[Scummvm-cvs-logs] CVS: scummvm/saga actor.cpp,1.149,1.150

Torbjörn Andersson eriktorbjorn at users.sourceforge.net
Tue Jul 5 08:37:09 CEST 2005


Update of /cvsroot/scummvm/scummvm/saga
In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv16359

Modified Files:
	actor.cpp 
Log Message:
Clarified the comment slightly.


Index: actor.cpp
===================================================================
RCS file: /cvsroot/scummvm/scummvm/saga/actor.cpp,v
retrieving revision 1.149
retrieving revision 1.150
diff -u -d -r1.149 -r1.150
--- actor.cpp	5 Jul 2005 06:12:40 -0000	1.149
+++ actor.cpp	5 Jul 2005 15:34:26 -0000	1.150
@@ -1257,11 +1257,11 @@
 
 uint16 Actor::hitTest(const Point &testPoint, bool skipProtagonist) {
 	// We can only interact with objects or actors that are inside the
-	// scene area. While this is usually the upper part of the screen, it
-	// could also be an inset. Note that other kinds of hit areas may be
-	// outside the inset, and that those are still perfectly fine to
-	// interact with. For example, the door entrance at the glass makers
-	// in ITE's ferret village.
+	// scene area. While this is usually the entire upper part of the
+	// screen, it could also be an inset. Note that other kinds of hit
+	// areas may be outside the inset, and that those are still perfectly
+	// fine to interact with. For example, the door entrance at the glass
+	// makers's house in ITE's ferret village.
 
 	SCENE_BGINFO bg_info;
 	Common::Rect sceneRect;





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