[Scummvm-cvs-logs] CVS: scummvm/sword1 animation.cpp,1.38,1.39 control.cpp,1.51,1.52 credits.cpp,1.11,1.12 music.cpp,1.41,1.42 music.h,1.18,1.19 resman.cpp,1.29,1.30 resman.h,1.14,1.15 sound.h,1.18,1.19 sword1.cpp,1.85,1.86
Max Horn
fingolfin at users.sourceforge.net
Tue May 10 16:00:32 CEST 2005
- Previous message: [Scummvm-cvs-logs] CVS: scummvm/graphics animation.cpp,1.28,1.29 animation.h,1.15,1.16
- Next message: [Scummvm-cvs-logs] CVS: scummvm/common savefile.cpp,1.24,1.25 savefile.h,1.18,1.19 system.cpp,1.23,1.24 system.h,1.101,1.102 timer.cpp,1.33,1.34 timer.h,1.21,1.22
- Messages sorted by:
[ date ]
[ thread ]
[ subject ]
[ author ]
Update of /cvsroot/scummvm/scummvm/sword1
In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv17315/sword1
Modified Files:
animation.cpp control.cpp credits.cpp music.cpp music.h
resman.cpp resman.h sound.h sword1.cpp
Log Message:
Moved class File and the MD5 stuff to namespace Common
Index: animation.cpp
===================================================================
RCS file: /cvsroot/scummvm/scummvm/sword1/animation.cpp,v
retrieving revision 1.38
retrieving revision 1.39
diff -u -d -r1.38 -r1.39
--- animation.cpp 1 May 2005 17:55:45 -0000 1.38
+++ animation.cpp 10 May 2005 22:56:21 -0000 1.39
@@ -108,7 +108,7 @@
// these sequences are language specific
char sndName[20];
sprintf(sndName, "%s.snd", _sequenceList[id]);
- File *oggSource = new File();
+ Common::File *oggSource = new Common::File();
if (oggSource->open(sndName)) {
SplittedAudioStream *sStream = new SplittedAudioStream();
uint32 numSegs = oggSource->readUint32LE(); // number of audio segments, either 1 or 2.
Index: control.cpp
===================================================================
RCS file: /cvsroot/scummvm/scummvm/sword1/control.cpp,v
retrieving revision 1.51
retrieving revision 1.52
diff -u -d -r1.51 -r1.52
--- control.cpp 10 Apr 2005 15:13:40 -0000 1.51
+++ control.cpp 10 May 2005 22:56:21 -0000 1.52
@@ -186,7 +186,7 @@
_system->setPalette(palOut, 0, 256);
free(palOut);
- File test;
+ Common::File test;
char fName[10];
uint8 textA[50];
sprintf(fName, "cd%d.id", SwordEngine::_systemVars.currentCD);
Index: credits.cpp
===================================================================
RCS file: /cvsroot/scummvm/scummvm/sword1/credits.cpp,v
retrieving revision 1.11
retrieving revision 1.12
diff -u -d -r1.11 -r1.12
--- credits.cpp 12 Mar 2005 18:56:07 -0000 1.11
+++ credits.cpp 10 May 2005 22:56:21 -0000 1.12
@@ -303,7 +303,7 @@
}
bool ArcFile::open(const char *name) {
- File arc;
+ Common::File arc;
if (!arc.open(name))
return false;
_bufPos = _buf = (uint8*)malloc(arc.size());
Index: music.cpp
===================================================================
RCS file: /cvsroot/scummvm/scummvm/sword1/music.cpp,v
retrieving revision 1.41
retrieving revision 1.42
diff -u -d -r1.41 -r1.42
--- music.cpp 7 Apr 2005 08:42:40 -0000 1.41
+++ music.cpp 10 May 2005 22:56:21 -0000 1.42
@@ -36,11 +36,11 @@
namespace Sword1 {
-WaveAudioStream *makeWaveStream(File *source, uint32 size) {
+WaveAudioStream *makeWaveStream(Common::File *source, uint32 size) {
return new WaveAudioStream(source, size);
}
-WaveAudioStream::WaveAudioStream(File *source, uint32 pSize) {
+WaveAudioStream::WaveAudioStream(Common::File *source, uint32 pSize) {
int rate, size;
byte flags;
Index: music.h
===================================================================
RCS file: /cvsroot/scummvm/scummvm/sword1/music.h,v
retrieving revision 1.18
retrieving revision 1.19
diff -u -d -r1.18 -r1.19
--- music.h 28 Jan 2005 22:05:50 -0000 1.18
+++ music.h 10 May 2005 22:56:21 -0000 1.19
@@ -43,14 +43,14 @@
class WaveAudioStream : public AudioStream {
public:
- WaveAudioStream(File *source, uint32 pSize);
+ WaveAudioStream(Common::File *source, uint32 pSize);
virtual ~WaveAudioStream();
virtual int readBuffer(int16 *buffer, const int numSamples);
virtual bool isStereo(void) const { return _isStereo; };
virtual bool endOfData(void) const;
virtual int getRate(void) const { return _rate; };
private:
- File *_sourceFile;
+ Common::File *_sourceFile;
uint8 *_sampleBuf;
uint32 _rate;
bool _isStereo;
@@ -60,7 +60,7 @@
class MusicHandle : public AudioStream {
private:
- File _file;
+ Common::File _file;
bool _looping;
int32 _fading;
int32 _fadeSamples;
Index: resman.cpp
===================================================================
RCS file: /cvsroot/scummvm/scummvm/sword1/resman.cpp,v
retrieving revision 1.29
retrieving revision 1.30
diff -u -d -r1.29 -r1.30
--- resman.cpp 27 Apr 2005 02:16:34 -0000 1.29
+++ resman.cpp 10 May 2005 22:56:22 -0000 1.30
@@ -79,7 +79,7 @@
}
void ResMan::loadCluDescript(const char *fileName) {
- File file;
+ Common::File file;
file.open(fileName);
if (!file.isOpen()) {
@@ -205,8 +205,8 @@
void ResMan::dumpRes(uint32 id) {
char outn[30];
sprintf(outn, "DUMP%08X.BIN", id);
- File outf;
- if (outf.open(outn, File::kFileWriteMode)) {
+ Common::File outf;
+ if (outf.open(outn, Common::File::kFileWriteMode)) {
resOpen(id);
MemHandle *memHandle = resHandle(id);
outf.write(memHandle->data, memHandle->size);
@@ -253,7 +253,7 @@
if (memHandle->cond == MEM_FREED) { // memory has been freed
uint32 size = resLength(id);
_memMan->alloc(memHandle, size);
- File *clusFile = resFile(id);
+ Common::File *clusFile = resFile(id);
assert(clusFile);
clusFile->seek( resOffset(id) );
clusFile->read( memHandle->data, size);
@@ -288,7 +288,7 @@
return (FrameHeader*)frameFile;
}
-File *ResMan::resFile(uint32 id) {
+Common::File *ResMan::resFile(uint32 id) {
Clu *cluster = _prj.clu + ((id >> 24) - 1);
if (cluster->file == NULL) {
_openClus++;
@@ -298,7 +298,7 @@
_openCluEnd->nextOpen = cluster;
_openCluEnd = cluster;
}
- cluster->file = new File();
+ cluster->file = new Common::File();
char fileName[15];
sprintf(fileName, "%s.CLU", _prj.clu[(id >> 24)-1].label);
cluster->file->open(fileName);
Index: resman.h
===================================================================
RCS file: /cvsroot/scummvm/scummvm/sword1/resman.h,v
retrieving revision 1.14
retrieving revision 1.15
diff -u -d -r1.14 -r1.15
--- resman.h 21 Feb 2005 08:15:15 -0000 1.14
+++ resman.h 10 May 2005 22:56:22 -0000 1.15
@@ -40,7 +40,7 @@
struct Clu {
uint32 refCount;
- File *file;
+ Common::File *file;
char label[MAX_LABEL_SIZE];
uint32 noGrp;
Grp *grp;
@@ -70,7 +70,7 @@
uint32 resLength(uint32 id);
MemHandle *resHandle(uint32 id);
uint32 resOffset(uint32 id);
- File *resFile(uint32 id);
+ Common::File *resFile(uint32 id);
void openCptResourceBigEndian(uint32 id);
void openScriptResourceBigEndian(uint32 id);
Index: sound.h
===================================================================
RCS file: /cvsroot/scummvm/scummvm/sword1/sound.h,v
retrieving revision 1.18
retrieving revision 1.19
diff -u -d -r1.18 -r1.19
--- sound.h 12 Mar 2005 18:56:07 -0000 1.18
+++ sound.h 10 May 2005 22:56:22 -0000 1.19
@@ -96,7 +96,7 @@
void calcWaveVolume(int16 *data, uint32 length);
bool _waveVolume[WAVE_VOL_TAB_LENGTH];
uint16 _waveVolPos;
- File _cowFile;
+ Common::File _cowFile;
uint32 *_cowHeader;
uint32 _cowHeaderSize;
uint8 _currentCowFile;
Index: sword1.cpp
===================================================================
RCS file: /cvsroot/scummvm/scummvm/sword1/sword1.cpp,v
retrieving revision 1.85
retrieving revision 1.86
diff -u -d -r1.85 -r1.86
--- sword1.cpp 25 Mar 2005 17:55:57 -0000 1.85
+++ sword1.cpp 10 May 2005 22:56:22 -0000 1.86
@@ -131,14 +131,14 @@
warning("Sound initialization failed");
// Add default file directories
- File::addDefaultDirectory(_gameDataPath + "CLUSTERS/");
- File::addDefaultDirectory(_gameDataPath + "MUSIC/");
- File::addDefaultDirectory(_gameDataPath + "SPEECH/");
- File::addDefaultDirectory(_gameDataPath + "VIDEO/");
- File::addDefaultDirectory(_gameDataPath + "clusters/");
- File::addDefaultDirectory(_gameDataPath + "music/");
- File::addDefaultDirectory(_gameDataPath + "speech/");
- File::addDefaultDirectory(_gameDataPath + "video/");
+ Common::File::addDefaultDirectory(_gameDataPath + "CLUSTERS/");
+ Common::File::addDefaultDirectory(_gameDataPath + "MUSIC/");
+ Common::File::addDefaultDirectory(_gameDataPath + "SPEECH/");
+ Common::File::addDefaultDirectory(_gameDataPath + "VIDEO/");
+ Common::File::addDefaultDirectory(_gameDataPath + "clusters/");
+ Common::File::addDefaultDirectory(_gameDataPath + "music/");
+ Common::File::addDefaultDirectory(_gameDataPath + "speech/");
+ Common::File::addDefaultDirectory(_gameDataPath + "video/");
}
SwordEngine::~SwordEngine() {
@@ -334,7 +334,7 @@
}
void SwordEngine::checkCdFiles(void) { // check if we're running from cd, hdd or what...
- File test;
+ Common::File test;
bool fileExists[30];
bool isFullVersion = false; // default to demo version
bool missingTypes[8] = { false, false, false, false, false, false, false, false };
- Previous message: [Scummvm-cvs-logs] CVS: scummvm/graphics animation.cpp,1.28,1.29 animation.h,1.15,1.16
- Next message: [Scummvm-cvs-logs] CVS: scummvm/common savefile.cpp,1.24,1.25 savefile.h,1.18,1.19 system.cpp,1.23,1.24 system.h,1.101,1.102 timer.cpp,1.33,1.34 timer.h,1.21,1.22
- Messages sorted by:
[ date ]
[ thread ]
[ subject ]
[ author ]
More information about the Scummvm-git-logs
mailing list