[Scummvm-cvs-logs] SF.net SVN: scummvm: [23754] scummvm/trunk/engines/agi/agi.cpp
kirben at users.sourceforge.net
kirben at users.sourceforge.net
Sat Aug 26 13:56:54 CEST 2006
Revision: 23754
Author: kirben
Date: 2006-08-26 04:56:49 -0700 (Sat, 26 Aug 2006)
ViewCVS: http://svn.sourceforge.net/scummvm/?rev=23754&view=rev
Log Message:
-----------
Fix bug #1544810 - AGI: Launching undefined target 'agi' shows a blank screen
Modified Paths:
--------------
scummvm/trunk/engines/agi/agi.cpp
Modified: scummvm/trunk/engines/agi/agi.cpp
===================================================================
--- scummvm/trunk/engines/agi/agi.cpp 2006-08-26 11:34:35 UTC (rev 23753)
+++ scummvm/trunk/engines/agi/agi.cpp 2006-08-26 11:56:49 UTC (rev 23754)
@@ -635,9 +635,29 @@
}
PluginError Engine_AGI_create(OSystem *syst, Engine **engine) {
+ assert(syst);
assert(engine);
- *engine = new Agi::AgiEngine(syst);
- return kNoError;
+
+ FSList fslist;
+ FilesystemNode dir(ConfMan.get("path"));
+ if (!dir.listDir(fslist, FilesystemNode::kListFilesOnly)) {
+ warning("AgiEngine: invalid game path '%s'", dir.path().c_str());
+ return kInvalidPathError;
+ }
+
+ // Invoke the detector
+ Common::String gameid = ConfMan.get("gameid");
+ DetectedGameList detectedGames = Engine_AGI_detectGames(fslist);
+
+ for (uint i = 0; i < detectedGames.size(); i++) {
+ if (detectedGames[i].gameid == gameid) {
+ *engine = new Agi::AgiEngine(syst);
+ return kNoError;
+ }
+ }
+
+ warning("AgiEngine: Unable to locate game data at path '%s'", dir.path().c_str());
+ return kNoGameDataFoundError;
}
REGISTER_PLUGIN(AGI, "AGI Engine", "TODO (C) TODO");
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