[Scummvm-cvs-logs] CVS: scummvm/gob driver_vga.cpp,1.2,1.3 game.cpp,1.5,1.6 inter.cpp,1.4,1.5 util.cpp,1.6,1.7
Eugene Sandulenko
sev at users.sourceforge.net
Wed Apr 6 07:35:03 CEST 2005
Update of /cvsroot/scummvm/scummvm/gob
In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv24196
Modified Files:
driver_vga.cpp game.cpp inter.cpp util.cpp
Log Message:
o Implemented pDrawLetter
o F5 now can be used to open menu
o Minor cleanup
Index: driver_vga.cpp
===================================================================
RCS file: /cvsroot/scummvm/scummvm/gob/driver_vga.cpp,v
retrieving revision 1.2
retrieving revision 1.3
diff -u -d -r1.2 -r1.3
--- driver_vga.cpp 5 Apr 2005 15:53:16 -0000 1.2
+++ driver_vga.cpp 6 Apr 2005 14:33:31 -0000 1.3
@@ -65,7 +65,31 @@
}
void VGAVideoDriver::drawLetter(char item, int16 x, int16 y, FontDesc *fontDesc, byte color1, byte color2, byte transp, SurfaceDesc *dest) {
- STUB_FUNC;
+ byte *src, *dst;
+ uint16 data;
+ int i, j;
+
+ src = (byte *)fontDesc->dataPtr + (item - fontDesc->startItem) * (fontDesc->itemSize & 0xff);
+ dst = dest->vidPtr + x + dest->width * y;
+
+ for (i = 0; i < fontDesc->itemHeight; i++) {
+ data = READ_BE_UINT16(src);
+ src += 2;
+ if (fontDesc->itemSize <= 8)
+ src--;
+
+ for (j = 0; j < fontDesc->itemWidth; j++) {
+ if (data & 0x8000) {
+ *dst = color2;
+ } else {
+ if (color1 == 0)
+ *dst = transp;
+ }
+ dst++;
+ data <<= 1;
+ }
+ dst += dest->width - fontDesc->itemWidth;
+ }
}
void VGAVideoDriver::drawLine(SurfaceDesc *dest, int16 x0, int16 y0, int16 x1, int16 y1, byte color) {
Index: game.cpp
===================================================================
RCS file: /cvsroot/scummvm/scummvm/gob/game.cpp,v
retrieving revision 1.5
retrieving revision 1.6
diff -u -d -r1.5 -r1.6
--- game.cpp 5 Apr 2005 17:50:32 -0000 1.5
+++ game.cpp 6 Apr 2005 14:33:31 -0000 1.6
@@ -840,7 +840,6 @@
case 0x3c00: // F2
case 0x3d00: // F3
case 0x3e00: // F4
- case 0x3f00: // F5
case 0x4000: // F6
case 0x4100: // F7
case 0x4200: // F8
@@ -1693,6 +1692,7 @@
char path[20];
int16 handle;
+ // If demo
if (game_totFileData[0x3d] != 0 && game_totFileData[0x3b] == 0)
return;
Index: inter.cpp
===================================================================
RCS file: /cvsroot/scummvm/scummvm/gob/inter.cpp,v
retrieving revision 1.4
retrieving revision 1.5
diff -u -d -r1.4 -r1.5
--- inter.cpp 5 Apr 2005 18:08:01 -0000 1.4
+++ inter.cpp 6 Apr 2005 14:33:31 -0000 1.5
@@ -146,7 +146,7 @@
char buf[60];
int16 i;
- debug(0, "inter_printText");
+ debug(3, "inter_printText");
draw_destSpriteX = parse_parseValExpr();
draw_destSpriteY = parse_parseValExpr();
@@ -811,9 +811,9 @@
debug(0, "inter_loadCursor");
id = inter_load16();
index = *inter_execPtr++;
-
itemPtr = &game_totResourceTable->items[id];
offset = itemPtr->offset;
+
if (offset >= 0) {
dataBuf =
((char *)game_totResourceTable) + szGame_TotResTable +
@@ -895,7 +895,6 @@
else if ((key & 0xff) != 0)
key &= 0xff;
- debug(0, "key: %d", key);
WRITE_LE_UINT32(inter_variables, key);
if (key != 0)
Index: util.cpp
===================================================================
RCS file: /cvsroot/scummvm/scummvm/gob/util.cpp,v
retrieving revision 1.6
retrieving revision 1.7
diff -u -d -r1.6 -r1.7
--- util.cpp 5 Apr 2005 18:08:01 -0000 1.6
+++ util.cpp 6 Apr 2005 14:33:31 -0000 1.7
@@ -47,9 +47,9 @@
int16 from;
int16 to;
} keys[] = {
- {8, 0xe08 }, // Backspace
- {13, 0x1C0D }, // Enter
- {27, 0x11b }, // ESC
+ {8, 0x0e08}, // Backspace
+ {13, 0x1C0D}, // Enter
+ {27, 0x011b}, // ESC
{127, 0x5300}, // Del
{273, 0x4800}, // Up arrow
{274, 0x5000}, // Down arrow
@@ -59,7 +59,7 @@
{283, 0x3c00}, // F2
{284, 0x3d00}, // F3
{285, 0x3E00}, // F4
- {286, 0x3F00}, // F5
+ {286, 0x011b}, // F5
{287, 0x4000}, // F6
{288, 0x4100}, // F7
{289, 0x4200}, // F8
@@ -136,19 +136,11 @@
}
void util_getMouseState(int16 *pX, int16 *pY, int16 *pButtons) {
-// int16 x = 0;
-// int16 y = 0;
-// int16 buttons = 0;
-
*pX = _mouseX;
*pY = _mouseY;
if (pButtons != 0)
*pButtons = _mouseButtons;
-// if (pX != 0)
-// *pX = x >> mouseXShift;
-// if (pY != 0)
-// *pY = y >> mouseYShift;
}
void util_setMousePos(int16 x, int16 y) {
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