[Scummvm-cvs-logs] CVS: scummvm/saga ihnm_introproc.cpp,1.3,1.4 ihnm_introproc.h,1.1,1.2 image.cpp,1.3,1.4 image.h,1.3,1.4 image_mod.h,1.2,1.3

Pawel Kolodziejski aquadran at users.sourceforge.net
Sat May 1 02:20:03 CEST 2004


Update of /cvsroot/scummvm/scummvm/saga
In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv25184

Modified Files:
	ihnm_introproc.cpp ihnm_introproc.h image.cpp image.h 
	image_mod.h 
Log Message:
indent

Index: ihnm_introproc.cpp
===================================================================
RCS file: /cvsroot/scummvm/scummvm/saga/ihnm_introproc.cpp,v
retrieving revision 1.3
retrieving revision 1.4
diff -u -d -r1.3 -r1.4
--- ihnm_introproc.cpp	25 Apr 2004 15:14:46 -0000	1.3
+++ ihnm_introproc.cpp	1 May 2004 09:19:35 -0000	1.4
@@ -20,13 +20,8 @@
  * $Header$
  *
  */
-/*
- Description:   
- 
-    "I Have No Mouth" Intro sequence scene procedures
 
- Notes: 
-*/
+// "I Have No Mouth" Intro sequence scene procedures
 
 #include <stdio.h>
 #include <stdlib.h>
@@ -36,9 +31,6 @@
 
 #include "reinherit.h"
 
-/*
- * Uses the following modules:
-\*--------------------------------------------------------------------------*/
 #include "animation_mod.h"
 #include "cvar_mod.h"
 #include "events_mod.h"
@@ -48,126 +40,93 @@
 #include "text_mod.h"
 #include "palanim_mod.h"
 
-/*
- * Begin module:
-\*--------------------------------------------------------------------------*/
 #include "scene.h"
 #include "ihnm_introproc.h"
 
 namespace Saga {
 
 R_SCENE_RESLIST IHNM_IntroMovie1RL[] = {
-
-	{30, SAGA_BG_IMAGE, 0, 0}
-	,
+	{30, SAGA_BG_IMAGE, 0, 0} ,
 	{31, SAGA_ANIM_1, 0, 0}
 };
 
 R_SCENE_DESC IHNM_IntroMovie1Desc = {
-
 	0, 0, 0, 0, 0, 0, 0, 0,
 	IHNM_IntroMovie1RL,
 	ARRAYSIZE(IHNM_IntroMovie1RL)
-
 };
 
 R_SCENE_RESLIST IHNM_IntroMovie2RL[] = {
-
-	{32, SAGA_BG_IMAGE, 0, 0}
-	,
+	{32, SAGA_BG_IMAGE, 0, 0} ,
 	{33, SAGA_ANIM_1, 0, 0}
 };
 
 R_SCENE_DESC IHNM_IntroMovie2Desc = {
-
 	0, 0, 0, 0, 0, 0, 0, 0,
 	IHNM_IntroMovie2RL,
 	ARRAYSIZE(IHNM_IntroMovie2RL)
-
 };
 
 R_SCENE_RESLIST IHNM_IntroMovie3RL[] = {
-
-	{34, SAGA_BG_IMAGE, 0, 0}
-	,
+	{34, SAGA_BG_IMAGE, 0, 0},
 	{35, SAGA_ANIM_1, 0, 0}
 };
 
 R_SCENE_DESC IHNM_IntroMovie3Desc = {
-
 	0, 0, 0, 0, 0, 0, 0, 0,
 	IHNM_IntroMovie3RL,
 	ARRAYSIZE(IHNM_IntroMovie3RL)
-
 };
 
 R_SCENE_RESLIST IHNM_IntroMovie4RL[] = {
-
-	{1227, SAGA_BG_IMAGE, 0, 0}
-	,
+	{1227, SAGA_BG_IMAGE, 0, 0},
 	{1226, SAGA_ANIM_1, 0, 0}
 };
 
 R_SCENE_DESC IHNM_IntroMovie4Desc = {
-
 	0, 0, 0, 0, 0, 0, 0, 0,
 	IHNM_IntroMovie4RL,
 	ARRAYSIZE(IHNM_IntroMovie4RL)
-
 };
 
 R_SCENE_QUEUE IHNM_IntroList[] = {
-	{0, &IHNM_IntroMovie1Desc, BY_DESC, IHNM_IntroMovieProc1, 0}
-	,
-	{0, &IHNM_IntroMovie2Desc, BY_DESC, IHNM_IntroMovieProc2, 0}
-	,
-	{0, &IHNM_IntroMovie3Desc, BY_DESC, IHNM_IntroMovieProc3, 0}
-	,
+	{0, &IHNM_IntroMovie1Desc, BY_DESC, IHNM_IntroMovieProc1, 0} ,
+	{0, &IHNM_IntroMovie2Desc, BY_DESC, IHNM_IntroMovieProc2, 0} ,
+	{0, &IHNM_IntroMovie3Desc, BY_DESC, IHNM_IntroMovieProc3, 0} ,
 	{0, &IHNM_IntroMovie4Desc, BY_DESC, IHNM_HateProc, 0}
 };
 
-int IHNM_StartProc(void)
-{
+int IHNM_StartProc() {
 	size_t n_introscenes;
 	size_t i;
 
 	n_introscenes = ARRAYSIZE(IHNM_IntroList);
 
 	for (i = 0; i < n_introscenes; i++) {
-
 		SCENE_Queue(&IHNM_IntroList[i]);
 	}
 
 	return R_SUCCESS;
 }
 
-int IHNM_IntroMovieProc1(int param, R_SCENE_INFO * scene_info)
-{
-
+int IHNM_IntroMovieProc1(int param, R_SCENE_INFO *scene_info) {
 	R_EVENT event;
-
 	YS_IGNORE_PARAM(scene_info);
 
 	switch (param) {
-
 	case SCENE_BEGIN:
-
-		/* Background for intro scene is the first frame of the
-		 * intro animation; display it and set the palette
-		 \*-----------------------------------------------------*/
+		// Background for intro scene is the first frame of the
+		// intro animation; display it and set the palette
 		event.type = R_ONESHOT_EVENT;
 		event.code = R_BG_EVENT;
 		event.op = EVENT_DISPLAY;
 		event.param = SET_PALETTE;
 		event.time = 0;
-
 		EVENT_Queue(&event);
-
 		ANIM_SetFrameTime(0, R_IHNM_INTRO_FRAMETIME);
 		ANIM_SetFlag(0, ANIM_ENDSCENE);
 		ANIM_Play(0, 0);
 		break;
-
 	default:
 		break;
 	}
@@ -175,24 +134,17 @@
 	return 0;
 }
 
-int IHNM_IntroMovieProc2(int param, R_SCENE_INFO * scene_info)
-{
-
+int IHNM_IntroMovieProc2(int param, R_SCENE_INFO *scene_info) {
 	R_EVENT event;
 	R_EVENT *q_event;
-
 	PALENTRY *pal;
 
 	static PALENTRY current_pal[R_PAL_ENTRIES];
-
 	YS_IGNORE_PARAM(scene_info);
-
 	switch (param) {
 
 	case SCENE_BEGIN:
-
-		/* Fade to black out of the intro CyberDreams logo anim
-		 * \*----------------------------------------------------- */
+		// Fade to black out of the intro CyberDreams logo anim
 		SYSGFX_GetCurrentPal(current_pal);
 
 		event.type = R_CONTINUOUS_EVENT;
@@ -204,9 +156,8 @@
 
 		q_event = EVENT_Queue(&event);
 
-		/* Background for intro scene is the first frame of the
-		 * intro animation; display it but don't set palette
-		 \*-----------------------------------------------------*/
+		// Background for intro scene is the first frame of the
+		// intro animation; display it but don't set palette
 		event.type = R_ONESHOT_EVENT;
 		event.code = R_BG_EVENT;
 		event.op = EVENT_DISPLAY;
@@ -215,8 +166,7 @@
 
 		q_event = EVENT_Chain(q_event, &event);
 
-		/* Fade in from black to the scene background palette
-		 * \*----------------------------------------------------- */
+		// Fade in from black to the scene background palette
 		SCENE_GetBGPal(&pal);
 
 		event.type = R_CONTINUOUS_EVENT;
@@ -231,17 +181,14 @@
 		ANIM_SetFlag(0, ANIM_LOOP);
 		ANIM_Play(0, R_IHNM_PALFADE_TIME * 2);
 
-		/* Queue end of scene after looping animation for a while
-		 * \*----------------------------------------------------- */
+		// Queue end of scene after looping animation for a while
 		event.type = R_ONESHOT_EVENT;
 		event.code = R_SCENE_EVENT;
 		event.op = EVENT_END;
 		event.time = R_IHNM_DGLOGO_TIME;
 
 		q_event = EVENT_Chain(q_event, &event);
-
 		break;
-
 	default:
 		break;
 	}
@@ -249,24 +196,16 @@
 	return 0;
 }
 
-int IHNM_IntroMovieProc3(int param, R_SCENE_INFO * scene_info)
-{
-
+int IHNM_IntroMovieProc3(int param, R_SCENE_INFO *scene_info) {
 	R_EVENT event;
 	R_EVENT *q_event;
-
 	PALENTRY *pal;
-
 	static PALENTRY current_pal[R_PAL_ENTRIES];
-
 	YS_IGNORE_PARAM(scene_info);
 
 	switch (param) {
-
 	case SCENE_BEGIN:
-
-		/* Fade to black out of the intro DG logo anim
-		 * \*----------------------------------------------------- */
+		// Fade to black out of the intro DG logo anim
 		SYSGFX_GetCurrentPal(current_pal);
 
 		event.type = R_CONTINUOUS_EVENT;
@@ -278,9 +217,8 @@
 
 		q_event = EVENT_Queue(&event);
 
-		/* Background for intro scene is the first frame of the
-		 * intro animation; display it but don't set palette
-		 \*-----------------------------------------------------*/
+		// Background for intro scene is the first frame of the
+		// intro animation; display it but don't set palette
 		event.type = R_ONESHOT_EVENT;
 		event.code = R_BG_EVENT;
 		event.op = EVENT_DISPLAY;
@@ -289,8 +227,7 @@
 
 		q_event = EVENT_Chain(q_event, &event);
 
-		/* Fade in from black to the scene background palette
-		 * \*----------------------------------------------------- */
+		// Fade in from black to the scene background palette
 		SCENE_GetBGPal(&pal);
 
 		event.type = R_CONTINUOUS_EVENT;
@@ -304,17 +241,14 @@
 
 		ANIM_Play(0, 0);
 
-		/* Queue end of scene after a while
-		 * \*----------------------------------------------------- */
+		// Queue end of scene after a while
 		event.type = R_ONESHOT_EVENT;
 		event.code = R_SCENE_EVENT;
 		event.op = EVENT_END;
 		event.time = R_IHNM_TITLE_TIME;
 
 		q_event = EVENT_Chain(q_event, &event);
-
 		break;
-
 	default:
 		break;
 	}
@@ -322,21 +256,15 @@
 	return 0;
 }
 
-int IHNM_HateProc(int param, R_SCENE_INFO * scene_info)
-{
-
+int IHNM_HateProc(int param, R_SCENE_INFO *scene_info) {
 	R_EVENT event;
 	R_EVENT *q_event;
-
 	YS_IGNORE_PARAM(scene_info);
 
 	switch (param) {
-
 	case SCENE_BEGIN:
-
-		/* Background for intro scene is the first frame of the
-		 * intro animation; display it and set the palette
-		 \*-----------------------------------------------------*/
+		// Background for intro scene is the first frame of the
+		// intro animation; display it and set the palette
 		event.type = R_ONESHOT_EVENT;
 		event.code = R_BG_EVENT;
 		event.op = EVENT_DISPLAY;
@@ -347,9 +275,7 @@
 
 		ANIM_SetFlag(0, ANIM_LOOP);
 		ANIM_Play(0, 0);
-
 		break;
-
 	default:
 		break;
 	}

Index: ihnm_introproc.h
===================================================================
RCS file: /cvsroot/scummvm/scummvm/saga/ihnm_introproc.h,v
retrieving revision 1.1
retrieving revision 1.2
diff -u -d -r1.1 -r1.2
--- ihnm_introproc.h	12 Apr 2004 21:40:47 -0000	1.1
+++ ihnm_introproc.h	1 May 2004 09:19:35 -0000	1.2
@@ -20,13 +20,8 @@
  * $Header$
  *
  */
-/*
- Description:	
- 
-	Intro sequence scene procedures header file
 
- Notes: 
-*/
+// Intro sequence scene procedures header file
 
 #ifndef SAGA_ITE_INTRO_H_
 #define SAGA_ITE_INTRO_H_
@@ -40,5 +35,4 @@
 
 } // End of namespace Saga
 
-#endif				/* R_IHNM_INTRO_H_ */
-/* end "r_ihnm_introproc.h */
+#endif

Index: image.cpp
===================================================================
RCS file: /cvsroot/scummvm/scummvm/saga/image.cpp,v
retrieving revision 1.3
retrieving revision 1.4
diff -u -d -r1.3 -r1.4
--- image.cpp	30 Apr 2004 23:02:23 -0000	1.3
+++ image.cpp	1 May 2004 09:19:35 -0000	1.4
@@ -20,34 +20,21 @@
  * $Header$
  *
  */
-/*
- Description:   
- 
-    SAGA Image resource management routines
 
- Notes: 
-*/
+// SAGA Image resource management routines
 
 #include "reinherit.h"
 
 #include "yslib.h"
 
-/*
- * Uses the following modules:
-\*--------------------------------------------------------------------------*/
 #include "game_mod.h"
 
-/*
- * Begin module
-\*--------------------------------------------------------------------------*/
 #include "image_mod.h"
 #include "image.h"
 
 namespace Saga {
 
-static int granulate(int value, int granularity)
-{
-
+static int granulate(int value, int granularity) {
 	int remainder;
 
 	if (value == 0)
@@ -63,27 +50,18 @@
 	} else {
 		return (granularity - remainder + value);
 	}
-
 }
 
-int
-IMG_DecodeBGImage(const byte * image_data,
-    size_t image_size,
-    byte ** output_buf, size_t * output_buf_len, int *w, int *h)
-{
-
+int IMG_DecodeBGImage(const byte * image_data, size_t image_size,
+					byte ** output_buf, size_t * output_buf_len, int *w, int *h) {
 	R_IMAGE_HEADER hdr;
 	int modex_height;
-
 	const byte *RLE_data_ptr;
 	size_t RLE_data_len;
-
 	byte *decode_buf;
 	size_t decode_buf_len;
-
 	byte *out_buf;
 	size_t out_buf_len;
-
 	const byte *read_p = image_data;
 
 	if (image_size <= SAGA_IMAGE_DATA_OFFSET) {
@@ -109,19 +87,15 @@
 
 	if (DecodeBGImageRLE(RLE_data_ptr,
 		RLE_data_len, decode_buf, decode_buf_len) != R_SUCCESS) {
-
 		free(decode_buf);
 		free(out_buf);
-
 		return R_FAILURE;
 	}
 
 	UnbankBGImage(out_buf, decode_buf, hdr.width, hdr.height);
 
-	/* For some reason bg images in IHNM are upside down
-	 * \*------------------------------------------------------------- */
+	// For some reason bg images in IHNM are upside down
 	if (GAME_GetGameType() == R_GAMETYPE_IHNM) {
-
 		FlipImage(out_buf, hdr.width, hdr.height);
 	}
 
@@ -136,11 +110,7 @@
 	return R_SUCCESS;
 }
 
-int
-DecodeBGImageRLE(const byte * inbuf,
-    size_t inbuf_len, byte * outbuf, size_t outbuf_len)
-{
-
+int DecodeBGImageRLE(const byte *inbuf, size_t inbuf_len, byte *outbuf, size_t outbuf_len) {
 	const byte *inbuf_ptr;
 	byte *outbuf_ptr;
 	uint16 inbuf_remain;
@@ -185,17 +155,13 @@
 		mark_byte = *inbuf_ptr++;
 		inbuf_remain--;
 
-		test_byte = mark_byte & 0xC0;	/* Mask all but two high order bits */
+		test_byte = mark_byte & 0xC0; // Mask all but two high order bits
 
 		switch (test_byte) {
-
-		case 0xC0:	/* 1100 0000 */
-
-			/* Uncompressed run follows: Max runlength 63 */
+		case 0xC0: // 1100 0000
+			// Uncompressed run follows: Max runlength 63
 			runcount = mark_byte & 0x3f;
-
-			if ((inbuf_remain < runcount) ||
-			    (outbuf_remain < runcount)) {
+			if ((inbuf_remain < runcount) || (outbuf_remain < runcount)) {
 				return R_FAILURE;
 			}
 
@@ -206,14 +172,10 @@
 			inbuf_remain -= runcount;
 			outbuf_remain -= runcount;
 			continue;
-
 			break;
-
-		case 0x80:	/* 1000 0000 */
-
-			/* Compressed run follows: Max runlength 63 */
+		case 0x80: // 1000 0000
+			// Compressed run follows: Max runlength 63
 			runcount = (mark_byte & 0x3f) + 3;
-
 			if (!inbuf_remain || (outbuf_remain < runcount)) {
 				return R_FAILURE;
 			}
@@ -229,18 +191,14 @@
 
 			break;
 
-		case 0x40:	/* 0100 0000 */
-
-			/* Repeat decoded sequence from output stream: 
-			 * Max runlength 10 */
+		case 0x40: // 0100 0000
+			// Repeat decoded sequence from output stream: 
+			// Max runlength 10
 
 			runcount = ((mark_byte >> 3) & 0x07U) + 3;
-
 			backtrack_amount = *inbuf_ptr;
 
-			if (!inbuf_remain ||
-			    (backtrack_amount > (outbuf_ptr - outbuf)) ||
-			    (runcount > outbuf_remain)) {
+			if (!inbuf_remain || (backtrack_amount > (outbuf_ptr - outbuf)) || (runcount > outbuf_remain)) {
 				return R_FAILURE;
 			}
 
@@ -255,25 +213,21 @@
 
 			outbuf_remain -= runcount;
 			continue;
-
 			break;
-
-		default:	/* 0000 0000 */
+		default: // 0000 0000
 			break;
 		}
 
-		/* Mask all but the third and fourth highest order bits */
+		// Mask all but the third and fourth highest order bits
 		test_byte = mark_byte & 0x30;
 
 		switch (test_byte) {
 
-		case 0x30:	/* 0011 0000 */
-			/* Bitfield compression */
-
+		case 0x30: // 0011 0000
+			// Bitfield compression
 			runcount = (mark_byte & 0x0F) + 1;
 
-			if ((inbuf_remain < (runcount + 2)) ||
-			    (outbuf_remain < (runcount * 8))) {
+			if ((inbuf_remain < (runcount + 2)) || (outbuf_remain < (runcount * 8))) {
 				return R_FAILURE;
 			}
 
@@ -281,19 +235,14 @@
 			bitfield_byte2 = *inbuf_ptr++;
 
 			for (c = 0; c < runcount; c++) {
-
 				bitfield = *inbuf_ptr;
-
 				for (b = 0; b < 8; b++) {
-
 					if (bitfield & 0x80) {
 						*outbuf_ptr = bitfield_byte2;
 					} else {
 						*outbuf_ptr = bitfield_byte1;
 					}
-
 					bitfield <<= 1;
-
 					outbuf_ptr++;
 				}
 				inbuf_ptr++;
@@ -302,16 +251,11 @@
 			inbuf_remain -= (runcount + 2);
 			outbuf_remain -= (runcount * 8);
 			continue;
-
 			break;
-
-		case 0x20:	/* 0010 0000 */
-			/* Uncompressed run follows */
-
+		case 0x20: // 0010 0000
+			// Uncompressed run follows
 			runcount = ((mark_byte & 0x0F) << 8) + *inbuf_ptr;
-
-			if ((inbuf_remain < (runcount + 1)) ||
-			    (outbuf_remain < runcount)) {
+			if ((inbuf_remain < (runcount + 1)) || (outbuf_remain < runcount)) {
 				return R_FAILURE;
 			}
 
@@ -327,12 +271,9 @@
 
 			break;
 
-		case 0x10:	/* 0001 0000 */
-			/* Repeat decoded sequence from output stream */
-
-			backtrack_amount =
-			    ((mark_byte & 0x0F) << 8) + *inbuf_ptr;
-
+		case 0x10: // 0001 0000
+			// Repeat decoded sequence from output stream
+			backtrack_amount = ((mark_byte & 0x0F) << 8) + *inbuf_ptr;
 			if (inbuf_remain < 2) {
 				return R_FAILURE;
 			}
@@ -340,8 +281,7 @@
 			inbuf_ptr++;
 			runcount = *inbuf_ptr++;
 
-			if ((backtrack_amount > (outbuf_ptr - outbuf)) ||
-			    (outbuf_remain < runcount)) {
+			if ((backtrack_amount > (outbuf_ptr - outbuf)) || (outbuf_remain < runcount)) {
 				return R_FAILURE;
 			}
 
@@ -354,23 +294,17 @@
 			inbuf_remain -= 2;
 			outbuf_remain -= runcount;
 			continue;
-
 			break;
-
 		default:
 			return R_FAILURE;
 			break;
-
 		}
-
-	}			/* end while */
+	}
 
 	return R_SUCCESS;
 }
 
-int FlipImage(byte * img_buf, int columns, int scanlines)
-{
-
+int FlipImage(byte *img_buf, int columns, int scanlines) {
 	int line;
 	byte *tmp_scan;
 
@@ -388,11 +322,9 @@
 	flip_p2 = img_buf + (columns * (scanlines - 1));
 
 	for (line = 0; line < flipcount; line++) {
-
 		memcpy(tmp_scan, flip_p1, columns);
 		memcpy(flip_p1, flip_p2, columns);
 		memcpy(flip_p2, tmp_scan, columns);
-
 		flip_p1 += columns;
 		flip_p2 -= columns;
 	}
@@ -402,23 +334,15 @@
 	return R_SUCCESS;
 }
 
-int
-UnbankBGImage(byte * dst_buf,
-    const byte * src_buf, int columns, int scanlines)
-{
-
+int UnbankBGImage(byte *dst_buf, const byte *src_buf, int columns, int scanlines) {
 	int x, y;
 	int temp;
-
 	int quadruple_rows;
 	int remain_rows;
-
 	int rowjump_src;
 	int rowjump_dest;
-
 	const byte *src_p;
 	byte *dst_p;
-
 	const byte *srcptr1, *srcptr2, *srcptr3, *srcptr4;
 	byte *dstptr1, *dstptr2, *dstptr3, *dstptr4;
 
@@ -443,9 +367,8 @@
 	rowjump_src = columns * 4;
 	rowjump_dest = columns * 4;
 
-	/* Unbank groups of 4 first */
+	// Unbank groups of 4 first
 	for (y = 0; y < quadruple_rows; y += 4) {
-
 		for (x = 0; x < columns; x++) {
 			temp = x * 4;
 			dstptr1[x] = srcptr1[temp];
@@ -454,10 +377,9 @@
 			dstptr4[x] = srcptr4[temp];
 		}
 
-		/* This is to avoid generating invalid pointers - 
-		 * usually innocuous, but undefined */
+		// This is to avoid generating invalid pointers - 
+		// usually innocuous, but undefined
 		if (y < quadruple_rows - 4) {
-
 			dstptr1 += rowjump_dest;
 			dstptr2 += rowjump_dest;
 			dstptr3 += rowjump_dest;
@@ -467,35 +389,29 @@
 			srcptr3 += rowjump_src;
 			srcptr4 += rowjump_src;
 		}
-
 	}
 
-	/* Unbank rows remaining */
+	// Unbank rows remaining
 	switch (remain_rows) {
-
 	case 1:
 		dstptr1 += rowjump_dest;
 		srcptr1 += rowjump_src;
-
 		for (x = 0; x < columns; x++) {
 			temp = x * 4;
 			dstptr1[x] = srcptr1[temp];
 		}
 		break;
-
 	case 2:
 		dstptr1 += rowjump_dest;
 		dstptr2 += rowjump_dest;
 		srcptr1 += rowjump_src;
 		srcptr2 += rowjump_src;
-
 		for (x = 0; x < columns; x++) {
 			temp = x * 4;
 			dstptr1[x] = srcptr1[temp];
 			dstptr2[x] = srcptr2[temp];
 		}
 		break;
-
 	case 3:
 		dstptr1 += rowjump_dest;
 		dstptr2 += rowjump_dest;
@@ -503,7 +419,6 @@
 		srcptr1 += rowjump_src;
 		srcptr2 += rowjump_src;
 		srcptr3 += rowjump_src;
-
 		for (x = 0; x < columns; x++) {
 			temp = x * 4;
 			dstptr1[x] = srcptr1[temp];
@@ -511,16 +426,13 @@
 			dstptr3[x] = srcptr3[temp];
 		}
 		break;
-
 	default:
 		break;
 	}
-
 	return R_SUCCESS;
 }
 
-const byte *IMG_GetImagePal(const byte * image_data, size_t image_size)
-{
+const byte *IMG_GetImagePal(const byte *image_data, size_t image_size) {
 	if (image_size <= SAGA_IMAGE_HEADER_LEN) {
 		return NULL;
 	}

Index: image.h
===================================================================
RCS file: /cvsroot/scummvm/scummvm/saga/image.h,v
retrieving revision 1.3
retrieving revision 1.4
diff -u -d -r1.3 -r1.4
--- image.h	30 Apr 2004 23:02:23 -0000	1.3
+++ image.h	1 May 2004 09:19:35 -0000	1.4
@@ -20,13 +20,8 @@
  * $Header$
  *
  */
-/*
- Description:   
- 
-    SAGA Image resource management header file
 
- Notes: 
-*/
+// SAGA Image resource management header file
 
 #ifndef SAGA_IMAGE_H__
 #define SAGA_IMAGE_H__
@@ -40,25 +35,16 @@
 #define SAGA_IMAGE_HEADER_LEN  8
 
 struct R_IMAGE_HEADER {
-
 	int width;
 	int height;
 	int unknown4;
 	int unknown6;
-
 };
 
-int
-DecodeBGImageRLE(const byte * inbuf,
-    size_t inbuf_len, byte * outbuf, size_t outbuf_len);
-
-int FlipImage(byte * img_buf, int columns, int scanlines);
-
-int
-UnbankBGImage(byte * dest_buf,
-    const byte * src_buf, int columns, int scanlines);
+int DecodeBGImageRLE(const byte *inbuf, size_t inbuf_len, byte *outbuf, size_t outbuf_len);
+int FlipImage(byte *img_buf, int columns, int scanlines);
+int UnbankBGImage(byte * dest_buf, const byte * src_buf, int columns, int scanlines);
 
 } // End of namespace Saga
 
-#endif				/* R_IMAGE_H__ */
-/* end "r_image.h" */
+#endif

Index: image_mod.h
===================================================================
RCS file: /cvsroot/scummvm/scummvm/saga/image_mod.h,v
retrieving revision 1.2
retrieving revision 1.3
diff -u -d -r1.2 -r1.3
--- image_mod.h	30 Apr 2004 23:02:23 -0000	1.2
+++ image_mod.h	1 May 2004 09:19:35 -0000	1.3
@@ -20,27 +20,18 @@
  * $Header$
  *
  */
-/*
- Description:   
- 
-    SAGA Image resource management routines
 
- Notes: 
-*/
+// SAGA Image resource management routines
 
 #ifndef SAGA_IMAGE_MOD_H_
 #define SAGA_IMAGE_MOD_H_
 
 namespace Saga {
 
-int
-IMG_DecodeBGImage(const byte * image_data,
-    size_t image_size,
-    byte ** output_buf, size_t * output_buf_len, int *w, int *h);
-
-const byte *IMG_GetImagePal(const byte * image_data, size_t image_size);
+int IMG_DecodeBGImage(const byte *image_data, size_t image_size,
+						byte **output_buf, size_t *output_buf_len, int *w, int *h);
+const byte *IMG_GetImagePal(const byte *image_data, size_t image_size);
 
 } // End of namespace Saga
 
-#endif				/* R_IMAGE_MOD_H_ */
-/* end "r_image_mod.h" */
+#endif





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