[Scummvm-cvs-logs] CVS: scummvm/scumm actor.cpp,1.391,1.392 saveload.h,1.72,1.73
kirben
kirben at users.sourceforge.net
Sun Nov 27 15:49:02 CET 2005
Update of /cvsroot/scummvm/scummvm/scumm
In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv25466/scumm
Modified Files:
actor.cpp saveload.h
Log Message:
Actor sounds need to be saved as uint16 for HE games, fixes bug #1367798.
Index: actor.cpp
===================================================================
RCS file: /cvsroot/scummvm/scummvm/scumm/actor.cpp,v
retrieving revision 1.391
retrieving revision 1.392
diff -u -d -r1.391 -r1.392
--- actor.cpp 5 Nov 2005 00:11:49 -0000 1.391
+++ actor.cpp 27 Nov 2005 23:48:14 -0000 1.392
@@ -2150,9 +2150,10 @@
MKLINE(Actor, _scaley, sleByte, VER(8)),
MKLINE(Actor, _charset, sleByte, VER(8)),
- // Actor sound grew from 8 to 32 bytes
+ // Actor sound grew from 8 to 32 bytes and switched to uint16 in HE games
MKARRAY_OLD(Actor, _sound[0], sleByte, 8, VER(8), VER(36)),
- MKARRAY(Actor, _sound[0], sleByte, 32, VER(37)),
+ MKARRAY_OLD(Actor, _sound[0], sleByte, 32, VER(37), VER(61)),
+ MKARRAY(Actor, _sound[0], sleUint16, 32, VER(62)),
// Actor animVariable grew from 8 to 27
MKARRAY_OLD(Actor, _animVariable[0], sleUint16, 8, VER(8), VER(40)),
Index: saveload.h
===================================================================
RCS file: /cvsroot/scummvm/scummvm/scumm/saveload.h,v
retrieving revision 1.72
retrieving revision 1.73
diff -u -d -r1.72 -r1.73
--- saveload.h 2 Nov 2005 21:47:43 -0000 1.72
+++ saveload.h 27 Nov 2005 23:48:14 -0000 1.73
@@ -45,7 +45,7 @@
* only saves/loads those which are valid for the version of the savegame
* which is being loaded/saved currently.
*/
-#define CURRENT_VER 61
+#define CURRENT_VER 62
/**
* An auxillary macro, used to specify savegame versions. We use this instead
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