[Scummvm-cvs-logs] CVS: scummvm/gui credits.h,1.25,1.26 about.cpp,1.41,1.42

Max Horn fingolfin at users.sourceforge.net
Sun Dec 18 18:24:02 CET 2005


Update of /cvsroot/scummvm/scummvm/gui
In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv15937/gui

Modified Files:
	credits.h about.cpp 
Log Message:
New credits format (DocBook conversion not yet done)

Index: credits.h
===================================================================
RCS file: /cvsroot/scummvm/scummvm/gui/credits.h,v
retrieving revision 1.25
retrieving revision 1.26
diff -u -d -r1.25 -r1.26
--- credits.h	5 Dec 2005 23:10:10 -0000	1.25
+++ credits.h	19 Dec 2005 02:23:01 -0000	1.26
@@ -1,164 +1,227 @@
 // This file was generated by credits.pl. Do not edit by hand!
 static const char *credits[] = {
-"\\C\\c1""The ScummVM team:",
-"\\L\\c0""  James Brown",
-"\\L\\c2""    Lead developer",
-"\\L\\c0""  Max Horn",
-"\\L\\c2""    Lead developer",
-"\\L\\c0""  Torbjorn Andersson",
-"\\L\\c2""    Engine: SCUMM, Broken Sword 2, SAGA, Gob",
-"\\L\\c0""  David Eriksson",
-"\\L\\c2""    Engine: Flight of the Amazon Queen",
-"\\L\\c0""  Robert Goeffringmann",
-"\\L\\c2""    Engine: Beneath a Steel Sky, Broken Sword 1",
-"\\L\\c0""  Jonathan Gray",
-"\\L\\c2""    Engine: SCUMM, HE, Broken Sword 2",
-"\\L\\c0""  Travis Howell",
-"\\L\\c2""    Engine: SCUMM, HE, Simon the Sorcerer",
-"\\L\\c0""  Oliver Kiehl",
-"\\L\\c2""    Engine: Beneath a Steel Sky, Simon",
-"\\L\\c0""  Pawel Kolodziejski",
-"\\L\\c2""    Engine: SCUMM (Codecs, iMUSE, Smush, etc.)",
-"\\L\\c0""  Andrew Kurushin",
-"\\L\\c2""    Engine: SAGA",
-"\\L\\c0""  Gregory Montoir",
-"\\L\\c2""    Engine: Flight of the Amazon Queen, HE,",
-"\\L\\c2""    Kyra",
-"\\L\\c0""  Joost Peters",
-"\\L\\c2""    Engine: Beneath a Steel Sky, Flight of the",
-"\\L\\c2""    Amazon Queen",
-"\\L\\c0""  Eugene Sandulenko",
-"\\L\\c2""    Engine: SCUMM (FT INSANE), HE, SAGA, Gob",
-"\\L\\c0""  Johannes Schickel",
-"\\L\\c2""    Engine: Kyra, GUI improvements",
-"\\L\\c0""  Chris Apers",
-"\\L\\c2""    Port: PalmOS",
-"\\L\\c0""  Nicolas Bacca",
-"\\L\\c2""    Port: PocketPC/WinCE",
-"\\L\\c0""  Jurgen Braam",
-"\\L\\c2""    Port: EPOC/SymbianOS maintainer",
-"\\L\\c0""  Marcus Comstedt",
-"\\L\\c2""    Port: Dreamcast",
-"\\L\\c0""  Hans-Jorg Frieden",
-"\\L\\c2""    Port: AmigaOS 4",
-"\\L\\c0""  Lars Persson",
-"\\L\\c2""    Port: EPOC/SymbianOS, ESDL",
-"\\L\\c0""  Jerome Fisher",
-"\\L\\c2""    MT-32 emulator",
-"\\L\\c0""  Jochen Hoenicke",
-"\\L\\c2""    Speaker & PCjr sound support, Adlib work",
-"\\L\\c0""",
-"\\C\\c1""Retired Team Members:",
-"\\L\\c0""  Ralph Brorsen",
-"\\L\\c2""    Help with GUI implementation",
-"\\L\\c0""  Jamieson Christian",
-"\\L\\c2""    iMUSE, MIDI, all things musical",
-"\\L\\c0""  Vincent Hamm",
-"\\L\\c2""    Co-Founder",
-"\\L\\c0""  Ruediger Hanke",
-"\\L\\c2""    Port: MorphOS",
-"\\L\\c0""  Felix Jakschitsch",
-"\\L\\c2""    Zak256 reverse engineering",
-"\\L\\c0""  Mutwin Kraus",
-"\\L\\c2""    Original MacOS porter",
-"\\L\\c0""  Peter Moraliyski",
-"\\L\\c2""    Port: GP32",
-"\\L\\c0""  Jeremy Newman",
-"\\L\\c2""    Former webmaster",
-"\\L\\c0""  Ludvig Strigeus",
-"\\L\\c2""    Original ScummVM and SimonVM author",
-"\\L\\c0""  Lionel Ulmer",
-"\\L\\c2""    Port: X11",
-"\\L\\c0""",
-"\\C\\c1""Contributors:",
-"\\L\\c0""  Tore Anderson",
-"\\L\\c2""    Packaging for Debian GNU/Linux",
-"\\L\\c0""  Dobo Balazs",
-"\\L\\c2""    Website design",
-"\\L\\c0""  Stuart Caie",
-"\\L\\c2""    Decoders for Simon 1 Amiga data files",
-"\\L\\c0""  Yaroslav Fedevych",
-"\\L\\c2""    HTML/CSS for the website",
-"\\L\\c0""  Chris Gray",
-"\\L\\c2""    Windows64 builds",
-"\\L\\c0""  Janne Huttunen",
-"\\L\\c2""    V3 actor mask support, Dig/FT SMUSH audio",
-"\\L\\c0""  Kovacs Endre Janos",
-"\\L\\c2""    Several fixes for Simon1",
-"\\L\\c0""  Jeroen Janssen",
-"\\L\\c2""    Numerous readability and bugfix patches",
-"\\L\\c0""  Andreas Karlsson",
-"\\L\\c2""    Initial port for EPOC/SymbianOS",
-"\\L\\c0""  Robert Kelsen",
-"\\L\\c2""    Packaging for SlackWare",
-"\\L\\c0""  Jean Marc",
-"\\L\\c2""    ScummVM logo",
-"\\L\\c0""  Claudio Matsuoka",
-"\\L\\c2""    Daily Linux builds",
-"\\L\\c0""  Kostas Nakos",
-"\\L\\c2""    PocketPC 2002 builds",
-"\\L\\c0""  Mikesch Nepomuk",
-"\\L\\c2""    MI1 VGA floppy patches",
-"\\L\\c0""  Juha Niemimaki",
-"\\L\\c2""    AmigaOS 4 port maintaining",
-"\\L\\c0""  Nicolas Noble",
-"\\L\\c2""    Config file and ALSA support",
-"\\L\\c0""  Willem Jan Palenstijn",
-"\\L\\c2""    Packaging for Fedora/RedHat",
-"\\L\\c0""  Stefan Parviainen",
-"\\L\\c2""    Packaging for BeOS",
-"\\L\\c0""  Quietust",
-"\\L\\c2""    Sound support for Amiga SCUMM V2/V3 games,",
-"\\L\\c2""    MM NES support",
-"\\L\\c0""  Andreas Roever",
-"\\L\\c2""    Broken Sword 1/2 MPEG2 cutscene support",
-"\\L\\c0""  Edward Rudd",
-"\\L\\c2""    Fixes for playing MP3 versions of MI1/Loom",
-"\\L\\c2""    audio",
-"\\L\\c0""  Daniel Schepler",
-"\\L\\c2""    Final MI1 CD music support, initial Ogg",
-"\\L\\c2""    Vorbis support",
-"\\L\\c0""  Paul Smedley",
-"\\L\\c2""    OS/2 fixes and packaging",
-"\\L\\c0""  Andre Souza",
-"\\L\\c2""    SDL-based OpenGL renderer",
-"\\L\\c0""  Tim ???",
-"\\L\\c2""    Initial MI1 CD music support",
-"\\L\\c0""",
-"\\L\\c0""And to all the contributors, users, and beta testers we've missed. Thanks!",
-"\\L\\c0""",
-"\\C\\c1""Special thanks to:",
-"\\L\\c0""  Sander Buskens",
-"\\L\\c2""    For his work on the initial reversing of",
-"\\L\\c2""    Monkey2",
-"\\L\\c0""  Canadacow",
-"\\L\\c2""    For the original MT-32 emulator",
-"\\L\\c0""  Kevin Carnes",
-"\\L\\c2""    For Scumm16, the basis of ScummVM's older",
-"\\L\\c2""    gfx codecs",
-"\\L\\c0""  Ivan Dubrov",
-"\\L\\c2""    For contributing the initial version of the",
-"\\L\\c2""    Gobliiins engine",
-"\\L\\c0""  Jezar",
-"\\L\\c2""    For his freeverb filter implementation",
-"\\L\\c0""  Jim Leiterman",
-"\\L\\c2""    Various info on his FM-TOWNS/Marty SCUMM",
-"\\L\\c2""    ports",
-"\\L\\c0""  lloyd",
-"\\L\\c2""    For deep tech details about C64 Zak & MM",
-"\\L\\c0""  Jimmi Thogersen",
-"\\L\\c2""    For ScummRev, and much obscure",
-"\\L\\c2""    code/documentation",
-"\\L\\c0""  Tristan",
-"\\L\\c2""    For additional work on the original MT-32",
-"\\L\\c2""    emulator",
-"\\L\\c0""",
-"\\L\\c0""Tony Warriner and everyone at Revolution Software Ltd. for sharing with us the source of some of their brilliant games, allowing us to release Beneath a Steel Sky as freeware... and generally being supportive above and beyond the call of duty.",
-"\\L\\c0""",
-"\\L\\c0""John Passfield and Steve Stamatiadis for sharing the source of their classic title, Flight of the Amazon Queen and also being incredibly supportive.",
-"\\L\\c0""",
-"\\L\\c0""Joe Pearce from The Wyrmkeep Entertainment Co. for sharing the source of their famous title Inherit the Earth and always prompt replies to our questions.",
-"\\L\\c0""",
-"\\L\\c0""Aric Wilmunder, Ron Gilbert, David Fox, Vince Lee, and all those at LucasFilm/LucasArts who made SCUMM the insane mess to reimplement that it is today. Feel free to drop us a line and tell us what you think, guys!",
-"\\L\\c0""",
+"\\C\\c1""ScummVM Team",
+"\\C\\c0""",
+"\\C\\c1""Project Leaders",
+"\\C\\c0""James Brown",
+"\\C\\c0""Max Horn",
+"\\C\\c2""This is a long desc. A really, really long long description. No I really mean *long* like in 'very long'!",
+"\\C\\c0""",
+"\\C\\c1""Engine Teams",
+"\\C\\c1""SCUMM",
+"\\C\\c0""Torbjorn Andersson",
+"\\C\\c0""James Brown",
+"\\C\\c0""Jonathan Gray",
+"\\C\\c0""Max Horn",
+"\\C\\c0""Travis Howell",
+"\\C\\c0""Pawel Kolodziejski",
+"\\C\\c2""Codecs, iMUSE, Smush, etc.",
+"\\C\\c0""Eugene Sandulenko",
+"\\C\\c2""FT INSANE",
+"\\C\\c0""",
+"\\C\\c1""HE",
+"\\C\\c0""Jonathan Gray",
+"\\C\\c0""Travis Howell",
+"\\C\\c0""Gregory Montoir",
+"\\C\\c0""Eugene Sandulenko",
+"\\C\\c0""",
+"\\C\\c1""BASS",
+"\\C\\c0""Robert Goeffringmann",
+"\\C\\c0""Oliver Kiehl",
+"\\C\\c0""Joost Peters",
+"\\C\\c0""",
+"\\C\\c1""Broken Sword 1",
+"\\C\\c0""Robert Goeffringmann",
+"\\C\\c0""",
+"\\C\\c1""Broken Sword 2",
+"\\C\\c0""Torbjorn Andersson",
+"\\C\\c0""Jonathan Gray",
+"\\C\\c0""",
+"\\C\\c1""FOTAQ",
+"\\C\\c0""David Eriksson",
+"\\C\\c0""Gregory Montoir",
+"\\C\\c0""Joost Peters",
+"\\C\\c0""",
+"\\C\\c1""Gob",
+"\\C\\c0""Torbjorn Andersson",
+"\\C\\c0""Eugene Sandulenko",
+"\\C\\c0""",
+"\\C\\c1""Kyra",
+"\\C\\c0""Gregory Montoir",
+"\\C\\c0""Johannes Schickel",
+"\\C\\c0""",
+"\\C\\c1""SAGA",
+"\\C\\c0""Torbjorn Andersson",
+"\\C\\c0""Andrew Kurushin",
+"\\C\\c0""Eugene Sandulenko",
+"\\C\\c0""",
+"\\C\\c1""Simon",
+"\\C\\c0""Travis Howell",
+"\\C\\c0""Oliver Kiehl",
+"\\C\\c0""",
+"\\C\\c0""",
+"\\C\\c1""Backend Teams",
+"\\C\\c1""Dreamcast",
+"\\C\\c0""Marcus Comstedt",
+"\\C\\c0""",
+"\\C\\c1""SymbianOS",
+"\\C\\c0""Jurgen Braam",
+"\\C\\c0""Lars Persson",
+"\\C\\c0""",
+"\\C\\c1""PalmOS",
+"\\C\\c0""Chris Apers",
+"\\C\\c0""",
+"\\C\\c1""PocketPC / WinCE",
+"\\C\\c0""Nicolas Bacca",
+"\\C\\c0""",
+"\\C\\c1""Playstation 2",
+"\\C\\c0""Robert Goeffringmann",
+"\\C\\c0""",
+"\\C\\c1""PSP (PlayStation Portable)",
+"\\C\\c0""Joost Peters",
+"\\C\\c0""",
+"\\C\\c1""SDL (Win/Linux/OS X/etc.)",
+"\\C\\c0""Max Horn",
+"\\C\\c0""Random Name",
+"\\C\\c2""TODO: Add yourself if you feel it's appropriate",
+"\\C\\c0""",
+"\\C\\c0""",
+"\\C\\c1""Other subsystems",
+"\\C\\c0""Jerome Fisher",
+"\\C\\c2""MT-32 emulator",
+"\\C\\c0""Jochen Hoenicke",
+"\\C\\c2""Speaker & PCjr sound support, Adlib work",
+"\\C\\c0""",
+"\\C\\c1""Website (content)",
+"\\C\\c0""All active team members",
+"\\C\\c0""",
+"\\C\\c0""",
+"\\C\\c1""Retired Team Members",
+"\\C\\c0""Ralph Brorsen",
+"\\C\\c2""Help with GUI implementation",
+"\\C\\c0""Jamieson Christian",
+"\\C\\c2""iMUSE, MIDI, all things musical",
+"\\C\\c0""Vincent Hamm",
+"\\C\\c2""Co-Founder",
+"\\C\\c0""Ruediger Hanke",
+"\\C\\c2""Port: MorphOS",
+"\\C\\c0""Felix Jakschitsch",
+"\\C\\c2""Zak256 reverse engineering",
+"\\C\\c0""Mutwin Kraus",
+"\\C\\c2""Original MacOS porter",
+"\\C\\c0""Peter Moraliyski",
+"\\C\\c2""Port: GP32",
+"\\C\\c0""Jeremy Newman",
+"\\C\\c2""Former webmaster",
+"\\C\\c0""Ludvig Strigeus",
+"\\C\\c2""Original ScummVM and SimonVM author",
+"\\C\\c0""Lionel Ulmer",
+"\\C\\c2""Port: X11",
+"\\C\\c0""",
+"\\C\\c0""",
+"\\C\\c1""Other contributions",
+"\\C\\c0""",
+"\\C\\c1""Packages",
+"\\C\\c1""AmigaOS 4",
+"\\C\\c0""Hans-Jorg Frieden",
+"\\C\\c0""Juha Niemimaki",
+"\\C\\c0""",
+"\\C\\c1""BeOS",
+"\\C\\c0""Stefan Parviainen",
+"\\C\\c0""",
+"\\C\\c1""Debian GNU/Linux",
+"\\C\\c0""Tore Anderson",
+"\\C\\c0""",
+"\\C\\c1""Fedora / RedHat",
+"\\C\\c0""Willem Jan Palenstijn",
+"\\C\\c0""",
+"\\C\\c1""Mac OS X",
+"\\C\\c0""Max Horn",
+"\\C\\c0""",
+"\\C\\c1""OS/2",
+"\\C\\c0""Paul Smedley",
+"\\C\\c0""",
+"\\C\\c1""PocketPC 2002",
+"\\C\\c0""Kostas Nakos",
+"\\C\\c0""",
+"\\C\\c1""SlackWare",
+"\\C\\c0""Robert Kelsen",
+"\\C\\c0""",
+"\\C\\c1""Win32",
+"\\C\\c0""Travis Howell",
+"\\C\\c0""",
+"\\C\\c1""Win64",
+"\\C\\c0""Chris Gray",
+"\\C\\c0""",
+"\\C\\c0""",
+"\\C\\c1""Website (design)",
+"\\C\\c0""Dobo Balazs",
+"\\C\\c2""Website design",
+"\\C\\c0""Yaroslav Fedevych",
+"\\C\\c2""HTML/CSS for the website",
+"\\C\\c0""Jean Marc",
+"\\C\\c2""ScummVM logo",
+"\\C\\c0""",
+"\\C\\c1""Code contributions",
+"\\C\\c0""Stuart Caie",
+"\\C\\c2""Decoders for Simon 1 Amiga data files",
+"\\C\\c0""Janne Huttunen",
+"\\C\\c2""V3 actor mask support, Dig/FT SMUSH audio",
+"\\C\\c0""Kovacs Endre Janos",
+"\\C\\c2""Several fixes for Simon1",
+"\\C\\c0""Jeroen Janssen",
+"\\C\\c2""Numerous readability and bugfix patches",
+"\\C\\c0""Andreas Karlsson",
+"\\C\\c2""Initial port for EPOC/SymbianOS",
+"\\C\\c0""Claudio Matsuoka",
+"\\C\\c2""Daily Linux builds",
+"\\C\\c0""Mikesch Nepomuk",
+"\\C\\c2""MI1 VGA floppy patches",
+"\\C\\c0""Nicolas Noble",
+"\\C\\c2""Config file and ALSA support",
+"\\C\\c0""Quietust",
+"\\C\\c2""Sound support for Amiga SCUMM V2/V3 games, MM NES support",
+"\\C\\c0""Andreas Roever",
+"\\C\\c2""Broken Sword 1/2 MPEG2 cutscene support",
+"\\C\\c0""Edward Rudd",
+"\\C\\c2""Fixes for playing MP3 versions of MI1/Loom audio",
+"\\C\\c0""Daniel Schepler",
+"\\C\\c2""Final MI1 CD music support, initial Ogg Vorbis support",
+"\\C\\c0""Andre Souza",
+"\\C\\c2""SDL-based OpenGL renderer",
+"\\C\\c0""Tim ???",
+"\\C\\c2""Initial MI1 CD music support",
+"\\C\\c0""",
+"\\C\\c0""And to all the contributors, users, and beta testers we've missed. Thanks!",
+"\\C\\c0""",
+"\\C\\c0""",
+"\\C\\c1""Special thanks to",
+"\\C\\c0""",
+"\\C\\c0""Sander Buskens",
+"\\C\\c2""For his work on the initial reversing of Monkey2",
+"\\C\\c0""Canadacow",
+"\\C\\c2""For the original MT-32 emulator",
+"\\C\\c0""Kevin Carnes",
+"\\C\\c2""For Scumm16, the basis of ScummVM's older gfx codecs",
+"\\C\\c0""Ivan Dubrov",
+"\\C\\c2""For contributing the initial version of the Gobliiins engine",
+"\\C\\c0""Jezar",
+"\\C\\c2""For his freeverb filter implementation",
+"\\C\\c0""Jim Leiterman",
+"\\C\\c2""Various info on his FM-TOWNS/Marty SCUMM ports",
+"\\C\\c0""lloyd",
+"\\C\\c2""For deep tech details about C64 Zak & MM",
+"\\C\\c0""Jimmi Thogersen",
+"\\C\\c2""For ScummRev, and much obscure code/documentation",
+"\\C\\c0""Tristan",
+"\\C\\c2""For additional work on the original MT-32 emulator",
+"\\C\\c0""Tony Warriner and everyone at Revolution Software Ltd. for sharing with us the source of some of their brilliant games, allowing us to release Beneath a Steel Sky as freeware... and generally being supportive above and beyond the call of duty.",
+"\\C\\c0""",
+"\\C\\c0""John Passfield and Steve Stamatiadis for sharing the source of their classic title, Flight of the Amazon Queen and also being incredibly supportive.",
+"\\C\\c0""",
+"\\C\\c0""Joe Pearce from The Wyrmkeep Entertainment Co. for sharing the source of their famous title Inherit the Earth and always prompt replies to our questions.",
+"\\C\\c0""",
+"\\C\\c0""Aric Wilmunder, Ron Gilbert, David Fox, Vince Lee, and all those at LucasFilm/LucasArts who made SCUMM the insane mess to reimplement that it is today. Feel free to drop us a line and tell us what you think, guys!",
+"\\C\\c0""",
+"\\C\\c0""",
 };

Index: about.cpp
===================================================================
RCS file: /cvsroot/scummvm/scummvm/gui/about.cpp,v
retrieving revision 1.41
retrieving revision 1.42
diff -u -d -r1.41 -r1.42
--- about.cpp	18 Oct 2005 01:30:18 -0000	1.41
+++ about.cpp	19 Dec 2005 02:23:01 -0000	1.42
@@ -31,7 +31,7 @@
 
 enum {
 	kScrollStartDelay = 1500,
-	kScrollMillisPerPixel = 80
+	kScrollMillisPerPixel = 60
 };
 
 // The following commands can be put at the start of a line (all subject to change):
@@ -45,6 +45,9 @@
 // TODO: Maybe add a tab/indent feature; that is, make it possible to specify
 // an amount by which that line shall be indented (the indent of course would have
 // to be considered while performing any word wrapping, too).
+//
+// TODO: Add different font sizes (for bigger headlines)
+// TODO: Allow color change in the middle of a line...
 static const char *credits_intro[] = {
 "\\C""Copyright (C) 2002-2005 The ScummVM project",
 "\\C""http://www.scummvm.org",





More information about the Scummvm-git-logs mailing list