3,"T010,011,010,011,010,011,009,000",2},
 
 	{ "FRANK",0,0,13,14,2,3,"",14},
-	//CR 2 - 21/2/95, Change from Torso to normal
 	{ "FRANK",1,0,13,20,0,1,"",14},
 	{ "FRANK",2,0,13,14,2,3,"025,026,027,027,027,026,026,026,027,027,026,026,027,025,013,000",14},
 	{ "FRANK",3,0,28,14,2,3,"",14},
@@ -1761,7 +1720,6 @@
 	{ "DEATH",0,0,1,2,2,3,"",2},
 	{ "DEATH",1,0,1,2,2,3,"013,014,015,016,017,001,000",0},
 	{ "DEATH",2,0,1,2,2,3,"001,017,016,015,014,013,000",0},
-	//CR 2 - Change 024 -> 524
 	{ "DEATH",3,0,1,2,2,3,"T018,019,020,021,021,022,022,020,021,022,020,021,022,023,024,524,000",2},
 	{ "DEATH",4,0,1,2,2,3,"T025,026,027,028,028,028,028,028,028,028,028,028,029,035,000",2},
 	{ "DEATH",5,0,1,2,2,3,"T030,031,032,033,033,033,033,033,033,033,033,033,034,035,000",2},
@@ -1837,8 +1795,6 @@
 	{ "ANDSON-E",0,0,1,3,4,1,"",1},
 	{ "ANDSON-E",1,0,1,3,4,1,"002,001,000",1},
 
-//#ifdef __DOS__
-
 	{ "JOE-H",0,0,1,1,4,4,"",1},
 	{ "JOE-H",1,0,1,1,2,3,"012,013,014,000",14},
 	{ "JOE-H",2,0,1,1,2,3,"010,011,000",11},
@@ -1860,16 +1816,12 @@
 	{ "HUGH",0,0,1,1,2,3,"",1},
 	{ "HUGH",1,0,7,7,2,3,"",7},
 
-	// New CD-Rom intro persons
-	// *01 Blink
 	{ "X2_JOE",0,0,1,1,2,3,"",1},
 	{ "X2_JOE",1,0,1,1,2,3,"001,007,008,008,007,001,000",1},
 
-	// *01 Blink
 	{ "X2_RITA",0,0,1,1,2,3,"",1},
 	{ "X2_RITA",1,0,1,1,2,3,"001,007,008,008,007,001,000",1},
 
-	// *01 Smile, *02 Blink, *03 Raise Eyebrow, *04 Anger, *05 Surprise
 	{ "X3_RITA",0,0,1,1,4,1,"",1},
 	{ "X3_RITA",1,0,1,1,4,1,"007,000",7},
 	{ "X3_RITA",2,0,1,1,4,1,"009,010,011,009,001,000",1},
@@ -1877,47 +1829,37 @@
 	{ "X3_RITA",4,0,1,1,4,1,"E015,000",1},
 	{ "X3_RITA",5,0,1,1,4,1,"E014,000",1},
 
-	// *01 Talk to Sparky, *02 Turn to Sparky, *03 Turn to Rita, *04 Close Eyes
 	{ "X4_JOE",0,0,1,1,3,4,"",1},
 	{ "X4_JOE",1,0,1,13,2,3,"",13},
 	{ "X4_JOE",2,0,1,1,3,4,"009,010,011,012,013,000",13},
 	{ "X4_JOE",3,0,1,1,3,4,"012,011,010,009,000",9},
 	{ "X4_JOE",4,0,1,1,3,4,"001,019,000",19},
 
-	// *01 Talk to Sparky, *02 Turn to Sparky, *03 Turn to Joe, *04 Close Eyes
 	{ "X4_RITA",0,0,1,1,0,1,"",1},
 	{ "X4_RITA",1,0,1,7,0,1,"",7},
 	{ "X4_RITA",2,0,1,1,3,4,"004,005,006,006,006,006,007,000",7},
 	{ "X4_RITA",3,0,1,1,3,4,"005,004,001,000",1},
 	{ "X4_RITA",4,0,1,1,3,4,"001,003,000",3},
 
-	// *01 Blink, *02 Look Right
 	{ "X5_SPARKY",0,0,1,1,2,3,"",1},
 	{ "X5_SPARKY",1,0,1,1,2,3,"001,010,011,011,001,000",1},
 	{ "X5_SPARKY",2,0,1,1,2,3,"001,007,008,009,000",9},
 
-	// *01 Eyes Bulge Once, *02 Eyes Bulge Big Time
 	{ "X6_HUGH",0,0,1,1,2,3,"",1},
 	{ "X6_HUGH",1,0,1,1,2,3,"007,007,007,007,,001,000",1},
 	{ "X6_HUGH",2,0,1,1,2,3,"008,008,008,008,008,009,009,008,008,008,009,008,000",8},
 
-	// *01 Talk to Sparky, Rub Head
 	{ "X10_JOE",0,0,1,2,2,3,"",2},
 	{ "X10_JOE",1,0,1,8,2,3,"",8},
-	//CR 2 - 21/2/95, Cut down rub head anim
 	{ "X10_JOE",2,0,1,2,2,3,"014,014,014,015,015,014,014,015,015,000",2},
 
 	{ "X10_RITA",0,0,1,2,2,3,"",2},
 
 	{ "X11_JOE",0,0,1,2,0,1,"",2},
 
-	// *01 Look at Joe
 	{ "X11_RITA",0,0,1,2,0,1,"",2},
 	{ "X11_RITA",1,0,1,2,1,0,"003,004,000",4},
 
-//#endif
-
-	// Interview
 	{ "JOHN", 0, 0, 1, 2, 2, 3, "", 1 },
 	{ "JOHN", 1, 0, 1, 15, -1, 0, "", 1 },
 	{ "JOHN", 2, 0, 1, 16, -1, 0, "", 1 },

Index: talk.h
===================================================================
RCS file: /cvsroot/scummvm/scummvm/queen/talk.h,v
retrieving revision 1.29.2.1
retrieving revision 1.29.2.2
diff -u -d -r1.29.2.1 -r1.29.2.2
--- talk.h	21 Feb 2004 08:51:07 -0000	1.29.2.1
+++ talk.h	7 Mar 2004 10:44:43 -0000	1.29.2.2
@@ -85,10 +85,10 @@
 	};
 
 	struct SpeechParameters {
-		const char *name;								// Nstr
-		signed char state,faceDirection;				// S,F
+		const char *name;
+		signed char state,faceDirection;
 		signed char body,bf,rf,af;
-		const char *animation;							// SANIMstr
+		const char *animation;
 		signed char ff;
 	};
 
@@ -221,7 +221,7 @@
 	const SpeechParameters *findSpeechParameters(
 			const char *name, 
 			int state, 
-			int faceDirection); // FIND_SACTION
+			int faceDirection);
 
 	int splitOption(const char *str, char optionText[5][MAX_STRING_SIZE]);
 

Index: walk.cpp
===================================================================
RCS file: /cvsroot/scummvm/scummvm/queen/walk.cpp,v
retrieving revision 1.42
retrieving revision 1.42.2.1
diff -u -d -r1.42 -r1.42.2.1
--- walk.cpp	18 Jan 2004 20:21:13 -0000	1.42
+++ walk.cpp	7 Mar 2004 10:44:43 -0000	1.42.2.1
@@ -126,14 +126,7 @@
 			// adjust Joe's movespeed according to scale
 			pbs->scale = pwd->area->calcScale(pbs->y);
 			_vm->logic()->joeScale(pbs->scale);
-			if (pbs->xmajor) {
-				pbs->speed = pbs->scale * 6 / 100;
-			} else {
-				pbs->speed = pbs->scale * 3 / 100;
-			}
-			if (pbs->speed == 0) {
-				pbs->speed = 1;
-			}
+			pbs->scaleWalkSpeed(6);			
 			_vm->update(true);
 			if (_vm->input()->cutawayQuit() || _vm->logic()->joeWalk() == JWM_EXECUTE) {
 				stopJoe();
@@ -252,16 +245,8 @@
 
 		while (pbs->moving) {
 			_vm->update();
-			uint16 scale = pwd->area->calcScale(pbs->y);
-			pbs->scale = scale;
-			if (pbs->xmajor) {
-				pbs->speed = scale * mpd->moveSpeed / 100;
-			} else {
-				pbs->speed = scale * (mpd->moveSpeed / 2) / 100;
-			}
-			if (pbs->speed == 0) {
-				pbs->speed = 1;
-			}
+			pbs->scale = pwd->area->calcScale(pbs->y);
+			pbs->scaleWalkSpeed(mpd->moveSpeed);
 			if (_vm->input()->cutawayQuit()) {
 				stopPerson(bobNum);
 				break;
@@ -306,9 +291,6 @@
 	}
 
 	_vm->graphics()->bob(0)->animating = false;
-	// cyx: the NEW_ROOM = 0 is done in Command::grabCurrentSelection()
-	// XXX if ((CAN==-1) && (walkgameload==0)) NEW_ROOM=0;
-	// XXX walkgameload=0;
 	if (_joeMoveBlock) {
 		can = -2;
 		_joeMoveBlock = false;

Index: xref.txt
===================================================================
RCS file: /cvsroot/scummvm/scummvm/queen/xref.txt,v
retrieving revision 1.62.2.2
retrieving revision 1.62.2.3
diff -u -d -r1.62.2.2 -r1.62.2.3
--- xref.txt	28 Feb 2004 00:00:53 -0000	1.62.2.2
+++ xref.txt	7 Mar 2004 10:44:43 -0000	1.62.2.3
@@ -366,7 +366,7 @@
 PERstr
 PKEYstr
 TALKHEAD
-TALKQUIT
+TALKQUIT					Input::_talkQuit
 TALKstr
 TALK_SELECTED				Logic::_talkSelected
 
@@ -452,7 +452,7 @@
 OLDG,S2,S1,ITEM,TYPE,C,
 NAME,TL,TI,TS,WC,IMAGE,
 D,P,LI,R
-CANTQUIT
+CANTQUIT					!Input::_canQuit
 
 
 (NO NEED TO BE GLOBAL)





More information about the Scummvm-git-logs mailing list