[Scummvm-cvs-logs] CVS: scummvm TODO,1.213,1.214
Eugene Sandulenko
sev at users.sourceforge.net
Fri Jan 7 14:23:19 CET 2005
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Update of /cvsroot/scummvm/scummvm
In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv30581
Modified Files:
TODO
Log Message:
Update SAGA items
Index: TODO
===================================================================
RCS file: /cvsroot/scummvm/scummvm/TODO,v
retrieving revision 1.213
retrieving revision 1.214
diff -u -d -r1.213 -r1.214
--- TODO 7 Jan 2005 01:03:16 -0000 1.213
+++ TODO 7 Jan 2005 22:22:08 -0000 1.214
@@ -323,23 +323,25 @@
should be INTERVAL_EVENT
* No script func should use ScriptDataWord directly. All of them should
be converted to appropriate data types via getTYPE() functions
- * _scene->getMode() == SCENE_MODE_ISO -> _scene->getFlags() & kSceneFlagISO
- and remove Scene::getMode() as well as Scene::_sceneMode
* Fix the usage of Rect so that it's more consistent with the rest of ScummVM,
e.g. a rectangle covering the entire ITE screen should have right=320 and
bottom=200. (eriktorbjorn, partly - mostly? - done)
+ * Walk bug. When announcer puts medallion on Rif he should go backwards instead
+ of turning and walking faced to screen
- plans -
- * Implement unimplemented opcodes
+ * Implement unimplemented/proofread unchecked opcodes
* Remove use of floating point, especially doubles.
+ * Implement Verbs (h00ligan)
* Implement ShowSaveReminder(), that is that rotating diskette
* Implement Save/Load
* Finish inventory code
- * Rewrite path finder (h00ligan)
+ * Implement ISO path finder
* Implement conversations
* Change script buffer so that its point to the appropriate data.
(eriktorbjorn - mostly done)
* ISO - tile scene implementation
+ * Puzzle
- features -
* Add sound/voices compression. Should _considerably_ save space.
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