[Scummvm-cvs-logs] CVS: scummvm/queen queen.cpp,1.99,1.100
Max Horn
fingolfin at users.sourceforge.net
Fri Nov 26 17:15:57 CET 2004
Update of /cvsroot/scummvm/scummvm/queen
In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv24926/queen
Modified Files:
queen.cpp
Log Message:
Moved Engine::getSavePath() to class SaveFileManager; removed the 'directory' parameter from SaveFileManager::openSavefile and listSavefiles (they always use getSavePath() now, which is what we did anyway)
Index: queen.cpp
===================================================================
RCS file: /cvsroot/scummvm/scummvm/queen/queen.cpp,v
retrieving revision 1.99
retrieving revision 1.100
diff -u -d -r1.99 -r1.100
--- queen.cpp 24 Nov 2004 00:13:59 -0000 1.99
+++ queen.cpp 27 Nov 2004 00:25:58 -0000 1.100
@@ -195,7 +195,7 @@
debug(3, "Saving game to slot %d", slot);
char name[20];
makeGameStateName(slot, name);
- SaveFile *file = _saveFileMan->open_savefile(name, getSavePath(), true);
+ SaveFile *file = _saveFileMan->openSavefile(name, true);
if (file) {
// save data
byte *saveData = new byte[30000];
@@ -252,7 +252,7 @@
SaveFile *QueenEngine::readGameStateHeader(uint16 slot, GameStateHeader *gsh) {
char name[20];
makeGameStateName(slot, name);
- SaveFile *file = _saveFileMan->open_savefile(name, getSavePath(), false);
+ SaveFile *file = _saveFileMan->openSavefile(name, false);
if (file && file->readUint32BE() == 'SCVM') {
gsh->version = file->readUint32BE();
gsh->flags = file->readUint32BE();
@@ -273,7 +273,7 @@
makeGameStateName(0, filename);
filename[strlen(filename) - 2] = 0;
bool marks[SAVESTATE_MAX];
- _saveFileMan->list_savefiles(filename, getSavePath(), marks, SAVESTATE_MAX);
+ _saveFileMan->listSavefiles(filename, marks, SAVESTATE_MAX);
for (int i = 0; i < SAVESTATE_MAX; ++i) {
if (marks[i]) {
GameStateHeader header;
More information about the Scummvm-git-logs
mailing list