[Scummvm-cvs-logs] CVS: scummvm/scumm charset.cpp,2.105,2.106 cursor.cpp,2.16,2.17 debugger.cpp,1.129,1.130 gfx.cpp,2.307,2.308 intern.h,2.260,2.261 nut_renderer.cpp,1.50,1.51 object.cpp,1.184,1.185 resource.cpp,1.270,1.271 saveload.cpp,1.175,1.176 script_v5.cpp,1.262,1.263 script_v6.cpp,1.403,1.404 script_v6he.cpp,2.120,2.121 script_v7he.cpp,2.96,2.97 scumm.cpp,1.211,1.212 scumm.h,1.484,1.485 string.cpp,1.252,1.253

Max Horn fingolfin at users.sourceforge.net
Sat Sep 18 15:43:02 CEST 2004


Update of /cvsroot/scummvm/scummvm/scumm
In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv3077

Modified Files:
	charset.cpp cursor.cpp debugger.cpp gfx.cpp intern.h 
	nut_renderer.cpp object.cpp resource.cpp saveload.cpp 
	script_v5.cpp script_v6.cpp script_v6he.cpp script_v7he.cpp 
	scumm.cpp scumm.h string.cpp 
Log Message:
Rename some member vars to avoid _ followed by an uppercase letter. More of those are left in the code, though (and I am not really sure whether we want to change that, so far we had no problems caused by this)

Index: charset.cpp
===================================================================
RCS file: /cvsroot/scummvm/scummvm/scumm/charset.cpp,v
retrieving revision 2.105
retrieving revision 2.106
diff -u -d -r2.105 -r2.106
--- charset.cpp	31 Aug 2004 07:40:28 -0000	2.105
+++ charset.cpp	18 Sep 2004 22:42:43 -0000	2.106
@@ -82,7 +82,7 @@
 
 // do spacing for variable width old-style font
 int CharsetRendererClassic::getCharWidth(byte chr) {
-	if (chr >= 0x80 && _vm->_CJKMode)
+	if (chr >= 0x80 && _vm->_useCJKMode)
 		return 6;
 	int spacing = 0;
 
@@ -1043,7 +1043,7 @@
 	int offsX, offsY;
 	VirtScreen *vs;
 	const byte *charPtr;
-	int is2byte = (chr >= 0x80 && _vm->_CJKMode) ? 1 : 0;
+	int is2byte = (chr >= 0x80 && _vm->_useCJKMode) ? 1 : 0;
 
 	checkRange(_vm->_numCharsets - 1, 1, _curId, "Printing with bad charset %d");
 	
@@ -1318,7 +1318,7 @@
 	int width = _current->getCharWidth(chr);
 	int height = _current->getCharHeight(chr);
 
-	if (chr >= 256 && _vm->_CJKMode)
+	if (chr >= 256 && _vm->_useCJKMode)
 		width = 16;
 
 	shadow.right = _left + width + 2;

Index: cursor.cpp
===================================================================
RCS file: /cvsroot/scummvm/scummvm/scumm/cursor.cpp,v
retrieving revision 2.16
retrieving revision 2.17
diff -u -d -r2.16 -r2.17
--- cursor.cpp	18 Sep 2004 22:23:43 -0000	2.16
+++ cursor.cpp	18 Sep 2004 22:42:43 -0000	2.17
@@ -148,7 +148,7 @@
 }
 
 void ScummEngine_v7he::setCursorFromImg(uint img, uint room, uint imgindex) {
-	_Win32ResExtractor->setCursor(img);
+	_win32ResExtractor->setCursor(img);
 }
 
 void ScummEngine_v6::setCursorFromImg(uint img, uint room, uint imgindex) {

Index: debugger.cpp
===================================================================
RCS file: /cvsroot/scummvm/scummvm/scumm/debugger.cpp,v
retrieving revision 1.129
retrieving revision 1.130
diff -u -d -r1.129 -r1.130
--- debugger.cpp	2 Sep 2004 17:29:48 -0000	1.129
+++ debugger.cpp	18 Sep 2004 22:42:43 -0000	1.130
@@ -494,7 +494,7 @@
 	} else if (!strcmp(argv[2], "state")) {
 		_vm->putState(obj, atoi(argv[3]));
 		//is BgNeedsRedraw enough?
-		_vm->_BgNeedsRedraw = true;
+		_vm->_bgNeedsRedraw = true;
 	} else if (!strcmp(argv[2], "name")) {
 		DebugPrintf("Name of object %d: %s\n", obj, _vm->getObjOrActorName(obj));
 	} else {

Index: gfx.cpp
===================================================================
RCS file: /cvsroot/scummvm/scummvm/scumm/gfx.cpp,v
retrieving revision 2.307
retrieving revision 2.308
diff -u -d -r2.307 -r2.308
--- gfx.cpp	18 Sep 2004 21:40:07 -0000	2.307
+++ gfx.cpp	18 Sep 2004 22:42:43 -0000	2.308
@@ -571,7 +571,7 @@
 		byte *room = getResourceAddress(rtRoomImage, _roomResource) + _IM00_offs;
 		if (findResource(MKID('BMAP'), room) != NULL) {
 			if (_fullRedraw) {
-				_BgNeedsRedraw = false;
+				_bgNeedsRedraw = false;
 				gdi.drawBMAPBg(room, &virtscr[0], _screenStartStrip, _screenWidth);
 			}
 			cont = false;
@@ -582,13 +582,13 @@
 
 		if (!cont) {
 			drawRoomObjects(val);
-			_BgNeedsRedraw = false;
+			_bgNeedsRedraw = false;
 			return;
 		}
 	}
 
 	// Redraw parts of the background which are marked as dirty.
-	if (!_fullRedraw && _BgNeedsRedraw) {
+	if (!_fullRedraw && _bgNeedsRedraw) {
 		for (i = 0; i != gdi._numStrips; i++) {
 			if (testGfxUsageBit(_screenStartStrip + i, USAGE_BIT_DIRTY)) {
 				redrawBGStrip(i, 1);
@@ -605,7 +605,7 @@
 			val = 1;
 			redrawBGStrip(0, 1);
 		} else if (_fullRedraw != 0 || diff != 0) {
-			_BgNeedsRedraw = false;
+			_bgNeedsRedraw = false;
 			redrawBGStrip(0, gdi._numStrips);
 		}
 	} else {
@@ -616,14 +616,14 @@
 			val = 1;
 			redrawBGStrip(0, 1);
 		} else if (_fullRedraw != 0 || camera._cur.x != camera._last.x) {
-			_BgNeedsRedraw = false;
+			_bgNeedsRedraw = false;
 			_flashlight.isDrawn = false;
 			redrawBGStrip(0, gdi._numStrips);
 		}
 	}
 
 	drawRoomObjects(val);
-	_BgNeedsRedraw = false;
+	_bgNeedsRedraw = false;
 }
 
 void ScummEngine::redrawBGStrip(int start, int num) {

Index: intern.h
===================================================================
RCS file: /cvsroot/scummvm/scummvm/scumm/intern.h,v
retrieving revision 2.260
retrieving revision 2.261
diff -u -d -r2.260 -r2.261
--- intern.h	18 Sep 2004 22:23:43 -0000	2.260
+++ intern.h	18 Sep 2004 22:42:43 -0000	2.261
@@ -616,7 +616,7 @@
 		const char *desc;
 	};
 	
-	Win32ResExtractor *_Win32ResExtractor;
+	Win32ResExtractor *_win32ResExtractor;
 
 	const OpcodeEntryV7he *_opcodesV7he;
 

Index: nut_renderer.cpp
===================================================================
RCS file: /cvsroot/scummvm/scummvm/scumm/nut_renderer.cpp,v
retrieving revision 1.50
retrieving revision 1.51
diff -u -d -r1.50 -r1.51
--- nut_renderer.cpp	8 Aug 2004 22:09:50 -0000	1.50
+++ nut_renderer.cpp	18 Sep 2004 22:42:43 -0000	1.51
@@ -204,7 +204,7 @@
 		return 0;
 	}
 
-	if (c >= 0x80 && _vm->_CJKMode) {
+	if (c >= 0x80 && _vm->_useCJKMode) {
 		if (_vm->_gameId == GID_CMI)
 			return 8;
 		if (_vm->_gameId == GID_DIG)
@@ -225,7 +225,7 @@
 		return 0;
 	}
 
-	if (c >= 0x80 && _vm->_CJKMode) {
+	if (c >= 0x80 && _vm->_useCJKMode) {
 		if (_vm->_gameId == GID_CMI)
 			return 16;
 		if (_vm->_gameId == GID_DIG)
@@ -265,7 +265,7 @@
 		y += offsetY[i];
 		color = cTable[i];
 		
-		if (c >= 256 && _vm->_CJKMode)
+		if (c >= 256 && _vm->_useCJKMode)
 			draw2byte(s, c, x, y, color);
 		else
 			drawChar(s, (byte)c, x, y, color);

Index: object.cpp
===================================================================
RCS file: /cvsroot/scummvm/scummvm/scumm/object.cpp,v
retrieving revision 1.184
retrieving revision 1.185
diff -u -d -r1.184 -r1.185
--- object.cpp	12 Sep 2004 10:51:00 -0000	1.184
+++ object.cpp	18 Sep 2004 22:42:43 -0000	1.185
@@ -430,7 +430,7 @@
 	int x, a, numstrip;
 	int tmp;
 
-	if (_BgNeedsRedraw)
+	if (_bgNeedsRedraw)
 		arg = 0;
 
 	if (od.obj_nr == 0)
@@ -924,7 +924,7 @@
 					setGfxUsageBit(strip, USAGE_BIT_DIRTY);
 				}
 			}
-			_BgNeedsRedraw = true;
+			_bgNeedsRedraw = true;
 			return;
 		}
 	}

Index: resource.cpp
===================================================================
RCS file: /cvsroot/scummvm/scummvm/scumm/resource.cpp,v
retrieving revision 1.270
retrieving revision 1.271
diff -u -d -r1.270 -r1.271
--- resource.cpp	17 Sep 2004 05:43:37 -0000	1.270
+++ resource.cpp	18 Sep 2004 22:42:43 -0000	1.271
@@ -350,8 +350,8 @@
 		return;
 
 	if (_heversion >= 70) { // Windows titles
-		num = READ_LE_UINT16(_HEV7RoomOffsets);
-		ptr = _HEV7RoomOffsets + 2;
+		num = READ_LE_UINT16(_heV7RoomOffsets);
+		ptr = _heV7RoomOffsets + 2;
 		for (i = 0; i < num; i++) {
 			_roomFileOffsets[i] = READ_LE_UINT32(ptr);	
 			ptr += 4;
@@ -563,8 +563,8 @@
 		case MKID('DLFL'):
 			i = _fileHandle.readUint16LE();
 			_fileHandle.seek(-2, SEEK_CUR);
-			_HEV7RoomOffsets = (byte *)calloc(2 + (i * 4), 1);
-			_fileHandle.read(_HEV7RoomOffsets, (2 + (i * 4)) );
+			_heV7RoomOffsets = (byte *)calloc(2 + (i * 4), 1);
+			_fileHandle.read(_heV7RoomOffsets, (2 + (i * 4)) );
 			break;
 
 		case MKID('DIRM'):
@@ -701,7 +701,7 @@
 			res.roomoffs[id][i] = _fileHandle.readUint32LE();
 
 			if (id == rtRoom && _heversion >= 70)
-				_HEV7RoomIntOffsets[i] = res.roomoffs[id][i];
+				_heV7RoomIntOffsets[i] = res.roomoffs[id][i];
 		}
 
 		if (_heversion >= 70) {
@@ -735,7 +735,7 @@
 		res.globsize[id] = (uint32 *)calloc(num, sizeof(uint32));
 
 		if (id == rtRoom)
-			_HEV7RoomIntOffsets = (uint32 *)calloc(num, sizeof(uint32));
+			_heV7RoomIntOffsets = (uint32 *)calloc(num, sizeof(uint32));
 	}
 }
 
@@ -832,7 +832,7 @@
 		if (_version == 8)
 			fileOffs = 8;
 		else if (_heversion >= 70)
-			fileOffs = _HEV7RoomIntOffsets[idx];
+			fileOffs = _heV7RoomIntOffsets[idx];
 		else
 			fileOffs = 0;
 	} else {
@@ -2186,8 +2186,8 @@
 			free(res.globsize[i]);
 	}
 	if (_heversion >= 70) {
-		free(_HEV7RoomIntOffsets);
-		free(_HEV7RoomOffsets);
+		free(_heV7RoomIntOffsets);
+		free(_heV7RoomOffsets);
 	}
 }
 

Index: saveload.cpp
===================================================================
RCS file: /cvsroot/scummvm/scummvm/scumm/saveload.cpp,v
retrieving revision 1.175
retrieving revision 1.176
diff -u -d -r1.175 -r1.176
--- saveload.cpp	18 Sep 2004 14:08:00 -0000	1.175
+++ saveload.cpp	18 Sep 2004 22:42:43 -0000	1.176
@@ -538,7 +538,7 @@
 		MKLINE(ScummEngine, _switchRoomEffect, sleByte, VER(8)),
 		MKLINE(ScummEngine, _newEffect, sleByte, VER(8)),
 		MKLINE(ScummEngine, _switchRoomEffect2, sleByte, VER(8)),
-		MKLINE(ScummEngine, _BgNeedsRedraw, sleByte, VER(8)),
+		MKLINE(ScummEngine, _bgNeedsRedraw, sleByte, VER(8)),
 
 		// The state of palManipulate is stored only since V10
 		MKLINE(ScummEngine, _palManipStart, sleByte, VER(10)),
@@ -718,7 +718,7 @@
 		s->saveLoadArrayOf(vm.slot, NUM_SCRIPT_SLOT, sizeof(vm.slot[0]), scriptSlotEntries);
 
 	if (_heversion >= 71)
-		s->saveLoadArrayOf(_WizPolygons, _WizNumPolygons, sizeof(_WizPolygons[0]), polygonEntries);
+		s->saveLoadArrayOf(_wizPolygons, _wizNumPolygons, sizeof(_wizPolygons[0]), polygonEntries);
 	s->saveLoadArrayOf(_objs, _numLocalObjects, sizeof(_objs[0]), objectEntries);
 	if (s->isLoading() && savegameVersion < VER(13)) {
 		// Since roughly v13 of the save games, the objs storage has changed a bit

Index: script_v5.cpp
===================================================================
RCS file: /cvsroot/scummvm/scummvm/scumm/script_v5.cpp,v
retrieving revision 1.262
retrieving revision 1.263
diff -u -d -r1.262 -r1.263
--- script_v5.cpp	18 Sep 2004 20:50:14 -0000	1.262
+++ script_v5.cpp	18 Sep 2004 22:42:43 -0000	1.263
@@ -2073,7 +2073,7 @@
 	state = getVarOrDirectByte(PARAM_2);
 	putState(obj, state);
 	markObjectRectAsDirty(obj);
-	if (_BgNeedsRedraw)
+	if (_bgNeedsRedraw)
 		clearDrawObjectQueue();
 }
 

Index: script_v6.cpp
===================================================================
RCS file: /cvsroot/scummvm/scummvm/scumm/script_v6.cpp,v
retrieving revision 1.403
retrieving revision 1.404
diff -u -d -r1.403 -r1.404
--- script_v6.cpp	18 Sep 2004 20:50:14 -0000	1.403
+++ script_v6.cpp	18 Sep 2004 22:42:43 -0000	1.404
@@ -1064,7 +1064,7 @@
 
 	putState(obj, state);
 	markObjectRectAsDirty(obj);
-	if (_BgNeedsRedraw)
+	if (_bgNeedsRedraw)
 		clearDrawObjectQueue();
 }
 

Index: script_v6he.cpp
===================================================================
RCS file: /cvsroot/scummvm/scummvm/scumm/script_v6he.cpp,v
retrieving revision 2.120
retrieving revision 2.121
diff -u -d -r2.120 -r2.121
--- script_v6he.cpp	18 Sep 2004 22:09:34 -0000	2.120
+++ script_v6he.cpp	18 Sep 2004 22:42:43 -0000	2.121
@@ -398,7 +398,7 @@
 
 	putState(obj, state);
 	markObjectRectAsDirty(obj);
-	if (_BgNeedsRedraw)
+	if (_bgNeedsRedraw)
 		clearDrawObjectQueue();
 }
 

Index: script_v7he.cpp
===================================================================
RCS file: /cvsroot/scummvm/scummvm/scumm/script_v7he.cpp,v
retrieving revision 2.96
retrieving revision 2.97
diff -u -d -r2.96 -r2.97
--- script_v7he.cpp	18 Sep 2004 22:23:43 -0000	2.96
+++ script_v7he.cpp	18 Sep 2004 22:42:44 -0000	2.97
@@ -937,46 +937,46 @@
 							int vert2y, int vert3x, int vert3y, int vert4x, int vert4y) {
 	int i;
 
-	for (i = 0; i < _WizNumPolygons; i++)
-		if (_WizPolygons[i].id == 0)
+	for (i = 0; i < _wizNumPolygons; i++)
+		if (_wizPolygons[i].id == 0)
 			break;
 	
-	if (i == _WizNumPolygons) {
+	if (i == _wizNumPolygons) {
 		error("ScummEngine::polygonStore: out of polygon slot, max = %d", 
-			  _WizNumPolygons);
+			  _wizNumPolygons);
 	}
 
-	_WizPolygons[i].vert[0].x = vert1x;
-	_WizPolygons[i].vert[0].y = vert1y;
-	_WizPolygons[i].vert[1].x = vert2x;
-	_WizPolygons[i].vert[1].y = vert2y;
-	_WizPolygons[i].vert[2].x = vert3x;
-	_WizPolygons[i].vert[2].y = vert3y;
-	_WizPolygons[i].vert[3].x = vert4x;
-	_WizPolygons[i].vert[3].y = vert4y;
-	_WizPolygons[i].vert[4].x = vert1x;
-	_WizPolygons[i].vert[4].y = vert1y;
-	_WizPolygons[i].id = id;
-	_WizPolygons[i].numVerts = 5;
-	_WizPolygons[i].flag = flag;
+	_wizPolygons[i].vert[0].x = vert1x;
+	_wizPolygons[i].vert[0].y = vert1y;
+	_wizPolygons[i].vert[1].x = vert2x;
+	_wizPolygons[i].vert[1].y = vert2y;
+	_wizPolygons[i].vert[2].x = vert3x;
+	_wizPolygons[i].vert[2].y = vert3y;
+	_wizPolygons[i].vert[3].x = vert4x;
+	_wizPolygons[i].vert[3].y = vert4y;
+	_wizPolygons[i].vert[4].x = vert1x;
+	_wizPolygons[i].vert[4].y = vert1y;
+	_wizPolygons[i].id = id;
+	_wizPolygons[i].numVerts = 5;
+	_wizPolygons[i].flag = flag;
 
-	_WizPolygons[i].bound.left = 10000;
-	_WizPolygons[i].bound.top = 10000;
-	_WizPolygons[i].bound.right = -10000;
-	_WizPolygons[i].bound.bottom = -10000;
+	_wizPolygons[i].bound.left = 10000;
+	_wizPolygons[i].bound.top = 10000;
+	_wizPolygons[i].bound.right = -10000;
+	_wizPolygons[i].bound.bottom = -10000;
 
 	for (int j = 0; j < 5; j++) {
-		_WizPolygons[i].bound.left = MIN(_WizPolygons[i].bound.left, _WizPolygons[i].vert[j].x);
-		_WizPolygons[i].bound.top = MIN(_WizPolygons[i].bound.top, _WizPolygons[i].vert[j].y);
-		_WizPolygons[i].bound.right = MAX(_WizPolygons[i].bound.right, _WizPolygons[i].vert[j].x);
-		_WizPolygons[i].bound.bottom = MAX(_WizPolygons[i].bound.bottom, _WizPolygons[i].vert[j].y);
+		_wizPolygons[i].bound.left = MIN(_wizPolygons[i].bound.left, _wizPolygons[i].vert[j].x);
+		_wizPolygons[i].bound.top = MIN(_wizPolygons[i].bound.top, _wizPolygons[i].vert[j].y);
+		_wizPolygons[i].bound.right = MAX(_wizPolygons[i].bound.right, _wizPolygons[i].vert[j].x);
+		_wizPolygons[i].bound.bottom = MAX(_wizPolygons[i].bound.bottom, _wizPolygons[i].vert[j].y);
 	}
 }
 
 void ScummEngine_v7he::polygonErase(int fromId, int toId) {
-	for (int i = 0; i < _WizNumPolygons; i++) {
-		if (_WizPolygons[i].id >= fromId && _WizPolygons[i].id <= toId)
-			memset(&_WizPolygons[i], 0, sizeof(WizPolygon));
+	for (int i = 0; i < _wizNumPolygons; i++) {
+		if (_wizPolygons[i].id >= fromId && _wizPolygons[i].id <= toId)
+			memset(&_wizPolygons[i], 0, sizeof(WizPolygon));
 	}
 }
 
@@ -988,10 +988,10 @@
 }
 
 int ScummEngine_v7he::polygonHit(int id, int x, int y) {
-	for (int i = 0; i < _WizNumPolygons; i++) {
-		if ((!id || _WizPolygons[i].id == id) && _WizPolygons[i].bound.contains(x, y)) {
-			if (polygonContains(_WizPolygons[i], x, y)) {
-				return _WizPolygons[i].id;
+	for (int i = 0; i < _wizNumPolygons; i++) {
+		if ((!id || _wizPolygons[i].id == id) && _wizPolygons[i].bound.contains(x, y)) {
+			if (polygonContains(_wizPolygons[i], x, y)) {
+				return _wizPolygons[i].id;
 			}
 		}
 	}
@@ -1000,8 +1000,8 @@
 }
 
 bool ScummEngine_v7he::polygonDefined(int id) {
-	for (int i = 0; i < _WizNumPolygons; i++)
-		if (_WizPolygons[i].id == id)
+	for (int i = 0; i < _wizNumPolygons; i++)
+		if (_wizPolygons[i].id == id)
 			return true;
 
 	return false;

Index: scumm.cpp
===================================================================
RCS file: /cvsroot/scummvm/scummvm/scumm/scumm.cpp,v
retrieving revision 1.211
retrieving revision 1.212
diff -u -d -r1.211 -r1.212
--- scumm.cpp	18 Sep 2004 20:29:13 -0000	1.211
+++ scumm.cpp	18 Sep 2004 22:42:44 -0000	1.212
@@ -616,7 +616,7 @@
 	_IM00_offs = 0;
 	_PALS_offs = 0;
 	_fullRedraw = false;
-	_BgNeedsRedraw = false;
+	_bgNeedsRedraw = false;
 	_screenEffectFlag = false;
 	_completeScreenRedraw = false;
 	memset(&_cursor, 0, sizeof(_cursor));
@@ -681,8 +681,8 @@
 	_costumeRenderer = NULL;
 	_2byteFontPtr = 0;
 	_V1_talkingActor = 0;
-	_WizNumPolygons = 200; // Used as constant in original
-	_WizPolygons = NULL;
+	_wizNumPolygons = 200; // Used as constant in original
+	_wizPolygons = NULL;
 
 	_actorClipOverride.top = 0;
 	_actorClipOverride.bottom = 479;
@@ -973,7 +973,7 @@
 	loadLanguageBundle();
 
 	// Load CJK font
-	_CJKMode = false;
+	_useCJKMode = false;
 	if ((_gameId == GID_DIG || _gameId == GID_CMI) && (_language == Common::KO_KOR || _language == Common::JA_JPN || _language == Common::ZH_TWN)) {
 		File fp;
 		const char *fontFile = NULL;
@@ -994,7 +994,7 @@
 		}
 		if (fontFile && fp.open(fontFile)) {
 			debug(2, "Loading CJK Font");
-			_CJKMode = true;
+			_useCJKMode = true;
 			fp.seek(2, SEEK_CUR);
 			_2byteWidth = fp.readByte();
 			_2byteHeight = fp.readByte();
@@ -1024,7 +1024,7 @@
 		_2byteHeight = 16;
 		//use FM Towns font rom, since game files don't have kanji font resources
 		if (fp.open("fmt_fnt.rom")) { 
-			_CJKMode = true;
+			_useCJKMode = true;
 			debug(2, "Loading FM Towns Kanji rom");
 			_2byteFontPtr = new byte[((_2byteWidth + 7) / 8) * _2byteHeight * numChar];
 			fp.read(_2byteFontPtr, ((_2byteWidth + 7) / 8) * _2byteHeight * numChar);
@@ -1117,7 +1117,7 @@
 
 ScummEngine_v7he::ScummEngine_v7he(GameDetector *detector, OSystem *syst, const ScummGameSettings &gs, uint8 md5sum[16])
  : ScummEngine_v6he(detector, syst, gs, md5sum) {
-	 _Win32ResExtractor = new Win32ResExtractor(this);
+	 _win32ResExtractor = new Win32ResExtractor(this);
 }
 
 void ScummEngine::go() {
@@ -1397,10 +1397,10 @@
 		_keyDownMap[i] = false;
 
 	if (_heversion >= 70) {
-		if (_WizPolygons)
-			free (_WizPolygons);
+		if (_wizPolygons)
+			free (_wizPolygons);
 
-		_WizPolygons = (WizPolygon *)calloc(_WizNumPolygons, sizeof(WizPolygon));
+		_wizPolygons = (WizPolygon *)calloc(_wizNumPolygons, sizeof(WizPolygon));
 	}
 
 	initScummVars();
@@ -1808,7 +1808,7 @@
 		if (_version > 3)
 			CHARSET_1();
 
-		if (camera._cur.x != camera._last.x || _BgNeedsRedraw || _fullRedraw
+		if (camera._cur.x != camera._last.x || _bgNeedsRedraw || _fullRedraw
 				|| ((_features & GF_NEW_CAMERA) && camera._cur.y != camera._last.y)) {
 			redrawBGAreas();
 		}
@@ -2343,8 +2343,8 @@
 		stopCycle(0);
 	_sound->processSoundQues();
 
-	if (_heversion >= 70 && _WizPolygons) {		
-		memset(_WizPolygons, 0, _WizNumPolygons * sizeof(WizPolygon));
+	if (_heversion >= 70 && _wizPolygons) {		
+		memset(_wizPolygons, 0, _wizNumPolygons * sizeof(WizPolygon));
 	}
 
 	for (i = 0; i < _numRoomVariables; i++)

Index: scumm.h
===================================================================
RCS file: /cvsroot/scummvm/scummvm/scumm/scumm.h,v
retrieving revision 1.484
retrieving revision 1.485
diff -u -d -r1.484 -r1.485
--- scumm.h	18 Sep 2004 20:50:14 -0000	1.484
+++ scumm.h	18 Sep 2004 22:42:44 -0000	1.485
@@ -664,12 +664,12 @@
 	byte _resourceMapper[128];
 	uint32 _allocatedSize;
 	byte _expire_counter;
-	byte *_HEV7RoomOffsets;
-	uint32 *_HEV7RoomIntOffsets;
+	byte *_heV7RoomOffsets;
+	uint32 *_heV7RoomIntOffsets;
 	const byte *_resourceLastSearchBuf; // FIXME: need to put it to savefile?
 	uint32 _resourceLastSearchSize;    // FIXME: need to put it to savefile?
-	int _WizNumPolygons;
-	WizPolygon *_WizPolygons;
+	int _wizNumPolygons;
+	WizPolygon *_wizPolygons;
 
 	void allocateArrays();
 	void openRoom(int room);
@@ -914,7 +914,7 @@
 	StripTable *_roomStrips;
 
 	//ender: fullscreen
-	bool _fullRedraw, _BgNeedsRedraw;
+	bool _fullRedraw, _bgNeedsRedraw;
 	bool _screenEffectFlag, _completeScreenRedraw;
 
 	struct {
@@ -1190,7 +1190,7 @@
 	void translateText(const byte *text, byte *trans_buff);	// Used by class ScummDialog
 
 	// Somewhat hackish stuff for 2 byte support (Chinese/Japanese/Korean)
-	bool _CJKMode;
+	bool _useCJKMode;
 	int _2byteHeight;
 	int _2byteWidth;
 	byte *get2byteCharPtr(int idx);

Index: string.cpp
===================================================================
RCS file: /cvsroot/scummvm/scummvm/scumm/string.cpp,v
retrieving revision 1.252
retrieving revision 1.253
diff -u -d -r1.252 -r1.253
--- string.cpp	18 Sep 2004 20:50:14 -0000	1.252
+++ string.cpp	18 Sep 2004 22:42:44 -0000	1.253
@@ -344,7 +344,7 @@
 		} else {
 			_charset->_left = _charset->_nextLeft;
 			_charset->_top = _charset->_nextTop;
-			if (c & 0x80 && _CJKMode)
+			if (c & 0x80 && _useCJKMode)
 				if (_language == 6 && ((c > 0x84 && c < 0x88) || (c > 0x9f && c < 0xe0) || (c > 0xea && c <= 0xff)))
 					c = 0x20; //not in S-JIS
 				else
@@ -477,7 +477,7 @@
 					_charset->_blitAlso = true;
 				}
 			}
-			if (c >= 0x80 && _CJKMode)
+			if (c >= 0x80 && _useCJKMode)
 				c += buf[i++] * 256;
 			_charset->printChar(c);
 			_charset->_blitAlso = false;
@@ -719,7 +719,7 @@
 			if (c != 0 && c != 0xFF) {
 				_charset->_left = _charset->_nextLeft;
 				_charset->_top = _charset->_nextTop;
-				if (c >= 0x80 && _CJKMode)
+				if (c >= 0x80 && _useCJKMode)
 					c += *buf++ * 256;
 				_charset->printChar(c);
 				_charset->_nextLeft = _charset->_left;





More information about the Scummvm-git-logs mailing list