[Scummvm-cvs-logs] CVS: scummvm TODO,1.213,1.214

Eugene Sandulenko sev at users.sourceforge.net
Fri Jan 7 14:23:19 CET 2005


Update of /cvsroot/scummvm/scummvm
In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv30581

Modified Files:
	TODO 
Log Message:
Update SAGA items


Index: TODO
===================================================================
RCS file: /cvsroot/scummvm/scummvm/TODO,v
retrieving revision 1.213
retrieving revision 1.214
diff -u -d -r1.213 -r1.214
--- TODO	7 Jan 2005 01:03:16 -0000	1.213
+++ TODO	7 Jan 2005 22:22:08 -0000	1.214
@@ -323,23 +323,25 @@
    should be INTERVAL_EVENT
  * No script func should use ScriptDataWord directly. All of them should
    be converted to appropriate data types via getTYPE() functions
- * _scene->getMode() == SCENE_MODE_ISO -> _scene->getFlags() & kSceneFlagISO
-   and remove Scene::getMode() as well as Scene::_sceneMode
  * Fix the usage of Rect so that it's more consistent with the rest of ScummVM,
    e.g. a rectangle covering the entire ITE screen should have right=320 and
    bottom=200. (eriktorbjorn, partly - mostly? - done)
+ * Walk bug. When announcer puts medallion on Rif he should go backwards instead
+   of turning and walking faced to screen
 
 - plans -
- * Implement unimplemented opcodes
+ * Implement unimplemented/proofread unchecked opcodes
  * Remove use of floating point, especially doubles.
+ * Implement Verbs (h00ligan)
  * Implement ShowSaveReminder(), that is that rotating diskette
  * Implement Save/Load
  * Finish inventory code
- * Rewrite path finder (h00ligan)
+ * Implement ISO path finder
  * Implement conversations
  * Change script buffer so that its point to the appropriate data.
    (eriktorbjorn - mostly done)
  * ISO - tile scene implementation
+ * Puzzle
 
 - features -
  * Add sound/voices compression. Should _considerably_ save space.





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