[Scummvm-cvs-logs] CVS: scummvm/scumm gfx.cpp,2.459,2.460 script_v90he.cpp,2.267,2.268

kirben kirben at users.sourceforge.net
Sat Jun 4 21:54:24 CEST 2005


Update of /cvsroot/scummvm/scummvm/scumm
In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv13921/scumm

Modified Files:
	gfx.cpp script_v90he.cpp 
Log Message:

Update HE comments


Index: gfx.cpp
===================================================================
RCS file: /cvsroot/scummvm/scummvm/scumm/gfx.cpp,v
retrieving revision 2.459
retrieving revision 2.460
diff -u -d -r2.459 -r2.460
--- gfx.cpp	26 May 2005 14:59:36 -0000	2.459
+++ gfx.cpp	5 Jun 2005 04:53:43 -0000	2.460
@@ -1061,7 +1061,6 @@
 		}
 	} else {
 		// Flags are used for different methods in HE71+ games
-		// TODO: Add correct drawing method
 		if ((color & 0x2000) || (color & 0x4000000)) {
 			blit(backbuff, vs->pitch, bgbuff, vs->pitch, width, height);
 		} else if ((color & 0x4000) || (color & 0x2000000)) {

Index: script_v90he.cpp
===================================================================
RCS file: /cvsroot/scummvm/scummvm/scumm/script_v90he.cpp,v
retrieving revision 2.267
retrieving revision 2.268
diff -u -d -r2.267 -r2.268
--- script_v90he.cpp	4 Jun 2005 07:30:49 -0000	2.267
+++ script_v90he.cpp	5 Jun 2005 04:53:43 -0000	2.268
@@ -1953,7 +1953,7 @@
 		}
 		break;
 	case 8:
-	case 10:	// TODO: redraw image
+	case 10:	// TODO: Draw sprites to buffer and compare.
 		{
 			Common::Rect r1, r2;
 			_sprite->getSpriteBounds(args2[0], true, r2);





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