[Scummvm-cvs-logs] CVS: scummvm/scumm gfx.cpp,2.459,2.460 script_v90he.cpp,2.267,2.268
kirben
kirben at users.sourceforge.net
Sat Jun 4 21:54:24 CEST 2005
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Update of /cvsroot/scummvm/scummvm/scumm
In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv13921/scumm
Modified Files:
gfx.cpp script_v90he.cpp
Log Message:
Update HE comments
Index: gfx.cpp
===================================================================
RCS file: /cvsroot/scummvm/scummvm/scumm/gfx.cpp,v
retrieving revision 2.459
retrieving revision 2.460
diff -u -d -r2.459 -r2.460
--- gfx.cpp 26 May 2005 14:59:36 -0000 2.459
+++ gfx.cpp 5 Jun 2005 04:53:43 -0000 2.460
@@ -1061,7 +1061,6 @@
}
} else {
// Flags are used for different methods in HE71+ games
- // TODO: Add correct drawing method
if ((color & 0x2000) || (color & 0x4000000)) {
blit(backbuff, vs->pitch, bgbuff, vs->pitch, width, height);
} else if ((color & 0x4000) || (color & 0x2000000)) {
Index: script_v90he.cpp
===================================================================
RCS file: /cvsroot/scummvm/scummvm/scumm/script_v90he.cpp,v
retrieving revision 2.267
retrieving revision 2.268
diff -u -d -r2.267 -r2.268
--- script_v90he.cpp 4 Jun 2005 07:30:49 -0000 2.267
+++ script_v90he.cpp 5 Jun 2005 04:53:43 -0000 2.268
@@ -1953,7 +1953,7 @@
}
break;
case 8:
- case 10: // TODO: redraw image
+ case 10: // TODO: Draw sprites to buffer and compare.
{
Common::Rect r1, r2;
_sprite->getSpriteBounds(args2[0], true, r2);
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