[Scummvm-cvs-logs] SF.net SVN: scummvm: [21683] scummvm/trunk/engines/cine

eriktorbjorn at users.sourceforge.net eriktorbjorn at users.sourceforge.net
Sat Apr 8 01:05:05 CEST 2006


Revision: 21683
Author:   eriktorbjorn
Date:     2006-04-08 01:04:23 -0700 (Sat, 08 Apr 2006)
ViewCVS:  http://svn.sourceforge.net/scummvm/?rev=21683&view=rev

Log Message:
-----------
Cleanup.

Modified Paths:
--------------
    scummvm/trunk/engines/cine/anim.cpp
    scummvm/trunk/engines/cine/gfx.cpp
    scummvm/trunk/engines/cine/script.cpp
    scummvm/trunk/engines/cine/various.cpp
Modified: scummvm/trunk/engines/cine/anim.cpp
===================================================================
--- scummvm/trunk/engines/cine/anim.cpp	2006-04-08 07:50:47 UTC (rev 21682)
+++ scummvm/trunk/engines/cine/anim.cpp	2006-04-08 08:04:23 UTC (rev 21683)
@@ -238,7 +238,7 @@
 
 	frameVar0++;
 
-	return (i);
+	return i;
 }
 
 int16 allocFrame2(uint16 width, uint16 height, uint16 type) {
@@ -288,7 +288,7 @@
 
 	frameVar0++;
 
-	return (i);
+	return i;
 }
 
 int16 reserveFrame(uint16 width, uint16 height, uint16 type, uint16 idx) {
@@ -332,7 +332,7 @@
 
 	frameVar0++;
 
-	return (i);
+	return i;
 }
 
 void generateMask(byte * sprite, byte * mask, uint16 size, byte transparency) {

Modified: scummvm/trunk/engines/cine/gfx.cpp
===================================================================
--- scummvm/trunk/engines/cine/gfx.cpp	2006-04-08 07:50:47 UTC (rev 21682)
+++ scummvm/trunk/engines/cine/gfx.cpp	2006-04-08 08:04:23 UTC (rev 21683)
@@ -145,7 +145,7 @@
 	else if (oriB > 7)
 		oriB = 7;
 
-	return (oriR | (oriG << 4) | (oriB << 8));
+	return oriR | (oriG << 4) | (oriB << 8);
 }
 
 void transformPaletteRange(byte startColor, byte stopColor, int8 r, int8 g, int8 b) {
@@ -235,7 +235,7 @@
 		return 0;
 	}
 
-	return (1);
+	return 1;
 }
 
 void gfxResetRawPage(byte *pageRaw) {

Modified: scummvm/trunk/engines/cine/script.cpp
===================================================================
--- scummvm/trunk/engines/cine/script.cpp	2006-04-08 07:50:47 UTC (rev 21682)
+++ scummvm/trunk/engines/cine/script.cpp	2006-04-08 08:04:23 UTC (rev 21683)
@@ -121,10 +121,10 @@
 	}
 
 	if (currentHead && currentHead->var6 == param1 && currentHead->var4 == param2 && currentHead->varE == param3) {
-		return (1);
+		return 1;
 	}
 
-	return (0);
+	return 0;
 }
 
 scriptStruct scriptTable[NUM_MAX_SCRIPT];
@@ -327,7 +327,7 @@
 					stackPtr[di] = position;
 				} else {
 					if (param1 == di) {
-						return (position);
+						return position;
 					}
 				}
 
@@ -434,7 +434,7 @@
 
 	} while (!exitScript);
 
-	return (position);
+	return position;
 }
 
 void computeScriptStack(byte *scriptPtr, int16 *stackPtr, uint16 scriptSize) {
@@ -540,7 +540,7 @@
 
 	currentHead->scriptIdx = -1;
 
-	return (0);
+	return 0;
 }
 
 int16 endScript1(uint16 scriptIdx) {
@@ -564,7 +564,7 @@
 
 	currentHead->scriptIdx = -1;
 
-	return (0);
+	return 0;
 }
 
 int16 getZoneFromPosition(byte *page, int16 x, int16 y, int16 width) {
@@ -577,7 +577,7 @@
 		zoneVar = (*(ptr)) & 0xF;
 	}
 
-	return (zoneVar);
+	return zoneVar;
 }
 
 int16 getZoneFromPositionRaw(byte *page, int16 x, int16 y, int16 width) {
@@ -586,7 +586,7 @@
 
 	zoneVar = (*(ptr)) & 0xF;
 
-	return (zoneVar);
+	return zoneVar;
 }
 
 int16 checkCollision(int16 objIdx, int16 x, int16 y, int16 numZones, int16 zoneIdx) {
@@ -600,7 +600,7 @@
 	for (i = 0; i < numZones; i++) {
 		int16 idx;
 
-		// if(gameType == GAME_OS)
+		// if (gameType == GAME_OS)
 		{
 			idx = getZoneFromPositionRaw(page3Raw, lx + i, ly, 320);
 		}
@@ -2021,34 +2021,20 @@
 byte *getObjPramName(byte paramIdx) {
 	switch (paramIdx) {
 	case 1:
-		{
-			return (".X");
-		}
+		return ".X";
 	case 2:
-		{
-			return (".Y");
-		}
+		return ".Y";
 	case 3:
-		{
-			return (".mask");
-		}
+		return ".mask";
 	case 4:
-		{
-			return (".frame");
-		}
+		return ".frame";
 	case 5:
-		{
-			return (".status");
-		}
+		return ".status";
 	case 6:
-		{
-			return (".costume");
-		}
+		return ".costume";
 	default:
-		{
-			sprintf(bufferDec, ".param%d", paramIdx);
-			return (bufferDec);
-		}
+		sprintf(bufferDec, ".param%d", paramIdx);
+		return bufferDec;
 	}
 }
 

Modified: scummvm/trunk/engines/cine/various.cpp
===================================================================
--- scummvm/trunk/engines/cine/various.cpp	2006-04-08 07:50:47 UTC (rev 21682)
+++ scummvm/trunk/engines/cine/various.cpp	2006-04-08 08:04:23 UTC (rev 21683)
@@ -221,7 +221,7 @@
 		currentHead = currentHead->next;
 	}
 
-	return (-1);
+	return -1;
 }
 
 void runObjectScript(int16 entryIdx) {
@@ -306,7 +306,7 @@
 				objX = objectTable[currentHead->objIdx].x;
 				objY = objectTable[currentHead->objIdx].y;
 
-				frame = abs((int16)(objectTable[currentHead->objIdx].frame));
+				frame = ABS((int16)(objectTable[currentHead->objIdx].frame));
 
 				part = objectTable[currentHead->objIdx].part;
 
@@ -725,7 +725,7 @@
 		}*/
 	}
 
-	return (0);
+	return 0;
 }
 
 void makeSave(char *saveFileName) {
@@ -1108,7 +1108,7 @@
 		}
 	}
 
-	return (j);
+	return j;
 }
 
 int16 buildObjectListCommand2(int16 param) {
@@ -1131,7 +1131,7 @@
 		}
 	}
 
-	return (j);
+	return j;
 }
 
 int16 selectSubObject(int16 x, int16 y) {
@@ -1986,38 +1986,26 @@
 
 		switch (globalVars[VAR_MOUSE_X_MODE]) {
 		case 1:
-			{
-				mouseX = objectTable[1].x + 12;
-				break;
-			}
+			mouseX = objectTable[1].x + 12;
+			break;
 		case 2:
-			{
-				mouseX = objectTable[1].x + 7;
-				break;
-			}
+			mouseX = objectTable[1].x + 7;
+			break;
 		default:
-			{
-				mouseX = globalVars[VAR_MOUSE_X_POS];
-				break;
-			}
+			mouseX = globalVars[VAR_MOUSE_X_POS];
+			break;
 		}
 
 		switch (globalVars[VAR_MOUSE_Y_MODE]) {
 		case 1:
-			{
-				mouseY = objectTable[1].y + 34;
-				break;
-			}
+			mouseY = objectTable[1].y + 34;
+			break;
 		case 2:
-			{
-				mouseY = objectTable[1].y + 28;
-				break;
-			}
+			mouseY = objectTable[1].y + 28;
+			break;
 		default:
-			{
-				mouseY = globalVars[VAR_MOUSE_Y_POS];
-				break;
-			}
+			mouseY = globalVars[VAR_MOUSE_Y_POS];
+			break;
 		}
 
 		if (var_5E == bgVar0) {
@@ -2053,71 +2041,53 @@
 
 		switch (var_2 - 59) {
 		case 0:
-			{
-				if (allowPlayerInput) {
-					playerCommand = 0;
-					makeCommandLine();
-				}
-				break;
+			if (allowPlayerInput) {
+				playerCommand = 0;
+				makeCommandLine();
 			}
+			break;
 		case 1:
-			{
-				if (allowPlayerInput) {
-					playerCommand = 1;
-					makeCommandLine();
-				}
-				break;
+			if (allowPlayerInput) {
+				playerCommand = 1;
+				makeCommandLine();
 			}
+			break;
 		case 2:
-			{
-				if (allowPlayerInput) {
-					playerCommand = 2;
-					makeCommandLine();
-				}
-				break;
+			if (allowPlayerInput) {
+				playerCommand = 2;
+				makeCommandLine();
 			}
+			break;
 		case 3:
-			{
-				if (allowPlayerInput) {
-					playerCommand = 3;
-					makeCommandLine();
-				}
-				break;
+			if (allowPlayerInput) {
+				playerCommand = 3;
+				makeCommandLine();
 			}
+			break;
 		case 4:
-			{
-				if (allowPlayerInput) {
-					playerCommand = 4;
-					makeCommandLine();
-				}
-				break;
+			if (allowPlayerInput) {
+				playerCommand = 4;
+				makeCommandLine();
 			}
+			break;
 		case 5:
-			{
-				if (allowPlayerInput) {
-					playerCommand = 5;
-					makeCommandLine();
-				}
-				break;
+			if (allowPlayerInput) {
+				playerCommand = 5;
+				makeCommandLine();
 			}
+			break;
 		case 6:
 		case 7:
 		case 8:
 		case 23:
-			{
-				break;
-			}
+			break;
 		case 9:
 		case 24:
-			{
-				makeSystemMenu();
-				break;
-			}
+			makeSystemMenu();
+			break;
 		default:
-			{
-				//  printf("Unhandled case %d in last part of executePLayerInput\n",var2-59);
-				break;
-			}
+			//  printf("Unhandled case %d in last part of executePLayerInput\n",var2-59);
+			break;
 		}
 	}
 
@@ -2132,7 +2102,7 @@
 	uint16 si = 0;
 	overlayHeadElement *pCurrentOverlay = currentOverlay;
 
-	while(pCurrentOverlay) { // unfinished, probably for mask handling..
+	while (pCurrentOverlay) { // unfinished, probably for mask handling..
 		if (pCurrentOverlay->type == 5) {
 			int16 maskX;
 			int16 maskY;
@@ -2159,7 +2129,7 @@
 		pCurrentOverlay = pCurrentOverlay->next;
 	} 
 	 
-	if(si) {
+	if (si) {
 		gfxSpriteFunc1(ptr, width, height, page, x, y);
 		free(ptr);
 	} else
@@ -2259,7 +2229,7 @@
 	*messageWidth = localMessageWidth;
 	*lineResult = si;
 
-	return (di);
+	return di;
 }
 
 void drawDialogueMessage(byte msgIdx, int16 x, int16 y, int16 width, int16 color) {
@@ -2733,13 +2703,13 @@
 	byte* var_1A = NULL;
 	overlayHeadElement* var1E = &overlayHead;
 
-	while(currentHead) {
+	while (currentHead) {
 		tempHead2 = currentHead->next;
 
-		if(currentHead->objIdx == objIdx && currentHead->type!=2 && currentHead->type!=3 && currentHead->type!=0x14) {
+		if (currentHead->objIdx == objIdx && currentHead->type!=2 && currentHead->type!=3 && currentHead->type!=0x14) {
 			tempHead->next = tempHead2;
 
-			if(tempHead2) {
+			if (tempHead2) {
 				tempHead2->previous = currentHead->previous;
 			} else {
 				seqVar0 = currentHead->previous;
@@ -2747,7 +2717,7 @@
 
 			var_22 = var_16;
 
-			if(!var_22) {
+			if (!var_22) {
 				// todo: goto?
 			}
 
@@ -2755,17 +2725,17 @@
 		} else {
 		}
 
-		if(currentHead->type == 0x14) {
+		if (currentHead->type == 0x14) {
 		} else {
 		}
 
-		if(currentHead->type == 0x2 || currentHead->type == 0x3) {
+		if (currentHead->type == 0x2 || currentHead->type == 0x3) {
 			si = 10000;
 		} else {
 			si = objectTable[currentHead->objIdx];
 		}
 
-		if(objectTable[objIdx]>si) {
+		if (objectTable[objIdx]>si) {
 			var1E = currentHead;
 		}
 
@@ -2779,11 +2749,11 @@
 		var_1E->next = currentHead;
 		var_1A->next = var_22;
 
-		if(var_1E != &gfxEntityHead) {
+		if (var_1E != &gfxEntityHead) {
 			currentHead->previous = var_1E;
 		}
 
-		if(!var_22) {
+		if (!var_22) {
 			seqVar0 = var_1A;
 		} else {
 			var_22->previous = var_1A;


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