[Scummvm-cvs-logs] CVS: scummvm README,1.333,1.334
Eugene Sandulenko
sev at users.sourceforge.net
Wed Sep 28 07:17:30 CEST 2005
Update of /cvsroot/scummvm/scummvm
In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv15408
Modified Files:
README
Log Message:
Improve documentation on MM NES after additional user feedback.
Index: README
===================================================================
RCS file: /cvsroot/scummvm/scummvm/README,v
retrieving revision 1.333
retrieving revision 1.334
diff -u -d -r1.333 -r1.334
--- README 8 Sep 2005 06:23:35 -0000 1.333
+++ README 28 Sep 2005 14:15:49 -0000 1.334
@@ -290,12 +290,27 @@
3.8) Maniac Mansion NES notes
---- ------------------------
-Supported versions are English USA (E), French (F), Swedish (SW) and European
-(U). Either use extract_mm_nes utility from tools package (but then game
-will not be autodetected) or use PRG section of ROM (with first 16 bytes
-stripped) with 262144 bytes size. It should be named "Maniac Mansion (XX).prg",
-where XX is standard region abbreviation such as E, F, SW or U. If you add
-game manually make sure that platform is set to NES.
+Supported versions are English USA (E), French (F), Swedish (SW) and
+European (U). ScummVM requires just PRG section to run and not whole ROM.
+
+In order to get the game working, you will have to strip out the first
+16 bytes from the ROM you are trying to work with. Any hex editor will work
+as long as you are able to copy/paste. After you open the ROM with the
+hex editor, copy everything from second row (17th byte) to the end. After
+you do this, paste it to a new hex file. Give the new file name
+"Maniac Mansion (XX).prg" where XX depends on version you are working
+with (E, F, SW, or U). The final size should be exactly 262144 bytes.
+
+If you add game manually make sure that platform is set to NES.
+
+Most common mistakes which prevent game from running:
+
+ o Bad file
+ o ROM extracted with the 0.7.0 tools
+ o You try to feed ScummVM with the FULL rom and not just the PRG section.
+
+Also it is possible to extract separate LFL files from PRG section. Use
+extract_mm_nes utility from tools package.
3.9) Commodore64 games notes
---- -----------------------
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